Outmaneuver

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Outmaneuver

Instant

X target blocked creatures assign their combat damage this turn as though they weren't blocked.

GameDragon111 on Klauth, The Hydramancer

1 year ago

This seems to have a great structure, but there are a few things that may be improvable. Also, I'm not sure what your price range is, so some of these cards may be a bit too expensive.

Also, not sure if you noticed (I didn't at first when messing with hydras), but the mana from Klauth can only be used to cast spells, so the Hydra Broodmaster and Domesticated Hydra can't use their monstrosity from Klauth's ability, though they are still great cards.

the card Everflowing Chalice may help with what I stated above, and is good for producing large amounts of future mana.

You may want to add a doubling card such as Unbound Flourishing or Branching Evolution to help your creatures get stronger at an exponential rate with Klauth. The card Doubling Season also works, but it is much more expensive.

If you want to do some fast and instant damage with your creatures, Mage Slayer, Outmaneuver, and Warstorm Surge may be good in this deck.

Sorry if this is a bit long. Hope this helps

Davinoth on THE FIRST RULE OF GOAD CLUB - Forced Combat

2 years ago

     I really like your build, +1 for sure! =D

     I run a couple of old school combat tricks in my Marisi deck that tend to put in a lot of work. Outmaneuver might not be needed in your build with the volume of unblockable creatures you're running, but I think you could definitely take advantage of War Cadence. Being able to use it on each other player's combat step(s) is very valuable, and I'm always impressed by the effectiveness of it.

     The only other suggestion I have would be Farseek in place of Fertile Ground. The latter is fine, but definitely better when you have the means to untap the enchanted land.

forneyt on THE FIRST RULE OF GOAD CLUB - Forced Combat

2 years ago

Fun deck! I would like to point out that Tormentor's Helm does not trigger Toski or Marisi since it does not deal combat damage. If you would like an effect that does that, maybe try Predatory Focus or Outmaneuver since they are both under six mana. Other cards that would be helpful for that are Garruk, Savage Herald and Siege Behemoth .

FormOverFunction on Big Instant/Sorceries to Copy?

2 years ago

What about spells that can end up doubling or tripling the damage creatures would be doing? Like Outmaneuver for example. I can’t think of other cards here at work, but something that would normally redirect damage, especially from creatures to players, can be hilarious when you get multiple iterations of it.

TheVectornaut on Searing Infection

3 years ago

Rakdos infect is pretty tough to work around, but you have some cool things going on here. i'd try to have as few creatures above 2 CMC as possible. Hand of the Praetors is strong enough as a finisher in slow games, but the rats should probably be Plague Stinger and possibly Vector Asp. Budget permitting, Inkmoth Nexus is a fairly obvious upgrade. I'd also try to lower the cost on your instants and sorceries. This is especially helpful when playing around Livewire Lash (which should probably be at 4 copies). Reckless Charge, Assault Strobe, Brute Force, Virulent Swipe, and Temur Battle Rage are all options that work better with Lash than Footfall Crater, Dirge of Dread, and Memory Leak. Ways to protect your infect creatures can be very helpful, especially after sideboarding. Apostle's Blessing is probably the best in your colors. I really like Outmaneuver and Soul's Fire as ways to take advantage of infect in red. If you're willing to splash other colors, Wild Defiance provides nice redundancy for the equipment, not to mention the other benefits of having green in the deck.

Anyway, good luck with the deck!

Muglacious_NiceFaceToad on Group Goad Unblockable Tribal

4 years ago

This is my kind of deck!

Another unexpected combat trick for either your attack or even better when your opponents attack, Outmaneuver.

junkyxicht on Edgar the BOSS

4 years ago

OUT: Outmaneuver and Adaptive Automaton

IN: Path to Exile and Bloodline Keeper  Flip

I really like Outmaneuver! It's a old school card nobody is aware of and can caught your opponent off guard. BUT there are better finisher and Path to Exile is basicly Outmaneuver played for two mana.

The +1/1 from Adaptive Automaton is nice, but it doesn't trigger Eminence wich is a drawback. So i replaced it for Bloodline Keeper  Flip. I need to play a few games with it to know if it was worth. On paper it looks super worth :)

Load more
Have (0)
Want (3) Gwendy , btmalon , brohanlo