Creature — Rat Ninja
Ninjutsu (3)(Black) ((3)(Black), Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)
Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.
|Want (2)||Boat , kittenmilkshake|
Printings View all
|Mystery Booster: Store Edition (MYSTOR)||None|
|Mystery Booster: Convention Edition (MYSCON)||None|
|Planechase Anthology (PCA)||None|
|Betrayers of Kamigawa (BOK)||Common|
Combos Browse all
|Commander / EDH||Legal|
Okiba-Gang Shinobi occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Okiba-Gang Shinobi Discussion
3 weeks ago
Personally I think the logistics of the deck should always come down to playtesting and the local meta. That being said, here's what I'd change out from a glance. Also I avoided most of the discard to make room for card draw.
Remove - 15
- 4 Drainpipe Vermin - No evasion
- 2 Nezumi Bone-Reader - Resource intensive
- 1 Pack Rat - Even more resource intensive
- 1 ravenous rat - Terrible late game
- 4 Despise - To make room for card draw
- 1 Duress - Keep 3 to check for counters or board wipe before committing a lot of creatures to the board.
- 2 Barren Moor - Really bad in opening hand.
Add - 15
- 4 Swamp - Bringing the land count to 22 because a lot of cards in your deck still require mana for abilites. (Pack Rat, Bone-reader, Piper, Ink-Eyes)
- 3 Ayara, First of Locthwain - Not 4 to avoid dead draws because it is legendary.
- 4 Piper of the Swarm - Not legendary, earliest token generator, and works with pretty much everything in the deck/fuels Ayara and Marrow-Gnawler.
- 2 Morbid Curiosity - To fill up your hand mid to late game.
- 2 Read the Bones - More card draw
- Dark Prophecy - Extra value from sac engines here. Ayara should offset the life payment.
- Skirsdag High Priest - Rats heralding Demons!
You'll still have 20 rats in the deck, which should keep Marrow-Gnawler happy. Read the Bones and Morbid Curiosity are probably the easiest thing to change here for sideboard. I'd probably replace it with Throat Slitter and/or Okiba-Gang Shinobi (or two of the bonus cards) depending on the meta. Hope this helps and I wish you luck with you FNM =).
3 weeks ago
Thanks for the comment.
Very True, I did not think about taking Gnat Miser out as, like you said, is very situational.
I definitely like Changeling Outcast moving Throat Slitter to the mainboard might work after that change and adding Okiba-Gang Shinobi may help with discard as well. If that seems viable I really like Waste Not because of that mana and card ramp. I just need to figure out what is going to be taken out. Icon of Ancestry seems good, but im not sure how well it will fit if I am going more towards discard now.
How do you like Ayara, First of Locthwain (even though it is not a rat) as well as Piper of the Swarm and Nezumi Shortfang? I think the quickness of this combo can really come in handy. Create rat > gain 1 life/deal 1 point > sac rat > draw a card. All of that for 2 mana then having damage continue every turn they do not have cards in hand. (i.e. sort of like The Rack)
Thank you again for the feedback and suggestions. I made a could of changes accordingly.
5 months ago
6 months ago
Personally I'd swap out Azra Smokeshaper for something like Okiba-Gang Shinobi or Throat Slitter . I just find that if you ninjutsu in Azra during combat and make someone invulnerable its pretty much pointless at that point cause your turn is almost over anyway. I just find that those two offer more utility for the deck than Azra would.
10 months ago
Slip Through Space is a great card but I mostly use it just to "cycle" really. Sometimes it's great to pull of a combo with Master of Cruelties, but most of the time I don't need it. Swapping 2 of them for Chart a Course . Might swap the other two for Artful Dodge , would be very useful to have it ready for use in the graveyard.
Lastly swapping out a swamp for Leechridden Swamp .
10 months ago
You're essentially playing Mono Black Control, so most of what works for that deck should work for you too. Corrupt to finish the game? Some card draw, to gain even more card advantage, like Sign in Blood or Read the Bones ? I was thinking about Rat Colony , but that's possibly too easy to kill. Rancid Rats might be nice instead of Typhoid Rats , it has better synergy with Okiba-Gang Shinobi . Crypt Rats is always nice, it can clear the board when your opponent has better stuff than you, and can potentially kill your opponent.
1 year ago
Added 1 Okiba-Gang Shinobi as a finisher of sorts. Could potentially come down once the flicker strategy starts to fizzle to keep the opponent's hand empty during the final beatdown.
1 year ago
Hi there! My Yuriko, the Tiger's Shadow is part ninja tribal, part topdeck matters, and it is aggresive enough to win turn 5-6 (no infinite combos). Goal of the deck is to show fat cmc cards from the top with Yuriko or other ninjas (or creature type shenanigans) and kill the table with Yuriko's ability.
To kill the table, you need to have 3 triggers and tutor 3 cards. Insidious Dreams is the best way to tutor. Some combination of Lim-Dul's Vault Mystical Tutor Vampiric Tutor Personal Tutor Imperial Seal and Brainstorm Scroll Rack
Note that most of those can and should be played instant speed with yuriko triggers already on the stack. You tutor for: Commit / Memory Temporal Trespass Blinkmoth Infusion Draco Treasure Cruise Draco and Blinkmoth Infusion should go last, unless you go for the win, as they are unplayable. 30 damage to each opp with just 2 triggers is really fun.
Out Aqueous Form
I want to increase ninja number >> higher damage output and swapping Okiba-Gang Shinobi with Ninja of the Deep Hours - draw is better, than discard.
Also corrected custom categories.
1.3 Moar ninjas, less draw, replaced one xtra turn with Time Warp
1.4 Added more interaction, maximized my top CMC spells, added some expensive proxy cards.