Zuran Orb

Zuran Orb


Sacrifice a land: You gain 2 life.

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Zuran Orb Discussion

LandoLRodriguez on Earth, Windgrace, Fire

1 week ago

cavacinig Thanks, my Windgrace deck has evolved some over time and I plan on keeping it updated. Landfall is one of my favorite mechanics in Magic, so I've tried to create what I think of as a "landfall toolbox" with as many varying effects as possible, such as Caustic Crawler's unique -1/-1 ability. While Moraug, Fury of Akoum's ability is also unique to landfall, I've chosen not to include him. My general strategy is to sort of sit back until I have a totally overwhelming force and essentially only need to attack once. Moraug provides sort of a "win more" condition to me that doesn't seem necessary. That being said though, that's just my opinion and if you wanna swing multiple times per turn with Moraug, Go for it!

Titania, Protector of Argoth, on the other hand, I would highly recommend. I have to disagree with AscendedLandfalls and assert that Titania will prove valuable even without relying heavily on straight up land sac outlets like Zuran Orb or Squandered Resources. With Titania out there, one Evolving Wilds/Terramorphic Expanse + any Crucible of Worlds effect + multiple lands drops allowed in a turn = a whole bunch of chunky elementals per turn. I like getting value for lands coming and going, and behind The Gitrog Monster, Titania provides the best value for lands leaving.

As far as your other inclusions, you're gonna love Lotus Cobra. The mana generation he creates is insane. Grazing Gladehart is certainly expendable since you get the landfall life gain effect from both Retreat to Kazandu and Retreat to Hagra. As far as Ground Assault, it certainly can do a large amount of one time damage, but in my deck at least I rely on Akoum Hellkite for direct damage. Combine him with deathtouch from Retreat to Hagra and he becomes a removal machine! All this is to say that I'd put Ground Assault on the chopping block as well.

That's all for now I suppose, I hope this helps some and keep on brewing! LANDS MATTER!

zapyourtumor on Naya Saga Loam

2 weeks ago

You can't play Jegantha as companion with Ayula, but you can actually play Zirda, the Dawnwaker which is better anyways.

I don't think Zuran Orb is worth running without Titania.

Relic is also kind of bad for your own graveyard stuff so I'd run Soul-Guide Lantern.

Defied-27 on Lacerating Landfall (Budget)

2 months ago

Jackfrost23 Thanks so much for your input! I love the suggestion of Zuran Orb now that Titania, Protector of Argoth is a viable option. The only reason I won't include Crucible of Worlds and Urza's Saga is because I'm trying to work on a budget, but they are great additions never the less. I think the most debatable slot is Territorial Scythecat and Rampaging Baloths. I just like these cards and I'm finding myself not beeing able to kill my darlings :D

Jackfrost23 on Lacerating Landfall (Budget)

2 months ago

You should definitely lower your curve. Even with all your ramp cards like Emeria Shepherd and Rampaging Baloths are far to slow. If you want to stay as a more midrange deck some cards I think you should consider are:

Zuran Orb: this combos excellently with Titania, Protector of Argoth and Elvish Reclaimer. It can easily be fetched with Urza's Saga (which is also a great target to fetch off of Harrow). Urza's Saga + Ramunap Excavator is also a really great combo.

Kazandu Mammoth  Flip: this is an excellent beater that can also be played as a land.

Ancient Greenwarden: although this is more casual then the other cards I've suggested so far once it synergises really well with your gameplan so I thought I would suggest it anyways.

I would also suggest running some utility lands that could be fetched with Elvish Reclaimer or Harrow. Some good ones off the top of my head are:

Blast Zone: Having tutorable removal is always excellent and Blast Zone is even better due to its combo with Ramunap Excavator. It might also be good to add Crucible of Worlds as extra copies of Ramunap Excavator that aren't affected by most removal.

Some other cards you should consider are Lair of the Hydra, Ghost Quarter, Steppe Lynx, Skyclave Apparition and Knight of Autumn.

griffstick on Does Rarity Matter?

2 months ago

I'd also like to add that Mythic rares aren't always good. Sometime Mythic rares are rule bending cards. Or some groundbreaking design. For instance Hellcarver Demon is a bad card, but breaks or bends the rules of magic. Omniscience is an example of a powerful card, so its Mythic rare. Then there's the cards that get a special treatment. With cards like Zuran Orb. It is an uncommon in every set except from the Vault relics. in That set its a Mythic rare.

dylanischillinyt on Omnath, Locus of Creation

3 months ago

Ruin Crab is a cheaper and better alternative to Hedron Crab. Also Zuran Orb would be good here.

Hav0cD3m0n on Slogurk Land matters (Without Landfalls)

3 months ago


Thanks sir for the advices.

Tolaria West will go in for sure.

Urza's Saga i'm not sure yet. I don't have much cards I can get from stage 3, and stade 2 is kinda useless in the deck imo. It's sure that getting Zuran Orb or The Ozolith can be pretty dope as they are 2 cards that synergize with a lot of other cards. But I don't own one and i'm not sure if it's really worth the price in this specific deck.

mrfab13 on All-Natural Breakfast

4 months ago

Zuran Orb is modern legal now, just gonna put that out there for you

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