Okiba-Gang Shinobi

Okiba-Gang Shinobi

Creature — Rat Ninja

Ninjutsu *(, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.) *

Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards.

Browse Alters

Printings View all

Set Rarity
Mystery Booster (MYS1) None
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Common
Betrayers of Kamigawa (BOK) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
1v1 Commander Legal
Pauper Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Block Constructed Legal
Magic Duels Legal
Oathbreaker Legal
Pauper EDH Legal
Leviathan Legal

Okiba-Gang Shinobi occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Okiba-Gang Shinobi Discussion

[email protected]_only on 'Tis Tinybones' Trinket Taking Time Tonight

1 month ago

love the deck - I have a similar concept (less self discard, more bounce) Mind crusher, Dream Breaker

possible includes:

Okiba-Gang Shinobi - heavy hitting discard, and resets Burglar Rat & its ilk

Nezumi Shortfang  Flip - instant speed discard, and once hand is empty acts as another The Rack effect

Words of Waste - pairs stupidly well with Geth's Grimoire. all the cards!

Painful Quandary - makes every spell hurt

Oppression - painful quandary's smaller, more angry brother

Paupers' Cage - aoe rack effect is good

Wheel of Torture - aoe rack effect, with the best flavortext pun ever

Bottomless Pit yet another aoe discard

Rackling - rack with legs

jakeelephant006 on its too late they are already under your bed

1 month ago

This deck performs very well with some decently large deficiencies. I think you need to cut some weaker cards (sorceries and creatures mostly) and add in more Ninjas and ninja synergies.

Cards to Cut: Creatures: Definite cuts are Jeskai Infiltrator, but I'd also heavily consider trimming Dark Impostor, Deathcult Rogue, Etrata, the Silencer, and Nezumi Cutthroat.

Sorceries: Definitely cut Hour of Eternity, Kefnet's Last Word, Paranoid Delusions and consider trimming Ghostform, Slip Through Space, or Stealth Mission.

Artifacts, Enchantments, Instants, Planeswalkers, and Lands: I would definitely cut Briber's Purse, Fatal Push, and Vraska, Scheming Gorgon while also giving thought to the merits of including Skygames, Bontu's Monument, Forge of Heroes, Unclaimed Territory, and of, or at least the Amonkhet, cycling lands.

The cards I have recommended are either slow, have low to zero synergy with the rest of the deck, or are typically weak in commander.

Cards to Add Creatures: Ninjas, ninjas, and more ninjas (plus some cheaper unblockables for good measure). There are 19 Ninjas in mtg history (excluding changelings). You have 11 in this deck. I think you ought to have more. The cheapest are Mistblade Shinobi, Okiba-Gang Shinobi, Skullsnatcher, Throat Slitter, and Walker of Secret Ways. Higure, the Still Wind and Ink-Eyes, Servant of Oni are both reasonable splurges in terms of powerful Ninjas to acquire. Now for other creatures to enable Ninjitsu. First off, I could have included Changeling Outcast in the last section since it is also a Ninja and you should absolutely be running it in here. Other small unblockables for you to Ninjitsu into are Gudul Lurker, Slither Blade, Tormented Soul, Faerie Seer, Mothdust Changeling, Gingerbrute, Dimir Infiltrator, Baleful Strix, Invisible Stalker, Augury Owl, Sage Owl, Spire Owl, and Cloud of Faeries. All of these cards are less than 3 cmc, and are either entirely unblockable or have good etb/ltb or dealing combat damage synergy (and are mostly pretty cheap too). I'd recommend adding at least 3 or 4 of them in addition to the above ninjas.

Other cards: This section is mostly for general things that you could do to make this deck more consistent and enjoyable to pilot, but there are a couple specific synergies I think you're missing out on. They're both pretty intertwined so I'll just address them together. I think you could be putting in a few more cards that are good to reveal off of Yuriko's trigger and ways to manipulate the top of your library so you get those card when they are most impactful. I am referring to cards like Treasure Cruise, Sibsig Muckdraggers, Temporal Trespass, Dig Through Time, Draco, Consign / Oblivion, Murderous Cut, Far / Away, Curtains' Call, Into the Story, Submerge, Commandeer, Commit / Memory, Discovery / Dispersal, Rags / Riches, In Garruk's Wake, and any other high cost card that has an alternate mana cost, mana reducing ability, split card, or is a high impact card. Then you could also throw in a few ways to manipulate the top of your library like Brainstorm, Ponder, Serum Visions, Tamiyo's Epiphany, and Crystal Ball. The only other synegystic thing you could put in here is making your other creatures Ninjas as well with Conspiracy, Xenograft, Arcane Adaptation, and Amorphous Axe.

Otherwise, you could probably add in some more ramp (Sol Ring, Mind Stone, Star Compass, etc.), card draw (see cantrips above and Last Thoughts), board wipes (could probably replace Bontu's Last Reckoning with some of the ones from the last section or just add those ones or some other good boardwipes) and spot removal or counterspells (I don't see a lot of good ways to deal w/ non-creature permanents in here).

abby315 on I've got a very tiny bone to pick with you

1 month ago

Rasaru Join ussss!

You can just take out two Swamps for the Nykthos, Shrine to Nyx and Cabal Coffers, or if you're really worried about having enough basic Swamps and you're not concerned about your opponents' graveyards, you can swap out the Bojuka Bog. But 36 lands (incl. Geier Reach Sanitarium) seems about right for what I'm running.

I'm torn on Liliana of the Dark Realms - I had her in, but took her out because she doesn't discard. In general I'd be looking to make a cut in the Utility category for her. You could probably cut Gray Merchant of Asphodel, since it's similarly expensive. It's just in there now for a bit of reach and lifegain to offset all the draw triggers, and because I already had him.

I'm not running Doubling Cube either, but you could take out Umbral Mantle - which I have in because it goes infinite with Magus of the Coffers, but Doubling Cube could be a more consistent way to get a lot of mana without running a do-nothing card in Umbral. Magus is still worth running on its own without Umbral, IMO.

Sword of Feast and Famine can go in for any of the "My Turn Discard" slots, since that's what it is. The weakest ones are probably Hypnotic Specter and Okiba-Gang Shinobi, but since you need creatures to wear the Sword, you might want to cut something like Raven's Crime instead.

Hope that helps! It's been a blast to playtest so far!

Barbarian_Sun_Pope on Let's see what kind of trouble we can get into

4 months ago

Personally I think the logistics of the deck should always come down to playtesting and the local meta. That being said, here's what I'd change out from a glance. Also I avoided most of the discard to make room for card draw.

Remove - 15

Add - 15

  • 4 Swamp - Bringing the land count to 22 because a lot of cards in your deck still require mana for abilites. (Pack Rat, Bone-reader, Piper, Ink-Eyes)
  • 3 Ayara, First of Locthwain - Not 4 to avoid dead draws because it is legendary.
  • 4 Piper of the Swarm - Not legendary, earliest token generator, and works with pretty much everything in the deck/fuels Ayara and Marrow-Gnawler.
  • 2 Morbid Curiosity - To fill up your hand mid to late game.
  • 2 Read the Bones - More card draw

Bonus

You'll still have 20 rats in the deck, which should keep Marrow-Gnawler happy. Read the Bones and Morbid Curiosity are probably the easiest thing to change here for sideboard. I'd probably replace it with Throat Slitter and/or Okiba-Gang Shinobi (or two of the bonus cards) depending on the meta. Hope this helps and I wish you luck with you FNM =).

Lamplighter on Let's see what kind of trouble we can get into

4 months ago

Thanks for the comment.

Very True, I did not think about taking Gnat Miser out as, like you said, is very situational.

I definitely like Changeling Outcast moving Throat Slitter to the mainboard might work after that change and adding Okiba-Gang Shinobi may help with discard as well. If that seems viable I really like Waste Not because of that mana and card ramp. I just need to figure out what is going to be taken out. Icon of Ancestry seems good, but im not sure how well it will fit if I am going more towards discard now.

How do you like Ayara, First of Locthwain (even though it is not a rat) as well as Piper of the Swarm and Nezumi Shortfang? I think the quickness of this combo can really come in handy. Create rat > gain 1 life/deal 1 point > sac rat > draw a card. All of that for 2 mana then having damage continue every turn they do not have cards in hand. (i.e. sort of like The Rack)

Lastly, I was looking at land Barren Moor or Castle Locthwain for card draw when I am really hurting for cards. Westvale Abbey  Flip can just be a late game win con if the game is at a stalemate.

Thank you again for the feedback and suggestions. I made a could of changes accordingly.

Hoobynobber7395 on Like A Syr.

9 months ago

Okiba-Gang Shinobi and Ink-Eyes, Servant of Oni would be great too, makes players discard, and lets you pull from their graveyards

Annorax on Yuriko, Shadow of Tigers

10 months ago

Personally I'd swap out Azra Smokeshaper for something like Okiba-Gang Shinobi or Throat Slitter . I just find that if you ninjutsu in Azra during combat and make someone invulnerable its pretty much pointless at that point cause your turn is almost over anyway. I just find that those two offer more utility for the deck than Azra would.

Itake on Master of Ninjutsu

1 year ago

I've made some changes! I've rarely (if ever) been able to use the ability on Judge's Familiar . Swapping two for Siren Stormtamer , which I think will be more useful.

Slip Through Space is a great card but I mostly use it just to "cycle" really. Sometimes it's great to pull of a combo with Master of Cruelties, but most of the time I don't need it. Swapping 2 of them for Chart a Course . Might swap the other two for Artful Dodge , would be very useful to have it ready for use in the graveyard.

In with 1 Alesha, Who Smiles at Death for a Okiba-Gang Shinobi . Okiba-Gang is great, but pretty expensive even to ninjutsu in.

Lastly swapping out a swamp for Leechridden Swamp .

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