Enchantment (1)


Put a bunch of tiny humans (ew!) into play, and then swing to the face with Triumph of the Hordes, Overwhelming Stampede, Overwhelming Encounter, etc.

Also got some combat tricks and angels to make things interesting

And hopefully enough card draw and ramp

Note: The following is outdated. I WILL update it someday when I feel like I have the mental fortitude! You'll get the gist, though.


Augur of Autumn

Katilda, Dawnhart Prime

Knight of the White Orchid

Sakura-Tribe Elder (combos with Emeria Shepherd, so they're an honorary human)

Discerning Financier

Arcane Signet

Sol Ring

Verge Rangers


Hermit of the Natterknolls   (more like discouraging removal and counterspells from my opponents, but it could let me draw)

Mentor of the Meek

Sigarda, Font of Blessings

Tireless Tracker

Investigator's Journal

Ulvenwald Mysteries

Thorough Investigation

Lifecrafter's Bestiary

Search the Premises

Tamiyo's Journal

Inspiring Call


Cemetery Protector

Hopeful Initiate

Outland Liberator  

Return to Dust

Swords to Plowshares


Austere Command

Vanquish the Horde


Mikaeus, the Lunarch

Adeline, Resplendent Cathar

Cemetery Protector

Champion of Lambholt

Custodi Soulbinders

Juniper Order Ranger

Kamahl, Fist of Krosa

Katilda, Dawnhart Prime

Kyler, Sigardian Emissary

Lena, Selfless Champion

Odric, Lunarch Marshal

Orzhov Advokist

Thalia's Lieutenant

Gavony Township

Brave the Sands

Song of Freyalise

Ulvenwald Mysteries

Collective Effort

Overwhelming Stampede

Triumph of the Hordes

Visions of Glory

Unbreakable Formation

Door of Destinies


Angel of Glory's Rise

Angel of the Dire Hour

Containment Priest

Emeria Shepherd

Eternal Witness

Mother of Runes

Nils, Discipline Enforcer

Orzhov Advokist

Resolute Archangel

Selfless Squire

Shalai, Voice of Plenty

Thalia, Guardian of Thraben

Emeria, the Sky Ruin

Debt of Loyalty

Unbreakable Formation

Repel the Abominable

Inspiring Call

Sanctifier en-Vec


Q: Why are you running Debt of Loyalty? It doesn't fit!

A: It's a fun little trick, and I like it. I play Commander because of the fun little tricks.

Q: Resolute Archangel isn't a very good card. Why?

A: When I first started playing, I thought Resolute Archangel was the best thing ever, so I've been wanting to play it in a deck ever since. I finally found an excuse since this deck is all about humans and the angels that protect them.

Q: Why humans? Why not something cute like cats or dogs?

A: DealWithIt

Q: Why aren't you running Cathars' Crusade or Beastmaster Ascension?

A: I have those cards, and I still might decide to run them, but I don't think I've ever seen one of those enchantments last a turn in our playgroup. It puts a target on me immediately if I run them. I'd rather run slower, less well-known cards for the most part, unless I'm actually ready to swing for a win.

Q: Why isn't Sigarda, Font of Blessings your general you absolute fool!

A: Have you ever had a Fling to the face? Because I've had it a few times lately. Doesn't feel great.


Q: Why aren't you running ($50 card)?

A: Look here, I'm poor. I've bought some expensive cards when they cost less and held onto them, but make no mistake about it - anything over $1 is something I have to think about and consider. Even though it kinda sucks, at the same time it makes me think outside the box and get creative, which is above all else most important to me and the reason I play the game. Even moreso than to win, I play so I can make interesting things happen. I want my decks to be gud, but I also don't want my decks to be "Selesnya EDH Goodstuffs from EDHRec Deck #999999."

With that being said, I did cut Sensei's Divining Top even though it's one of the best cards available to this deck in favor of more clue generators. I've never actually drawn into the top during a match anyway, so I doubt I'll even notice the difference.

P.S. I really truly appreciate the help that SaberTech has given me. Thanks to them, this deck is 1000% better than when I first posted it, and it's gone from being the deck that I nearly dismantled because it was collecting dust to being something I want to play every session. There's more work that I'm going to do as I gain time and money, but I think right now it's already a great deck for my playgroup. Much appreciated!

Any suggestions, please let me know. I'll continue to work on this deck.


My friend gave me the Oloro, Ageless Ascetic precon for Christmas when I first started playing the game, but the first deck I built myself was Krond the Dawn-Clad, which ended up being very horrible. I knew nothing of archetypes, but I liked the look of the cat cards and Ajani planeswalkers, so at the time I put in 30 cats - which was just as bad a deck as you'd imagine.

One thing I did right though was get some enchantments that gave my stuff hexproof, and a few cards that gave me some nice draw. Eventually, I turned it into a Sigarda, Host of Herons deck, which I still play and love dearly.

When SOI released, I bought a fat pack and pulled a Sigarda, Heron's Grace. I loved that card immediately, so I went to my binder and put in every random human I could find. At that point, I still wasn't too knowledgeable about wincons, but I knew my first Sigarda deck worked well, so I tried to make a deck with lots of equipment that I could equip to my humans and hopefully win.

It was bad.

Then I tried to add some recursion with cards like Breath of Life and Faith's Reward. Still wasn't good.

I eventually put the equipment I had into a completely different deck, and focused on tokens and counters. After all, that's a thing Sigarda, Heron's Grace does, right? Makes tokens?

That's where I'm at now.

Fortunately, humans have become a pretty decent tribe. There are even some nice legendary humans that make great generals, but Sigarda always has a special place in my heart. Dollar-wise, she was never out of reach for me like Avacyn seems, and she just seems like a lovely, kind angel, and as a human, I'm quite pleased to have her looking over and protecting me.


Updates Add


98% Casual


Revision 38 See all

(1 month ago)

-1 Sungrass Prairie main
+1 Temple Garden main
Date added 2 years
Last updated 1 month

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

50 - 0 Rares

18 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.48
Tokens Clue, Day, Dungeon: Dungeon of the Mad Mage, Dungeon: Lost Mine of Phandelver, Dungeon: Tomb of Annihilation, Emblem Ajani Steadfast, Goblin 1/1 R, Human 1/1 W, Human Cleric 1/1 BW, Human Soldier 1/1 GW, Human Soldier 1/1 W, Knight 2/2 W w/ Vigilance, Night, Skeleton 1/1 B, Soldier 1/1 W, Spirit 1/1 W, The Atropal, Treasure
Folders Tribal EDH, Selesnya EDH
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