Retribution of the Meek

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Rare

Combos Browse all

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

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Retribution of the Meek Discussion

StopShot on Alesha, Who Smiles At Death and Taxes [Primer]

3 days ago

I was actually interested in hearing your thoughts on Slaughter the Strong. It seems like an upgrade from Retribution of the Meek that doesn't just deal with massive creatures, but also takes out token armies to boot as well. I'm sure Alesha decks could find it plenty useful.

Romer on TREES TREES TREES

2 weeks ago

A fellow Doran player! I've been playing Doran for 5 years now and have tried a few different strategies over the years from voltron-Doran to treekfolk-tribal to Low-Power/High-Toughness synergy. What a versitile and fun commander :)

Some suggestions:

BahGringo on Sidar Kondo of Phyrexia

2 weeks ago

you should consider throwing in Lavaclaw Reaches as an emergency blocker and an attacker that can pack a punch.

Isochron Scepter is a great way to get one of your spells each turn.

Great alt win conditions: Master of Cruelties,Mirror Entity, and Vraska the Unseen

Tutors: Chord of Calling, and Gamble

Infect on Vial smasher: Glistening Oil, and Tainted Strike

Board control:Behind the Scenes, Mirri, Weatherlight Duelist, and Retribution of the Meek

Double strike: Duelist's Heritage, and Berserkers' Onslaught

If you want to see my take on Sidar and Vial The Meek Shall Inherit the Game,any feed back is appreciated

+1

BahGringo on Vial Sidar, Smasher of Jamuraa

3 weeks ago

Some cards that work well with Breath of Fury: Goblin Rabblemaster, Spawnwrithe, Hanweir Garrison, Hapatra, Vizier of Poisons, Mardu Ascendancy, and Precinct Captain.

Cards that Grant haste: Fires of Yavimaya, Fervor, Lightning Mauler, Anger, and Hanweir Battlements

Cards that will scare your opponents: Bone Dancer, Throat Slitter, Vraska the Unseen, Mirror Entity, and Quietus Spike

Cards That will Stop Your Opponents: Meekstone, Retribution of the Meek, Crackdown, Noetic Scales, and Solar Tide

Lands to Consider: Kessig Wolf Run, Krosan Verge, Lavaclaw Reaches, and Mistveil Plains (Combos well with Grenzo)

Let me know if your deck is having Specific problems and I'll give you suggestions to fix them. you can also see my sidar and vial here The Meek Shall Inherit the Game

crowned on Doran, Leader of the Ents And A Giant Flying Dino

3 weeks ago

First of all, Doran is great! He has a neat global effect that changes the game for everybody and is putting everyone into the thinking tank, I really enjoy that about edh.

Some things I noticed:

  • You have a very high mana curve without much action during your first turns (spot removal, draw, ramp).

  • Your mana base is budget and can be slower than your opponents', but you don't have much flexibility either. In most Abzan decks you want your WBG mana on turn 3. Evolving Wilds,Terramorphic Expanse and/or Vivid Marsh(...meadow, ...grove) and Command Tower are just cheap no-brainers here. The green ramp staples can also help you of achieving the turn 3 WBG.

  • Draw: You have very little and you should aim for around ~8 minimum to give you card advantage. Phyrexian Arena and Lifecrafter's Bestiary are extremely good.

  • Abzan is great for any kind of recursion you might need. If your Playgroup/Opponent is full of removal and boardwipes, you either want to increase your protection or stack up on reanimation/recursion.

  • Retribution of the Meek is one of a few "one-sided" boardwipes you can play in Doran.

redace10 on Grand Arbiter Casual

1 month ago

I really like this deck, Grand Arbiter was my first commander and remember him fondly.

You run quite a few lands in this deck, considering your commander is a champ cost reducer. Consider going down to 37 or even 36 lands.

Some cards to consider:

Supreme Will just seems like it would be an excellent card in this deck, modal counter cards are my favorite magic cards. Mystic Confluence and Cryptic Command would be awesome too, but I assume you're not including those for a reason. Reality Shift is a staple removal spell in all my blue decks, especially awesome if someone plays mystical tutor or taps their sensei's top.

Wrath effects should be something this deck can do frequently, consider Fumigate or the even more broken Retribution of the Meek. The former's life gain can be tremendously beneficial, and the latter can by asymmetric for you in its effect on the board. I strongly recommend them.

Really awesome deck, looks really strong and resilient. +1 from me :)

HalasterBC on Alesha, Who Smiles At Death and Taxes [Primer]

1 month ago

Something to consider would also be Retribution of the Meek, I think. Most of your guys dodge that wrath. Maybe Meta-dependent since it doesn't get rid of the small token armies but a cheap, often one sided wipe is useful.

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