Burst of Strength

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Common

Combos Browse all

Burst of Strength

Instant

Put a +1/+1 counter on target creature and untap it.

Burst of Strength Discussion

TypicalTimmy on Commanders with Tons or Activated ...

2 days ago

I would highly recommend an Experiment Kraj deck. If you go the route with creatures that have Monsterous, then you can have an insane amount of fun.

For example, if you sink 11 mana into Hydra Broodmaster , you'll get 5x 5/5 green Hydra tokens. Then, Experiment Kraj gets the activated Monsterous ability as well, meaning you can dump mana into that sucker next turn and make even more Hydra tokens! :D

And since Kraj doesn't discriminate because he's a good boi living in 2019, he takes all activated abilities from ALL creatures that have a +1/+1 counter on them - not just the ones you control.

I'm not sure off-hand if there are cards that allow you to put +1/+1 counters on other creatures that your opponents control, but I imagine there must be at least a few out there that do.

Just checked. I found Pollenbright Druid . So they do exist. As does Arbor Armament , Battlegrowth , Burst of Strength ... So yes they do exist, you'll just have to look for them.

McToters on Skullbriar, the Walking Grave-Voltron

5 months ago

Hello fellow Skullbriar player,

I like your deck-list a lot! I like how you are running Triumph of the Hordes . I never really thought of going that direction for a win. You’re also running a lot more creatures which is cool to see!

The “Umbras” are also key. I think I’m running Snake and Spider Umbra and no Bear Umbra .

Skullbriar for me, is the perfect deck to throw a bunch of combat trick stuff and janky pumps/unblockables like: Elbrus, the Binding Blade  Flip, Hot Soup , Prowler's Helm , Epic Proportions , Gigantomancer , Emergent Growth , Berserk , Hatred , Hunt the Weak , Trailblazer's Boots , Burst of Strength , Might of Oaks and Enlarge (so hilarious to pull-off). Here is my Skullbriar brew

A few of what I mentioned like Hatred I'm not actually running due to budget but hope to eventually have in the deck one day. Dauthi Embrace is another really good idea for unblockable too.

Hope some of that helps!

lagotripha on Santa's Revenge 2: The Return of Marwyn

6 months ago

So a Freed from the Real variant? Umbral Mantle / Sword of the Paruns / Staff of Domination is traditional.

I like the idea of green untap spells though- Burst of Strength / Stony Strength / Ornamental Courage 's single mana cost could offer some serious ramp and could back Inspiring Call and Gyre Sage .

Thousand-Year Elixir hasn't found a deck it fits in yet either, since Swiftfoot Boots is usually better, but this has options to play it.

SynergyBuild on Yeva WIP v1.4

7 months ago

These upgrades aren't huge, cards I'd drop are the following:

Ambush Viper , Lay of the Land , Boundless Realms , Tower Defense , Mortal's Resolve , Fog , Burst of Strength , Panharmonicon , Lure , Verdant Haven , Sandwurm Convergence , Shapers' Sanctuary , Shapers' Sanctuary , Greenseeker , Kalonian Tusker , Oak Street Innkeeper , Duskdale Wurm , Elvish Aberration , Borderland Ranger , Civic Wayfinder , and Centaur's Herald .

These 21 cards don't do enough to warrant inclusion overall, and you can ask me about any specific drops, but I'd not run them. I would argue to run at least 3-5 more Forests (4 for now will be my estimate leaving 17 cards left to work with) and to run the following:

Yisan, the Wanderer Bard , End-Raze Forerunners , Karametra's Acolyte , Terastodon , Reclamation Sage , Primordial Sage , Wolfbriar Elemental , Ulvenwald Tracker , Rampaging Baloths , Regal Force , Temur Sabertooth , Fierce Empath , Harmonize , Rampant Growth , Primal Command , Lignify , and Beast Within

These should all round out the deck! Many are creatures that can be flashed in with big effect, like Yisan, the Wanderer Bard / End-Raze Forerunners / Rampaging Baloths / Regal Force , etc. or are card draw/removal to keep you in the game when an opponent 'goes off'. Often if green gets board wiped they hurt, and while Heroic Intervention helps out, Temur Sabertooth too, sometimes just rebuilding is the answer. Think of the value of in response to a Wrath of God you flash in a Regal Force , draw 7 cards, then on your next turn empty your hand of new creatures to win with!

I chose relatively cheap cards for this list, hoping you don't have to spend to much!

boguscheesecake on Sultai Spikes

9 months ago

Darth_Savage,thanks for the suggestions! Cauldron haze was truly a no-brainer, I can't believe it flew under my radar. Trinket mage also certainly has a place in the sideboard.

The reason I'm running Burst of Strength is because, with Gyre Sage, you can tap, untap, and tap again quickly for large quantities of mana thanks to the untap ability. Also, I've chosen to run Oran-Rief, the Vastwood over llanowar reborn, as it's a repeatable ability and I don't want to run too many tap lands, although as you said, graft abilities might be very powerful.

I'm hesitant to put too many artifact and charge synergies, because at the end of the day, it's trying to celebrate the quirky and wonderful creatures of the spikes. Although your comment was certainly thought-provocative and gives me options that I will definitely be considering. Thank you for the time you spent helping me.

Tyrant-Thanatos on Pattern Recognition #64 - Dominaria ...

1 year ago

Small nitpick, no big deal, but in regards to Gift of Growth: Green actually has a pretty decent history of untapping creatures. Instill Energy, Vitalize, Seeker of Skybreak, Burst of Strength, etc. Plus effects like Seedborn Muse and Curse of Bounty.

Blue is definitely better at untapping things, but Savage Surge was a thing in RTR, so Gift of Growth is strictly better than an already existing green card.

Other than that, great read as always.

AMJacker on Casual Simic (budget)

1 year ago

8 Burst of Strength? maybe replace 4 of them with Bond Beetle ? or another +1/+1 like Battlegrowth, it is an instant.

colton815 on Stomp what you're doing

1 year ago

lukas96: he should be running both Avatar of the Resolute and Garruk's Companion.

definitely cut the Treetop Village, Field of Ruin, and Nephalia Academy. you want ONLY green mana that ALL comes into play untapped. none of these 3 lands help you play a turn 3 Leatherback Baloth. replace them with 4 Nykthos, Shrine to Nyx.

if you decide to use Avatar of the Resolute you definitely want to add creatures that can generate their own counters like Scavenging Ooze. Burst of Strength is a good option imo that can also give you a surprise blocker when your opponent thinks they can get in an unblocked attack. Vines of Vastwood serves the same purpose as Blossoming Defense and having both available can really hose over any deck using a lot of targeted removal

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