Mirran Crusader

Mirran Crusader

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Creature — Human Knight

Double strike, protection from black and from green

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Mirran Crusader Discussion

b287213 on Poison Heroes (Infect Heroic)

3 hours ago

Mirran Crusader? I know it isn't heroic, but it has relevant protection and double strike. Alternately, Phyrexian Crusader already has infect and just needs to be pumped. Or, maybe all of this is irrelevant haha.


1 day ago

I understand that with Mirran Crusader, TheAlexGnan, which is why Jund is higher on the list in terms of difficulty than it is with Junk. However, it is still a VERY good beater in terms of about 25% of the meta. Having a total of 4 power means that Twin can't block with Deceiver Exarch, and Zoo, Mono-G Aggro, Collected Melira and Hatebears, all have difficulties getting through something with protection from green. He must be answered, otherwise he deals massive impacts towards the board state. But him being weak to bolt is the reason why he's at a 2 of, but he still kicks ass when you combine him with Noble Hierarch.


2 days ago

Worship and Sylvan Caryatid out is so mean I could cry! Its a hard lock against a large portion of the modern meta. Sylvan Caryatid on its own can just stop burn. I dont understand why he is not worth a lot more.

Mirran Crusader dies to Lightning Bolt. thats the one big reason not to run him. Awesome otherwise.

Collected Company and Eternal Witness, maybe with Congregation at Dawn is just as mean. Its game-winning.

This is a mean, mean, strange and awesome deck. +1!

Femme_Fatale on I Need Suggestions for a ...

3 days ago

My control match-up is fine, I've got AEther Vial and Voice of Resurgence. That and control is non-existent beyond delver, which I have Auriok Champion and Worship for. I'm kinda worried about Collected Melira and Living End gaining popularity however, hence Scavenging Ooze.

Can you give me a reason for Kitchen Finks? I don't need it against aggro decks because Auriok Champion and Mirran Crusader generally pull their weight, and I found it does me jack against RDW because of all their anti-life cards.

GeminiSpartanX on The Knights of Astora, Praise the Sun!

6 days ago

Check out Knight of Meadowgrain and Knight of the White Orchid. They're worth it instead of Accorder Paladin. Also I'd drop the 3rd Kinsbaile Cavalier for the 4th Student of Warfare or the 4th Mirran Crusader since you're only running 21 lands. I'd also cut 1 Emeria for another plains since drawing your 2nd copy is much worse than drawing a plains, plus the fact that you don't need to play the first one early for any reason. If you can eventually get a Sword of Fire and Ice (it's pricey, but worth it), I'd do it. Bonesplitter is a good equipment to think about since it is very cheap to both cast and equip for when you don't have your Puresteels out.

QcAntz on Sigarda, Host of Herons Duel Enchantress

6 days ago

I would maybe cut Umbra Mystic and Dauntless Escort for Boar Umbra and Bear Umbra since they both give the same protection your looking for with the 2 creatures and they make a better voltron. I also would drop Mirran Crusader since the pro green is counter productive to your auras. Maybe bring in a Courser of Kruphix or an Oracle of Mul Daya instead for the draw filtering. Fyndhorn Elves is not really the best mana dork in town, i would maybe recommend Joraga Treespeaker since you can put Sigarda on turn 3 with it. The Day of Judgment could be replaced with a Winds of Rath wich is cheap for the advantage it gives you most of the time.

Eternal Witness is kinda a staple in green and is even better if you bring in a Flickerform as either evasion or combo with other ETB cards such as your Fiend Hunter, and if you really want to be hated with that aura, put it on an Acidic Slime.Your Mana Tithe and Savage Summoning are there because I'm guessing that there is a lot of control in your playgroup, but I'd say it's a bit overkill and not always relevant, with this kind of deck i'm more in the mindset of putting more enchantments with synergy and letting the other player trying to deal with these, since enchantment removal isn't such a big part of most players in EDH. Like putting a Luminarch Ascension and with your Dueling Grounds it's a good enchantment since once it's on you have infinite blockers and attackers and you don't fear wraths or removal anymore. You can also go for Sigil of the Empty Throne but the mana cost is turning me down.

Sorry for the long text so here's my +1 and come and check my take on 1v1 Sigarda if you want! I've been piloting it and updating it for 2 years now :D Sigarda, French Banlist commander duel

kynar2k on Keep Calm and HORSEMANSHIP

6 days ago

Thanks everyone for your insight on this deck. I also want to thank terry and navid for helping making suggestions with this deck with me. I made a few changes based on your recommendation.
After doing my first playtest someone pointed out that Maelstrom Archangel was not a legendary creature. That sucked!!! I put the deck away and played with a pre-con.
After reading your reviews and asking around for help this is what I put together.

LANDS:I got rid of all tapped lands and guildgate which were too slow. Instead I added Frontier Bivouac, Drowned Catacomb, Dragonskull Summit, Rootbound Crag, Temple of Triumph, and Sacred Foundry.

SOCERYI decided to add the following: Day of Judgement?!?!?!!, Treasure Cruise, Armageddon, Ponder, Wrath of God, Waves of Aggression, and Cataclysm

ARTIFACTSI decided to revamp all my artifacts with the following, now that I found out that my creatures are classified as humans. Sword of Body and Mind, Swiftfoot Boots, Sword of Feast and Famine, Spear of Heliod, Butcher's Cleaver, Chromatic Lantern, and Sol Ring

ENCHANTMENTSI added more enchantments to the mix. Dictate of Heliod, Glory of Warfare, Assemble the Legion, and Outpost Siege

CREATURESAddition to the HORSEMANSHIP mechanic I added Mother of Runes, Baneslayer Angel. Mirran Crusader, Aurelia, the Warleader, Solemn Simulacrum, Fauna Shaman, Phyrexian Revoker, Stonehewer Giant,

PLANESWALKERI added Chandra, Pyromaster, and Liliana Vess.

INSTANTSDeflecting Palm, jaces ingenunity]], Murder, Opportunity, Path to Exile, Swords to Plowshares, Dismember, Brainstorm, Lightning Bolt, Faith's Reward, Lightning Helix, Boros Charm, Wild Ricochet, Krosan Grip, Wear / Tear, and Spell Crumple

TheDevicer on It's a Traft!

1 week ago

Hey mate. I run a pretty tuned tiny leaders deck. It's very similar to this one. Check it out at Bruce Lee's One-Inch Punch.

Let's start off with the lands.Celestial Colonnade is pretty terrible in tiny leaders. It comes in tapped and almost never gets activated. Eiganjo Castle prevents your commander from dying. Mystic Gate, Reflecting Pool, Seachrome Coast, and Wasteland are lands you should look into.

Creatures now. Grand Abolisher shouldn't be a big deal since geist lists should pack ways to protect themselves anyways. Invisible Stalker is low on value. Meddling Mage is better as a sideboard card while Mirran Crusader generally isn't good enough. Same for Silverblade Paladin. I recommend Vendilion Clique and Monastery Mentor instead. Finally, Stoneforge Mystic should be taken out because you won't want the swords. I'll get to that in a bit.

AEther Vial isn't needed here.

Equipment. The major strength of Gesit is that he offers such a solid beatdown option while leaving you up to defend your boardstate. This format is incredibly explosive and committing the mana required by the swords is a huge investment. Instead, I recommend ways to make your commander unblockable. Think Aqueous Form here. Small and efficient is key in Tiny Leaders.

Entreat the Angels and Martial Coup are too heavy. That's all I have time for right now. Tag me here and I'll provide you with much more detailed feedback later.

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