MagicalHacker - Deckspert

Greetings, fellow planeswalkers! The name's MagicalHacker (Magical_Hacker on Magic Online), and I'm primarily a Commander/EDH player, and it’s really the only format I play anymore. Sure, I might draft or play at a pre-release every now and then, but mostly, I play strange Commander decks for my own amusement and at the expense of my friends. Take a look at my youtube channel, where I play commander decks in multiplayer games and then upload a new one every Saturday:

When it comes to building decks, I have produced two types of resources to help anyone who wants to use them (including myself, as these are the first things I use) build powerful commander decks:

First, I have created lists of staples classified by card function:

Secondly, I have built what I call "backbone decks" for many playable commanders based on maximum synergy, which is to say that you can take the backbone deck of 100% synergy and 0% versatility, replace cards from the deck with cards from the above staple lists, and VOILA, you’ve got your very own powerful deck to play! To find these backbone decks, the name is ALWAYS going to be "MagicalHacker (insert name of commander here)" (with only a handful of exceptions).

If you are having trouble finding a particular deck, just comment here, and I'll be happy to help! Fortunately, soon after I became unable to continue to churn out these decks, rose into popularity, and it fulfills this job pretty well. That said, there are still many cards that the site can't suggest, so I still lurk around making weird suggestions for cards that are too synergistic to not include.

Happy deckbuilding, and again, let me know if you want any advice!

The Decks I'm Playing

Scytec says... #1

Ah, I misunderstood. My bad. There are arguments to be made for either side regarding Sac outlets. Yes, they can be useful in virtually every game as they allow you to take a creature that is being targeted or, depending on the outlet, all your creatures, and pitch them to your outlet for some form of value. While this seems useful, I personally feel as though you are wasting a card slot for some potential value when you could better utilize that slot for guaranteed value. Oh, also, I did watch your Xira Arien Bloodhall video. Did you ever figure out why the storm guy killed himself? He was in a pretty good position for most of the game.

August 30, 2018 6:09 a.m.

MagicalHacker says... #2

Scytec, something that ties all my lists together is the idea that they illustrate designs that are good on their own in general, rather than being good for a specific deck. In my most recent video, I played Jund reanimator, so I understand the difficulty in figuring out what the best self-mill cards out there are, but those are good in a specific deck type rather than being good generally. As for sacrifice outlets, I'd assume the situation would be the same as for self-mill, but I do occasionally hear people say that sac outlets are good to have in every deck. I'm not sure the reasoning behind that, but would you say that sacrifice outlets are good specifically, like self-mill, or good generally?

vicaeol132, you are right that combat tricks are hard to use in commander. That said, I will definitely consider it, because playing Berserk, Tainted Strike, Hatred, etc. during combat after no blocking creatures are assigned can turn a safe combat into lethal out of nowhere, especially good since sometimes you can play them on opponents' creatures. I will consider it! :D I am glad that I can help others with their deck building process, but a way that you can help me is by taking a look at my YouTube channel and joining the fun times if you like the videos. Peace!

August 30, 2018 2:09 a.m.

vicaeol132 says... #3

Your lists are the first thing I go to when I make a deck, but one thing I thing I saw you didn't have was combat tricks. I know they aren't really used when it comes to EDH because they don't have much flexibility or value since they can only be used once. Thanks for putting in the time to make someone else's life easier.

August 30, 2018 12:02 a.m.

Scytec says... #4

Hey, looking through your lists for some suggestions, but you don't have one labeled for milling effects that I saw. I am looking for some viable self-mill cards specifically to be utilized in my Meren of Clan Nel Toth list. If you have a little free time, I'd truly appreciate it if you could take a look. If not, no worries. :p Id like to recommend a list of Self-Mill/Mill staples, and a sacrifice outlet list of staples for your future additions. Thank you for your time!!

Super Sadistic Squirrels - This is the list I am trying to improve.

August 26, 2018 7:42 p.m.

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Said on Belltower Lurker...


I don't think this makes sense regarding flavor in my opinion. By saying "a giant bat that's harmlessly sleeping in a belltower but can be woken up to be a very dangerous raptor" it makes me think that you are trying to go for a design that makes the creature able to attack and block if you wake it up by attacking its controller, like Slumbering Dragon or Guardian of the Ages.

If your flavor instead is that it is a strong creature that you don't want to attack into except the process of wanting to attack makes it weaker, but it can be rejuvenated with your blood... Then your design would be a great flavor fit.

But I don't think that is what you were intending here, right?

September 21, 2018 1:33 p.m.

Dellog, Yes, although 5 mana is probably too much for a counterspell in nearly all other formats as well, in spite of the fact that it has a super sweet extra ability.

September 21, 2018 7:55 a.m.

Sultai Lantern Control

One of the Tron decks

Mono red 8 Moon

Basically, all the most loved modern decks.

September 20, 2018 7:46 p.m.

Said on Guess the Green ......


Canadion, Add "Sacrifice another green creature" to the cost of the activated ability, and that looks solid.

September 15, 2018 2:41 p.m.

Said on Wording Question...


First of all, I very much dislike the idea of a commander being able to partner with existing commanders to give those commanders additional colors. That is a very VERY big no-no in my book, because the format as a whole is already way too skewed away from mono-colored decks.

However, I would totally be down with cards that could partner with monocolored commanders that do not add to their color identity, which can be done either with commanders with strictly generic/colorless mana costs or commanders without mana costs at all! In order to prevent them from being strictly better, I would give them all Eminence effects that are symmetrical for all players, like a reverse Rhystic Study, a Mindlock Orb, etc.

September 5, 2018 4:09 p.m.

Said on 3 color cards ......


If we assume that the guilds that team up are spread across the first two sets but not found in a set together, we get Boros+Azorius, Dimir+Simic, Golgari+Orzhov, Izzet+Rakdos, and Selesnya+Gruul as a possible arrangement, resulting in two shards (Grixis and Naya) and three wedges (Jeskai, Sultai, and Abzan).

September 5, 2018 1:52 p.m.

Said on Show me your ......


Our only rule is no conceding (unless its an emergency and you have to go, obviously). Each game plays out until the very end :)

September 5, 2018 1:33 p.m.


The Bloodhall Season 7 - Xira Arien

Commander / EDH MagicalHacker


The Bloodhall Season 6 - Jori En, Ruin Diver

Commander / EDH MagicalHacker


The Bloodhall Season 5 - Licia, Sanguine Tribune

Commander / EDH MagicalHacker


The Bloodhall Season 1 - Dragonlord Silumgar

Commander / EDH MagicalHacker


The Bloodhall Season 3 - Angus Mackenzie

Commander / EDH MagicalHacker


The Bloodhall Season 4 - Baru, Fist of Krosa

Commander / EDH MagicalHacker


The Bloodhall Season 2 - Etali, Primal Storm

Commander / EDH MagicalHacker


Finished Decks 689
Prototype Decks 97
Drafts 5
Playing since New Phyrexia
Points 510
Avg. deck rating 9.43
T/O Rank 217
Helper Rank None yet
Favorite formats Pre-release, Commander / EDH, Planechase, Duel Commander
Good Card Suggestions 184
Venues Titan Games & Hobbies, Wasteland Games, Titan Games
Cards Added/Fixed 3
Last activity 19 hours
Joined 7 years
MTGO Username Magical_Hacker