Vexing Shusher

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Vexing Shusher

Creature — Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered.

TheOfficialCreator on Gishath's Jurassic Park

3 months ago

Insist, Spellbreaker Behemoth, Savage Summoning, Prowling Serpopard, Vexing Shusher, and Allosaurus Shepherd are all options to stop your creatures from being countered if that's a threat you're concerned about.

As far as stopping your creatures from being destroyed, Asceticism, Dense Foliage, and Heroic Intervention are good.

Squee_Spirit_Guide on Scry With Demonfire

4 months ago

Oof, that would hurt in more ways than one! Just play Vexing Shusherand nothing can go wrong :)

DreadKhan on The Rock: Bad commander & good cards with no sense

8 months ago

I'm working on a pod of Legends-led decks that are somewhat like this, I also settled on Sunastian for Gruul. It's mostly budget Eldrazi atm, but there are a few things in your build that I'm taking a look at!

Not sure if you need it in your meta, but maybe a Warping Wail to protect yourself from wipes? Not of This World works with some of your biggies to protect them, and Artifact Mutation is really funny if you've ever got Blightsteel out. Not sure if you've got lots of countermagic in your pod, but Spellbreaker Behemoth can help you resolve your big stuff, while Spearbreaker Behemoth can help protect big stuff. There is also Vexing Shusher, but again, very much requires people to run counters against you. War Cadence is a weird card that can make your creatures very hard to block if you've got a board, but it can also be used to tax blockers on someone else's turn, IE if they aren't attacking you.

Cool idea, not being the archenemy from the start of the game can be a nice change, and it doesn't mean you can't end up winning later.

UltimateRoxas40 on Xyris, rider of wheelies

9 months ago

I like the deck! It seems like you run a lot of symmetrical draw type cards, and while that does make more Snake Tokens over time, it might be too advantageous for your opponents. I've had a few games where the extra cards our opponents drew off of Horn of Greed were much more valuable than us creating a few Snake Tokens, so I personally don't run a ton of those cards in my Xyris deck.

Vexing Shusher is an excellent idea, I'm going to work on finding a way to slot it into mine. Being able to make our Wheels uncounterable feels really good, especially since our opponents might be finding fresh Counterspells in their new hands.

One suggestion I would give is Splendid Reclamation. It's a fantastic late game card after you've wheeled a few times. You might not need the extra mana, but it's always nice to have.

Dete on Borborygmos Enraged EDH

9 months ago

le podria Field of the Dead cambiando una basica o Cinder Glade por q no tiene tantas basicas.

si le ponemos Vesuva podriai ponerle tmb Dark Depths+ otra pa copiar Thespian's Stage, en volada pa hacer mas mana rapido ponerle tierras locus.

The Tabernacle at Pendrell Vale en volada pa mantener al resto mas piola.

Ash Barrens, Crop Rotation, Expedition Map, Elvish Reclaimer, Evolution Charm, Realms Uncharted son todos buenos pa el enfoque en tierras y 4 son buenos pa buscar las de arriba.

Druid Class, Khalni Heart Expedition,, Azusa's Many Journeys  Flip, Rites of Flourishing, Summer Bloom, cualquiera es buena pa esto.

ponerle otra copia del kruphix podria estar weno Augur of Autumn/Wayward Swordtooth

Scute Swarm hmm es muy weno jajaja,Tireless Provisioner, Veteran Explorer en volada son buenos tmb. Splendid Reclamation+ScapeshiftThe Mending of Dominaria, dependiendo q tanrapido lo queri hacer.

Dosan the Falling Leaf/Vexing Shusher/City of Solitude/Defense Grid pa tener un poco de defensa contra counters y otras cosas.

en mi opinion sacaria: Glint-Horn Buccaneer (mas q nada por q no me gusta mucho noma),Living Twister, sacaria 1 o 2 de cualquiera de los encantamientos q cuestan 5/6, Bag of Holding en volada tmb, Dragon Mage, Krosan Grip y/o java

podrias poner cartas con cycling o retrace, tmb Rites of Spring esta wena pa ponerla y Treasure Map  Flip le puede dar un poco de mas seleccion de cartas. hmmm le dejaria igual Mulch y añadiria Winding Way por lo mismo.

NV_1980 on Nikya Stompy

9 months ago


I would really recommend to find some room for Prowling Serpopard and Vexing Shusher in here, to frustrate blue. Archetype of Endurance also seems like a good addition (I would replace Myojin with this card). Vigor can immunize all your creatures from damage, so worth considering as well. I would replace Arbor Elf with Birds of Paradise, as you're not using any special forests anyway. Since you're not using any artifacts or enchantments, but your opponents probably are, why not include Bane of Progress?

I have more suggestions, but they depend a bit more on what you want to spend on this deck.



NV_1980 on Oh my God

9 months ago


A problem you might have in this deck, is getting enough devotion to have your gods do some attacking/blocking as well as being cool enchantments, so honestly I am not sure this setup is going to do you much good. But, if you manage to go through with it anyway, might I suggest:

Good luck.



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