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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Enchantment — Aura
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies(is put into the graveyard from the battlefield, tokens enter the graveyard before they cease to exist), put a +1/+1 counter on this creature.
4 months ago
What is fun with Eternal Thirst is when you spend the mana one at a time. "Death by 1000 paper cuts" And the Crypt Rats grows bigger and bigger :D Now that i wiped the board, I will attack you with my 8/8...lifelink.
Finally, have you considered Blightning? It's just a good card in general.
4 months ago
6 months ago
I know you said you didn't want this deck to be any more mean than it already is, but I feel like you're sleeping HARD on The Meathook Massacre. Makes both your opponent's creatures and your own tiny slugs into cannon fodder for your deck? Yes please! Could probably replace Eternal Thirst, since the lifegain off Massacre is pretty deece on its own.
Another suggestion I might add is some protection for Toxrill. Toxrill is NOT a threat to be taken lightly, so strong countermagic and shroud effects might be worth looking into. Defensive countermagic like Dispel, Miscast, etc. might be a good fit since this isn't a control deck, it just wants to protect its wincon.
6 months ago
Blood Artist, Clackbridge Troll, Massacre Wurm, Slaughter Specialist, Feed the Swarm, Syr Konrad, the Grim, Gisa, Glorious Resurrector, Falkenrath Noble, Burnished Hart, Thrummingbird, Sangromancer, Vedalken Humiliator, Gulping Scraptrap, Village Rites, Feign Death, Sign in Blood, Vat Emergence, Victimize, Night's Whisper, Contagion Clasp, Wayfarer's Bauble, Neurok Stealthsuit, Grave Betrayal, Infernal Genesis, Kaya's Ghostform, Eternal Thirst, Mind Stone, Commander's Sphere, Charcoal Diamond, Sky Diamond, Dimir Locket, Undying Malice, Supernatural Stamina, Corrupted Conviction, Fake Your Own Death, Ravenous Chupacabra, Doom Blade, Go for the Throat, Defile
1 year ago
I too have a kothophed deck, it tries to make lots of mana. A couple cards for your consideration: Thrashing Wumpus, Eternal Thirst, Sacrifice, Attrition, Crypt Rats, any lifelink equipment or enchatment...
Also you have quite a lot of point removal, but for your sorcery speed murderous compulsion i would lean more towards a boardwipe like Crux of Fate or similar.
Cheers and have fun!!
1 year ago
EDH evaluation isn't really my strong point, but here's what I got.
I'm not really seeing the purpose of Eldrazi Conscription. It's a good card, but it doesn't offer much to the go-wide, strength in numbers approach that Soldier tribal decks usually take. I also don't see a way to get it out quickly and reliably, so it's just kind of there.
I see a lifegain subtheme, which is fine as long as it works. How often does Angelic Accord trigger? Unless it's going off every turn, that's another one that can be taken out. Outside of that, I don't see any other payoffs for the lifegain. If you don't have any reason to include it other than "not losing," I would also drop Take Heart; there are better combat tricks.
Duress seems out of place, and doesn't really contribute anything to your soldiers. Champion of the Parish would be better served in a more Human-focused deck, since many of your creatures and almost of your tokens don't have the Human subtype.
For upgrades and replacements, you have some budget room, so I'm going to try to use that up. Rootborn Defenses should be Heroic Intervention, to save mana and get hexproof for your stuff instead of another 1/1 token. Switch Navigator's Compass for another mana rock that can provide mana instead of just changing it, like Fellwar Stone. Unless you regularly see regeneration, like multiple times every match, Dreadbore is better than Terminate.
Your lands are generally pretty slow, and I don't recommend the bounce lands (Rakdos Carnarium and friends) without a specific purpose beyond simply mana fixing. If you can, get the shocklands (Blood Crypt and friends) in their place. There are other land cycles as well for every level of budget. Look for ones that give the option to enter untapped. Clifftop Retreat is a good start. The Luxury Suite cycle (I forget what the nickname is) can get expensive, but if you can afford the investment are definitely worth it.
When looking for cuts, keep one question in mind: "How does this help advance my strategy?" If the answer is only "Because it's a Soldier" or "Because it gains me life," it's probably cuttable. Soldiers in particular are a very synergistic tribe, and ideally every card should help support every other card.
Hope this helps!
1 year ago
Thank you wallisface for your comment. I definitely think that your killspells are much stronger and will probably end up upgrading to those.
As for the Malakir Cullblade, Savage Gorger, and Eternal Thirst I quite like those cards and I am hoping that the blue cards will be able to counter any removals though I definitely agree that they are risky. I think Unlikely Aid also helps as it can make them indestructible.
Appreciate the comment!
1 year ago
24 lands seems a little high given your mana curve. I think you can get away with 21-22.
both of Malakir Cullblade and Savage Gorger are very risky cards, in that a single killspell removes the entire threat. Consider swapping them for the likes of Young Pyromancer and Sedgemoor Witch that will each offer the same overall power, while being much harder to nullify (because they get their power from making additional creatures)
i’d suggest ditching Eternal Thirst. Auras in general are bad as they tend to put you behind in card advantage.