Creature — Merfolk Wizard
Whenever Fallowsage becomes tapped, you may draw a card.
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3 months ago
Cyclonic Rift is a Staple on EDH decks that use blue mana.
Other than that you have a nice deck and as a fan of tribal maybe i give it a shot (i don't really play with blue unless it's paired with green, so it would be an nice experience)
4 months ago
8 months ago
I'm trying to build a wizard tribal deck with the cards I own, focused around Docent of Perfection Flip and Sigil Tracer The cards listed here are the ones I want to use, still have to filter them before uploading a built deck. Please help me with ideas (any combo you see among the cards I propose???). Keeping it budget or zero purchase is the main goal.
The cards are:
10 months ago
If I was nominated king of your list, here's what I'd do to cut cards and swap others.
And set aside all your cards designed to give islandwalk, unblockable, or turn lands into islands. Reduce this to a more compact package with redundancy rather than "this only works if I also have..." type cards.
Devouring Light --> Reality Shift
11 months ago
Insert copy/pasted lists for ya!
Azami, Lady of Scrolls
Bident of Thassa
Bringer of the Blue Dawn
Higure, the Still Wind
Honden of Seeing Winds
Jace, Memory Adept
Jace, the Mind Sculptor
Jace, Unraveler of Secrets
Jin-Gitaxias, Core Augur
Keeper of the Mind
Lu Su, Wu Advisor
Lu Xun, Scholar General
Sea Gate Loremaster
Soul of Ravnica
Teferi, Temporal Archmage
Thada Adel, Acquisitor
Thopter Spy Network
Trail of Evidence
Book of Rass
Mask of Memory
Scroll of Origins
Slate of Ancestry
Staff of Nin
Sword of Fire and Ice
Tapestry of the Ages
Tower of Fortunes
Well of Discovery
Well of Lost Dreams
And if you want burst draw, let me know. That's a whole another list
11 months ago
The main issues I'm seeing are a high curve with not enough ramp. I would cut some of your higher-costed wizards to make room for more mana rocks. Sakashima the Impostor and Fallowsage should be first on the chopping block, IMO. Also, cut Elixir of Immortality. It's not good. Run Time Spiral instead.
For mana rocks... well, what's your budget? Can you afford a Mana Crypt, or is that too much? At least put in Coldsteel Heart and Sapphire Medallion! Mana Vault is an excellent choice. Maybe run Aphetto Alchemist to go with it.
Also, you can make infinite mana... but what will you do with it?
1 year ago
(-) Sun Titan, since you don't seem to abuse his ETB and he won't bring that many creatures back.
(-) Enclave Cryptologist is a terrible card in my opinion. It just takes too much effort...
(-) Azorius Guildmage is kinda out of place, even though her activated abilities could be useful now and then.
(-) Phyrexian Metamorph is always useful in a blue deck, but I'd remove it.
(-) Leyline of Anticipation (same argument as the one before. It's useful, but unnecessary)
(-) Fact or Fiction (IMO is easily replaced by Foresee)
(-) drop Hinder in exchange for Memory Lapse
(-) Path to Exile. Yes, it is good, but it's also too damn expensive.
(-) Monastery Siege (I don't like this card :x)
(-) Winding Canyons (I also don't like this one HAHAHA)
(-) Tectonic Edge (in our playgroup I don't see it being all that useful... Same with Ghost Quarter)
(-) Sphinx's Revelation in exchange for Mind Spring
(?) Flow of Ideas (worth it with 6+ islands...)
(?) Ghastly Discovery (conspire helps)
(?) Keep Watch (worth it with 3+ attacking creatures - not necessarily yours)
(?) Lat-Nam's Legacy and See Beyond are kinda similar, might be useful considering the low cmc)(?) Oona's Grace (drew a land and you don't need it? Cast with Retrace)
1 year ago
Ulamog, the Infinite Gyre is not out of place at all, to start off. When comboing with Mind Over Matter, having an Ulamog to discard, (and then shuffle those cards right back into your library) is great graveyard shuffling technique, especially since it can be done at instant speed.
Your counterspells are rather situational. Hard Counters are much more effective, here are some examples:
Mana Drain (Not budget)
Cryptic Command (not budget)
Pact of Negation (not budget)
Force of Will (not budget)
I don't know how competitive you want the deck to be, but my further suggestions will make this deck rather difficult to play against.
Nykthos, Shrine to Nyx (Should be in any mono-colored deck)
Palinchron (Infinite colored mana with the right combo)
Archeomancer (Recurring counterspells or bounce spells is important in EDH)
Beguiler of Wills (Stealing threats is also important. + it's a wizard)
Kira, Great Glass-Spinner (Great protection for your otherwise vulnerable, tiny wizard creatures)
Lighthouse Chronologist (Again, extra turns in EDH is huge, and its level up is rather easy to pull off)
Memnarch (A staple wizard. Combos off with infinite mana)
Stonybrook Banneret (The more mana you can leave up for counterspells, the better. Plus, also a wizard)
Supreme Inquisitor (Great card control in general, and an alternate win con with infinite mana + Deadeye)
Voidmage Apprentice (Required!! Stops split-second spells!!)
Wipe Away (split second permanent bouncing is good)
Boomerang (Again, permanent bouncing is better)
Capsize (Again, again, permanent bouncing! Combos off with infinite mana)
Misdirection (Good surprise card to use to protect you and your permanents)
Time Stop (Also stops uncounterable spells. And anything you hate, in general)
Telepathy (Knowing what's in the hands makes it easy to know when and what to counter)
Guile (Again, stealing things in EDH is important, and this is an easy way to steal stuff)
Azami is my baby girl, and my greatest passion comes into Azami decks. If you put at least half of these in your deck, you will be extremely hard to deal with, and if you add them all, it'll be close to impossible. Anyway, good luck! If you have thoughts on any of my suggestions, let us discuss! :)