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Oh, I almost forgot. You have to find a spot for Gingerbrute. He gains you 3 life per turn and get's in there pretty much all the time when attacking.
Ok, I'll leave you alone now =]
November 24, 2020 7:11 a.m.
Scaretiller is a super good card for pretty much any deck that runs the cycling lands. Also you could include the pauper fetches Terramorphic Expanse and Evolving Wilds to thin the deck and just get those back with Tiller too. Adds a little flavor as well =]
November 24, 2020 6:44 a.m.
Very nice build. I also run a Shirei edh. Have had it together for a while and have not updated it in a bit. Or posted it to Tapped Out yet. I have too many mono black edh decks and others tend to get more attention. Shirei is super strong. The only things I'd like to see are below.
-Scaretiller could be an MVP in your deck. He's super good ramp, has a big butt and comes back with Shirei. Some good tech is to hook up your cloak to this guy too if Shirei is still on the sideline for some reason. He's able to tap every turn and not die to being targeted or blocked.
-Witch's Cottage. I feel that this could help if Shirei wasn't online and you had to go fishing.
-Bonder's Ornament should be in here. You lack in card draw and the Ornament helps with both ramp and draw.
Just my 2cents. I'm sure you have spent quite a bit of time tuning. It never hurts to get some outside eyeballs on a deck and a little bit of suggestion.
Have a good one!
November 23, 2020 10:49 a.m.
Been playtesting all morning since the Commander Legends release online and I have to say this is a really fun deck. I definitely have a few small bugs to work out but this is pretty smooth so far. I may have to add a land or two. Probably make a few other adjustments with the enchantments but other than that I think this is super solid. Been playing regular EDH decks and it hold it's own until about mid to late game. Against other pauper EDH decks I will presume it will be one that's a little tough to beat. Esior, Wardwing Familiar's ability is a rock. Gives me enough time to get protection on my crits and from there it's just slangin commander damage.
November 20, 2020 2:10 p.m.
Hello there! Thanks for the info. I joined a while ago (Discord) but havn't been on much. Kinda slackin to be honest. I'll jump on there after a bit and poke around.
I appreciate the insight on the deck. I do believe high tide is the better choice for the combo to create infinite mana. I used to play it but ended up cutting it for some reason. I play these decks pretty often. I can't remember why I cut it and put Drake back in but it happened and I never looked back. The deck seems to run pretty well. To be honest majority of the time I'm capsizing their perms and keeping pressure on that way. Usually by turn 4-5 ish I can bounce one of their lands per turn and it tends to set them back quite a bit. From there I slow roll and ramp. Then start bouncing multiple perms per turn. By this point they usually just scoop. In my deck capsize is the all star. I don't rely on the infinite combos as much as other decks do. I like being a little different. You have contributed solid notes and I'll take them into further consideration. Tidal Bore is one that I havn't thought about and I'm kinda liking that one. Gets you through the deck pretty quick. +1 on that!!!
I'll try to keep in better touch on Discord.
Thanks again for the insight!
November 16, 2020 7:46 a.m.
Thanks for the comment. I do appreciate the feedback. Before I started posting changes in the description I had run many of those cards you suggested and they were "meh" at best. Although I should probably run Fleshbag Marauder over Slum Reaper to keep costs down a little bit. I think I'll make this change to my paper deck and try it before I change it here.
I had thought about Mesmeric Fiend in the past. But I could never convince myself that it was better than some of the other creature choices I had. I'll re-visit that idea. I wanted to keep the emphasis more on board state disruption over hand disruption. I felt that if I was including hand disruption I would need to go all in and that would greatly reduce the idea of it being a creature deck that utilizes sacrificing my creatures as a key means of gaining benefit. (What I just said may seem a bit contradictory but most of the other hand disruption spells are simply spells and not creatures like Fiend). So yes the Fiend is a crit that I can sacrifice but if I'm going the way of hand disruption I would then have to include a lot more of those other spells and possibly have to remove other more important cards to fit hand disruption in those spots.
I like Death Denied over unearth as it nets me more of a return. When I'm able to return 4-5 creatures rather than just one, and a very situational (1) creature at that. I would prefer to be able to choose any creature in my graveyard.
I run Pestilence over Crypt Rats. There is a lot of creature destruction in the meta and a lot less enchantment removal. This is the only reason I run it over the Rats. I play Rats in other decks and it seems to be bolt bait more often than not. Yes, it's easier to get the rats back over the Pestilence but normally I only need to use it once to get myself out of a pickle. It is a solid card and to be honest should probably be in here over Pestilence and is most likely the "better" choice. I can be stubborn sometimes when it comes to being comfortable with how a deck runs. You know the old saying. "If it ain't broke don't fix it".
Feel free to post any more ideas you may have. I love to get opinions from other players.
November 11, 2020 11:24 a.m.
Please note: The banned cards listed are only banned in constructed pauper format. I wanted to include this note so there was no confusion for those who use these resources to also build pauper EDH decks. =]
November 10, 2020 1:43 p.m.
Dialed in Dragonsoul Knight that I have been working on for over a year. It's a pretty strong build. Has been consistent for me. Fun to pilot. Great Multiplayer Pauper EDH deck.
November 10, 2020 11:24 a.m.
Super competitive Tatyova build that can hold it's own against regular EDH decks. This one is staying together and will be continually updated.
November 10, 2020 11:20 a.m.
Tweaked and Tuned Auriok Salvagers list that I have been working on. This deck is staying together and I will continually update it. It's becoming one of my favorites.
November 10, 2020 11:11 a.m.
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|Avg. deck rating||2.80|
|Favorite formats||Commander / EDH, Pauper, Pauper EDH, Oldschool 93/94|
|Last activity||4 days|