Citywide Bust

Citywide Bust

Sorcery

Destroy all creatures with toughness 4 or greater.

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Set Rarity
Guilds of Ravnica (GRN) Rare

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Citywide Bust occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Standard:

All decks: 0.02%

Citywide Bust Discussion

GrimBread on Haktos-Trawler

1 week ago

So I disagree with a few things that you suggest but I'm more than willing to debate on it.

I agree that Haktos the Unscarred and Dream Trawler require specific mana requirements and the mana base would have more shocks if I had the rare wild cards for it, for paper picking up a full play set of shocks/fable would be required. I've been leaning more and more to bumping out Thassa's Intervention for either Phoenix of Ash main board or Storm's Wrath to four copies. Speaking of, Phoenix of Ash is actually a fantastic sideboard option against UW, Simic Ramp, and any other control deck. Because of the mana requirements of Haktos the Unscarred we are forced to over saturate our red sources even though we have more blue requirements in general within the deck itself to be able to reliably cast him on 4/5 which is just another reason to remove Thassa's Intervention.

In regards to Citywide Bust, that card is an MVP, albeit useless against aggro. It hits Questing Beast, titans, other Dream Trawler's, Torbran, Thane of Red Fell(making it not an immediate totally dead draw to RDW game 1), and more great hits while Haktos the Unscarred completely dodges it. In fact, with Simic Ramp/UGx being so popular, having an additional way to remove a Uro, Titan of Nature's Wrath, who is 3CMC, or Hydroid Krasis, 2 cmc, is really fantastic.

I do agree about Storm's Wrath, if this was paper I'd be at 3 copies most likely. Maybe 4, would need to be playtested. At two it already feels fantastic.

Phoenix of Ash is really fantastic in the sideboard. Everything you state is correct allowing the deck to go long against a control deck and a potential finisher on its own. When you side it in you almost become a midrange aggro deck if you can drop a Phoenix of Ash and Haktos the Unscarred turn 3 and 4.

Flicker of Fate is really interesting, I'll playtest it and see how I like it!

Sorin_Markov_1947 on Haktos-Trawler

1 week ago

Write a longer description. A longer description helps players like me to see why you have certain cards in the deck, and helps you think out those reasons as well as the interactions between cards. It also keeps people interested in the deck, rather than just clicking on, looking at the list, not understanding it, and clicking away.

Haktos the Unscarred and Dream Trawler in the same deck make for veeery specific mana requirements. Really, Haktos the Unscarred on his OWN makes for specific mana requirements! You really need the full playset of all four shocklands.

Storm's Wrath is really good in this deck, since usually Haktos won't be affected, and Dream Trawler will almost never be affected. At LEAST have the same number of those and Deafening Clarion. I feel like Citywide Bust isn't that good. It kills your own Dream Trawler, and doesn't affect all that many cards in the meta besides the sphinx himself. Phoenix of Ash is not a sideboard card. It is a finisher and self-recurring creature for aggro decks, which has no purpose here.

The Birth of Meletis is just an auto-four-of. Period. It's so good against aggro, and never bad in other matchups. Flicker of Fate is also very nice, letting you reset Haktos if you didn't want a 2 on him, reset Elspeth Conquers Death (which should also be made a four-of instead of Omen of the Sea), or protect any of your non-land permanents.

NV_1980 on Oops Infinite Slivers

4 weeks ago

Hi Nifty,

You're welcome! When it comes to wipes, the good ones like Supreme Verdict , Wrath of God , Damnation , Austere Command and Merciless Eviction are pretty expensive to cast. For a reason though, since they are good :)

However, there are some cheaper options:

  • Planar Collapse : an enchantment with CMC2 that kills when a threshold of creatures is hit. Is easier to stop than a sorcery, though still pretty cheap for what it does; works especially well if you have Vedalken Orrery out.
  • Serenity : also an enchantment with CMC2 that destroys all enchantments and artifacts. Has same advantages/drawbacks as Planar Collapse.
  • Bontu's Last Reckoning : CMC3, is a sorcery. Has the untap drawback but your deck has ways around that.
  • Harsh Mercy : CMC3, great sorcery that works particularly well for you (unless you happen to face another tribal deck).

There are other wipes that put some more restrictions on what is being wiped like Citywide Bust and Retribution of the Meek . It's up to you.

Hope this helped a bit. Regards,

SynergyBuild on Magic_Aids

1 month ago

Hey! I assume you have seen a fair amount of the standard metagame's insistence on only a few real decks being runnable, if you want to try and stomp the metagame, the best cards against both Fires and Jund Food happen to align. Here is a tester of the UW hatebears list I have been testing.


UW Standard Hatebears

Standard SynergyBuild

1 VIEW | IN 1 FOLDER


Run down of some cards and the deck a bit: Hushbringer stops the Familiar's ETB, the Korvold etb, all of the Cavalier etbs and death triggers, Frilled Mystic, Gadwick, Massacre Girl, etc. Lavinia, Azorius Renegade kills Fires, slows the fast ramped Nissas and crushes the Rakdos Knight's Embercleave reliance, as well as occasionally hurts the few Golos and Drill Bits lying about. Tithe Taker is a mainstay sideboard card against jund food stopping most of the familiar loops from being affective on your turn, as well as hurting Brontodon and Murderous Rider too.

Outside of that, Simic Ramp and Flash builds would be problematic, as this deck would die to Nissa, Ambusher, and Hydrioid Krasis, but with Teferi to stop flash and hurt Nissa, Giant Killer to stop Ambusher and Krasis a bit, as well as being a strong 1-drop against a variety of decks, Stonecoil Serpent as a powerful threat, and more interaction in the form of Conclave Tribunal , Essence Capture , Dovin's Veto and Spell Pierce to stick the win.

Sidebording Hushbringer s into Deputy of Detention s seems good, but more options like Aether Gust and Citywide Bust make the list even stronger.

Lanzo493 on Weapons Are Part of My Religion

1 month ago

I don't like the 0 cost equipments much. Yes, they draw a card, but no, they don't help you win. They're good in a storm shell. One that capitalizes on Aetherflux Reservoir . I'd suggest Loxodon Warhammer , Gryff's Boon and other cards that are either cheap and good or strong and help a long, 5-player game.

Unquestioned Authority and Executioner's Hood are both great cards that can help kill any player. They're better than just having a color specific hate card.

Darksteel Mutation is great removal, and an aura that'll draw a card off Sram.

You are one of the few colors with a lot of boardwipes. And since only one player is blue, you'll usually not have any counterspells in your way. Single Combat is great for a equipment deck. Austere Command and Winds of Abandon are one sided boardwipes with your deck. Citywide Bust may work well depending on the other decks.

MrBoombastic on White Pioneer Removal?

2 months ago

I think kengiczar might've missed that your deck is mono-white ^^ Don't play Citywide Bust though, it's a horrible card(!) unless your local meta only consists of Gruul and Mono-green aggro. And even then there are probably better options.

If you're making a low-to-the-ground aggro deck, Declaration in Stone is good. It's completely unconditional compared to cards like Seal Away , Glass Casket and Baffling End and it doesn't leave an enchantment on board, that can be targeted by Abrupt Decay , Vraska, Golgari Queen etc. It gives your opp a clue, but you should be beating them before that becomes relevant.

Banishing Light is the cheapest catch-all in white, but against G/B/x decks it has the same "3 cmc or less" problem as the ones mentioned above.

Conclave Tribunal is another Banishing effect that gets better the wider your deck goes.

Lord007 on White Pioneer Removal?

2 months ago

Citywide Bust is a really good call, can you clarify why Lightning Helix and Bile Blight lets me filter away excess land? I'm running a fair number of black duals already but getting double black in a mostly white aggro deck for Bile Blight seems greedy.

kengiczar on White Pioneer Removal?

2 months ago

Depending on your deck you can use Citywide Bust which destroys all creaturs with power 4 or greater.

If you want spot removal then something like Seal Away or Chained to the Rocks are good.

Infact Citywide Bust pairs well with cards like Lightning Helix or Bile Blight which really allows you to filter away excess lands with Smuggler's Copter . It's a great card if your willing to buy some kind of dual lands for either Black or Red.

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