Retribution of the Meek

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Rare

Combos Browse all

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

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Retribution of the Meek Discussion

cak01vej on Myr Mortals

4 days ago

Suggestions:

  • Metallic Mimic: It's like Chief of the Foundry. the downside to it being cheaper than Chief is that it only affects one type and only those that entered the battlefield after it.
  • Mirror Entity: is a myr, and while he/she/it does not boost your myrs immediately, it ca act like a manasink that boosts all creaures later on or protect them from removal similar to Retribution of the Meek

The deck also seems very weak to land destruction like From the Ashes, so maybe add at least a few basics?.

SynergyBuild on Competitive 5C Constellation

1 week ago

AlphaAuthority

Yeah, I mean iamthemanateeofdestruction just didn't understand, I don't think he wanted to be rude or anything.

On the otherhand, you are correct, to start the enchantress engine, you need one or more enchantresses on the field, and only one enchantress isn't a creature being Enchantress's Presence, except for that, a board wipe would hurt him.

I guess you could use Fell the Mighty, Retribution of the Meek, or Dusk / Dawn

YaDunMestUp1 on Baby Got Back

3 weeks ago

Just from my experience including targeted board wipes is really strong.Dusk Retribution of the Meek

TwelveOpossum on tiny leader ayli

1 month ago

Hi this is Derek.

Okay here's the obvious weak links:Deadeye Harpooner: Fine card, probably would be better as something like Fiend Hunter, though (there's a combo with Ayli).Disciple of the Vault: I think your artifact theme is a lil light.Encampment Keeper: If you want an anthem, you are probably better off with a legit lord or non-creature anthem effect. If you want to go the lord route, you'd probably need to go more tribal. Also there's definitely other 1 CMC monstros that would give you some boost.Master Trinketer: Probably a bit too slow. Fine card, though.Solemn Recruit: Little off the main goals of the deck. Good card, though - maybe also consider Mirran Crusader if you want this kind of lad?Battle at the Bridge: Definitely would need stronger artifact theme for this to be actively good. It's fine, it's just not actively good. One potential option is Profane Command?Chaplain's Blessing: This sort of lifegain tends to be bad. Maybe consider a triggered source? Depending on budget, Sword of War and Peace seems good. Sylvok Lifestaff too. Even Inspiring Cleric from Innistrad (which also gives you a body for Ayli).Shadows of the Past: Seems okay but maybe something a little cheaper for a powerful effect? Spirit Bonds might be sick here.Decomission: I think there's probably better alternatives for artifact/enchantment destruction.

Obvious omissions:Lingering Souls is INSANE.If you want to go the token route, you may want to consider anthems (Spear of Heliod, Glorious Anthem, Mirror Entity, Anafenza, Kin-Tree Spirit), as well as other powerful token makers (Secure the Wastes, Sword of Body and Mind, Brimaz, King of Oreskos, Monastery Mentor).For removal, consider sweepers (Slaughter the Strong, Forced March, Black Sun's Zenith, Retribution of the Meek) as well as the really strong point removal (Path to Exile, Swords to Plowshares) and the really cheap removal that's considerably worse (Vendetta, Smother, Ulcerate) and the more flexible removal that can hit everything (Vindicate, Anguished Unmaking).

Mother of Runes is sick.Sacrifice outlets have a few obvious combos in Fiend Hunter, Mesmeric Fiend and Tidehollow Sculler.Orzhov Signet is good.Card draw is good. There's not a lot of good card draw in BW. I would suggest Skeletal Scrying or maybe Damnable Pact.Finally, gots to have some way to interact with graveyards (people DEFINITELY use them in the format). Bojuka Bog is the standard. People often rock Tormod's Crypt and Relic of Progenitus too.For mana base, maybe Orzhov Guildgate, Scoured Barrens and Forsaken Sanctuary as well as Caves of Koilos and Orzhov Basilica (a sick combo with Bojuka Bog). More expensive options are Godless Shrine, Isolated Chapel and Shambling Vent.

JuQ on Alesha, Who Needs Tuning

1 month ago

I'm building an alesha deck myself. I found the deck has a some challenges to overcome.
First you need discard outlets / efective dredging / tutoring to graveyard to throw creatures to the graveyard in order to reanimate them. And you also need sacrifice outlets to send the creatures to graveyard in order to reanimate them again so you can reuse their "enters the battlefield" abilities.
The problem here is you need two different mechanics for mostly the same end, having creatures to reanimate. This would be solved by playtesting and finding the right balance. You can get around the sacrifice outlets thing by having creatures that sacrifice themself to do something like Restoration Specialist but you still want to have some sacrifice outlet to avoid Fiend Hunter, Leonin Relic-Warder, Faceless Butcher or similar other cards giving anything back. So I'd say the key is finding the balance.

And second and probably more important you need to make Alesha survive combat, she is just a 3/2 first striker that will get easily outclassed in commander and you need her to attack so she can do her thing.
To get around this I included all the power 2 creatures I could find that can kill or exile a creature when they come into play to make way for Alesha and I turned the deck into an equipment deck. Alesha improves a lot when you give her some equipments to increase her power. Stuff like Bonesplitter, O-Naginata, Heirloom Blade, Tenza, Godo's Maul or Loxodon Warhammer make her really badass. Giving her deathtouch also allows for safe combats, so Archetype of Finality, Basilisk Collar, Gorgon Flail or Quietus Spike are also pretty sweet.

For board wipes maybe it would be better if you used Slaughter the Strong, Dusk / Dawn, Retribution of the Meek. Maybe with those you get to save some of your creatures.

Gift of Immortality also fits perfectly the deck.

Well that is mostly how I built mine.

smack80 on No. [[Gaddock Teeg/Hatebear Primer]]

1 month ago

Most of your deck will survive a Retribution of the Meek which is a wrath that can be cast under Teeg.

pskinn01 on Heavy Metal Bears

1 month ago

Dense Canopy - with sidar, your small creatures can only be blocked by creatures with reach.

Mirror Entity - attack, wait till after blockers declared, then make your creatures bigger.

Spawnwrithe - each copy can make a copy. Can get out of hand.

Commander's Sphere

Daxos of Meletis - i personally like casting other people's spells.

Acidic Slime - control

Throat Slitter - more control

King Macar, the Gold-Cursed

Retribution of the Meek - another wrath that wouldn't effect yours.

Chromatic Lantern - expensive, but helps any 3 or more colored decks.

Too many lands that enter tapped. Try more lands like Exotic Orchard, City of Brass, check lands such as Hinterland Harbor, or more ping lands.

I understand some of these are not real cheap, but these are some other options you can consider. I run a Saskia deck that runs small power creatures, and now need to pick up Sidar for it.

PartyJ on Doran <3 - Toughness Matters

1 month ago

I like Doran as a casual Commander. Good old 'stomp em in the face' damage deck. People like to play against it here, cause there is no combo finishes. They see their end coming, eventually.

If you want to see my deck, then click here

My recommendations for you would be the following cards:

Hope it helps you :)

Good luck!

PJ

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