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Burst of Strength Discussion
3 weeks ago
Best win? Playing a janky Grimgrin, Corpse-Born EDH deck in a six-player game, no one paying attention to me until it was me and a guy running Teferi, Mage of Zhalfir control, and then I blow up his board and swing for lethal commander damage.
Worst loss? Playing for first place at a RTR-era FNM. Opponent swings with Balefire Dragon, I have Ruric Thar, the Unbowed on the field untapped (Burst of Strength shenanigans). For some ungodly reason, I misremembered RT as having trample instead of reach, and seeing as I was only at 4 life, I conceded. My opponent and I took up our cards and shuffled them back in (this was game 2, and I'd won game one handily). I then proceeded to draw RT again in my opening hand, re-read him, and almost passed out from shock that I'd misread it.
2 months ago
I think a lot of your spells (like Burst of Strength) could be cut for more reliable stuff. All of those cards become dead weight if you general gets killed, so I'd run things like Loyal Retainers and Avacyn, Angel of Hope. Other win-cons are always good - especially in creature-based decks that can be vulnerable to wraths. Whisperwood Elemental is very good for this kind of thing. I think Containment Priest is a must-play for selesnya.
2 months ago
I don't have the complete list, it ended up becoming Rock of Golgotha but the combo runs like this:
You have Scryb Ranger and Desecration Demon out and when the opponent sacs to tap it, you bounce a forest to untap it. Along with that, I know for a fact I ran sets of Burst of Strength (In case Scryb died)and Essence Harvest (When DD gets big enough so it makes a dent) and Predator Ooze (Just a big Rock).
You could always build it into a landfall deck since you're bouncing forests to untap creatures, and there are plenty of creatures you could want untapped.
2 months ago
3 months ago
For creatures, you should get away from the current standard cards, with the possible exception of Monastery Swiftspear, if you end up using enough instants/sorceries in the deck. Other creatures to keep in mind are Kird Ape, Scavenging Ooze and (If your budget happens to accommodate) Tarmogoyf. Flinthoof Boar also works as a Pseudo-goyf. Treetop Village and Raging Ravine are also amazing for man-lands. A really good late-game finisher is Thundermaw Hellkite, giving you some hate for Lingering Souls in the process.
As for noncreature, consider Atarka's Command or Primal Command, for the sheer flexibility of them and things like Giant Growth as a good way to close out a game. A fun thing I do with gruul decks is use Ghor-Clan Rampager for bloodrush and something like Assault Strobe to give it double strike and put in obscene amounts of damage in one attack phase turn 4 or even 3.
Unfortunately, in this deck I see a lot of things you should probably look into cutting out... If you'll bare with me, I'd recommend cutting the Fanatic of Xenagos, Valley Dasher, Hammerhand, and Burst of Strength.
As for Sideboard, Destructive Revelry Is definitely a good start. Consider Dismember for those bigger creatures that you simply just can't get rid of, Ancient Grudge for Affinity, and a few Scavenging Ooze, assuming you don't put 4 in mainboard. Some other personal favourites of mine, and things I would recommend at least considering are Kitchen Finks for burn decks, Torpor Orb for Twin, and most control deck using Snapcaster Mage, and Relic of Progenitus, for graveyard-based decks.
In a deck like this, however, the main focus should be on getting out lower-costed, efficient creatures, like Kird Ape or Flinthoof Boar to get in some damage early, and some larger things to get in the finishing blows.
3 months ago
|Avg. draft pick||8.59|
|Avg. cube pick||7.01|
|Commander / EDH||Legal|
Printings View all
- Burst of Strength + Elite Arcanist + Illusionist's Bracers
- Burst of Strength + Elite Arcanist + Sylvan Caryatid
- Burst of Strength + Desecration Demon
- Agent of the Fates + Burst of Strength
- Burst of Strength + Elite Arcanist
- Burst of Strength + Savage Surge
- Burst of Strength + Viridian Joiner
- Burst of Strength + Pheres-Band Tromper + Prophet of Kruphix
- Burst of Strength + Gyre Sage