|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Rare|
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Stone Haven Outfitter
Creature — Kor Artificer Ally
Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.
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Stone Haven Outfitter Discussion
1 week ago
In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries
Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch
Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom
Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!
1 month ago
I love Tazri as a commander! My only real suggestion is adding a couple more plansewalkers. In allies, the focus is these "white weenie" style creatures that have large synergy with the other creatures you're playing. Because of this, allies usually gets incremental card advantage just from the nature of the deck. However, since the synergy is slightly weaker that some of the combo-esque synergies that happen in commander these days, adding real card advantage in the form of planeswalkers like Elspeth, Knight-Errant in the maybeboard, other Gideons, Elspeth, Sun's Champion as a curve topper is useful, and that's probably more than enough replacement for the sub-par allies like Seascape Aerialist which is still just pretty awful even though it's an ally (just my opinion there lol). Another good idea is adding some of the commander staples that white offers. Path to Exile, Swords to Plowshares, Austere Command, and Land Tax. Beyond that, adding an equipment sub-theme with Stoneforge Mystic, Stoneforge Acolyte, Stone Haven Outfitter, Batterskull, Umezawa's Jitte, etc. would give you another way to make your evasive guys bigger. Hope it helps!
1 month ago
I'd have a world of suggestions but I don't have my edh deck handy. Just saying you should put in a few more equipment and run nahiri as your commander. Kemba, Kha Regent is very good, Leonin Shikari works pretty well Stone Haven Outfitter works well with Auriok Steelshaper as well as Skullclamp don't forget that's somehow legal
3 months ago
Dropped slower/clunkier creatures
4 months ago
Hey Airakk! Thanks for the comments!
I found this deck relied heavily on its tribal synergies, which is why I consider it a tribal deck. The main win condition is to use Armament Master as a Kor lord to pump up your other kor creatures, though it certainly occasionally wins with just the kor-equipment synergies.
You are correct, you don't play your 0-mana equipment until you have a draw engine online in most cases. With a 0 cost equipment, unless you plan on equipping it immediately there is rarely a reason to play it. The deck can put out lethal pretty often turn 3, and ideal draws look like T1 Kor Duelist or Kitesail Apprentice, T2 Puresteel Paladin, T3 dump 5-10 0 mana equipment and play a Armament master, equip most of your stuff to Armament Master for free with Puresteel and swing with one of the two other creatures for 20+ damage. Puresteel gives you a bit of extra mana with Paradise Mantle, so you can often play both Armament Master and a Cranial Plating or Captain's Claws turn 3, or a couple Bonesplitters.
Sorry you find the deck Meh! I think you may not understand it well, or may not have tested it significantly. I don't think it is the most competitive deck in modern, but in my experience it is quite powerful and surprisingly consistent and I think given the synergies it would be strange to not consider it a Kor tribal deck.
That being said if you're looking to make it more tribal, cutting Sram for some more Kor synergy cards will do that, and the deck will still perform quite well I think! As GodTierPancake pointed out Stone Haven Outfitter is a nice fit!
4 months ago
Why are you running so many equipments and so few creatures, that can carry any of them? Why are trying to play this voltron style, even the commander is clearly not designed for this kind of playstyle? I mean, you pointed out, that your commander is good at tutoring stuff, why not then run only a few good equipments and more very good equipment carryer? Cards that come to my mind:
4 months ago
5 months ago
No problem Pizza_Bagel_Boss! Have you also considered Sram, Senior Edificer? It'd be a fantastic card draw engine in this deck. However, he's likely not strong enough otherwise. Furthermore, Dusk might be a nice card for side board versus control or midrange match ups. Once you have it in hand, unequip your Puresteel Paladin, Squadron Hawk, or Stone Haven Outfitter and cast! In a pinch, you could use it to bring them all back if your board gets wiped.