Retribution of the Meek

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Rare

Combos Browse all

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

Retribution of the Meek Discussion

Pervavita on Ayli and Friends

2 weeks ago

White Sun's Zenith is a nice token maker/fodder maker.

Ramp that isn't ritual based would be good. Things like Tithe (at it's best if you don't go first for your turn 1 play), Land Tax , & Solemn Simulacrum . I know the cost is a bit high but the lands are worth it.

Fumigate , Retribution of the Meek , & Fell the Mighty are some great boardwipes... with your planeswalkers strategy I would add more boardwipes as it won't hurt you nearly as much as other's.

SideBae on Sidar Tana

2 weeks ago

Green Sun's Zenith is a card you should consider. It fetches Dryad Arbor on turn one, and gets whatever else you need ( Knight of the Reliquary , Vitaspore Thallid , etc.) later. You should also consider running mana-acceleration dorks. Cards like Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Arbor Elf , Birds of Paradise and Orcish Lumberjack would all be well-placed in your list. Consider running Sacred Foundry and Temple Garden , as you can grab these with your Farseek . Further in that vein, Nature's Lore is another good piece of ramp that gets non-basics, and it doesn’t specify that they ETB tapped.

Maybe your experience has been different from mine, but I’ve never been particularly impressed by Land Tax in EDH. If you include ways to bypass the one land per turn rule like Exploration or Burgeoning , it may be alright. Faithless Looting and Cathartic Reunion are useful for filtering the Land Tax lands into business spells, as is Magmatic Insight .

Path to Exile is another card I don’t like in EDH, as I’ve found ramping opponents to be pretty dangerous. I suggest Citywide Bust as a potential alternative, though Retribution of the Meek is likely better for this particular list.

Have you considered something like Slate of Ancestry to serve as card draw? I’ve been impressed with it. Mentor of the Meek would also be a great draw engine for you.

Running hate bears in EDH is also pretty good: cards like Aven Mindcensor are a great way to slow down your opponents. Stax pieces like Price of Glory are good ways to avoid getting countered. Depending on how blue-centric your meta is, you could consider Boil , Choke , or Carpet of Flowers as well. If your meta is as blue as mine, consider Pyroblast as well.

Decimate is a card you should at least consider. It varies between useless and busted, so I think experimentation is probably the only way to see if you like it. Similarly, Punishing Fire goes well with your Grove of the Burnwillows to kill smaller blockers your Meekstone doesn’t keep tapped, but that is also a meta call.

Neheb, the Eternal goes infinite with Aggravated Assault , as does Neheb, Dreadhorde Champion . The prior is obviously preferable in this respect, as it is easier to get the combo going with the Eternal and it doesn’t mill you out in the end. However, Dreadhorde Champion is an excellent card for cycling through your deck on its own, and may also work well with your Land Tax .

Good luck with deck building!

Epidilius on Daxos the Exalted

1 month ago

Ancient Tomb , Mana Vault , and Mana Crypt are probably the hardest to replace. Tomb could probably be replaced by Crystal Vein or Svyelunite Temple or just another land, same with Flooded Strand . The mana rocks(and Mox Amber ) could be swapped with any of the mana rocks in the sideboard.

The Ajani Steadfast , Elspeth, Knight-Errant , Thassa, God of the Sea , and Venser, the Sojourner you would probably want to swap out for evasion effects ( Ghostform , Levitation , etc) or other voltrony stuff ( Sword of Vengeance and stuff).

Finally, the weird stuff that hates down creatures ( Crawlspace , Elspeth, Sun's Champion , and Retribution of the Meek ) could be replaced with another sub-theme, if you swap out the rest of that stuff as well.

To be honest, hating down big creatures is a meta build. My playgroup is a lot of non-competitive combo and big beats, and this deck can prey on both of them pretty well.

Suns_Champion on "Bird Leaf" | Feather EDH

2 months ago

Okay WOW. Thank you all for the comments! I am so happy about the hype for Feather and Boros!

Let's discuss!

First I want to talk about Sunforger . Yes I know it's a card and yes I see the potential, but my philosophy with Sunforger is if I have it, I need to be able to win the game with it. I don't do Value Sunforger. I do flexible and encompassing Sunforger Packages where I can tutor and answer any situation. I already have a Sunforger deck I'm quite happy with. Thus I've been waiting to add it in to see exactly how many targets I will have in here and what they do. Time will tell.

griffstick thank you for the suggestions! Wheel of Fate is kinda a anti-pet card, but considering I have Somthering Tithe it might find it's way in. Retribution of the Meek looks like a good one sided board wipe! Appreciate the +1!

DrukenReaps thanks for the +1! Let me know if you get a list together!

IvyLeaguerCU good call, I missed that, thank you! I would appreciate an upvote and any more feedback if you have time!

Coward_Token thanks for the +1 and suggestions! Most of my burn spells are designed to not kill Feather if I just target her. Working on getting recursion in! Talked about Sunforger above!

SenatorDickWeed I talked about Sunforger above :) I'd appreciate an upvote and any other suggestions if you have time!

Joe_Ken_ thanks for the comment! both of those are very good but might be out due to price, considering taking this to budget-town. I'll have to test them out! Thanks for the +1!

FrontlineAssault thanks for the suggestion, I'll consider it! I think you could easily make this deck with under $100. To each their own! I'd appreciate an upvote and more feedback if you have time!

IAmTheWraith I didn't like it at first becasue it taps down my guy... but I guess I want every 1 mana instant cantrip I can get... so...in! Thanks for the +1!

Ca1m_down good point on focusing. I am currently trying to pick two out of voltron, tokens/zada, pinger/storm, and blink/protection... trying to figure out which go best with eachother and which I like best. Thank you for the suggestions, I will consider them! I'd also appreciate an upvote if you like the deck :)

Thank you all who commented and upvoted! Keep the discussion going!

Byuante on Arcades, the Aggressive

3 months ago

Indomitable Ancients - Vanilla, sure, but 10 damage if you swing with it

Wakestone Gargoyle - Redundancy in case something happens to arcades

Meekstone - Don't let anyone with big things untap!

Retribution of the Meek - It's basically a cyclonic rift that destroys creatures

Azeworai on Emmara, Soul of lifegain and token

3 months ago

Swords to Plowshares is the best option for white decks. But for more universal removal, Beast Within or Banishing Stroke do nicely. For board wipes, I'd consider Phyrexian Rebirth , Martial Coup , and Fumigate . They'll give you a board presence or life. Some spicy options are Retribution of the Meek or Tragic Arrogance .

StopShot on The Orzhov Syndicate desires an ...

4 months ago

Thran Lens allows your creatures to block Animar and possibly remove him if any have deathtouch.

Consecrate / Consume and Renounce the Guilds both have chances at removing Animar if not a big fatty either way.

If you're playing 1 vs 1 Council's Judgment can always remove Animar.

Solar Tide , Austere Command , Consume the Meek , Culling Sun , Retribution of the Meek , Ritual of Soot , and Dusk / Dawn are all board wipes you can use like spot-removal.

Deathgrip is probably your BEST counterspell.

Since Animar starts as a 1/1 cards like Engineered Plague , Night of Souls' Betrayal , Curse of Death's Hold , Ethereal Absolution , and Elesh Norn, Grand Cenobite make him die instantly before he can ever get big. (If he's already out and pumped up before you can get one out just use a board wipe and he'll be stuck in the command zone until the Animar player can remove this effect.)

Nevermore and Gideon's Intervention makes it so Animar can't be cast.

Chalice of the Void on 3 makes it so Animar can't be cast.

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Retribution of the Meek occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%