Vedalken Humiliator

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Vedalken Humiliator

Creature — Vedalken Wizard

Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn.

Tarzunga on Death from Above

9 months ago

clayperce Wow, wow, wow. Never had this kind of such detailed help before, thank you very much.

I see what you mean about the "OUT" section, I don't disagree:

  • The adventure/omen dragons I just wanted to try them out and see how they felt, due to the versatility you mention, but I'm aware they will probably be at the top of the list when it comes to cutting cards;

  • Revel in Riches is a card that I have some experience with, from my Victory or Seppuku deck, where I added it, removed it because it was too slow, tried it again but ended up ultimately removing it. Was hoping it could find a home in this deck, but will probably suffer the same fate as before;

  • Vedalken Humiliator same as the dragons, wanted to try it out and see how it felt, if I could use it often, but again I'm aware it will be one of the first to go;

  • The draw enchants I hadn't seen them as a place to cut, but now that you mention it, yeah, it's the kind of cards that can often just sit there doing nothing, if there's no creatures, etc... Plus I hadn't yet counted how many draw cards I have xD

  • Voracious Bibliophile is basicly the same as the other dragons and the Vedalken guy, one of those creatures to try out and see how often I could make use of it, but not guaranteed to stay in the deck.

Your "IN" suggestions are actually all options I had considered to include in the main deck, but was going to leave those to try out later, if/when cutting the options mentioned above.

As for the Massacre Girl, Known Killer my plan was to put her if/when I remove Vedalken Humiliator, so she will most likely have a place in the deck, almost feels like she was made to be in it.

Again, thank you very much for your help. This is a deck I had in mind for a long time, but never really commited to it until now, glad there's people enjoying the build and contributing to improve it. My main deck is the one I mentioned previously in this comment, but I'd really like for this one to be my "second main" if it works well.

clayperce on Death from Above

9 months ago

Yeah, Salubrious' manabase tool has probably improved the play of my decks more than any single thing out there.

FWIW, here's where I'd start with Silumgar: Silumgar First Look ... a "strong" manabase, with a 0.4 turn overall average delay, and a 0.5 turn average delay for Silumgar.

IN:
- A bunch of inexpensive untapped lands and a couple more utility lands.
- A few more Swamps and mana rocks.
- Bloodline Pretender, Adaptive Automaton, and Graveshifter: Solid utility Shapeshifters, er Dragons.
- Feywild Visitor: Generally solid, and SUPERB against go-wide decks.
- Roiling Dragonstorm: Repeatable draw for just ? Love it!

OUT:
- As many tapped lands as possible.
- Moved a bunch of Dragons to the Sideboard, focusing on the 6-mana ones (which compete directly with Silumgar). I'm would honestly drop Feral Deathgorger and Young Blue Dragon entirely ... I LOVE their flexibility, but 3 power for 5+ mana is too meh for me.
- Revel in Riches: A great card, but 5 mana is a LOT to spend for it.
- Vedalken Humiliator: Getting Metalcraft is just too hard in this deck.
- Reconnaissance Mission and Coastal Piracy: GREAT cards, but 15x card advantage and 7x card selection effects should be enough.
- Voracious Bibliophile: A decent enough Dragon, but without the card draw it's not great.

TWO MORE THOUGHTS:
- I REALLY like Massacre Girl, Known Killer in the deck. If I dropped a Land, this would be the card I added.
- Reflections of Littjara is also a great card for a deck like this, but we'd need to either drop some Legendary Dragons or add a bit more recursion to make it worth the 5 mana. I wouldn't want to do that at this point, but maybe as the deck evolves ...

Thank you for coming to my TEDtalk ... hopefully there's something useful in there! :-D

Good luck (and good skill!) with the deck; cheers!

SufferFromEDHD on The Embodiment of Fear

1 year ago

Witch's Clinic rare ability for the Izzet tribe

Balduvian Trading Post taps for and the opportunity to deal damage to attackers is a unique ability

Shivan Gorge finally has its moment to shine!

Charisma amazing alongside pinging but I think this deck shoots to kill

Polymorphist's Jest and Vedalken Humiliator additional Mass Diminish effects

Flame Fusillade potential finisher

DreadKhan on Tempered Steel/Starlight Spectacular

2 years ago

No problem, hope some of my ideas are helpful! If your group is fine with Sol Rings then they should help flip Erayo, there is also Moonsnare Prototype (the Channel ability can also be relevant) and Springleaf Drum that can turn a creature into mana, Sol Ring is probably better though! To pay no life to cast Vault Skirge would require Black mana, but since you only need to hit someone twice with a 1 drop to break even I feel like it's fine to pay the life, since it becomes very useful if you can buff it's power at all (hence using it with Cranial Plating).

Yeah, Cranial Plating is more of a 'fast' win con that is best used in 1v1 games, where you can arrange a turn 3 or 4 kill with it hopefully, if you have more people you might need something better at dealing with multiple opponents. If you're fine with 4 drops, have you heard of Vedalken Humiliator? Its much better vs multiple opponents, it makes your opponents' blockers into vanilla weenies. I would think a x1 or x2 at most if you like it.

If you want to protect your creatures IMHO one of the best ways to do it is Mother of Runes, I prefer her over Giver of Runes, fwiw she's only 1 mana.

phat_nana on Red/Blue Artifact

3 years ago

Not sure when you posted this deck but Vedalken Humiliator is a GREAT card for U/R Artifacts! I'm also a fan of Master of Etherium and Third Path Iconoclast are a pair. As well as Porcelain Legionnaire and Spectrum Sentinel as decent offense

Maccano1 on Urza's Artifact Buddies

3 years ago

2ND ROUND OF CHANGES:

REMOVED: Temple of Deceit, Temple of Enlightenment, Temple of Silence, Tempered Steel, Liquimetal Torque, Scholar of New Horizons, Thopter Shop, Sphinx's Revelation, Bident of Thassa, Alela, Artful Provocateur, Etched Champion, Armix, Filigree Thrasher, Myr Battlesphere, Filigree Attendant, Vedalken Humiliator, Tawnos, Solemn Survivor, Losheel, Clockwork Scholar, Marionette Master, Teshar, Ancestor's Apostle, Ethersworn Adjudicator, Indomitable Archangel

ADDED: Glimmervoid, Power Depot, Forsaken Monument, Mind Stone, Darksteel Ingot, Hedron Archive, Dance of the Mance, Thoughtcast, Thirst for Knowledge, Master Transmuter, Lodestone Golem, Research Thief, Treasure Keeper, Mycosynth Golem, Myr Retriever, Sculpting Steel, Mechtitan Core, Mystic Forge, Dispeller's Capsule, Dispatch, Burnished Hart

COMMENTS: Deck feels powerful, but one dimensional in that it's just trying to pump out big dumb creatures asap; kinda cool. I've played 3-4 times with the current iteration and I'm looking to speed the deck up a little bit; lands coming in tapped, not quite enough draw, and too many non-artifact creatures being the two major areas of focus. I've actually reduced the amount of creatures with this round of changes so I need to check that this is OK.

Lands probably need more work, still too many tapped lands by far. Scholar of New horisons is fine, just doesn't fit in the deck, same with Tawnos (who likely needs his own deck, but I have done a few cool things with him). Tempered Steel, Indomitably Archangel and Ethersworn Adjudicator were hard cuts. But I've added removal, ramp in so I want to see if that's better. Tempered Steel with the thopters was particularly good and may get added in.

multimedia on Rise of the Constructs (Budget)

3 years ago

Hey, for those who are interested, I just made the first Phyrexia ONE upgrades which of course one of them is Encroaching Mycosynth, no explanation needed. Another one is Skrelv, Defector Mite, for more repeatable protection and ways to get more damage in with Urza or a Construct. Skrelv adds a new avenue to winning, poison. It will take a lot of time in game, but poison could now be wincon. The One Commander decks have been revealed and the full ONE set will be revealed this week, then I can get a better idea if any other budget cards are worth adding. I'm keeping my eye on the prices of at least three cards that have potential.

Other big changes have happen, but as a result the deck price has gone up, not much though. Skullclamp has been added because it's very good here with Sword of the Meek + Thopter Foundry, doing everything I want in gameplay: creating flying artifact creatures, repeatable draw, sac outlet for artifacts. The Mages have been added: Tribute Mage and Trinket Mage. They add more budget tutors for artifacts. When I control Encroaching Mycosynth they can be repeatable with Master Transmuter and Anrakyr the Traveller, etc. Tutored for by Sphinx Summoner which then gives me more access to assembling the Sword of the Meek + Thopter Foundry + Time Sieve wincon combo.

Some big cuts have happened, The Flesh is Weak and Vedalken Humiliator are gone. This combo was neat, but Weak not being an artifact is not where I want to be. Encroaching Mycosynth replaces Weak and without Weak I don't like Humiliator. I don't like that Humiliator can't trigger it's ability unless it attacks, consistently he does nothing the turn he ETB, that's not helpful if I'm only playing it for attacking. Encroaching Mycosynth does improves this combo, but I still cut it.

The Flesh is Weak + Vedalken Humiliator combo helped Constructs to attack therefore if cutting it I really should add something else to help combat. Vault of the Archangel is deceptively powerful with Constructs, just having it untapped with enough mana to activate it makes my Constructs essentially unblockable because opponents are not going to risk losing all their blockers to deathtouch + menace. To make it easier to get Vault I added Expedition Map. Another one drop artifact that can be repeatable a number of ways here. If Map isn't getting Vault then it can get an Artifact land Seat of the Synod which is quite good with Master Transmuter or get a sac outlet Phyrexia's Core for Wishclaw Talisman, etc.

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