Immolating Glare


Format Legality
Commander / EDH Legal
Vintage Legal
Duel Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Standard Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Oath of the Gatewatch Uncommon
Promo Set Uncommon

Combos Browse all

Immolating Glare


Destroy target attacking creature.

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Cardhoarder (MTGO)

0.02 TIX $0.42 Foil


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Immolating Glare Discussion

taiga277677 on Shenanigans were Foretold

34 minutes ago

swap Spontaneous Mutation for better removal. Your deck doesn't look like it builds up much of a graveyard. maybe Unsummon, Take into Custody, or Immolating Glare?

Also, -1 Bruna, Nissa, Voice of Zendikar might be better than that gideon for your deck. Selfless Spirit is another good 2 drop creature and works well if you ever decide to sideboard boardwipes like Fumigate.

ClockGear on Azorius Fraying Sanity Mill (HOU Standard)

6 days ago

@FHPwnage like blakalicious said it doesn't work immediatly, and also it would just die to a Fatal Push or something along those lines, I don't think it's good enough to make me swap in Solemnity and Thing in the Ice  Flip (for which I first need to make room for) just for that combo, also since Solemnity does nothing against certain decks. Baral's Expertise costs 5 mana and I rather pay that mana for a board wipe that destroys the board, so it can't simple be replaced the turn after. Finally I think the difference between 2 and 3 mana is a lot for a removal spell, so while I personally wouldn't run Farm / Market over Immolating Glare, you could certainly test it out to see how it works.

While I might sound a bit negative here, I really liked your interest in the deck and I still want to thank you for the suggestions even though I didn't implement them.

FHPwnage on Azorius Fraying Sanity Mill (HOU Standard)

1 week ago

Oh I also might suggest Farm / Market in place of Immolating Glareyou get the option to use the 2nd part later in the game if you need it. But idk if its worth the extra mana. Would have to test it out

abby315 on Rotation in September - cards ...

1 week ago

(P.S: I know this could go in the spec thread, but I figured it would be way too long for a comment @_@)

Ixalan is going to be a really weird set. I expect the prices will be much higher than we're used to, because it won't have Masterpieces OR double-sided cards to drive standard rare prices down, AND because it rotates four sets on release, making null a lot of popular decks like Zombies.

It's been a LONG time since we had a rotation, so I'm already looking ahead to see what kind of big standard players are rotating, and which cards might be their replacement (and thus go up in price). I'm specifically looking at TYPES of cards that slot into many different decks; I'm not trying to predict the metagame, just assuming there will be decks that want X kind of creature, X kind of removal spell. Here's what I've got.


Ulamog, the Ceaseless Hunger This, along with other big Eldrazi like World Breaker, will probably have the biggest shockwaves for standard decks going forward. Both ramp and cheat-creatures-into-play (/reanimate) decks lose their best payoffs. As a result, I'm keeping an eye on big demons like Razaketh, the Foulblooded and Herald of Anguish, other big impact permanents like Nicol Bolas, God-Pharaoh and Overwhelming Splendor , and the Gearhulks.

Thraben Inspector and Cryptbreaker

Oof! Two colors lose their best one drops that create card advantage. These are all-stars in aggressive creature lists like Vehicles and Zombies, but have also contributed to a format where a t1 play gives you a huge advantage. I expect 2 things to happen: one-drop proactive action, like perhaps Reason / Believe or Narnam Renegade, gets better; and the two-drop becomes more important. HOWEVER:

Sylvan Advocate, Grim Flayer, Duskwatch Recruiter  Flip

These two drop engines are also leaving, meaning the two drop slot in midrange decks will likely be filled by mana dorks (as they are now), or perhaps two drops like Hapatra, Vizier of Poisons or Glint-Sleeve Siphoner. Might be a good idea to pick up some Channeler Initiates.

Tireless Tracker

There's a lot of valuable creatures rotating, including Kalitas, Traitor of Ghet, but none generate quite as much value as this one. TT is creature decks' #1 way to not run out of gas and stay ahead of control decks. While no creature will probably reach parity with its insane snowball potential, I think cards like Glint-Sleeve Siphoner or Vizier of the Menagerie may see more play as a way for creature decks to stay up on cards. I have some hopes about Reason / Believe in this spot, too.

Archangel Avacyn  Flip

The last big impact creature that's rotating. This frees up the 5 drop slot in white decks quite a bit, but sadly nothing really matches her surprise stabilizing/aggressive power. This gives a big boost to Glorybringer. It also may boost Crested Sunmare, which does a fairly good stabilizing impression if you have one trigger on endstep. Also keep an eye on Angel of Sanctions!

BIG ROTATERS: Planeswalkers

Arlinn Kord

OK, she's not as big as I'd like her to be, but I do think that at $3 Samut, the Tested is a reasonable pick up. Red/green/x creature decks will be hurting for planeswalkers, and all she takes is 1 good creature with trample or a combat damage trigger. But don't forget Chandra, Torch of Defiance! I expect her to get MUCH better after rotation, when she doesn't have to compete for mainboard space against Arlinn OR...

Gideon, Ally of Zendikar (and Nissa, Voice of Zendikar])

So the token walkers rotate, meaning 4-mana creatures and planeswalkers just got better, and you no longer have to ask yourself if your 4 or 5 drop can compete with an enemy Gid, AOZ. I think this is a win for Hazoret the Fervent along with Chandra, and I'm keeping an eye on 3-4 drops in Ixalan.

Ob Nixilis Reignited and Jace, Unraveler of Secrets

The twin 5-drop walkers both offered midrange control decks recurring card advantage. I don't know what might replace them, but I know decks will be looking for ways to stabilize and rebuild a hand after spending turns on removal.

Liliana, the Last Hope

I don't know what to do with this because she was probably too powerful to begin with, but this makes aggro slightly better, x/1's better, and replacement ways for midrange to close out a game (without her ultimate) better.


2-mana B/W Removal

Grasp of Darkness, Immolating Glare, Blessed Alliance and Declaration in Stone all rotate, and I seriously doubt Ixalan will cover those holes on release. My biggest prediction is that Abrade and Harnessed Lightning get a HUGE upgrade from these rotating, and red will be the color of choice for midrange and control supporting colors.

Stasis Snare, Anguished Unmaking, To the Slaughter , and Murder

See above, except Cast Out is now premium against decks that present multiple kinds of threats, so I would continue picking those up. Never / Return and Unlicensed Disintegration also get more relevant.

Kozilek's Return and Radiant Flames , Flaying Tendrils

Look into getting some Sweltering Suns as the best 3-mana wipe, and Yahenni's Expertise maybe, though I just see a trend of black control getting nerfed. Also, without the above exile effects or Flaying Tendrils, both Scrapheap Scrounger and its foil Magma Spray get more relevant.

I also think Hour of Devastation may get better as red moves into a more controlling support color and maybe kicks out black and white.


Obviously, a lot of other powerful cards are rotating, too. I'll be missing my Sphinx of the Final Word and Fevered Visions vs control decks.

In preparing for rotation, I'm going to be picking up the following cards for cheap whenever I can:

Glorybringer ($3.50)

Abrade (.60c)

Cast Out ($1)

Vizier of the Menagerie ($4)

I'm also keeping an eye on Channeler Initiate, The Scarab God, The Scorpion God, and Razaketh, the Foulblooded, though each would probably have to go down before I'd pick up over a playset.

I think Chandra, Torch of Defiance, Rhonas the Indomitable, and Hazoret the Fervent may go up post-rotation.

And in Ixalan, I'll be looking out for cheap B/W removal, big creatures with an ETB or activated ability payoff, and 3-4 drop card advantage creatures. These cards may fill holes that deck archetypes will have after rotation.

Agree or disagree with my analysis? Think of any other cards that might be contenders in a brand new standard? Let me know!

Variux on Cats Love Horses

1 week ago

A couple things I'd change.

You have too many high CMC creatures. Sunmare, Myriarch, and Regal are all very high on the curve and you're only running 20 lands. That is a major issue. I would cut down on the Myriarchs and the Sunmares. Pouncer is a dope 2 drop and should be a 4 of. Only having one in there and having 4 Myriarchs is kind of weird. Put Serpopard on the sideboard. Run 24 lands instead of 20, because you'll be mana starved a lot of times. Can't play your high CMC cards without the mana to play them, y'know?

I'd cut the removal in favor of Stasis Snare, Cast Out, or Immolating Glare. Those will be better if your opponent drops some shit you can't kill with those spells you have now.

Drop cryptolith rite for two more anointed processions. You need the token reproduction more than you need a couple extra mana, but I can see why you ran so few lands with cryptolith in there. 4x Procession would help you out more in my opinion.

Sunmare is a super dope idea in this deck though, I didn't even think about running that. Combo with Regal Caracal is a sick win condition.

like70bunnies on Jeskai Gearhulk

1 week ago

I like the deck a lot! I run Jeskai Control as well and am in the process of updating it for HOU. If you want to check out mine for suggestions you're more than welcome to. Mine's more planeswalker heavy and I find that it does really well. I'd suggest cards like Immolating Glare in main and Magma Spray in side, because it's really best so board those in when you play against zombies and not much else, in my experience.

Jeskai Control

Standard* like70bunnies


EzPzGuap on Pawsitively Catastrophic

2 weeks ago

Duuland, I know I need some more removal, but I'm not really sure where to slot it in. I'm thinking of possibly dropping the Always Watching , but the value it gives all the life link kittens seems too good. I'm looking to put in Blessed Alliance somewhere for the additional life gain it provides, which is a definite sub-theme in this deck, and Immolating Glare sideboard for aggressive decks.

Swetybalzack As for the Metallic Mimics, I see your point, and dropped an Oath of Ajani and a Scrounging Bandar for the better two drops to pump the kitten army.

shame2rest, Initiate's Companion does synergize with Pride Sovereign, but it seems like it will be too difficult to get it to hit my opponent, as by turn 4, which is the earliest Pride Sovereign can start creating kittens, Initiate's Companion will almost always be either dead or easily blocked. Not ruling it out completely, but I don't think he's better than the other two drops as of right now.

Duuland on Pawsitively Catastrophic

2 weeks ago

This could honestly be an FNM winning deck, I'm so hyped for the kitty cats! I would probably add in a bit more removal in the form of maybe Blessed Alliance for Bristling Hydra and Immolating Glare for other aggro cards. Looks spicy though!

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