Prophetic Flamespeaker

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Prophetic Flamespeaker

Creature — Human Shaman

Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

Prophetic Flamespeaker Discussion

multimedia on Lovisa Coldeyes rushdown

1 month ago

Hey, saw your forum topic asking for help. Looks nice, good start and a budget of less than $100, well done :)

Lovisa is all about attacking because her ability pumps your creatures therefore you want to have a well established army of creatures before you play Lovisa. You've done a good job with including many two drop and three drop creatures, but 18 four drops and 13 five drops is too much. I also don't think any of the six and seven drops are good enough to risk having one of them stuck in your hand in the early and mid game. My advice is cut a large amount of these cards for more one, two and three drops.

Budget cards $3 or less each to consider adding:

Others to consider:

Can add all these cards for about $18. Also consider adding a few more Mountains as 26 lands is a low total amount. Try 30 Mountains, Ghitu Encampment and Rogues Passage for a total of 32 lands. Temple of the False God is not worth playing in a deck that doesn't have any land ramp. Can't afford to have a land that can't make mana, does nothing, to cast early game two and three drop creatures.


There's a lot of red cards that can give you repeatable pseudo draw each turn; key word here is repeatable. Not draw, but can exile the top card of your library and you may play that card until end of turn. These cards are helpful because mono red has a tendency to run out of cards in your hand fast.

Many of these cards are four drops which means if I was building this deck I would reserve the four drop spots for some of these cards. Experimental Frenzy is good with many low mana cost creatures allowing you to play them from the top of your library. Lovisa gives your creatures haste meaning when you play them from the top of your library you can attack with them. You can potentially chain play a lot of creatures with Frenzy and attack with all of them, that's good with Lovisa.

Countryside Crusher can help to take away a drawback of Frenzy as well as help to not draw so many lands which can happen when playing 30 basic lands. With Frenzy if you hit two lands in a row on the top of your library then you're done playing spells from the top for your turn. Since you can't play more than one land per turn. You're able to play the first land you see on the top of your library, but not the second.

At your upkeep if Crusher sees a land on the top of your library you put it into your graveyard and you can do this as many times in a row as lands you have on top of your library each time Crusher gets bigger. Crusher also can get bigger when you discard land cards such as from Neheb, Dreadhorde Champion or Tormenting Voice, etc.

Good luck with your deck.

DrkNinja on DEUS VULT | Aurelia Mentor EDH

3 months ago

I like what I see but... I have some opinions

Your creature selection is weak, there are better cards at your desposal than what you are using.

And since most of my suggestions, and most of your creatures are either soldiers or humans...

You also have a tokens subtheme, all of which are soldiers or humans:

Also I feel like you are missing some really good creature/boros cards

If you are going to play Equipment tutors, you should be playing these;

Maybe not all of them but one or two for sure.

Lastly I think you may have just two too many mana rocks, you aren't playing 3 colors.

ZendikariWol on The Shamans of Jund

3 months ago

Domri Rade : +1 is not very good? Draws you around 1/3 of a card every turn. I'm assuming you're playing him for his ult, which is kind of a bad idea. No player in their right mind is gonna let that boi get his ultimate out, and with four people at the table? Not likely.

Sachi, Daughter of Seshiro : the most expensive card in your deck is Woodfall Primus at 8 mana (yes, I know Blasphemous Act is 9 technically but realistically it's 1). What do you need with all this mana after turn 4? Casting your whole hand every turn? You don't have the draw to sustain that.

Love Prophetic Flamespeaker in a voltron deck but here it's kinda shaky. Theater of Horrors seems much better.

Darth_Savage on Competitive(-ish) B/R Hollow One

5 months ago

I've seen many Hollow One variants and play one, but I've never seen one use Measure of Wickedness, I like the idea behind it, but I don't like that you warped the deck slightly (Shriekhorn) to enable it or that it costs 4 to cast... If I was using it, I'd add Furyblade Vampire and cut Grisly Survivor and Shriekhorn, Furyblade is a free discard outlet, with a reasonable upside. Your also running too many creatures with Delve, the normal Hollow One deck which runs fetch lands still only runs 4 delve creature, so -2 Gurmag Angler, -2 Tombstalker +2 Flameblade Adept and +2 Flamewake Phoenix. I'd only use Immortal Coil if I had something like Rakdos Charm (artifact destruction) in the deck, it's a massive risk. I probably prefer Sword-Point Diplomacy and Risk Factor to Dark Deal, which is card disadvantage and can only be played turn 3 when your hand could be almost empty.

Lands, your not running fetches so why run Blood Crypt? Budget wise removing the crypt would more than cover 4x Dragonskull Summit and 4x Foreboding Ruins, importantly this would let you cut the number of swamps. This is essentially a red deck for the first 2 turns, no matter what the colour wheel says, mana sources that don't provide red should be kept to a minimum. If you don't have a red source in your opening hand then you need to muligan.

As I said at the top, I play a version of Hollow One Power 4 is Ferocious, though it also runs Soulflayer as the Delve creature. That meant I had to warp the deck slightly to take full advantage of Soulflayer, basically I need to have access to Double Strike. Initially I went with Prophetic Flamespeaker, it was playable and had relevant abilities, sorted. Not really, I ended up splashing white, no Hollow One deck runs white, green, blue, sure but not white (ok, there is one that uses Lingering Souls). I splashed white for 2 reasons, first Adorned Pouncer, second better sideboard options...

I hope this is of help, have fun and good luck with your brew.

lagotripha on Double Striking Funtime!

8 months ago

Ok, some cards that will really help.

If you want a red 2 drop that pumps your creatures permanently, Curse of Stalked Prey is great.

Apostle's Blessing, for all them Path to Exile etc. Prophetic Flamespeaker is ok if you go more towards midrange. Scourge Wolf - cheaper than instigator.

The traditional efficient double strike tools are Assault Strobe and Temur Battle Rage, with dipping into R/W for Boros Charm, which means that double strike on creatures themselves will always be a good pick for budget lists.

In mono red, I'd look to support a more 'go wide' creatures strat with some permanent buffs and haste (Expedite/Crimson Wisps) with a sideboard designed to remove answers (plans for Ensnaring Bridge, Ghostly Prison, tanky creatures.)

rewwer on Olivia, Discarding for War EDH

8 months ago

Hey i love your deck. Here are couple ideas off top of my head: Vance's Blasting Cannons  Flip, Hazoret's Monument, Dowsing Dagger  Flip, Prophetic Flamespeaker, Heirloom Blade. I know some of these cards feel a little off (flamespeaker) but its a draw 2 cards creature... I would especially recommend trying out the Dowsing Dagger  Flip (its one of the best ramp cards, and should be easy to turn 4 slap on commander from hand and flip it (and thats Thran Dynamo that gives you mana, makes you friends and is resistant to removal)

KaloShin on Purphoros, God of Tokens

8 months ago

Love Purphoros, figure I'd share some of my findings from when I'd play him. When I put Purphoros together, felt like I really ran out of fuel too fast, so I changed up my mana rock and creature selection.

Mana Rocks : Hedron Archive Commander's Sphere Mind Stone (You're already using it figured id just put all of my ideas out) Coveted Jewel

The principle i'm applying here is I'm red, I run out of cards due to my low CMC, so at all points i need to be able to convert my field into more fuel. The last one Coveted Jewel is pretty easy to protect in such a crazy token deck as well.

Other Draw Effects : Prophetic Flamespeaker usually results in two cards, as he has double strike. Both him and Stromkirk Occultist are great, as youre trying to win via damage anyway. Commune with Lava Do Commune with Lava before your turn starts, usually in response to someone moving to their end step. Nets you a bunch of toys next turn. Vance's Blasting Cannons  Flip Worse than outpost siege, but from my perspective I just dont care, as I want to draw cards lol.

I noticed there's not a lot of super strong removal or instant speed stuff so I figured I'd drop a few cards for those as well.

Volcanic Offering Volcanic offering in multiplayer usually results in two threats removed, and two lands removed. Seismic Strike (Assuming you just have lands, its 3 mana for 3 damage, and it gets better as time goes on.) Chain Reaction The majority of reds field wipes kind of suck, so im not sure how else to help you here. Less conditional than Aligned Hedron Network, and will hit very hard since you're a token based deck. Starstorm Instant speed, cycling, really good! Disaster Radius and Volcanic Vision are one sided. The last one lets you recur usually a good token spell as well, though ill admit its one of the weaker suggestions.

Although Purphoros is really, really strong against restrictive enchantment decks, I run a lot of enchantment removal and when you run against an azorius deck trying to ruin fun, i always wish I had them in my mono red decks.

Scour from Existence Every time I've cast this, it's saved me. As weird as it sounds and yes its 7 mana, but there are so many times I've been playing where I wished I had this or chaos warp, admittedly Chaos Warp is better, but you can only run one of them :(. Unstable Obelisk Meteor Golem He triggers purphoros too!

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Prophetic Flamespeaker occurrence in decks from the last year

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