Hero of Oxid Ridge
Creature — Human Knight
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Hero of Oxid Ridge Discussion
5 months ago
I second the idea of cutting down to just 60 cards in 2 colors. Then, I'd try to identify the main gameplan you like to follow when playing the deck. That will inform any cuts, additions, and other revisions you make down the line.
The first archetype that jumps out at me is definitely knights. They are often Mardu () these days, but just Rakdos () should work just fine for casual play. You already have
Belle of the Brawl
Garna, the Bloodflame
which can definitely fit such a style. Most of the lower cost creatures and spells wouldn't be that bad either. I'll list some cards from the modern card pool under $5 that I think could be strong additions to such a deck.
Ashenmoor Liege , Bloodcrazed Paladin , Cavalier of Flame , Cavalier of Night , Champion of Dusk , Elite Headhunter , Embereth Shieldbreaker , Foulmire Knight , Hanweir Lancer , Hero of Oxid Ridge , Knight of the Ebon Legion , Kulrath Knight , Midnight Reaper , Murderous Rider , Olivia, Mobilized for War , Stormfist Crusader , and Weaselback Redcap are all knight creatures with various effects, costs, and price points that I see as playable. For more general knight synergy, Blacklance Paragon , Fervent Champion , Joust , Sigiled Sword of Valeron , Tournament Grounds , and my favorite, Smitten Swordmaster are options too. Toss in some solid removal like Lightning Bolt , Terminate , or Bedevil and you have the recipe for a strong tribal aggro deck.
The other major archetype I see being possible here is some sort of angel/dragon/demon big stuff deck. The problem is that such a deck is likely to be much slower, making it tougher to keep up in 1v1 games. Plus, a lot of those cards are legendary, so they tend to come with a hefty real-world price tag. Still, I've seen Kaalia of the Vast do some very scary stuff in casual. Such a deck would support your larger creatures as well as spells like Cauldron Dance and Victimize .
11 months ago
1 year ago
1 year ago
- Angelic Skirmisher
- Hero of Oxid Ridge
- Knollspine Dragon
- Neheb, the Eternal
- Victory's Herald
- Altar of the Pantheon
- Argentum Armor
- Rest in Peace
Those cards are on my chopping block.
1 year ago
Hey griffstick! I'm currently making a Iroas Deck based on yours, and I can't help but recommend this:
Fireflux Squad: seeing how we've got quite the "on attack" effects, this guy really helps to put your big creatures on the field (for free, I might add) and get their effects right away! You have to exile a creature for it, but if you've got your tokens going just exile one of them, it's no downside at all!
Mangara, the Diplomat: good card advantage, opponents will think twice before going off with spells/attacking you with mass armies!
Shadowspear: amazing equipment, +1/+1 lifelink + trample, and it has anti-board protection for just 1 MANA?! Strongly suggest this one.
Embercleave: if you already have some creatures going and Iroas is unblocked, flashing this on for a whopping 16 commander damage for ONLY 2 MANA? INSANE! Even if they so desire to block Iroas, it also gives trample! It will hurt! Not to mention it gives you 2 red mana devotion!
As to what I think is best to remove for these:
Argentum Armor: the effect is nice and +6/+6 is dangerous, but the cost is too high and it might come too late to be useful.
Hero of Oxid Ridge: the effect is really good to deal with all the 1/1 blocks that could slow down your victory, but it seems like an overkill considering Iroas' menace.
Wheel of Fate: while gaining a fresh hand to go off is nice and all, having your opponents do the same might actually hinder your plans. As chaotic as this card can be, there's enough draw power in the deck, and I see this is kinda slow.
Basilisk Collar: considering most of the time you will be abusing Iroas' Indestructability, most equipped items go on him, and having deathtouch on him is not that much useful, since people either won't want to block it anyways or he's strong enough to kill most creatures thrown to block him. As great as this can be on other creatures as well, when you attack with them and Iroas is out, they also don't take damage, meaning they generally won't be blocked. All of this makes deathtouch kinda underpowered. Lifelink won't be a lost trait if you swap it with Shadowspear, and it costs the same! (Also, trample is nice!)
These are my suggestions, hope you like it! Always looking for updates on this deck of yours, I love Boros.
1 year ago
The Hero of Oxid Ridge is good (especially with the lieutenant), though I don't think it is better than the Spark Trooper imo because the latter works much better after a board wipe. I'd probably keep the cost of most of the deck at 3 mana and below. Though I don't think Aurelia, Exemplar of Justice would be a bad choice to top off the curve. Hellrider could also be a good top end here as it has haste and guarantees damage on the swing it comes in if it isn't dealt with. Hope this helps.
1 year ago
Mh, I might just get a playset of Thalia's Lieutenant. It is a fantastic card in a human themed deck. Do you have some suggestians for the top of the curve? Would you cap at 3 mana? Aurelia, Exemplar of Justice has the flavor and can do something right when she comes down, Hero of Oxid Ridge has haste and buffs the other creatures as well. But then, is he better than the Spark Trooper I already have? Some battallion cards like Firemane Avenger + Tajic, Blade of the Legion would be nice, but they often times feel a bit slow at 4. The Mauler is oftentimes already paired, and then they feel a bit situational.
1 year ago
First and most importantly, have you considered naming this deck "Dalakos's Artifact Stack Attack," because I think that would be wonderful.
Beyond that, though, have you considered the following:
Balefire Dragon (because it's fantastic), Captain Lannery Storm (because she's a warm body that ramps), Cephalid Constable (because it's a criminally underrated masterpiece), Daring Saboteur (because it loots and is evasive af), Fervent Champion (because it's an excellent voltron), Flameblast Dragon (because removal is nice), Grenzo, Havoc Raiser (because stealing spells is fun), Hellkite Tyrant (because 20 artifacts, with this deck? Sure, you'll need help, but that's what your opponents are for!), Hero of Oxid Ridge (in case you have any pesky token strats in your meta), Legion Loyalist (because why not just give your creatures all the keywords at that point), Markov Blademaster (because double strike is just really strong), Niv-Mizzet, Parun (in case storm exists in your meta), Prophetic Flamespeaker (because it's got double strike, trample, and card draw), Rapacious One (because INFINITE BLOCKERS), Scab-Clan Berserker (in case, once again, of Storm), Scourge of the Throne (because it's real good), Tandem Lookout (because drawing two cards per turn is nice), Tyrant's Familiar (because, once again, removal is wonderful to have), Varchild, Betrayer of Kjeldor (because it basically creates tokens for you), Windreader Sphinx (because it's a LOT of card draw), Basilisk Collar (because lifelink is super good), Batterskull (see prior), Champion's Helm (because hexproof is important), Embercleave (for obvious reasons), Golem-Skin Gauntlets (because more power is better), Heirloom Blade (because it's a steep stat boost and a death trigger, maybe), Loxodon Warhammer (because lifelink is basically super-vigilance anyway), Prowler's Helm (because evasion is nice), Rogue's Gloves (because card draw is good to have), Shadowspear (because it's nuts), The Sword Cycle (because you feel like droppin 16,000,000,000$), Sword of Vengeance (because holy keywords, Batman!)