Sanctum of Ugin

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Battle for Zendikar Rare

Combos Browse all

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

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Sanctum of Ugin Discussion

RingweMakil on Gideon Transcendent, Ally of Control

4 days ago

In the absence of Cryptic Command, consider Logic Knot as a catch all counterspell. With regard to card draw, is Sphinx's Revelation too far off budget? If not, then you can do away with even needing Snapcaster Mage, and instead win by chaining Elixir of Immortality into Sphinx's Revelation. Consider also Shadow of Doubt as another cheap cantrip - it helps against Expedition Map, Chord of Calling, Scapeshift, Sanctum of Ugin, and turns Ghost Quarter into Strip Mine. Most importantly, though, sniping an opposing fetchland early is game-ending.

Think Twice and Shadow of Doubt do fit this list better than Serum Visions, either providing card advantage or allowing you to keep up countermagic. Consider Elspeth, Sun's Champion over Narset Transcendent as a better win condition that dominates the board and has a built in wrath effect.

Zaueski on Standard Tron

5 days ago

Sanctum of Ugin, get a free Colossus once you cast the first one.

musicman3310 on Big Bad Blue Eldrazi

1 week ago

Conduit of Ruin has a nice combo with Sanctum of Ugin and Oblivion Sower is one of the best colorless 6 drops. I know you're concerned about price but Wurmcoil Engine is out there.

TheBaker_666 on Red_MetalworkColossus

1 week ago

I don't see the reason to have a Foundry Inspector when i have so much that gives me mana. I do like the idea with Scrapheap Scrounger it doesn't only give another option for the synergy. It gives you two spells you played with this turn. one Metalwork Colossus for free and then a Scrapheap Scrounger. The problem is "exile another creature".When i don't have that many creatures to exile, I can put Eternal Scourge, but i feel it becomes more complicated.I personally prefer Key to the City over Built to Smash because the key gives unblockable. But putting some Built to Smash in will work great if you attack first with Metalwork Colossus then Fling him.

Metalspinner's Puzzleknot and Cathartic Reunion is a good option that i have and will consider.Cathartic Reunion for the draw and to be able to discard Metalwork Colossus if you have to.Shock, Galvanic Bombardment and Fiery Temper is hard for me to decide but removal is definitely needed.

Scrap Trawler is very intesting, it basically gives other artifact's the ability of Scrapheap Scrounger. If you Sacrifice Prophetic Prism(or Key to the City), you can get them in the graveyard and take back Metalwork Colossus. Then you play Metalwork Colossus and Sacrifice another Prophetic Prism get pack you're old Prophetic Prism. Play both and then do it all over again. And if needed get back Paradox Engine or Aetherflux Reservoir.This all depends put that gives the spirit of the synergy more power.this also means you will draw cards for playing Prophetic Prism, if that is what you are Sacrificing and that's always good.

Reckless Fireweaver is the one i been thinking about. I have not seen Quicksmith Rebel but it feels like I can do more damage overtime with Reckless Fireweaver. Quicksmith Rebel is a option i will look in to and I do like it.

Reckless Bushwhacker doesn't seem needed but it can give hast and that can be necessary but im not sure here tho.

Aetherworks Marvel feels like a compliment to Aetherflux Reservoir were you can do many effects with Consulate Turret, Dynavolt Tower, Architect of the Untamed and so on. Tho that might be fun and interesting, put a Woodweaver's Puzzleknot, for example and then other things to eat it like Gonti's Aether Heart.There could be some sort of green/red token deck out of this and it sounds fun. But i think if we should go energy then we should go fool energy. I don't feel like mixing to many effects together but it sounds tempting the more you think about it.

I did thought of bringing in improvise with Enraged Giant and Sweatworks Brawler.But then there are better thinks like Gearseeker Serpent.It would give a new purpose to Aetherflux Reservoir and Paradox Engine for example witch is good.

Harsh Mentor and Watchers of the Dead is a must for comeback. But more of a sideboard option it think.

Inventors' Fair and Sanctum of Ugin is something i am considering to but in two of especially if Cathartic Reunion joins the gang.

I thank you fore you're suggestion's and i will consider and ponder on them some more.Have a nice day Falte and i hope you comeback with more to discuss.

TheBaker_666 on Red_MetalworkColossus

1 week ago

I don't see the reason to have a Foundry Inspector when i have so much that gives me mana. I do like the idea with Scrapheap Scrounger it doesn't only give another option for the synergy. It gives you two spells you played with this turn. one Metalwork Colossus for free and then a Scrapheap Scrounger. The problem is "exile another creature".When i don't have that many creatures to exile, I can put Eternal Scourge, but i feel it becomes more complicated.I personally prefer Key to the City over Built to Smash because the key gives unblockable. But putting some Built to Smash in will work great if you attack first with Metalwork Colossus then Fling him.

Metalspinner's Puzzleknot and Cathartic Reunion is a good option that i have and will consider.Cathartic Reunion for the draw and to be able to discard Metalwork Colossus if you have to.Shock, Galvanic Bombardment and Fiery Temper is hard for me to decide but removal is definitely needed.

Scrap Trawler is very intesting, it basically gives other artifact's the ability of Scrapheap Scrounger. If you Sacrifice Prophetic Prism(or Key to the City), you can get them in the graveyard and take back Metalwork Colossus. Then you play Metalwork Colossus and Sacrifice another Prophetic Prism get pack you're old Prophetic Prism. Play both and then do it all over again. And if needed get back Paradox Engine or Aetherflux Reservoir.This all depends put that gives the spirit of the synergy more power.this also means you will draw cards for playing Prophetic Prism, if that is what you are Sacrificing and that's always good.

Reckless Fireweaver is the one i been thinking about. I have not seen Quicksmith Rebel but it feels like I can do more damage overtime with Reckless Fireweaver. Quicksmith Rebel is a option i will look in to and I do like it.

Reckless Bushwhacker doesn't seem needed but it can give hast and that can be necessary but im not sure here tho.

Aetherworks Marvel feels like a compliment to Aetherflux Reservoir were you can do many effects with Consulate Turret, Dynavolt Tower, Architect of the Untamed and so on. Tho that might be fun and interesting, put a Woodweaver's Puzzleknot, for example and then other things to eat it like Gonti's Aether Heart.There could be some sort of green/red token deck out of this and it sounds fun. But i think if we should go energy then we should go fool energy. I don't feel like mixing to many effects together but it sounds tempting the more you think about it.

I did thought of bringing in improvise with Enraged Giant and Sweatworks Brawler.But then there are better thinks like Gearseeker Serpent.It would give a new purpose to Aetherflux Reservoir and Paradox Engine for example witch is good.

Harsh Mentor and Watchers of the Dead is a must for comeback. But more of a sideboard option it think.

Inventors' Fair and Sanctum of Ugin is something i am considering to but in two of especially if Cathartic Reunion joins the gang.

I thank you fore you're suggestion's and i will consider and ponder on them some more.Have a nice day Falte and i hope you comeback with more to discuss.

Alec@Bazzelle905 on Any good $40-$60 Artifact- only ...

2 weeks ago

I found a very fun cheap deck to play was mono blue or URMetalwork Colossus you have cheap lands like Sanctum of Ugin and Inventors' Fair. You also run a cheap base of cards like Key to the City, Prophetic Prism, Metalspinner's Puzzleknot, Cultivator's Caravan, Hedron Archive, and Foundry Inspector and you run stuff like Glint-Nest Crane to smooth out you'r deck as well as spells such as Unsubstantiate and Reverse Engineer to keep tempo and get to metalwork and running 2 Elder Deep-Fiend did wonders. this was a buget deck I ran and 4-0 multiple FMN's with. good match up against Snakes, delerium, and control decks. I went Blue red though when I realized I needed sideboard for Copy Cat as well as Aggro such as Spirits and Vehicles in the form of Incendiary Sabotage and Shock and I only added Aether Hub and Spirebluff Canal and that made my deck far more competitive when I played gameday and tied for 1st twice only loosing to a spirits strategy one day and 1-1-1 a Jeskia control. The deck is very fun you get to drop 2 10/10's turn 5 essentially free consistently and because simple destroy target creature spells arent as popular(ie fatal push, and direct damage) the typically survive. fun, flashy, and cheap.

Delta-117 on play forests

1 month ago

Ah I see you updated this, my iPad had died before I hot to share my suggestions, and it looks like you added a bunch of them. Here is what I was going to share, you may even find something you may want that you had missed.

Omnath, Locus of Mana instead as your command perhaps, Vorinclex, Voice of Hunger, Mana Reflection, Beacon of Creation, Exploration, Burgeoning, Boundless Realms, Primeval Titan, Beacon of Discovery, Primeval Bounty, Retreat to Kazandu, Zendikar's Roil, Lotus Cobra, Explore Gaea's Touch, Rampaging Baloths, Ulvenwald Hydra + Rogue's Passage, Avenger of Zendikar, Embodiment of Insight, Courser of Kruphix, Dungrove Elder, Kalonian Twingrove.

Regal Behemoth, Zendikar Resurgent, Patron of the Orochi, Vernal Bloom, Caged Sun, Yavimaya Elder and Helix Pinnacle are other ideas.

Early Harvest, Tireless Tracker, Nykthos, Shrine to Nyx and Karametra's Acolyte,then a card that I always liked was Elderscale Wurm and this works well with devotion strategies.

For lands have Rogue's Passage, Myriad Landscape, Reliquary Tower and make use of Rishkar's Expertise, Nissa's Revelation and other similar effects, Oran-Rief, the Vastwood, then just forests wil do unless you want to go with Eldrazi then use Shrine of the Forsaken Gods, Sanctum of Ugin, Eye of Ugin and so on too.

I will try and help out with cutting down your creatures soon, you can if you want share decklists with others if you look within "edit" so that I am able to make changes to this deck otherwise I will do up something separate. The thing is, is that green is pretty good at making token related cards and that's why you can get away with a lot less creatures, and the ones you do have can be big such as Kozilek, Butcher of Truth for example.

Tyqar on TheRealPeaches

1 month ago

Howdy!

I have a proposition for you!

My

Sunken Hollow x2

Tolaria West FTV

Cabal Ritual FTV

Temple of Enlightenment

Entreat the Angels x2

Sea Gate Wreckage

Sanctum of Ugin

Total - 24.07

Your

Sensei's Divining Top

Total - 17.51

Let me know if this sounds okay for you.

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