Tapestry of the Ages

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Uncommon

Combos Browse all

Tapestry of the Ages

Artifact

, : Draw a card. Activate this ability only if you've cast a noncreature spell this turn.

Tapestry of the Ages Discussion

MagicalHacker on Mono red card advantage

1 year ago

Since I didn't get a direct answer, I am just going to infer that you want cards that cost at most 5 mana and cards that cost at most 8 dollars (you mentioned Staff of Nin and Mind's Eye which almost make it but don't).

Not knowing the rest of the deck and if you have lots of creatures in it (where Skullclamp and friends would be fantastic), here is a list I found of cards that should help after looking through MagicalHacker - List of All Draw Cards (Steady), my resource of all available efficient cards that let you repeatedly gain card advantage:

Take a look at that previously linked list to see exactly what can and can't work for you, and I'm sure that you'll find more than enough cards to do what you want. :)

ZtheGreat on

2 years ago

Perhaps Rhystic Study or Mystic Remora can replace Tapestry of the Ages?

Infiltration Lens is hugely synergistic when Tromo swings in.

Darksteel Plate makes being blocked by tons of stuff negligible.

Strata Scythe is a go to in mono colored Voltron.

Rhystic Deluge seems crazy good for this deck. It effectively says "tap all your opponents mana"

Trophy Mage finds equipment, as does Fabricate.

Freed from the Real is basically vigilance.

A few more ways to get vigilance would help.

DaringApprentice on Burn Baby Burn

2 years ago

For more cards that care about you casting noncreature spells, see Abbot of Keral Keep, Pristine Skywise, Sage of the Inward Eye, Sage-Eye Avengers, Soulblade Djinn, Cunning Breezedancer, Goblinslide, Mistfire Adept, Monastery Swiftspear, Quiet Contemplation, Seeker of the Way, Skywise Teachings, Tapestry of the Ages, and Elusive Spellfist.

Also, if you're looking for infinite combos involving noncreature spells, get Dovescape and Guile out, then cast any noncreature spell with a CMC greater than 0, and you can get infinite 1/1 white and blue Bird creature tokens with flying.

Eiti3 on I Need Help Finding Card ...

2 years ago

Insert copy/pasted lists for ya!

And if you want burst draw, let me know. That's a whole another list

comit88 on

3 years ago

The deck looks fine so far, but I agree with TheDracogenius for the most part. Niv-Mizzet 1.0 carries with him a stigma of hate and tends to draw a lot of aggro quickly. If you want to keep power level low, thats fine, but just be wary. You could switch commanders to Melek, Izzet Paragon or Mizzix of the Izmagnus, but they also carry with them that stigma. If you want to avoid that, Niv-Mizzet, Dracogenius and Keranos, God of Storms are probably your best bet.

With a commander like Niv-Mizzet, there's couple different directions you can take him. If you do want to try and win using only Niv-Mizzet's ability, you need to include some ways to recycle cards. Your deck starts with 92 cards and assuming you cast Niv on turn 6, that leaves you with 86 cards. An average commander game typically has about 4 players, so even with something like Psychosis Crawler, that's still a lot cards you're gonna have to draw. Since Niv can only hit one player at a time, you'll either end up spreading yourself too thin, or using all your gas on one player. With Niv, you're not trying to cantrip until you kill everyone, it just won't work. Thoughtscour and Twisted Image just won't pull their weight in this kind of build. You are looking to do one thing, and one thing only: draw cards. As many Howling Mines and Font of Mythos as possible. Arjun, the Shifting Flame is an all star here. Teferi's Puzzle Box is an absolute must, and I might include a Mindmoil just in case. That redundant effect can really help. The three of them give you bonus activations of Niv, without actually decreasing the size of your library. Finally, Laboratory Maniac can pose as a nice alternate win-con if Niv gets out of reach.

On the subject of your manabase, 35 lands plus 3 rocks is remarkably fair for an Izzet deck. Your access to Blue mana lets you run some really busted rocks to help power out those big spells. Since your deck is mostly Blue, consider running Caged Sun. Izzet Signet, Worn Powerstone, Thran Dynamo, Hedron Archive, and Gilded Lotus are all quite powerful. Fabricate is an absolute all star in decks with a nice artifact package.

As for what to take out:

-Winterflame, Thought Scour, Twisted Image These simply do not do enough to warrant a spot. Thought Scour is fine on turn one, but Twisted Image and Winterflame will be dead cards pretty much 24-7.

-Hydrolash - Replace with AEtherspouts. Nerfing an alpha strike is fun, but AEtherspouts utterly destroys boards. This is the tempo swing for the ages.

-Psychic Rebuttal - A little too narrow for my tastes. I'd rather just run another counter, or a Twincast.

-Lightning Strike - I'm not a big fan of 1 for 1 removal spells with no extra effects. Why not just Lightning Bolt? Magma Jet is a good alternative. That scry can be pretty sweet if you can stick it on Isochron Scepter

-Tapestry of the Ages - 4 mana to cast, then another 2 mana to draw only sometimes? This is a Blue deck. I would consider running this in White or Red decks, but there are SO many better options to draw cards.

-Gelectrode - If you're going for the Niv-Mizzet kill, Gelectrode just doesn't put in enough work.

-Arc Trail - If you meta has lots of 1-2 toughness creatures this is actually perfectly fine. Mine doesn't, so I'd probably cut it.

-Browbeat - Nine times out of ten, this will be a 5 damage burn spell to someone's face for 2R, and the one time it isn't you won't need those three cards because you've already won.

-Fascination - Cute, but I would rather slip in something like Howling Mine. It costs less and is much more table friendly.

-Reminisce, Learn from the Past - Ideally, you should be killing people before you need to shuffle your yard into your library. If you really want, keep Learn from the Past because at least it's an instant.

-Tezzeret's Gambit - You only have 7 cards that have counters on them and two of them are Vivid lands. Proliferate is sweet with planeswalkers, but you can find better cards for this spot.

-Quicksilver Dagger - It's fine, but pretty low impact. It just makes a utility creature a bigger target, which is not what you want.

I would suggest:

-Caged Sun, Gilded Lotus, Izzet Signet - More mana = more spells = more draw = more wins.

-Howling Mine effects - Only people who hate happiness counter Howling Mine, and if they do, it's better than having a Blue Sun's Zenith countered.

-Mind Over Matter - Combos well with "tap: Draw a card" effects (to say the least). Keep in mind that many people will assume you run this based solely on your commander.

-Mindmoil, Teferi's Puzzle Box - The more cards you draw, the better. These should be priority #1.

-Fabricate - Gets you Psychosis Crawler, Sphinx-Bone Wand, mana rocks, anything you need, for the low cost of 3 mana.

-Relic of Progenitus/Tormod's Crypt - Nice, colorless graveyard hate that comes down early.

-Solemn Simulacrum - While not a particularly synergistic card, I love Solemn. He is the perfect creature to me, and I include him in basically every deck I have.

-Goblin Electromancer - makes spells cost less, and is a Wizard for Azami.

-Laboratory Maniac - If burning out with Niv doesn't work, Lab Maniac gives you some kind of out to win.

-Cyclonic Rift - Wow I almost didn't mention this because I just assume its in every blue deck. What? Why would you not include Cyclonic Rift? You cast it and just win. People play entirely different commanders, just so they can run Rift. It is, quite possibly, the most powerful card in the format. It is the blue spell to end all blue spells.

TheDracogenius on

3 years ago

I know that Niv Mizzet synergies really well with card draw , but that does not mean that every card that says "draw a card " is playable in this deck. Learn from the Past is probably the worst card printed in recent sets alongside Tapestry of the Ages . Browbeat is an interesting card that opens up some nice options for politics , but is never going to do what you want ot to. Also this is probably not the right deck for Thought Scour since Ponder , Preordain and Serum Visions aswell as Brainstorm are better in every way. If you want to cast as much spells as possible in one turn , Melek, Izzet Paragon or Mizzix of the Izmagnus might be better choices as a general. Both of these generals can be build as Budget decks that can still be very strong, but Niv Mizzet is a different case. To make Niv as good as your other options you really need to break him , which probably is not the route you want to go. However if you want to build a competetive Niv Mizzet deck feel free to take a look at my list. But if you just want to build a fun Izzet commander deck , you may concider to run Melek or Mizzix instead.

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