|Commander / EDH||Legal|
Printings View all
|Dark Ascension||Mythic Rare|
Combos Browse all
Creature — Spirit
Flying, double strike, lifelink
Whenever you gain life, draw a card.
Price & Acquistion Set Price Alerts
Drogskol Reaver Discussion
2 weeks ago
I really like this direction of uw, seems a lot stronger and more forgiving to draft. It plays well with the rest of the cube and there is definitly room for some crazy stuff in the colour pair!Potential addition
Aerie Mystics good splash in fliers
Thunderclap Wyvern this is just good
Drogskol Reaver high, high end of the fliers deck, good with equipment
What do you think of a blink subtheme? It works well with some of the cards already in the cube and with these additions i think it could be cool. Adding some blink would make it so that both wx and ux could go in that direction and bring more depth to The cube. Exampels Conjurer's Closet
There are more but these are the ones i came up with off the top of my head.
To clarify, i'm not saying that we should make an archetype out of this, just that it could be good value in the cube. Since most of the blink spells doubles as protection i could see them go into multiple decks.
I like the cuts and I could also see trimming the number of high end artifacts. Just to smooth out the cube.
1 month ago
Not a bad list. Oloro, Ageless Ascetic was my first commander.
In time I've found the deck to be not too suitable to my playstyle and moved on to play Brago, the king who says Ni and Kemba kit-kat. I still have my Oloro deck but I am rebuilding it so I can't link you to a deck unfortunatly.
The advice I can give you is add more win cons.
Test of Endurance No need to explain
Felidar Sovereign same as above.
There are some useful creatures you can add, but I'll leave them to your judgement:
- Drogskol Reaver
- Magister Sphinx
- Obzedat, Ghost Council
- Karlov of the Ghost Council
- Ghost Council of Orzhova
There are more cards I used to use, but I don't want to over do it.I hope this helps, and if you need any more help feel free to ask.
Almost forgot, the Kaladesh weapon of mass destruction Aetherflux Reservoir ;)
1 month ago
I used your deck to playtest against for the last hour or so and I have a few suggestions (I'll put some playtest notes at the bottom if you're interested). Overall, I think your cards could be more impactful, and I think you need more artifact ramp. You should also add a bit of graveyard hate. I notice that the deck cost is fairly low, so I'll keep my suggestions relatively budget friendly.
Ramp: Dimir Signet, Azorius Signet, Druidic Satchel, Darksteel Ingot, Sol Ring, Mind Stone, Hedron Archive, Wayfarer's Bauble, Dreamscape Artist. I would consider adding all of these cards, they will make your deck MUCH faster.
Final dump that I'm too lazy to organize: Phyrexian Reclamation, Drogskol Reaver, Tainted Sigil, Phyrexian Arena, Sphinx of the Steel Wind, Wall of Reverence, Defiant Bloodlord, Cliffhaven Vampire, Crypt Ghast, Ashen Rider, Beacon of Immortality, Dig Through Time, Fumigate, Chalice of Life Flip, Sun Droplet
Archangel of Tithes - Too much white, and your mana base isn't great.
Augury Adept - Too easy to block. Far too often this card does nothing.
Bloodbond Vampire - It gets big. Eventually. This is too slow.
Exalted Angel - This is 6 mana for a 4/4 flying lifelink. That is just bad.
Indulgent Tormentor - In EDH, paying the life is too easy.
Mourning Thrull - Uh...yeah. Doesn't really do anything. Change to ramp.
Resolute Archangel - High Cost, and if you're losing, this is not going to make you win except in VERY particular circumstances.
Seraph of Dawn - This is bad.
Tithe Drinker - There are better extort cards, and it's otherwise underwhelming.
Underworld Coinsmith - Slow and low impact.
Ruinous Path - Sorcery Speed.
Entreat the Angels - If this wins you the game, it's be a miracle (hehe). For real though, there are WAY better end game cards. check out
Moonsilver Spear - This is OK. It's slow, it makes tokens. I want every card in a deck to make me smile when I draw it, and this card just makes me go, "Ah, I see."
Steel of the Godhead - This is just kinda OK. Only creature to put it on is Oloro.
Sunbond - Slow and opens you up to being 2 for 1ed.
Sunspring Expedition - If you are going to play a card that only gains you life, it needs to gain you a lot of life. 8 is not a lot of life.
Pulse of the Fields - If an opponent has more life, you're doing something wrong.
Riot Control - Unless this card is great in your meta, it just doesn't belong is most decks. You should be controlling the field enough that this card doesn't do anything.
Samite Ministration - See above.
To the Slaughter - Yes, it can kill a planeswalker. But other than that, most people have a little shit creature they don't care about that they can sacrifice, and this costs 3 mana.
Anyway, I hope deckbuilding goes well! It looks like your building a fun deck. Cheers!
Playtest notes: I playtested against Reaper King stars in MTG: The Clone Wars. Obviously, mine is a MUCH more expensive and tuned deck, so it should win. I chose your deck despite the obvious mismatch because I'm getting some buddies into EDH and I wanted to make a deck that was powerful but didn't overwhelm them. Your deck seemed to roughly match the budget of what they'll be building. Overall, Reaper King lost one game and won three. The loss involved you getting an Elspeth and enough removal to protect her. The wins were mostly because of a lack of graveyard hate, not enough removal, threats that weren't very threatening, and mana issues. I think the mana issues deal was largely a luck thing, as you play enough lands, but some ramp would really smooth that out.
1 month ago
Hey soevilprofchaos, thank you so much for your thoughtful feedback! I hadn't played this deck in several years and I'm trying to really work on this one, which was my main deck last time I played, and get it solid before I look at my other decks or build new ones. Spirit Loop used to be in the deck, as did Unquestioned Authority. I will put them back into the deck in place of Drogskol Reaver and True Conviction, you were right, neither of those were very synergistic with the way my deck is set up currently. This is the 2nd major revision where I've cut and replaced 30-35 cards per edit, and some of the older cards that I thought were still good really aren't anymore. Spectra Ward was actually in the mail when you posted and I hadn't updated my list to reflect it. Definitely a great addition! I added Graceblade Artisan in my most recent update because I am really short on low CMC creatures decent to enchant when I can't cast my general, which is often with how much hate she gets. I see infect so little in EDH, I hadn't really considered Corrupted Conscience, but that does make lethal dmg easier. I'll see about working it in. Thanks again for your feedback!
1 month ago
Some cards for you to consider adding:
Spectra Ward, protection is an extremely powerful and Spectra Ward not only gives the creature it enchants a power/toughness bonus, but also gives the creature protection from almost every spell and creature.
Spirit Loop is nice in that it gains you a lot of life throughout the game, as well as is resilient to the creature it enchants dying.
Unquestioned Authority gives protection from creatures which not only makes the enchanted creature unblockable and immune to damage when it is blocking, but also stops abilities from creatures that target such as Shriekmaw. Plus it replaces itself with a draw.
Some cards that you should consider taking out:
Drogskol Reaver because you do not have a ton of life gain in the deck and you might want to reserve the higher cmc cards in your deck for powerful enchantments and cards that go get enchantments.
Graceblade Artisan isn't as powerful in this deck as in may be in other versions of Bruna, Light of Alabaster because this deck doesn't have too high of an enchantment count and once you have your commander out it is kind of a dead drop.
True Conviction because you are really not a creature focused deck. The one thing it is doing for your deck however, is it is the best target to get with Academy Rector when you don't have a creature left on the battlefield to enchant. I would suggest you play something like Mind's Dilation to fill this role instead.
I really like the way this deck utilizes the graveyard component of Bruna with things like Mirror-Mad Phantasm and overall I think it is quite good.
2 months ago
I know you are looking for splashy creatures but Akroma's Memorial makes even a germ splashy. Odric, Lunarch Marshal and Concerted Effort this would simply be a good idea for what you want. Domri Rade ult can also make lowly germs splashy.
Angel of Invention, Atraxa, Praetors' Voice, Brisela, Voice of Nightmares, Chromanticore, Drogskol Reaver, It That Rides as One Flip, Ormendahl, Profane Prince Flip, Blightsteel Colossus, Blood Baron of Vizkopa
2 months ago
Hey Legendary_Crush! I like what you got! The only thing I gotta say is that Haste and double strike are two oh so important keywords that I think you're missing out on. I know Akroma, Angel of Wrath has haste it but if you want to increase your odds of being able to capitalize on that first turn you drop Soulflayer, you could run a couple of Gurmag Swiftwing, Mirri the Cursed, or even Bonded Fetch to be even more fringe-y. As for double strike Drogskol Reaver is a good candidate.
I know you can work out the balancing yourself, but if you ever want to go heavier of mill you can also run Taigam's Scheming to go with your Contingency Plan, and Glimpse the Unthinkable is one of the more popular mill options along with Breaking if you ever want to consider a red splash or an expertise build.
Anyways, good luck brewing and have a killer day! :D
3 months ago
I'd recommend some of the higher cmc creatures, and utilizing your commander's discount to gain an aggressive advantage. A balance of slowing everyone else down while speeding yourself up really jealous this deck when it comes to the win.
Drogskol Reaver only costs 5 in your deck, and is a flying double-strike that will start giving you serious card advantage.
Ith, High Arcanist is good for shutting down that one obnoxious creature that might be able to swing through. Though first I'd consider adding in the actual Maze of Ith. As far as slowing down a game and pillowforting goes, there isn't a much better staple. Someone swings something you don't like, anywhere, and you can just pretty much undo it.
Along those lines, Kor Haven has saved me many a loss as well. It requires more mana, but it also produces mana. I'd strongly suggest both if you want some game-controlling options.
Both Ojutai (Dragonlord Ojutai for card draw, and Ojutai, Soul of Winter for increased control) would be pretty good cards. They cost 3 and 5 respectively with your discount, and can swing for significant damage.
Medomai the Ageless costs 4 in this deck, and can net you extra turns. Repeatedly.
Frost Titan doesn't receive the full benefit, but it does boast both power and recurring disruption. Cards like this, and any that are both , can really help give you that edge that'll drive home the win.