|Commander / EDH||Legal|
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|Rise of the Eldrazi (ROE)||Uncommon|
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Creature — Merfolk Wizard
Level up 1,U (1,U: Put a level counter on this. Level up only as a sorcery.) [0/1]
Level 1-2 Tap: Draw a card, then discard a card. [0/1]
level Tap: Draw a card. [0/1]
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Enclave Cryptologist Discussion
2 weeks ago
Sorry, Inkfathom Infiltrator and Sygg, River Cutthroat can't be in your deck, there out of your color identity since they contain black which is not in you're commanders converted mana cost. And I recommend Urza's Incubator, Kiora's Follower, Stonybrook Banneret, Enclave Cryptologist, Empress Galina, and Mirror of the Forebears
2 weeks ago
Mana curve needs work. Seriously consider adding green for Kumena's Speaker, Cold-Eyed Selkie, Deeproot Elite, Forerunner of the Heralds, Jadelight Ranger, Kumena, Tyrant of Orazca (once it rotates out of standard and prices drop), maybe Merfolk Branchwalker, Merfolk Mistbinder, and Vineshaper Mystic.
4 months ago
great deck! I LOVE SIMIC!!!! (Almost as much as my love for selesnya) But I do have a couple recs. you can switch out Opt for Reason / Believe and maybe a Lighthouse Chronologist or even an Echo Mage! I've also seen Enclave Cryptologist do some work aswell!
5 months ago
also Enclave Cryptologist is better than it seem and worth a look.
7 months ago
Whirlpool Warrior would give you two wheel effects.
Fateful Showdown could provide value with a damage and a wheel effect.
Dream Halls is ridiculous with all the card draw in your deck.
Mizzix's Mastery seems very good here.
8 months ago
Love the idea. Original and effective.
I would add way more permanent discard outlets if I could. Anything from Enclave Cryptologist to Call the Bloodline to Skeleton Key, just so long as you can discard whenever you want and it's a permanent. As it is, your discard is too tied to one-shot use without enough enablers.
Hope this helps! Mention me if I can be of service
10 months ago
I think you could try with Blossoming Defense, as it works both against targetted removal and pyroclasm. Besides, A full set of Serum Visions is probably better than Enclave Cryptologist and Think Twice, because you get to dig deeper faster, and for less mana (you pay 3 mana to loot the first card with cryptologist - you get to dig 3 cards for 1 mana with SV, meaning that cryptologist catches up after 3 turns). That does remove the cryptologist combo, but that one already relied on infinite mana from other combo pieces.
dunno if you need the full set of Spell Pierce. It's good in the early game, but the longer the game goes, the less relevant it becomes (turn 3 Lightning Bolt still gets to remove your Arbor Elf). Maybe cut 2 of them for Blossoming Defense?