Immolating Glare


Format Legality
Pre-release Legal
Noble Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Frontier Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Leviathan Legal
Legacy Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Immolating Glare


Destroy target attacking creature.

Price & Acquistion Set Price Alerts



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Immolating Glare Discussion

Darkshadow327 on Hyper Budget Azor Tokens

1 day ago

I don't really know what I could suggest for this deck. Maybe Immolating Glare, Stasis Snare, and Sram's Expertise for a little more removal/tokens.

ZendikariWol on Whitest dudes alive

3 weeks ago

Okay. Well if you want to go modern, may I suggest a splash of midrange?

1) in response to the mana curve question, other than not having enough 1-drops, the only thing I'm questioning is Angel of Glory's Rise. How much removal is your meta?

2) how about some removal? Gideon's Reproach and Immolating Glare are both nice to have. If you have an opponent playing Alesha, Who Smiles at Death or something, then Searing Light may be good. Make a Stand can be sooo funny on the defensive. Looking your friend who thinks he just won in the eye and saying 'my creatures are indestructible this turn' is a priceless moment.

DeRotto17 on Mono-white agro bolster

1 month ago

Looking at this deck quickly, some relatively cheap cards that would be worth adding are Soul Warden and Crusade (Glorious Anthem if playing against another white deck). Don't see much removal/protection here so perhaps Immolating Glare would help, as well as a couple of Pacifism. Since you're running quite a few creatures, Brave the Elements would also be useful as well. You have plenty of mana so I'd likely cut out the Myrs if you were going to replace anything to start. Hope this helps!

dzapf2008 on The Cult of Ormendahl

2 months ago

I'm going to have to add Harsh Sustenance and Angelic Purge to my own deck. Have you thought about adding to your sideboard? Maybe Tragic Slip, 2 more Bone Splinters, Fatal Push, and/or Immolating Glare.

Breadlord on Guiding Life

3 months ago

I've got a good list of suggestions here for ya, I'm unsure if you're unwilling to order cards from TCGplayer, but

  1. Word of note from someone who's been playing awhile, most decks try to run 3 or 4 of cards because it helps with consistency, having 4 of a card maximizes your chance to draw it.

  2. Trade out the Soul menders for Soul Warden, gains you a life on ANY another creature entering, in a casual game, it can gain you a ton of life until someone throws a removal spell at it.

  3. Blessed Alliance is a super nice card, offers a lot of versatility, budget wise its a couple bucks unless you can find it in a bulk bin at your local shop or something. Gains life, kills a creature, untaps your guys for blocks. I'd recommend trying to get 3 or 4 of these total.

  4. Spectral Procession is a 3 mana, make 3 1/1 flyers. It's also pretty good.

  5. Crusade makes all your guys (and maybe your opponents if they're running white as well) 1/1 bigger as long as it sticks around.

  6. Raise the Alarm can be used at any time, Opponent attacks you? Make 2 surprise blockers. Opponent didn't do anything on their turn? End of their turn, make 2 dudes, untap, play crusade, smack for 4.

  7. Removal is always key, while Blessed Alliance does kill a thing, sometimes the opponent sacrifices their smallest attacker and you still have a big creature to deal with. I'm unsure of who you're playing with this deck, or what they're playing. Condemn is an interesting card, while the opponent may gain life, you get rid of the creature thats attacking you. A list of some other removal would be Immolating Glare Oblivion Ring (ring can hit anything other than lands, and not a lot of people run enchantment removal in casual games too often.) Devouring Light You can tap your creatures for this one to help pay for it.

And finally, Wrath Effects I.E. Effects that destroy all creatures (see Wrath of God) are good for if your opponent summoned a big creature, or if the board is all gummed up. Wrath of god is a bit off budget, however, End Hostilities is less than a dollar, and is only 1 mana more and can also destroy equipments and stuff attached to creatures. Hour of Revelation only costs 3 mana if there's 10 or more things other than lands on the field, Can be nice, can be bad. My last suggestion here would be Dusk / Dawn which can leave your board clean and kill all other big creatures, then it can be cast from your graveyard to bring a bunch of your dead stuff back. Anyways, I'd love to help as much as I can, and I realize this is a ton of reading, sorry about that.

Rohall on Green White Centaur Hoard

3 months ago

Sorry about that, I didn't even know that I could set the legality of the deck here haha. I'm still fairly new, so excuse my incompetence. I have a few Immolating Glare cards in my collection, so I'll throw a few of those in for now. I'm amazed at how cheap (to play) Path to Exile is! Crazy good effect for that price! Thanks!

JeskaiM4n on Green White Centaur Hoard

3 months ago

This deck is not anywhere Standard legal, please correct the format :D

And against fliers Clip Wings works, but Path to Exile is best removal spell you can play. Stasis Snare or Immolating Glare are ok budget options.

dzapf2008 on Demons Devouring Humans

4 months ago

Thanks for the help Kajunkrawdad! Hanweir Militia Captain  Flip is a great card for this deck. I will have to get a couple of those. Tragic Slip and Blessed Alliance are excellent suggestions. I think I only included the Immolating Glare because I have 2 foils of that card and didn't have anything to replace it yet.

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