Prophetic Flamespeaker

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Prophetic Flamespeaker

Creature — Human Shaman

Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

Prophetic Flamespeaker Discussion

DrkNinja on DEUS VULT | Aurelia Mentor EDH

1 month ago

I like what I see but... I have some opinions

Your creature selection is weak, there are better cards at your desposal than what you are using.

And since most of my suggestions, and most of your creatures are either soldiers or humans...

You also have a tokens subtheme, all of which are soldiers or humans:

Also I feel like you are missing some really good creature/boros cards

If you are going to play Equipment tutors, you should be playing these;

Maybe not all of them but one or two for sure.

Lastly I think you may have just two too many mana rocks, you aren't playing 3 colors.

ZendikariWol on The Shamans of Jund

1 month ago

Domri Rade : +1 is not very good? Draws you around 1/3 of a card every turn. I'm assuming you're playing him for his ult, which is kind of a bad idea. No player in their right mind is gonna let that boi get his ultimate out, and with four people at the table? Not likely.

Sachi, Daughter of Seshiro : the most expensive card in your deck is Woodfall Primus at 8 mana (yes, I know Blasphemous Act is 9 technically but realistically it's 1). What do you need with all this mana after turn 4? Casting your whole hand every turn? You don't have the draw to sustain that.

Love Prophetic Flamespeaker in a voltron deck but here it's kinda shaky. Theater of Horrors seems much better.

Darth_Savage on Competitive(-ish) B/R Hollow One

3 months ago

I've seen many Hollow One variants and play one, but I've never seen one use Measure of Wickedness, I like the idea behind it, but I don't like that you warped the deck slightly (Shriekhorn) to enable it or that it costs 4 to cast... If I was using it, I'd add Furyblade Vampire and cut Grisly Survivor and Shriekhorn, Furyblade is a free discard outlet, with a reasonable upside. Your also running too many creatures with Delve, the normal Hollow One deck which runs fetch lands still only runs 4 delve creature, so -2 Gurmag Angler, -2 Tombstalker +2 Flameblade Adept and +2 Flamewake Phoenix. I'd only use Immortal Coil if I had something like Rakdos Charm (artifact destruction) in the deck, it's a massive risk. I probably prefer Sword-Point Diplomacy and Risk Factor to Dark Deal, which is card disadvantage and can only be played turn 3 when your hand could be almost empty.

Lands, your not running fetches so why run Blood Crypt? Budget wise removing the crypt would more than cover 4x Dragonskull Summit and 4x Foreboding Ruins, importantly this would let you cut the number of swamps. This is essentially a red deck for the first 2 turns, no matter what the colour wheel says, mana sources that don't provide red should be kept to a minimum. If you don't have a red source in your opening hand then you need to muligan.

As I said at the top, I play a version of Hollow One Power 4 is Ferocious, though it also runs Soulflayer as the Delve creature. That meant I had to warp the deck slightly to take full advantage of Soulflayer, basically I need to have access to Double Strike. Initially I went with Prophetic Flamespeaker, it was playable and had relevant abilities, sorted. Not really, I ended up splashing white, no Hollow One deck runs white, green, blue, sure but not white (ok, there is one that uses Lingering Souls). I splashed white for 2 reasons, first Adorned Pouncer, second better sideboard options...

I hope this is of help, have fun and good luck with your brew.

lagotripha on Double Striking Funtime!

6 months ago

Ok, some cards that will really help.

If you want a red 2 drop that pumps your creatures permanently, Curse of Stalked Prey is great.

Apostle's Blessing, for all them Path to Exile etc. Prophetic Flamespeaker is ok if you go more towards midrange. Scourge Wolf - cheaper than instigator.

The traditional efficient double strike tools are Assault Strobe and Temur Battle Rage, with dipping into R/W for Boros Charm, which means that double strike on creatures themselves will always be a good pick for budget lists.

In mono red, I'd look to support a more 'go wide' creatures strat with some permanent buffs and haste (Expedite/Crimson Wisps) with a sideboard designed to remove answers (plans for Ensnaring Bridge, Ghostly Prison, tanky creatures.)

rewwer on Olivia, Discarding for War EDH

6 months ago

Hey i love your deck. Here are couple ideas off top of my head: Vance's Blasting Cannons  Flip, Hazoret's Monument, Dowsing Dagger  Flip, Prophetic Flamespeaker, Heirloom Blade. I know some of these cards feel a little off (flamespeaker) but its a draw 2 cards creature... I would especially recommend trying out the Dowsing Dagger  Flip (its one of the best ramp cards, and should be easy to turn 4 slap on commander from hand and flip it (and thats Thran Dynamo that gives you mana, makes you friends and is resistant to removal)

KaloShin on Purphoros, God of Tokens

7 months ago

Love Purphoros, figure I'd share some of my findings from when I'd play him. When I put Purphoros together, felt like I really ran out of fuel too fast, so I changed up my mana rock and creature selection.

Mana Rocks : Hedron Archive Commander's Sphere Mind Stone (You're already using it figured id just put all of my ideas out) Coveted Jewel

The principle i'm applying here is I'm red, I run out of cards due to my low CMC, so at all points i need to be able to convert my field into more fuel. The last one Coveted Jewel is pretty easy to protect in such a crazy token deck as well.

Other Draw Effects : Prophetic Flamespeaker usually results in two cards, as he has double strike. Both him and Stromkirk Occultist are great, as youre trying to win via damage anyway. Commune with Lava Do Commune with Lava before your turn starts, usually in response to someone moving to their end step. Nets you a bunch of toys next turn. Vance's Blasting Cannons  Flip Worse than outpost siege, but from my perspective I just dont care, as I want to draw cards lol.

I noticed there's not a lot of super strong removal or instant speed stuff so I figured I'd drop a few cards for those as well.

Volcanic Offering Volcanic offering in multiplayer usually results in two threats removed, and two lands removed. Seismic Strike (Assuming you just have lands, its 3 mana for 3 damage, and it gets better as time goes on.) Chain Reaction The majority of reds field wipes kind of suck, so im not sure how else to help you here. Less conditional than Aligned Hedron Network, and will hit very hard since you're a token based deck. Starstorm Instant speed, cycling, really good! Disaster Radius and Volcanic Vision are one sided. The last one lets you recur usually a good token spell as well, though ill admit its one of the weaker suggestions.

Although Purphoros is really, really strong against restrictive enchantment decks, I run a lot of enchantment removal and when you run against an azorius deck trying to ruin fun, i always wish I had them in my mono red decks.

Scour from Existence Every time I've cast this, it's saved me. As weird as it sounds and yes its 7 mana, but there are so many times I've been playing where I wished I had this or chaos warp, admittedly Chaos Warp is better, but you can only run one of them :(. Unstable Obelisk Meteor Golem He triggers purphoros too!

Suns_Champion on Rate each draw engine from ...

11 months ago

Nice! I play pretty casually and play almost exclusively Boros colors, so here's my take:

  • 1) 3.5. Skullclamp is really good in just about any token, sac or equipment deck.
  • 2) 4. The only thing holding this back is the price.
  • 3) 3. Not bad. The fact that you have to pay every time is annoying. Not quite as good as number 1.
  • 4) 2.5. Not a huge fan. This basically eats up half your mana base and makes you the target of Strip Mines.
  • 5) 2.5. Mask of Memory is pretty decent. Middle of the road.
  • 6) 3. Solid. I like it.
  • 7) 3. Good plan, Lifegain to mitigate paying life. Best with Necropotence.
  • 8) 2. Still helps opponents, and normally discard outlets are useless without the deck being built around them.
  • 9) 2. Tower of Fortunes is not really good if you don't have insane ramp. Better options out there.
  • 10) 3.5. Nice!
  • 11) 1. Just play Phyrexian Arena. Use Strionic Resonator for bigger trigger effects.
  • 12) 2. Well of Lost Dreams is actually pretty good, but there are better lifegain effects than Peace of Mind. I like Inventors' Fair.
  • 13) 2.5. You have to be pretty desperate to use this but it seems like it'd be okay sometimes.
  • 14) 3.5. Tribal is always powerful.
  • 15) 2.5. It's okay, kinda easy to interupt.
  • 16) 3.5. I love Infiltration Lens!
  • 17) 1. Little too janky and helps opponents.
  • 18) 4. Because Slate of Ancestry is so good.
  • 19) 1. I feel like there are better ways to repeat wheels. This one costs too much.
  • 20) 5. My all time personal favorite. Humble Defector is good alone and my top two-drop in all my Boros/red decks.

So again, from a strictly Boros perspective, those are my thoughts. I'm sure you can see the biases and the ones I've actually tested haha!

Others to consider:

Hope some of this helps. This will be a good resource!

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Prophetic Flamespeaker occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%