|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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Creature — Whale
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.
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Aethertide Whale Discussion
1 week ago
Unlike EDH, substitutions in Standard make a deck a WHOLE lot weaker.
The best I can suggest is the following:
This was quite fun! I don't often get the challenge of finding substitute cards.
Mind you, I wouldn't want to do that all the time.
1 month ago
I just realize something funny as well. Infinite Reflection and Aethertide Whale gets you a lot of energy. Cause when you play a creature, you get six energy and it becomes a 6/4 whale, then you pay four of it to return the Aethertide Whale that isn't enchantment, it gets the original mana cost, you play the original creature, it becomes an Aethertide Whale, you get six energy, you pay four to return the whale you just played and the cycle repeats. Also if your looking for infinite mana with Infinite reflection, Use the Infinite Reflection + Aethertide Whale combo, but with a Paradox Engine, Chasm Skulker, A Thran Dynamo, A Silver Myr and A Sky Diamond. Every time you play the Chasm Skulker , you Untap the Thran Dynamo, the Silver Myr and the Sky Diamond. Which will allow you to play the Chasm Skulker Over and over again while giving you one and Every time. Giving you infinite blue and colorless mana. Its complicated and hard to set up, but its the funniest way to get infinite mana I can think of and infinite Energy too might I add that you can use for Aetherworks Marvel I kind of want to do this now. xD
5 months ago
Aethertide Whale End Game is was great in coming back!
6 months ago
I don't agree with the idea that we are being milked like cows. Cows give birth and then are hooked up to machines against their will to produce baby cow growth formula for humans to drink (in the hopes we turn into cows?). Magic is more of a product we buy because we enjoy the game. I myself play Aethertide Whale, and Aethersquall Ancient in my Kami deck.
Maybe we should take this time to tell tales of the good that the energy mechanic has brought into our lives.
6 months ago
Thanks for the comment and suggestions Kaeryth! I have been considering running some better energy payoffs. I have a personal vendetta against Longtusk Cub so I have been avoiding that card in particular. I really like your other suggetions though. Rishkar is interesting as is Verderous Gearhulk. I might have to playtest with those for sure. I am also intrigued by Aethertide Whale. I think big, high cmc creatures are pretty good in Standard right now, as I have found out with Aetherwind Basker. If that card survives until the next turn it is almost always game over because it can get HUGE. Sure people are running god hate, but much of the removal is for smaller more efficient creatures. A big flier can do some damage. I also considered Aethersquall Ancient but haven't had a chance to playtest. The 'Wrath' effect could be very strong against some decks. I'd love to see the meme combo deck haha.
Glad to find another Nissa fan. I have been very impressed with her in almost every situation. I hope you're able to try it out and let me know what you think after playing with it.
6 months ago
Weaver of Currents is a really good card but youre right in that its very all-in on the ramp strategy, and unrewarding to draw at bad times. Since youre alresdy running Servant of the Conduit you can easily cut it. That and Bounty of the Luxa while Attune with Aether smooths out your land drops will probably give you all the ramp you need.
Rishkar, Peema Renegade is a great alternative if you still want the ramp, because he isnt a totally dead draw. If you run him you could play into the synergy a bit with Longtusk Cub which is just plain awesome in any energy deck, as well as Verdurous Gearhulk which, at worst, is an 8/8 for 5.
Now, my next suggestion is something you probably wont like, but I love. Aethertide Whale might find a home in a deck like this. The instant speed unsummon for less energy than he gives you on ETB is great if you need him to stick on board lategame. And if youre ahead, gaining 6 energy and a 6/4 flying for 6 is pretty damn nice for feeding your energy consumers.
As a big Nissa fangirl I adore this deck (plus I just love Temur Energy too). I actually have most of the cards so Ill have to give it a shot myself, make some adjustments here and there. Ill report back!
9 months ago
tasuman I'd like to run another Bristling Hydra or two in the sideboard for situations where I need another hexproof beater. But I gotta have my whales so I'm running 3 Long-Finned Skywhales with one more in the sideboard. As far as the HUGE creatures, I really only want to draw one per game as a closer, either the Aethersquall Ancient or the Aetherwind Basker. They cost a lot and I don't want to end up with multiples in hand. I have a second Aethersquall in the sideboard for when going against go-wide/token decks. But essentially these are the finishers that I want to build up to playing and then hopefully win shortly after dropping one. The Aethertide Whale is cool cause he's a flying whale that I can avoid removal by returning to hand, but he really isn't a bomb otherwise, so I do not want to run more than 2 of it.
Another benefit to running all the little dudes with the Aethersquall Ancient is that I can bounce all other creatures and then play them out again next turn to build back energy quickly for another wipe.
If you were going to build this deck, how many of the fatties would you run and why?
9 months ago
may i make a few suggestions? Thriving Turtle would be a good addition, and help with ur mana curve. Longtusk Cub will be able to get you some enery fast and at the begining. Empyreal Voyager would also be good, get a little more flying into ur deck. and a big creatureAethertide Whale might be good for late game.