Molten Primordial

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Molten Primordial

Creature — Avatar

Haste

When Molten Primordial enters the battlefield, for each opponent, take control of up to one target creature that player controls until end of turn. Untap those creatures. They have haste until end of turn.

Flarhoon13 on Unleashing the Maelstrom: Yidris' Controlled Chaos

6 months ago

Nov 23

Yidris: Controlled Chaos, budget power won a long, kind of crazy game. Darryl cast Jokulhaups via Discord, Lord of Disharmony, which looked like it was handing Nolan the game, since he was able to make his Rakdos, the Muscle commander indestructible. I drew well and cast the greatest thief in the multiverse, Dack Fayden, to steal Darryl's Sol Ring. I cast an Aetherflux Reservoir, and a Sunbird's Invocation. The next turn, I cast a Berserkers' Onslaught, Sunbird's Invocation revealed an Inevitable Betrayal, which I used to get Nolan's Molten Primordial. That stole the Rakdos, the Muscle, a Professional Face-Breaker and an OG Jodah, Archmage Eternal. I attacked Nolan with his own commander and Darryl's Tainted Strike made it lethal, even as I attacked him with Jodah, Archmage Eternal, also for lethal (he was at three life). Doug had enough on board to kill me but I untapped and played Karn's Temporal Sundering, bouncing my Dualcaster Mage. In my extra turn, I had the Dark Petition to grab Ghostly Flicker. Ghostly Flicker copied by Dualcaster Mage does go infinite. Infinite mana, then Seasons Past meant I was totally infinite. I could recur the Dark Petition for Seasons Past and cast them infinitely plus so many more, Aetherflux Reservoir was a win condition

Apoptosis on Wheel in the Sky

8 months ago

Updated!

Out are cards that help opponents or don't have ideal synergy or add to the major mechanics: Anvil of Bogardan, Horn of Greed, Dictate of Kruphix, Howling Mine, Temporal Mastery, Time Warp, Smoke, Sign in Blood, Mystic Retrieval, Dismal Backwater, Doom Blade, Damnable Pact.

In (reanimation theme and some targets for reanimation): Exhumefoil (not 100% on this one), Soul Exchange (idealy would want one that could target all graveyards), Dance of the Dead, Animate Dead, Liliana of the Veil, Necromancy, Sire Of Insanity (bomb that minimizes opponent's ability to profit from the wheel), Mangara's Tome (I love this as a way to stack all of my reanimation cards, or anything else that I want to protect from my own wheel effects. Curious to see how it plays. The sceptor is included for the same reason), Sepulchral Primordial, Diluvian Primordial, and Molten Primordial.

Need to get an Academy Ruins.

Pheardemons on Mishra's Relentless Horde

2 years ago

Gleeock - It wont hurt my feelings if you keep commenting. As long as you're not one of those shameful Azorious players 0.0

Actually that deck had a couple things I had not thought about. Molten Primordial and Reality Scramble aren't terrible options as far getting and/or using fodder. I think I'm leaning towards Reality Scramble to use a 1/1 token to get some of my big things.

IHATENAMES on Tariel wrecker of holes

2 years ago

For decent salt but fun game I'd focus run some staxy type card.

Archfiend of Depravity weep tokens decks

Sepulchral Primordial steal 3 creature at once

Molten Primordial steal 3 creatures

Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness

Altar of Dementia free sac plus many more upsides

Syr Konrad, the Grim with cards entering and leaving graves a decent wincon

Hofri Ghostforge double use etbs with other upside

Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare

Burnished Hart ramp

Ruinous Ultimatum sorcery speed mardu Cyclonic Rift

Tragic Arrogance you choose kinda boardwipe

Command the Dreadhorde Greatness at any cost

Victimize 1 bad guy fir 2 good guys. Seems legit

Dread Return 4 mana Reanimate you can cast for free* the 2nd time.

Painful Truths draw 3

Skullclamp for all the dorks out there. Let's make them useful

Helm of Possession trade your borrowed creature for a newer model

Smothering Tithe do you pay the tax?

Leonin Arbiter did you pay that tax

Wayfarer's Bauble ramp

Ruthless Technomancer ramp reanimation

Hoarding Ogre budget ramp

Persist reanimation

Fracture flexible removal

Stinging Study good with commander

Archon of Emeria 1 spell per turn

Rule of Law 1 spell per turn

Any of the Fleshbag Marauder effects

Visions of Ruin ramp kinda but mostly removal

Thrilling Discovery card draw

Echo Chamber fun card

Spreading Plague neat includes not great

Grave Betrayal steal creatures

These are just a few ideas. You'll have to mess with it from there.

Another deck to take ideas from

Fuzzy003 on Stop Hitting Yourself

3 years ago

Insurrection for one more than the Molten Primordial and steal everything for a turn. Maybe Soulblast could be a nice addition too?

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