Creature — Human KnightDouble strike, protection from black and from green
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|TCGPlayer.com Price||Cardhoarder (MTGO) Price|
|$1.31||$2.84||$8.38||$6.61||0.15 TIX||0.26 TIX|
|Have (37)||Salad_Thunder , McBobson , Nixin72 , jecder , puimuri , rakdos24 , Magicrafter , the.beanpole , C o m m u n i s t B a s t a r d , HavokX , Grantley91 , Rman92011 , JamestheJoo , Valentine35 , jpv , nocsha , captainawesome3 , saj0219 , firemind12 , slemulv , philktoken8998 , Almond745 , kaboomeow , GabeCubed , djsniperwolf , Unforgivn_II , joecartoon96 , JimmyDanger13 , Dosko , Drifterakv , Skwarka , IcehawkFFC10 , davidmassee , Themiband , EminentEncounter , bjornman , AkkiV|
|Want (2)||fuckin_martians , rogue30|
Mirran Crusader Discussion
12 hours ago
Knights is a tribe that deserves some exploration, but I'm not sure that I want to center around Collected Company. The reason for my skepticism is that Wilt-Leaf Liege is a Knight that doesn't play nice with CoCo, and it's also a darned good card. I think the Knight lineup I like the most is as follows:
1-drop - Student of Warfare
4-drop - Wilt-Leaf Liege
Sideboard - Paladin en-Vec
Now, you'll notice there's a lot of 3-drops in that creature line-up. That's because I think the way to go is every tribal deck's favorite trinket - the one, the only, the AEther Vial. Also note that those creatures are all beefy, but have precious little evasion. That means we're probably relying on Brave the Elements and Path to Exile to punch through defenses. But I think this is how I'd start a Knight deck.
13 hours ago
I don't think Honor of the Pure is necessary I would put in the Sorin, Solemn Visitor from the sideboard instead, also for the sideboard since you would free up 3 slots I would add 2x Hallowed Moonlight and 1x Mirran Crusader. Hope this helps +1
1 day ago
I would recommend quick boosts to artifacts for your knights like Mirran Crusader, Fiendslayer Paladin and Knight Exemplar who can block and attack with high first strike damage or Deathtouch so they don't die. I would say Basilisk Collar, Bonesplitter or Gorgon Flail/Gorgon's Head are good options. Condemn is a good piece of white removal if you don't want to pay for a play set of Path to Exile
1 day ago
Currently this list is a lot less taxing and more Orzhov aggro. Things like Aven Mindcensor and Leonin Arbiter and things that generally interrupt multiple aspects of your opponent's game plan are more tax like effects. This list is super neat though. I really like the direction you took with it. It has a lot of b/w cards that I really enjoy seeing in general. If you really intend to make it a tax deck I would consider swapping out a few things and tweak the deck to be a bit closer the core that a lot of modern D&T/hatebear decks run while adding a hint of some of the fun cards from a deck type called dead guy ale. It is a taxing while still aggressive and removal heavy strategy. AEther Vials, the 2 creatures mentioned previously, Thoughtseize/Inquisition of Kozilek, Mirran Crusader, Phyrexian Revoker, Surgical Extraction, Lingering Souls, Liliana of the Veil, Bitterblossom, Sorin, Lord of Innistrad and Fulminator Mage would be the types of things to look into. But, if you intend to keep it as close to what you currently have, which seems like the goal, then there are a few potential improvements that I would suggest. No matter what you do with the deck those cards are always good to keep an eye on during your construction because of the insane value they have by themselves.
I am not entirely sure what Rally the Ancestors can do in your list that is super meaningful. You won't be able to attack with those creatures because it exiles them at the upkeep and they don't have haste. I mean you can block with them but that seems to be about it combat wise. There are potential interactions with Mentor of the Meek and maybe something cheeky with Cartel Aristocrat but I would honestly change it out. Zealous Persecution would be my suggestion. With all of the twin decks running around as usual one of my favorite blow out cards is Batwing Brume. It has been known to swing the game in so many crazy situations. If you see a lot of eldrazi due to tron, titans, or goyfs that just get too damn big I would suggest maybe adding some Tragic Slip because all of the easy access to morbid triggers. Orzhov Charm seems pretty lame with the best mode being a Go for the Throat that just hurts you. They might be better as just more 1/2 drop removal spells. Blade Splicer is always a fun one because it is an easy sac target while still producing a very relevant creature. It is also a human which just makes it all the better here.
1 mana disruption is really really good if you ever have access to black. Often it is better to Thoughtseize out an enemy's threat and take the damage than it is to let the thing hit the table first. If there is a chance that they can out race you with other types of damage then Duress is fantastic to ease some of the pain. Inquisition is a really good catch-all in modern due to the nature of the low average CMC of most cards in the format but the issue is the restriction sometimes. It can't hit Splinter Twin, the main threats in tron, or a few other really key cards. It really depends on your meta but I would highly recommend adding a suite of 1 drop discard that best fits your needs based on play-testing and meta analysis into your 75 cards.
When it comes to sideboard you have a huge arsenal to really hate out a lot of different decks. Rest in Peace to ruin goyf/snapcaster/reanimator strategies. Surgical Extraction/Extirpate will deal with a lot of pesky combo decks or anything that has a lot of scary 4-ofs. Like mentioned earlier, Batwing Brume is just amazing. Oblivion Ring can deal with pesky harder to hit permanents. Leyline of Sanctity for burn and or decks that get into your hand a little too much. Wilt-Leaf Liege is always fun against an early lili of the veil. Deathmark is super efficient against the right match ups. Mark of Asylum speaks for itself in value. Stony Silence can often be a blow out to robots and artifacts as well as Pithing Needle which is also a really good catch-all. I could go on for hours for what you could include in here but I will simply say the same thing that I mentioned about discard spells.
Sorry about the short novel but I really like this deck and think there are a lot of cool things to do with it so I wanted to share my thoughts.
2 days ago
I would consider a splash of green for Collected Company and Knight of the Reliquary. Collected Company is just amazing with creatures types that put value onto the field @ 3 CMC, which knights is good at. Knight of the Reliquary is just one of the best knight creatures in the game.
2 days ago
Alright, so generally in tribal decks, they're very aggro. I don't think combat tricks are going to be your friend because you're just looking to bash your opponent to 0 as fast as you can, because no tribal deck has a huge effect late game. In this case, I'm gonna have to say removal is your friend.
As well, that Angelic Overseer isn't that great of a card, and you're only running one of for it, so you definitely don't need it. I'll get to what to do with it/replace it for later :)
You gotta run four Honor of the Pure. It's an amazing card, and is going to give your humans a ton of power.
Gather the Townsfolk and Increasing Devotion don't really go with the theme of this deck. Yeah, they make humans, however those slots could be better used. If you were running a token deck, I'd say go for and have fun with em :) but for now I think it'd be best to remove em.
Definitely need four of on Champion of the Parish and Consul's Lieutenant. I would get rid of every other creature and replace them with 4x Student of Warfare, 4x Precinct Captain, 4x Knight of the White Orchid, 4x Mirran Crusader and maybe a couple Sun Titans because they're pretty strong.
These are just my suggestions for what I see :) that would make the deck just a little bit more competitive, however in the state that it's currently in for new players, I honestly think it's in an okay state for them to play against and learn against until they get a better deck and acquire a better grasp of the game as well.
2 days ago
Im not sure what crazy hybrid D/T build your going with here.. but I wouldnt run the Vryn Wingmare mainboard.. and only side if your bringin it in vs control. :P
500$ deck and no Path to Exiles? xD
CoW would be best against tron, where your already favored. Tron often itself runs a singleton to get its tron lands back.
I would assume 3 Spellskite is fine for D/T, but Lodestone Golem is kinda odd.. Im surprised with Pride of the Clouds being a thing here that Serra Avenger isnt a 3 of. (Especially since AEther Vial...)
Same goes for Aven Mindcensor, though its not as good as it used to be when pod was around. Still another flyer.
Same also goes for Flickerwisp and Restoration Angel. The latter being unnecessary without Blade Splicer, while Flicker could let yeh bounce a blocker or perform cute but potentially fun tricks with your vials.
(That build also tends to run a singleton Akroma, Angel of Fury xD, yay for flicker fury with no red lands!!)
On the otherside though, If yeh choose to avoid ETB effects like those above, that would open yeh up to running 2 Hushwing Gryff mainboard, which I normally run side. XD
No Seachrome Coastx4?
So what about sideboard?
:P Depending on your meta..
My last thought: Being Mono- yeh would have access to 1-2 Archangel of Tithes, note that is not as good as it seems. Yet it still gets yeh another flyer. =n.n=
Beating face with flyers looks fun though! :P
2 days ago
I would drop one copy of Thalia, and the swords for three Fiendslayer Paladins or Mirran Crusaders. They still get hit by AEther Vial quite nicely. Swords do offer a nice balance over heavy creature base though.
Or just drop one copy of Thalia and add either bear. Four legendary creatures can be tricky.
|Power / Toughness||2/2|
Not legal in any format
Printings View all
|Modern Masters 2015 Edition||Rare|
|Mirrodin Besieged: Mirran||Rare|
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- Mirran Crusader + Sword of War and Peace
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- Mirran Crusader + Sphinx's Revelation + Sword of Feast and Famine
- Mirran Crusader + Sword of Fire and Ice
- Mirran Crusader + Sword of Light and Shadow