Ogre Battledriver


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Speed vs. Cunning (DDN) Rare
Magic 2014 (M14) Rare
Promo Set (000) Rare

Combos Browse all

Ogre Battledriver

Creature — Ogre Warrior

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

Ogre Battledriver Discussion

Last_Laugh on Marchesa, The Black Rose EDH

1 week ago

I'd also like to second Flayer of the Hatebound . With a sac outlet and Marchesa it's 36 damage every round in a 4 player game. If the sac outlet is Goblin Bombardment, it's 44 damage. If you have Ogre Battledriver out, it's 52 damage. Both is 60 damage. That's ANY target (including yourself when needed) in small increments.

PhyrexianWombat on Dragons!

1 month ago

Interesting deck! I would however recommend narrowing down to one potential commander so you can better focus the deck. Personally, I have both Vaevictis and Prossh decks, Prossh is a beast in a token build, but I'd say Vaevictis is the better choice for dragon tribal.

I think you could probably use Rhythm of the Wild , Urabrask the Hidden and Ogre Battledriver which are all great haste enablers.

If I had to make suggestions about things to cut, I think there are better alternatives to Madrush Cyclops , Rise from the Grave and Settle the Score . Anyway, sorry to ramble. I like the deck!

Zyndro_ on Kykar, Wind's Fury [Primer]

2 months ago

Nice list, I have my own which I play in paper and I have a solid suggestion for a finisher. Burn at the Stake deals 3x the number of creatures you control to someones face, and also Ogre Battledriver which gives your tokens haste and +2 +0 the turn they come out which adds some nice aggro.

Last_Laugh on Marchesa Value

2 months ago

Grim Haruspex and Midnight Reaper will draw you a lot of cards.

Immediate +1+1 counters will help the deck immensely. Consider Sage of Fables and Metallic Mimic for immediate counters on Marchesa/other wizards or whatever you name with Mimic. This can allow you to abuse etb/death triggers every turn instead of once per round. Vindictive Lich , Sower of Temptation , etc. every turn.

Haste is a close 2nd for immediate counters. Urabrask the Hidden and Ogre Battledriver are both good haste enablers here.

And a few random cards I really like here:

Legion Loyalist (surprise first strike + trample for your team with a sometimes relevant token evasion). Plus if he dies, he did so with a counter thanks to haste so he just come back.

Spark Double copying Marchesa is AMAZING. Double dethrone and 2 Marchesas protecting each other is gross.

Flayer of the Hatebound with a free sac outlet is 9 damage every turn or 36 per round in a 4 player game. 13 and 52 damage if you have Ogre Battledriver in play.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them

Dragon25262 on Xenagos beatdown deck

3 months ago

As a Xenagos player myself (here's mine - Xenagos), I've ran into many problems with my deck and I see a couple things that I've had to deal with myself. Xenagos's ability loves big creatures and you have a lot of small creatures (power-wise). Yes, a good bit of those are mana dorks but your ramp would be better off being mostly cheap sorcery based, where you are putting lands onto the battlefield. Having land ramp instead of creature-based ramp pays off hugely in the late game, especially when the people you play like to wipe the board. The same goes for artifact ramp. That stuff can get removed very easily, whereas lands are a bit harder. Also card draw is really important. Elemental Bond and Guardian Project are really good for that. You might also want to add more utility things, especially those that buff creatures. Rhythm of the Wild , Ogre Battledriver , Angrath's Marauders , Vizier of the Menagerie , Domri, Anarch of Bolas are really good cards for that. Your mana base is pretty decent but you have a lot of lands that don't produce colored mana. Rogue's Passage is great for this deck as well as Kessig Wolf Run and the fetches but some of the others would be better off as basics.

You definitely don't have to make all of these changes but it will help your deck to run faster and get the job done.

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Ogre Battledriver occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.33%