Vexing Shusher

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vexing Shusher

Creature — Goblin Shaman

Vexing Shusher can't be countered.

: Target spell can't be countered.

leovolt884_ on Rotpriest Infection

1 week ago

Definitely Does not need as many pump spells. Keep the Vines of Vastwood for protection and maybe a Snakeskin Veil or two if you want to argue for that. Heroic Intervention is a good alternative as always but doesn't have pump capabilities. I think it would be decent as mass removal is pretty common especially with -x/-x to all creatures being a common effect on black cards and your deck is very susceptible to that kind of removal. Most mass removal doesn't target so you wont even get Venerated Rotpriest triggers so some board wide protection seems necessary. Might of the Masses seems like a good cut because only 16 creatures with very limited card draw won't end up pumping more than other spells too often. Groundswell and Might of Old Krosa seem pretty redundant so picking one or the other would be best.

Depending on how you feel about splashing, maybe consider red for something like Rhythm of the Wild for protection and better aggro. Something to provide trample can be found here as well. Temur Battle Rage is an okay option and can be deadly but requires an additional pump spell to be at full potential. Can't think of any other cards like it off the top of my head but they definitely exist. If staying in two colors, consider 3-4 Vexing Shusher to simulate Rhythm and serve as removal bait in which case Triumph of the Hordes can maybe be justified as a boardwide buff and trample enabler, also giving shusher infect. In terms of creatures, running a few more may perform well, possibly a few copies of Flensermite and I would highly recommend Skithiryx, the Blight Dragon to close out games if you can't take them early. It would be a good idea to at least sideboard it against control or burn. Some of your current sideboard cards should be run mainboard like Dismember, a Force of Despair, and some Thoughtseize to disable your opponent.

I understand running Urborg, Tomb of Yawgmoth especially with the Inkmoth Nexus but it feels a bit pricey and could be replaced with an Overgrown Tombfoil since your mana ratio is already pretty good. A few lands may also be cut, considering 1.4 average cmc is very low and with limited card draw you really don't want to get mana flooded.

The deck feels almost like a "one trick" kind of deal and would be pretty easy to work around. You have to play really well to force your opponent into numerous combat tricks so maybe take it easier on yourself by running more removal and card draw. Dumping your hand then drawing 1 to 2 combat tricks per turn may not work against control decks or even aggro decks that can afford to chump block. Unearth is a good idea, consider running 1 less in favor of a mass recursion effect or something that lets you access multiple cards from the graveyard later in the game when you've run out of resources.

Coward_Token on How Are Red, Black, and …

1 month ago

wallisface: Yeah but as you know, it's a break. I was suggesting a fix, although in hindsight it's just Vexing Shusher with the legs sawed off.

Azoth2099 on Slingin' Counters

6 months ago

Hmmm...okay here are my recs I guess:

Allosaurus Shepherd, Destiny Spinner, Vexing Shusher, Pyroblast, Red Elemental Blast, Veil of Summer, Silence, Orim's Chant, Abeyance, Bone Sabres, Conqueror's Flail, Gamble, Worldly Tutor, Enlightened Tutor, Defiler of Vigor, Bloom Tender...I highkey have a lot more, but I'll stop here for now. Let me know how these are sounding to you!

legendofa on Turn 0 win vs Chancellor of dross (100%)

11 months ago

Against 60 Force of Will, a sideboarded Vexing Shusher and some more Elvish Spirit Guide is my best suggestion, but that's adding more moving parts. In the mirror match, like with most of these sort of decks, it's a coin flip. It all comes down to who gets the better opening hand, or even who goes first.

BotaNickill on SmAshZea Your Facey

1 year ago

PhyrexianPraetor Thannks again for all the good card suggestions. I really appreciate it! I remember the black devotion decks well, good ol Gary! Gray Merchant of Asphodel and Phyrexian Obliterator, nasty stuff mate! The Shivan Devastator is indeed a pretty sick new card! I have a few but they are in my brother's Dragon deck with the Stormbreath Dragons and Thunderbreak Regents, but maybe I'll order another one or two for me! Boros Reckoner is a great card as well, I had them in the main board, and they have totally saved my skin in the past, I pushed them out to lower the curve a bit more, but I always keep them in the wings as a possibility. Nykthos, Shrine to Nyx is already in the deck, gotta have that in any devotion deck for sure! Robber of the Rich is also a great card that can provide value and remove possible threats from the opponents deck before they become a problem, I wish I had paper copies, I have him in my historic RDW on arena for certain, I'll look getting some physical copies. As for the War Elemental, Stigma Lasher, Harsh Mentor, and Vexing Shusher, I do not have any of those cards, but I'll put them into consideration! Cheers!

PhyrexianPraetor on SmAshZea Your Facey

1 year ago

BotaNickill I also played standard around the time of RTR and Theros. I favoured Black Devotion myself.

Here is a list of cards you might find fun to test with.

1) Leyline of Punishment for the side, Stigma Lasher is a good alternative. I suggest these due to the prevalence of food decks. Gaining life doesn’t generally win the game, but it gives the opponent enough time to get control.

2) Harsh Mentor was a good card for a few years. It was used in traditional burn decks to punish players with lots of fetch-lands, effectively bolting the opponent every-time they cracked a fetch.

3) Vexing Shusher is a card that I have seen in the past in Naya Zoo and Green Stompy lists. Can be good against control or forces the control player to waste a spell to deal with it.

4) Boros Reckoner was a common choice I saw in standard Red Devotion lists. More often than not it will get through due to it’s ability.

5) Robber of the Rich is a cheap alternative to Ragavan. It doesn’t give treasure tokens, but it more or less achieves the same thing.

6) These last two are neat ideas. Shivan Devastator is a new card you probably have seen. It’s a good card that scales with the game and unlike most other “X” spells it has haste and if you ever added Nykthos, Shrine to Nyx it would be a strong combo. One other card I have seen on a few occasions is War Elemental. I played against a burn player sometime back and he had three of these in his deck. Was kind of annoying to deal with due to getting three +1/+1 counters almost every turn.

TheOfficialCreator on Gishath's Jurassic Park

1 year ago

Insist, Spellbreaker Behemoth, Savage Summoning, Prowling Serpopard, Vexing Shusher, and Allosaurus Shepherd are all options to stop your creatures from being countered if that's a threat you're concerned about.

As far as stopping your creatures from being destroyed, Asceticism, Dense Foliage, and Heroic Intervention are good.

Squee_Spirit_Guide on Scry With Demonfire

1 year ago

Oof, that would hurt in more ways than one! Just play Vexing Shusherand nothing can go wrong :)

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