|Commander / EDH||Legal|
Printings View all
|Duel Decks: Speed vs. Cunning (DDN)||Rare|
|Magic 2014 (M14)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Ogre Warrior
Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)
|Have (6)||Pumpkinking913 , CampbellStev , Nemesis , metalmagic , pskinn01 , GeminiSpartanX|
|Want (4)||Suika , uptonrt , bsvoboda , Fallen_Eesha|
Ogre Battledriver Discussion
1 week ago
I'd also like to second Flayer of the Hatebound . With a sac outlet and Marchesa it's 36 damage every round in a 4 player game. If the sac outlet is Goblin Bombardment, it's 44 damage. If you have Ogre Battledriver out, it's 52 damage. Both is 60 damage. That's ANY target (including yourself when needed) in small increments.
3 weeks ago
You might like these cards: Manamorphose (= draw 2 cards for 0 mana if used with Riku), Second Harvest , Elvish Rejuvenator , Guttersnipe , Regrowth , Early Harvest (nets you extra mana by copying with Riku, makes infinite in the right setup), Zada, Hedron Grinder , Twinflame , Dualcaster Mage , Peregrine Drake , Deadeye Navigator , Bramble Sovereign , Ogre Battledriver , Conjurer's Closet , Clone Legion , Parallel Lives
1 month ago
Interesting deck! I would however recommend narrowing down to one potential commander so you can better focus the deck. Personally, I have both Vaevictis and Prossh decks, Prossh is a beast in a token build, but I'd say Vaevictis is the better choice for dragon tribal.
1 month ago
2 months ago
Nice list, I have my own which I play in paper and I have a solid suggestion for a finisher. Burn at the Stake deals 3x the number of creatures you control to someones face, and also Ogre Battledriver which gives your tokens haste and +2 +0 the turn they come out which adds some nice aggro.
2 months ago
Paradise Druid Hellkite Charger Tilonalli's Summoner Hellrider Wolfbriar Elemental Ogre Battledriver Rhythm of the Wild Cultivate Gruul War Chant Wood Elves Rubblebelt Raiders Regal Force Fresh Meat Harvest Season Rampant Growth Relentless Assault Skyshroud Claim Skullclamp Throne of the God-Pharaoh Druids' Repository Impact Tremors War Cadence Domri, Anarch of Bolas Kessig Wolf Run Reliquary Tower Sol Ring Gruul Signet Oran-Rief, the Vastwood
2 months ago
Immediate +1+1 counters will help the deck immensely. Consider Sage of Fables and Metallic Mimic for immediate counters on Marchesa/other wizards or whatever you name with Mimic. This can allow you to abuse etb/death triggers every turn instead of once per round. Vindictive Lich , Sower of Temptation , etc. every turn.
And a few random cards I really like here:
Legion Loyalist (surprise first strike + trample for your team with a sometimes relevant token evasion). Plus if he dies, he did so with a counter thanks to haste so he just come back.
Spark Double copying Marchesa is AMAZING. Double dethrone and 2 Marchesas protecting each other is gross.
Flayer of the Hatebound with a free sac outlet is 9 damage every turn or 36 per round in a 4 player game. 13 and 52 damage if you have Ogre Battledriver in play.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them
3 months ago
As a Xenagos player myself (here's mine - Xenagos), I've ran into many problems with my deck and I see a couple things that I've had to deal with myself. Xenagos's ability loves big creatures and you have a lot of small creatures (power-wise). Yes, a good bit of those are mana dorks but your ramp would be better off being mostly cheap sorcery based, where you are putting lands onto the battlefield. Having land ramp instead of creature-based ramp pays off hugely in the late game, especially when the people you play like to wipe the board. The same goes for artifact ramp. That stuff can get removed very easily, whereas lands are a bit harder. Also card draw is really important. Elemental Bond and Guardian Project are really good for that. You might also want to add more utility things, especially those that buff creatures. Rhythm of the Wild , Ogre Battledriver , Angrath's Marauders , Vizier of the Menagerie , Domri, Anarch of Bolas are really good cards for that. Your mana base is pretty decent but you have a lot of lands that don't produce colored mana. Rogue's Passage is great for this deck as well as Kessig Wolf Run and the fetches but some of the others would be better off as basics.
You definitely don't have to make all of these changes but it will help your deck to run faster and get the job done.
Ogre Battledriver occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%