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Sanctum of Ugin
: Add to your mana pool.
Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.
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Sanctum of Ugin Discussion
6 days ago
Looks fun, +1
Here are a few suggestions: Tectonic Edge over Evolving Wilds, also Ghost Quarter, Myriad Landscape, Blighted Woodland, Drownyard Temple, Nykthos, Shrine to Nyx, Oran-Rief, the Vastwood, Gargoyle Castle, Quicksand, Sanctum of Ugin and of course Wasteland.
1 week ago
WOW, i love this deck! I'm Brazillian, is much more hard to buy expensive decks here! Because of this I liked all your budget decks and they are extremely well made. You deserve a reward for all the time and dedication it takes to ride them.
Did i do the rigth thing? Or i could have taken another cards?
2 weeks ago
Made a list for you of things is would try. I have played both Tron and Bant versions of Eldrazzi. if you want to be competitive in modern you need efficiency in the spells you cast, Eldrazzi tron decks can play Thought-Knot Seer on turn 2 and smasher on 3. Plus many other decks in modern spit out Gurmag Angler or Tasigur, the Golden Fang on turn 2. You need cheap removal. Vapor Snag is great vs gurmag/tasigur, Fatal Push is great vs many other decks, but bad vs eldrazi or any creatureless combo deck like storm or ad nauseum. Fathom Feeder is a great card too as suggested above. Elder Deep-Fiend is also a very good card.
example list of what i would run. just tagged things you dont have in the above list
4x Eldrazi Temple
4x Polluted Delta
2x Watery Grave
4x Eldrazi Skyspawner
4x Fathom Feeder
2x Mist Intruder
2x Blight Herder or more Smashers
3x Oblivion Sower
1x Ulamog, the Ceaseless Hunger
4x Relic of Progenitus / Tormod's Crypt
4x Vapor Snag
4 weeks ago
rothgar13 it has been better than you might think. You can tutor it up with Treasure Mage and it triggers Sanctum of Ugin which let's you go grab Colossus (which are almost guaranteed to be free at this point) and immediately swing with flying vigilant 10/10s. With all of the ramp in this deck it isn't terribly difficult to cast. It is certainly clunky and not cheap, but if I have the mana to cast it on turn 4-5 that is often fast enough to win a game of Modern. If nothing else it prompts a fast scoop from my opponent just after them telling me how janky or dumb the deck is ;)
What I described is the total nut draw combo win, so I acknowledge that doesn't happen very often. With that said I'll need to try some games with different alternatives though to see how it plays. Thanks!
4 weeks ago
I'm not the biggest fan of Akroma's Memorial either, to be honest with you. It's a clunky artifact that you can't really cheat into play. And I'd be surprised if you can only get one Colossus in play - between Treasure Mage and Sanctum of Ugin, you have plenty of tutors.
1 month ago
So with rotation just around the corner, I am curious if many of you attempt to make your old Standard deck work in the new environment or do you drop it and start fresh with a new brew? I am sure this depends on how hard your deck was hit by rotation, but I was just curious. For me personally, I will still brew around the new environment, but I will be trying to see if my Colossus deck can still be viable without Sanctum of Ugin and if it is still competitive.
I look forward to all your responses and Happy Brewing!
2 months ago
ThatAudioGuy Vesuva seems like an overall, to me. I ran them in an early untap.in version of this deck, but it just causes too much Mana, if thats even possible with this deck. I opt for Sanctum of Ugin instead because it allows me to tutor for any card type in my deck
2 months ago
FilmCriticFrog, well, since Urzatron is still legal, I'd utilize those, with Eldrazi Temple and Vesuva. Eldrazi Temple can get pretty pricy, but they give you an extra 16 mana in total, as well as using Vesuvas to copy the Eldrazi Temples (or even Urza's Tower if Tron was assembled)
In addition, some more Mana fixing needs to be done. I'd run 4-of for Conduit of Ruin to make up for the loss of Sanctum of Ugin, and decrease the total casting cost of your creatures by 8, rendering a large portion of the deck virtually free to cast. The only downside is that you can only search for Creatures, so they'll be less constant Eldrazi Conscription or Ugin, the Spirit Dragon, but an Emrakul, the Aeons Torn for as low as 7 is pretty spicy.
In addition, I'd run none of the Breaker of Armies, Eldrazi Devastator or Endbringer and instead run a playset of Kozilek's Channeler, it's easy to cast, easy to defend, and gives a nice amount of extra Mana.
Finally, I'd run 4-of for Thought-Knot Seer and replace the Desolation Twins, with the loss of speed, you want more control. You'll find Not of This World to be more pivotal than I do, and might want to replace Scour from Existence with Skittering Invasion, as it provides chump blockers and 5 additional Mana.
This is all theoretical, but I hope it does help you a bit.