|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Rare|
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Mirran (MBM)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Human Knight
Double strike, protection from black and from green
Price & Acquistion Set Price Alerts
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Mirran Crusader Discussion
3 days ago
Hey, consider building deck like this?
- 4x Student of Warfare
- 3x Knight of Meadowgrain
- 4x Knight of the White Orchid
- 3x White Knight
- 4x Knight Exemplar
- 4x Mirran Crusader
- 4x Path to Exile
- 3x Oblivion Ring
- 4x Brave the Elements
- 4x Honor of the Pure
- 20x Plains
My suggestion is Brave the Elements because it can help to push through damage as well as protect Knights from removal if you don't have a Knight Exemplar or two in play. It also has potential as a huge alpha strike with lots of unblockable Knights.
Another Knight to consider is Hero of Bladehold it's expensive price, but could be very good as a top-of-curve must kill finisher.
4 days ago
5 days ago
Hey everyone, first post here, so I apologize if this is the wrong place. I built this deck out of cards I had in my collection and a few singles.
It works really well at the kitchen table, especially if I manage to get a turn 3 Mirran Crusader into turn 4 Armored Ascension across the board. I've been thinking of upgrading it to make it a lot more aggressive, and was looking for suggestions that won't break the bank. Here's what I'm thinking of now:
-2 Leonin Sun Standard, +2 Honor of the Pure: I usually have better things to spend my mana on than the Leonin Sun Standard, and a lot of turns go by where it's not used. Honor of the Pure is passive and a nice buff.
-2 Armored Ascension, -2 Journey To Nowhere, +4 Path to Exile: Armored Ascension is slow and useless if the creature it's attached to is destroyed, and Journey To Nowhere can be removed. The only downside to Path To Exile is giving my opponent a land, but hopefully the game will be over before that's an issue.
-2 Armored Ascension, +2 Oblivion Ring: Again, Armored Ascension is slow and only buffs one creature, which makes it vulnerable to removal. Oblivion Ring is amazing for utility, since it can remove creatures, planeswalkers, enchantments, and artifacts.
-4 White Knight, +4 Knight of Meadowgrain: Protection from black comes in handy occasionally, but I feel like having the lifelink would let me play more aggressively without being very risky.
-2 Pentarch Paladin, -2 Plains, +4 Student of Warfare: Pentarch Paladin is very slow, can only remove one color, and has to tap himself to do it. I have a feeling that trimming the curve will let me get away with running two fewer lands than I normally do, and Student of Warfare is a really great card at any stage in the game.
I'm also looking into running Knight of the White Orchid. Not only is he decent by himself as a 2/2 First Strike for 2 mana, but he has the chance to give me an extra land, and I'm seeing him combo really well with Path To Exile, or even just playing him on curve in a match where I go second. Not really sure what I would get rid of for him though. Maybe Knight of the Holy Nimbus?
Aether Vial would be absolutely amazing, but too rich for my blood.
Can anyone give me some advice? Would these changes be good? Any other reccomendations? I also really need to work on a sideboard for it, I just haven't done it because I mostly play casual and no one else I play against runs one.
1 week ago
I didn't mean to imply that Reality Shift is good in the current meta, however this is the instant speed "exile creature" spell that sultai got.
Its pointless against wheenie, but can catch hard to remove threats like Stormbreath Dragon, and would be able to interact well with recursive threats, like Kitchen Finks + Melira, Sylvok Outcast if they would be still played.
It can catch the stuff that tends to be used to hate on the removal of BGX Decks, stuff like Chameleon Colossus, Mirran Crusader ...etc.
Tl;Dr: its not Path to Exile, but its the closest thing the colors, got, and its situationally useful.
1 week ago
How cool. I wish I could do this!
I would suggest Mirran Crusader for the SB.
3 weeks ago
3 weeks ago
In these colors your removal options are really low and Path to Exile is almost only seriously good one.
Oust Is option for removal but it isn't great either.
https://www.mtggoldfish.com/deck/615456#paper This deck has same idea and is even decently good, pretty optimal for you i would say.
Experiment One Also very good if you want to go more aggro plan.
I don't like hydras either, they are very slow and clunky.
If you want protection against boardwipes Selfless Spirit is what you want to play.
You could also play more like hatebear stylish style and play cards like, Thraben Inspector, Leonin Arbiter, Serra Avenger, Blade Splicer, Flickerwisp, Mirran Crusader, Thalia, Heretic Cathar and Restoration Angel. Deck would be whole different but its option.
And most of these cards are powerful alone too, you don't play fetches so Leonin Arbiter is amazing, Thraben Inspector is just amazing in every creature based deck that isn't aggro, Blade Splicer/Flickerwisp/Restoration Angel package doesn't really fit in this but you could play it, few of Serra Avengers could go in here hey it's 2 mana 3/3 flying Vigilance!, Mirran Crusader is more like sideboard card but one of in main deck is also understandable because everyone plays removal, Thalia, Heretic Cathar is still pretty good card you could play few.
I leave DnT list on here if you are interested to check it: https://www.mtggoldfish.com/archetype/modern-death-and-taxes-34549#paper.
1 month ago
Entrei, Suppression Field works directly against Story Circle, because Story Circle's ability is an activated ability that is not a mana ability. Stony Silence and Runed Halo are purely sideboard cards at best, and Aven Mindcensor is meant for hatebear type decks. theres a reason my Story Circle deck uses protection from colors. it simultaneously protects from removal spells and creatures, allowing me to block with impunity or attack unblocked. for example, why would i use Runed Halo to declare Death's Shadow when i could just play a Mirran Crusader and possibly block to kill it while remaining immune to the Abrupt Decay that would destroy the Runed Halo?