mtg, mtg cards, magic the gathering, gaming, geeks
Double strike, protection from black and from green
|Have (42)||Basuldur , xzavierx , Valentine35 , Comicalflop , Adameus2012 , Zuckfat , keenanboianghu , DukeNicky , Netru , Kasres , meke , vishnarg , KingsAegis , SkinnBall , Ashy , shrimpeh , udinator , ewills5089 , deatn1342 , Regiment47 , Frawstie , mckin , aebtoga18 , Syhiver , crazywhiteboydance , itheoryz , g0dcomplex , JamestheJoo , naynay666 , 9headedhydra , adventfaith , geazykagar , benjibot789 , TXMetal , MapleCat1337 , wtrob , thenewcraft , Kamotz , Ilovespiders , Braxlyon , Sauron_ , Metia|
|Want (8)||ProJoe , cwaugh , johndg0019 , Tfuzz , fuckin_martians , RageFactory , Panda213 , BlueSlime|
2x of the Planeswalkers (and maybe 3x of Sorin)3x Falkenrath Aristocrat or 2x Olivia Voldaren Xx Spectral Procession OR Midnight Haunting OR Raise the Alarm Xx Intangible Virtue Xx Zealous Persecution , Not really a classic anthem, seeing as how it is a instant and the effect only lasts until end of turn.However it also doubles as a actual removal or sweaper vs. Snapcaster Mage, Birds of Paradise, Noble Hierarch, Dark Confidant, Vendilion Clique, Pestermite, Grim Lavamancer, Affinity, Soul Sisters, to name a few.Cast it during combat to truly tip the scales overXx Honor of the Pure 4x Windbrisk Heights , you'll almost always be able to play the card for free considering the token generation you have1x Elspeth Tirel ?????????1x Assemble the Legion , You are white/red after all
The biggest question is what direction you want to take the deck, make it more midrangey (as it is), or more aggro with more token pumping. In either case the things you have to watch out for are the board wipes that would put you crazy behind. My suggestion is either a: Keep the deck as is but add in more "Aristocrats" to generate card advantage, or b: add more planeswalkers and token generation/pumping where the planeswalkers are where value is generated. Entirely depends on how you want to play and the meta you are playing in.
I both agree and disagree.
I don't think the meta is going to suddenly shift massively with the printing of more fetches. So in many respects I do agree.
However I do think that it really matters for the manabase of certain colour combinations. Beter mana bases DOES impact on a decks power level. To say it doesn't is really stupid. Fetchlands make you more likely to have the shocks you need, sooner in the game. Essentially they're like shocklands number 5-8 in the deck. Previously the chance of having access to GGG and WWW on T3 in a GW deck was pretty slim because you can only have 4 shocklands. You're unlikely to draw them on time. Now that you sort of have 8 shocklands your statistical likelihood of meeting those crazy mana requirements rises. Obviously that example is ridiculous but its common to want something like GG, BB, and RR on T3 in a deck (jund wants this for Liliana, anger, and perhaps courser all on T3 - which is hard to do). With these fetches a player is more likely to be able to have WW, GG and UU on T3, and many other combinations. This DOES matter because it means you can safely lots of mana intensive 3 drops. We could see Mirran Crusader being played alongside Boon Satyr without any problem hitting it on T3. That's why it really does matter and it does contribute to power level. The ability to have flexibility in the plays you can make earlier in the game is very important. Fetchlands help you by acting like more copies of shocklands.
Cage of Hands is not very good in competitive play because it doesn't really handle a threat like Dark Confidant and it's mana cost is also very high, replace it with Path to Exile . no Windbrisk Heights , any close matchups a comes-into-play-tapped land that will not ever be popped is not really useful.
remove Gideon's Avenger , Odric, Master Tactician , and Mentor of the Meek . gideon is a 3 mana 2/2 that might never grow against combo decks and burn decks. if you have 3 knights out already than odric is not very effective compared to other knight options that snowball with the number of knights you have. mentor has the same issue; ideally you don't have the mana available to activate it's triggered ability.
Knights Exemplar, Mirran Crusader , Silverblade Paladin , Knight of the White Orchid , and Knight of Meadowgrain should be added as they are much stronger knights than what you currently have. AEther Vial would speed up your deck a lot. Return to the Ranks as a 1of is not a bad idea.
for the sideboard : Kor Firewalker against burn. Stony Silence against affinity. Leyline of Sanctity for combo, burn, and 8-rack. Torpor Orb for splinter-twin. Grafdigger's Cage for pod and elves-type decks that use Chord of Calling . White Knight > Elite Inquisitor .
Also, midrange is a deck too you know. Thrun, the Last Troll , Knight Exemplar , Falkenrath Aristocrat and Mirran Crusader . Beyond those we've got Sword of Light and Shadow , Sword of Feast and Famine , the gods in creature heavy builds, and any regenerate creature. Hence the sac effects for things beyond enchantment voltron decks.
The other cards to consider are Brimaz, King of Oreskos and Mangara of Corondor . You're also missing a 60th. card. I don't know if that was intentional until you could find something to fill that slot, but I'd recommend that be a 23rd. land in the form of Horizon Canopy . The draw power is relevant if you get flooded.
Ok, so my favourite deck is Death & Taxes. I have been drooling over it for a year now, while i have been playing the deck as a white weenie deck.
I decided to invest in the deck and ordered 4x Wasteland the other day. Now its starting to look more like a real D&T deck, but the mana denial strategy is still pretty weak.
It will probably take long time before i can invest in Rishadan Port and Karakas to make the deck complete. I will play the deck until then, and i want the deck to be as good as it can be without Rishadan Port and Karakas .
Here is my current decklist: Death & Taxes.
Im running 4x Serra Avenger and 3x Mirran Crusader to compensate the weak mana denial with a white weenie approach. I do know that D&T and white weenie are 2 completely different decks and strategies, but i need to speed up the damage if i cant slow down my opponent.
Im looking for suggestions for strategies when combining white weenie and D&T. Should i add more hatebears? Should i add more aggressive creatures? Should i splash green for Knight of the Reliquary to be able to get the most out of my Wasteland s?
My meta consists mostly of Reanimate, Burn, Tin Fins, 8-Rack, Combo Elves, Legacy Affinity and Dredge.
Suggestions are really appreciated.
Oh, and Lazav, Dimir Mastermind . Can't forget about that bro.
It looks like your only two black cards are Cartel Aristocrat and Tormented Soul . While they are both great additions to the deck, if you could replace them with just white cards, it would eliminate the need for black mana altogether. Alternatively, you could also look for room to add cards that require black so that you're using your mana-base to its fullest potential, like Lingering Souls . It's not a big deal, just a thought. Perhaps Vault of the Archangel ?
Looking to build a sideboard? It's a good way surprise your opponent with more black cards.
|Power / Toughness||2/2|
|Avg. draft pick||2.18|
|Avg. cube pick||4.59|
|Commander / EDH||Legal|
|Mirrodin Besieged: Mirran||Rare|