Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Iconic Masters (IMA)||Uncommon|
|Khans of Tarkir (KTK)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Monastery Swiftspear Discussion
11 hours ago
Looks quite nice! If you're building around Steam-Kin, I'd look up modern Mono-Red Prowess lists, as they have a lot of cards in common but are more streamlined and have been tested and refined further. Mostly, they say no to all creatures above 2 CMC (besides Bedlam Reveler, which could be good here too if you add more noncreature spells) and run more effective one-drops combined with more noncreature spells to get Runaway Steam-Kin going. A really important card for that strategy is Manamorphose, which triggers prowess and is a 'free' red spell.
Experimental Frenzy is prooobably to slow to work as you're wasting your 4-mana turn on it, and only doing anything with it from turn 5 onwards - and a red deck which isn't going full on control probably doesn't ever want to start anything on Turn 5. Most games shouldn't even last that long. Same goes for Vance's Blasting Cannons Flip.
But even if you're not going that direction, I still recommend having cheap prowess creatures like Soul-Scar Mage and Monastery Swiftspear. Your goblins also feel a little out of place, and you might get more out of the deck by exchanging them for cards that fit whatever strategy you end up leaning towards, and keep them for a dedicated Goblin tribal.
Finally... Lava Dart is a great new card that recently became modern legal, and goes great with a lot of what you already have, especially the spectacle costs.
1 day ago
Interesting thoughts, I've found early Lava Darts to facilitate easy kills when gold-fishing but I assume in a game scenario they'd be far less useful. I mainly use Lightning Bolt / Monastery Swiftspear to push their life down and squeeze out a Scourge of the Skyclaves to put on the pressure.
However, I can see how Death's Shadow would be a good draw in the later game, around T3 to T5, to clean things out.
I don't agree with dropping Dismembers mainboard, they prove to be very useful at both dropping my life total and killing threats like Gurmag Angler and Stormwing Entity. Also, more Thoughtseize in the side wouldn't help as I'm already running 4 mainboard. I could replace Inquisition of Kozilek and 1 Kolaghan's Command with Cling to Dust and Spikefield Hazard Flip for Uro cucking.
1 week ago
2 weeks ago
Magic_Aids, awesome job!!! I enjoyed your video. I reached a similar conclusion about Scourge of the Skyclaves. I was thinking burn with Eidolon of the Great Revel would be ideal to bring down life totals. Toputitbluntly has a great point about Vexing Devil too. It’s hard to choose that over Monastery Swiftspear, but the turn 1 damage potential of the Devils could make the deck even faster. I’m looking forward to trying it out!
2 weeks ago
Sweet deck! Looking forward to watching the video tomorrow :)
I would love to see Vexing Devil in this deck, maybe cutting Monastery Swiftspear. It also works well with Lurrus and Scourge of the Skyclaves. Might not be the most optimal but I think it’d be a ton of fun :)
Thanks again for making all of your great content!
3 weeks ago
Bonus Combo of Week 09072020
Not a great combo but it leads to some very fun synergy plays.
There isn't really a very interesting interaction between these two cards specifically, but there is a fun thing you can do: since Chandra wants you to pay all the costs with her -2, you can cast Finale of Promise with something actually going into X. Also both of them are really good with creatures with prowess (Monastery Swiftspear) because they both already trigger prowess obviously, but Finale will trigger it three times because it counts as casting when you cast them from your graveyard. The same is true for Chandra's ability.
3 weeks ago
Indeed, I've played some form of prowess since Khans standard. If you search mtgtop8 for decks in all formats that have made it to the top 8 of any ranked competitive tournament in Modern, Pioneer or any other format, the sheer number of lists with 4 Monastery Swiftspears and 4 Soul-Scar Mages is staggering. And those lists can vary widely from color combos to creature choices, and they go waaay back from Khans of Tarkir to the present.
This tells me that (1.) there's a huge meta for the Prowess theme specifically, and (2.) there's enough variations to make it a theme, not just a single meta deck. And that's just in ranked competitive play.
Here on the site, a quick deck search for the word "Prowess" turns up the maximum number of 10 pages of decks, and that only goes back 3 weeks. Many are mostly red, but some are blue/white, green/white, even blue/black. If there's 200 prowess decks being built or updated every 3 weeks here, how many more live on this site?
I don't put tags on my Prowess or Heroic or hybrid decks because none of the existing tags fit. I want to search specifically for this obviously popular theme to see what others have brewed, but if I have to look through every decklist under "Aggro" or "Spellslinger", it's an absolute waste of time. That's what accurate hubs are for.