|Commander / EDH||Legal|
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|Ixalan (XLN)||Mythic Rare|
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Dire Fleet Ravager
Creature — Orc
When Dire Fleet Ravager enters the battlefield, each player loses a third of his or her life, rounded up.
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|Have (12)||ecurps , NobleSlay3r , Vasbear1 , killstars , jstn.mrrtt , CaitSeith , MattN7498 , Unlife , AlbinoLion , Daddy1ong1egs13 , Mortiferus_Rosa , Pumpkinking913|
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Dire Fleet Ravager Discussion
4 days ago
Really solid build. I’ve goldfished T5 wins like 4 times in a row, super consistent. You should make a sideboard! I think something like Experimental Frenzy is good to bring in against grindier matches. Angrath, the Flame-Chained and Rekindling Phoenix are also good SB options. Also, it sounds weird but Angrath's Fury could be good finisher, Damage and clearing away a blocker.
Really nasty build, +1 all day
1 week ago
3 weeks ago
Thank you for the reply scumbling1! I have considered a few of those cards, mainly Heartless Hidetsugu. Considering that Hidetsugu + Dictate of the Twin Gods or any other damage doubler card such as Insult / Injury draws the game for everyone at the table if there is no interaction, (and honestly if everyone loses you still pretty much win in a casual game in my opinion), it is a potent option since there are multiple ways to set up the combo and if you have a card like angel's grace you still "legitimately" win. I'd say that if your meta is more combo/blue deck heavy and there aren't many token decks in your play group, chuck the Ghostly Prison type effects for Hidetsugu and damage doublers, which are potent on their on. I do not like Dire Fleet Ravager in this deck because there aren't many options to abuse its etb over and over. Bond of agony is ok, however since we don't have access to ramp in Mardu, I decided against it. Finally, I am on the fence about Havoc Festival. It stops enemy life gain, but also yours, which is sometimes needed. A better card might be Tainted Remedy Which you could combine with Beacon of Immortality to kill someone. However, I feel that Hidetsugu is a better option in general since it pretty much ignores your opponent's life totals.
3 weeks ago
I like this list a lot. I have been milling over a similar Licia build myself, and am leaning towards a build with many of the same cards.
3 weeks ago
I got so focused on creature reanimation that I had no instant speed removal. Merciless Executioner is good but I need something faster. I found Dire Fleet Ravager to be a bit too aggressive. Often it hurts me just as bad.
Plaguecrafter is just a no-brainer from Ravnica
Garruk's Packleader is perfectly good draw, but I like how the gearhulk also fills the yard and deals damage
These last two are just wincons. I found I couldn't close the deal, so now I can deal massive damage as (doubled) tokens enter, or sac a giant beeater to Jarad.
3 weeks ago
For your first deck I would recommend something in two colors. You get more than a single color but the mana base is still easy to put together. 3+ can be a little tricky...
Of the ones you have mentioned though I would highly recommend either Marchesa. They are just an absolute blast to play. My Divine Decree is a bit expensive but shows that Queen Marchesa has a lot of play styles. My black rose I just put back together with cards I had lying about so it is semi-budget, The Ever Returning Rose.
For Marchesa, the Black Rose you do need some key pieces like Unspeakable Symbol or you are going to have a tough time keeping +1/+1 counters on your guys. With recent prints of Guildmages' Forum and Forge of Heroes plus good old Opal Palace it is a pretty good time to get in on the black rose band wagon. My version really revolves around entering and leaving the battlefield, effects like Dire Fleet Ravager going off every turn really puts the hurt on people. It takes a little bit of setup to do that though.
My Divine Decree is a group slug deck with pillow forts to stop the relentless onslaught from my pals as I drain their lives away. People really underestimate the power of Manabarbs until they have to pay for their big hitters, lol.
1 month ago
Torgaar, Famine Incarnate doesn't have to target your opponent. You could potentially gain some life yourself. And it says "up to one target player", so you could choose to target no player. With all that said, I agree, it's not a perfect fit in this deck specifically. But I will give Dire Fleet Ravager and Never Happened a go. I do miss Doomfall a bit.
1 month ago
Dire Fleet Ravager sounds great, so does Never Happened. i think that Torgaar, Famine Incarnate could often be a dead card by the time you can cast it? I image you'll have your opponent around that 10 life threshold anyway? I haven't tested Torgaar but I have a similar deck and don't see a spot for it simply because by the time I can play it he won't do anything or worse cause lifegain