Outlaws' Merriment

Outlaws' Merriment

Enchantment

At the beginning of your upkeep, choose on at random. Create a red and white creature token with those characteristics.

  • 3/1 Human Warrior with haste and trample.
  • 2/1 Human Cleric with haste and lifelink.
  • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to target creature, player or planeswalker."
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Outlaws' Merriment Discussion

SquishyIsMe on Extus and the blood avatar

1 month ago

More options for token generation include Outlaws' Merriment and Bitterblossom as they give you one every upkeep. More creature options that generate tokens could include Grave Titan Dockside Extortionist and Kiki-Jiki, Mirror Breaker . Also with the Strixhaven set list having been revealed there are a number of cards that could also work with this deck such as Blot Out the Sky and Dramatic Finale

TheVectornaut on Red/White (Boros)

1 month ago

As a win condition, Assemble the Legion tends to be a fair bit stronger than Outlaws' Merriment . And as far as aggro is concerned, I'd rather be playing Aurelia or Tajic, Blade of the Legion on 4. If you want to go all-in on the multicolored anthem effects, you could certainly run both. I once ran ATL, Merriment, Goblinslide , and Rise of the Hobgoblins in the same deck with Legion's Initiative with solid results, although it was an enchantment only build reliant on Starfield of Nyx . Still, Balefire Liege does love lots of Boros tokens.

legendofa on Using Faction Names for Color …

2 months ago

For , is there any way to tie stone/rock into a unique focus? There are a lot of cards in that theme and color combination - Chained to the Rocks , Earth Servant , Nahiri, the Lithomancer , Calciderm , etc. It seems like a good place to develop, but I have to admit, I can't think of anything for this theme that isn't combat oriented.

In a game about combat, the two colors with a biggest focus on direct confrontation combine to make a set dedicated to direct confrontation in combat. They've gotten some other tricks with Outlaws' Merriment and Zenith Flare , but not much.

Here's a thought: self-sacrifice tricks. is willing to sacrifice itself for its community. is willing to sacrifice itself if it's exciting enough. I can envision a red-white card that says something like "Creatures you control have 'Sacrifice this creature: something something damage something protection from whatever.'" They have the small creatures to make it pay off. It might be moving into a little bit, but that's happened before, most obviously with Smiting Helix . To quote DemonDragonJ, what does everyone else say about this? How do you feel about getting self-sacrifice tricks as a unique non-combat ability?

1empyrean on Tazri, Echoes of Unity EDH

7 months ago

Solid suggestions. Instead of Prismatic Omen im using Dryad of the Ilysian Grove. Instead of Chromatic Lantern, I am trying Skyclave Relic just because its indestructible and my mana is usually pretty well fixed.

Outlaws' Merriment seems ok, but it doesn't give me a creature immediately and the creature I get is random. I'd run it if the deck didn't already have space issues.

Poly_raptor on Tazri, Echoes of Unity EDH

7 months ago

Hey! I’m sorry it took so long for me to post here, I’ve been so busy!

Something I have found useful in 5 colour decks is Chromatic Lantern or cards to the effect, Prismatic Omen is another one. I just find it helpful to not have to work out my available mana xD

Another idea would be Outlaws' Merriment - if you can get this out with Mana Echoes you’ll get that mana every turn to activate your commander straight away, which could be useful to do before your draw step.

I think the deck is really cool, it’s a bit out of my comfort zone so I’m sorry if my suggestions aren’t the best.

+1 from me :)

TheVectornaut on Token Of The Legion

7 months ago

One card I'm particularly fond of in enchantment lists that summon a lot of tokens is Warstorm Surge (or Impact Tremors if you prefer low cost to flexibility and power). It's especially lethal with Assemble the Legion. I also use an enchantment-only combo with Legion's Initiative and Starfield of Nyx for surprise damage with the Surge while the initiative can buff tokens created by Assemble, Outlaws' Merriment, Rise of the Hobgoblins, etc.

Ysura on [Duel Commander] Help to upgrade …

7 months ago

Hello all,

I am looking to improve the Ruthless Regiment deck, whose main commander is Jirina Koudro.

For the game plan: human tribal, mardu, aggro aggressive (creatures that can be launched quickly and evolve) and with some midrange effects.

I've already tried several games with Silvar, Devourer of the Free in command, but it didn't do me any more.

Where I'm having the most trouble is identifying which cards to remove and which to add to the counterpart.

My budget to start all these modifications is about $50 and i will make it evolve later.

I've identified a few cards that I like:

I also heard about the combo with these cards:

Thank you all

multimedia on Call the Army

9 months ago

Hey, good start upgrading the precon on a budget.

28 lands is not enough land for an avg. CMC of 3.4 which is high. I recommend 36 lands and adding Knight of the White Orchid. First strike with a two drop Human is good with +2 pump from Jirina. You want to take more advantage of Jirina who's a four drop anthem effect for Humans. This means you want to consistently be able to play more impactful one drops (Champion of the Parish)/two drops (Thalia's Lieutenant)/three drops (Frontline Medic) to attack with the turn you play Jirina.

Tribal creature strategies in Commander fold to board wipes. To combat this play more repeatable instant speed indestructible protection (Etchings of the Chosen), creature recursion (Phyrexian Reclamation), reanimation (Alesha, Who Smiles at Death) and noncreature repeatable sources of Humans (Outlaws' Merriment).


Budget lands to consider adding:

Cards to consider cutting to add more lands and other suggestions:

Would you like more help?

Good luck with your deck.

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