Archangel

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Uncommon
Avacyn Restored (AVR) Uncommon
Starter 1999 (S99) Rare
Classic Sixth Edition (6ED) Rare
Portal Second Age (P02) Rare
Portal (POR) Rare
Visions (VIS) Rare

Combos Browse all

Archangel

Creature — Angel

Flying, vigilance

Price & Acquistion Set Price Alerts

C13

AVR

S99

Ebay

Archangel Discussion

CardSlut on Angels and Me

6 months ago

Opal Archangel is better than an Archangel because it still becomes a 5/5 with flying vigilance pretty easily while only costing 5 mana. Lyra Dawnbringer is out of my price range for sure.

Kamerot on Lyra, Dawn Breaker Commander

7 months ago

Hey there, I like where you're going with this. A friend of mine runs an angel tribal that I loath, so I know with time, this deck will definitely be a monster. I do see that you have some inconsistencies for it being tribal. Like quite a few things that only target one creature whereas you want stuff that affects all of your divine beings.

So here's a list of things I would drop and some suggestions as well. Not knowing your budget, I'm just going to suggest anything that comes to mind. Take out:

So I know its a long list. Most of those cards don't do enough to help, have too high of a cmc for what they do, or don't fit the tribal theme. Add in:

A lot of the suggested upgrades suggested are designed to help your game plan you have set up, are better versions of cards you had, or just to help get your angels out quicker since they are expensive to cast and white has some of the worst ramp in the game. Here's a little k to my friends deck for more ideas: Angels in the battlefield Best of luck to you!!

cdkime on Amazing Card Art

9 months ago

Wesley Burt's Anguished Unmaking is one of the most powerful card arts I have ever seen. Sorin's pose is perfect--the way he cannot look at his creation, how he hangs his head in despair. How his mouth is slightly ajar with revulsion at what he had to do. The burning soul in Sorin's hand and on his blade. The blood on Avacyn's wings. The subtle hints of flame. The smoke as she becomes incorporeal. The cast down symbol of Avacyn in the lower left corner. Every detail on this card is perfectly designed to tell a tragic story, and make you truly feel the planeswalker's anguish.

Beyond that, I really enjoy the more classically medieval art found in some of the older sets--frankly, I think MTG's artists have been trying a bit too hard on the realism side of things, and would love to see a return to some of the more stylistic art of ancient days. In this older style, some notables are:

CapitalistVirus253 on Mono White Angel

11 months ago

I would recommend taking out Archangel, 7 for a 5/5 with flying and vigilance just isn't good. Also, Aerial Maneuver doesn't really seem necessary since all of your main hitters already have flying. As far as removal goes, Angelic Edict is not good at all, if you want enchantment exile, Revoke Existence is better, and if you want creature exile then cards like Path to Exile or Swords to Plowshares are way better. If you're trying to go more budget, you could also use Unmake. Hope this helps!

kylar_ on Mayael

1 year ago

beleza, comecando pelo mais basico, eu vi que ce tem os signets no sideboard, coloca todos kkkkk, eles sao muito fortes, na moral.

eu nao testei, mas so pelo grafico da sua mana curve, acho que seu deck ta muito pesado. eu to ligado que essa e a ideia, mas o foda e que a mayael nao vai ficar na mesa diretao, e se voce ficar travado com as criaturas na sua mao e meio foda, tenta cortar umas criaturas que custam 8/7 e colocar umas que custam 4/5, tem muita criatura boa que custa 5.

falta card draw, tipo, eu vi algumas cartas que te dao card advantage, mas nada que compra carta mesmo, e isso e importante pra caralho, algumas sugestoes: Elemental Bond, Drumhunter, Garruk's Packleader, Primordial Sage, Rishkar's Expertise, Soul of the Harvest, Zendikar Resurgent (recomendo pra caralho essa carta, forte demais sos), Lifecrafter's Bestiary, se voce conseguir um Solemn Simulacrum, massa demais, ele e bem forte, mas ele e carinho.

agora so uma sugestoes aleatorias kkk: Thunderfoot Baloth, Steel Hellkite, Armada Wurm, Rampaging Baloths, Ogre Battledriver.

pessoalmente, eu nao curto certas cartas que ce colocou e eu tiraria, mas claro que fica a seu criterio kkkk, sao so sugestes, tipo, Archangel, bearer of heavens, sempre quis jogar com a Reya Dawnbringer e na moral que essa e o deck pra ela, mas 9 manas e tanta coisa kkkkk, eu deixaria so pq ela e muito massa na moral kkk, Silverblade Paladin nao cabe muito no deck eu acho, Yisan, the Wanderer Bard e lento, nao acho que vale a pena, Fireshrieker e o mesmo role do silverblade paladin, double strike nao e to forte sem trample, e eu to ligado que tem muita coisa com trample, mas tambem tem muita coisa sem, Banefire e Starstorm sao bem ruinzinhos, se voce quer board wipe, Blasphemous Act e o melhor, mas ele ta meio caro, Chain Reaction e Chandra's Ignition sao bons no lugar.

hoardofnotions on

1 year ago

These are angels you could add

Angel of Finality

Emeria Angel

Gisela, the Broken Blade

Stoic Angel

Sublime Archangel

Voice of All

Archangel of Thune

Baneslayer Angel

Blinding Angel

Karmic Guide

Radiant, Archangel

Shattered Angel

Sigarda, Heron's Grace

Sigarda, Host of Herons

Admonition Angel

Pristine Angel

Angel of Serenity

Angel of the Dire Hour

Akroma, Angel of Wrath

Empyrial Archangel

Reya Dawnbringer

I think you could take out Emancipation Angel, Illusory Angel, Guardian Seraph, Indomitable Archangel, Lightkeeper of Emeria, Malach of the Dawn, Seraph of Dawn, Avenging Angel, Herald of the Host, Patron of the Valiant, Dawnbreak Reclaimer, Archangel, Angel of Salvation

I also think you could cut some lands, 38 is a good number. Bant Panorama, Seaside Citadel are good to add back in

Harsh Mercy seems good as well

you have very little enter the battlefield effects, maybe add Torpor Orb or Hushwing Gryff

It seems like your heavy hitters are 4 mana and up, so i think your ramp should cost less than 4. This way you're not decieding betweenn casting an angel or ramping for other angels. Maybe cut Explosive Vegetation for Rampant Growth. you could cut Belbe's Portal and Quicksilver Amulet for that same reasoning. You could add Simic Signet, Selesnya Signet and Azorius Signet for more ramp as well

Maybe cut Caged Sun for Mirari's Wake.

I think you need some card draw as well. maybe Rhystic Study or Distant Melody, Zendikar Resurgent

You could run some anthems to pump your team as well, I think Door of Destinies could be really good in this type of deck

Lurking Predators is the Quicksilver Amulet type effect you want i think. maybe take out Selvala's Stampede for it?

greatdevourer on Growth and Protection for All

1 year ago

Here's some things to consider.

I do agree with some of the other comments about mana ramp spells like Kodama's Reach and Cultivate.

I would remove the Oath of Ajani since you only have one planeswalker and the ++ counter isn't that great. If you're going to expand on the ++ counter theme, then look at Fertilid, Spike Weaver, or Spike Feeder and other cards to take advantage of those counters.

I would also remove the Arrest, Choking Restraints, Faith Unbroken, and Squirrel Nest as they don't really push your agenda. Garruk, Primal Hunter and the Sword of Body and Mind are good cards but they feel out of place in this deck. Consider removing Archangel and Serra Angel since they really don't have much beyond flying and/or vigilence.

Also consider Riftstone Portal to give all of your lands access to both colors of mana. Krosan Verge is a great card for this deck. With a Riftstone Portal in your graveyard, Terramorphic Expanse and Evolving Wilds can tap for colored mana.

Cartographer or Tilling Treefolk work great with the Krosan Verge, Terramorphic Expanse, and Evolving Wilds. They also help with the Armageddon.

Jotun Grunt and Gurzigost could give you some graveyard recursion.

paloflimdul on Ayli, Just Plain Old Homeless

2 years ago

I'm assuming budget is tight so I'll keep my suggestions under the $5 market price (TCGPlayer).

It looks like life gain is your general theme. I'd suggest(What I would add over what I would remove):

Whip of Erebos > Triskaidekaphobia -- unless you want to also run Tree of Perdition.

Alhammarret's Archive > Chaplain's Blessing -- for double life and double card draw?

Pristine Talisman > Mind Stone -- 1 life per use vs sac and draw?

Venser's Journal > Thought Vessel -- more expensive, but life gain. But if you're looking to cut, I'd cut both of these and add Tainted Sigil as it doesn't look like you'll be worrying about hand size too much.

Ajani's Mantra > Tendrils of Corruption -- dependance on swamps makes Tendrils inconsistent.

Blood Artist > Pride Guardian -- unless you can find a way to keep Pride alive, Artist will net you more life overall.

Cliffhaven Vampire > Fiend of the Shadows -- you're triggering life gain a lot so Cliffy will suck the life out of your opponents.

Karlov of the Ghost Council > Archangel -- Karlov seems like he should marry Ayli, no?

Soul Warden > Cathedral Sanctifier -- soul sister...Suture Priest > Woolly Razorback -- more life gain

Odric, Lunarch Marshal > Hanweir Militia Captain  Flip -- because Odric likes everyone to share abilities.

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