Coalition Flag

Coalition Flag

Enchantment — Aura

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Apocalypse (APC) Uncommon

Combos Browse all


Format Legality
Vintage Legal
2019-10-04 Legal
Highlander Legal
Duel Commander Legal
Leviathan Legal
Oathbreaker Legal
Canadian Highlander Legal
Unformat Legal
Tiny Leaders Legal
Legacy Legal
Commander / EDH Legal
1v1 Commander Legal
Custom Legal
Limited Legal
Casual Legal

Latest Decks as Commander

Coalition Flag Discussion

SynergyBuild on How To Build A Legal Gleemax

2 weeks ago

Actually enchantments fall off if they lose their requirement, so if you took it back itd lose the Captured by the Consulate, so the deck wouldn't actually ever work before, also why dont you run Quicksilver Dragon?

And I think your deck only works with Coalition Flag.

Epicurus on 01 - Wimpy White

3 months ago

I think flagbearers would be useful.

And also, do you gain life at a solid enough quip to include Resplendent Angel?

MajordomoTom on Zur the Oppressive A**hole

4 months ago

Coalition Flag just ordered from evil-bay.


sub780lime on Zur the Oppressive A**hole

4 months ago

Epicurus, I like that too with Coalition Flag - didn't even know that card existed. There's just too many valid 3 and under enchantments over 3 colors, lol. I've changed this deck so many times and I think I am gonna lean even more into the voltron+counter

Epicurus on Zur the Oppressive A**hole

4 months ago

Coalition Flag is another fun thing to add to Heliod, Sun-Crowned, or any other Indestructibles. It doesn't stop bounce or exile, but it completely ends targeted destruction or direct damage, and at the very least is a hate-sponge for other removal.

KongMing on Feather's Battle Spells

7 months ago

Here are some other vegetablely ideas. Some of these are obviously more effective than others, and some I had to think about for a moment to see the interactions, but they're all fun.

Arena Athlete, Astral Steel, Bonus Round, Coalition Flag and Standard Bearer (force people to target a creature, then give it protection at instant speed), Finale of Promise, Mirrorwing Dragon (because you can repeatedly protect your field even if someone tries to use this against you), Primal Wellspring, Pyromancer's Goggles, Radiate, and Veilstone Amulet.

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