|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Uncommon|
|Eternal Masters (EMA)||Rare|
|Vintage Masters (VMA)||Rare|
|Duel Decks: Jace vs. Vraska (DDM)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Masters Edition IV (ME4)||Rare|
|Battle Royale Box Set (BRB)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Enchantment — Aura
You control enchanted creature.
|Have (4)||Mortiferus_Rosa , , Thunderbeard , Bluboltar|
|Want (4)||Aragon_Neotrix , jelly312 , stingmoggie , DemonGrandma666|
Control Magic Discussion
3 weeks ago
I don't like Phyrexian Rebirth , Martial Coup , Bant Charm , and honestly most of your creature base. Shalai, Voice of Plenty Nylea's Colossus Archetype of Courage Loyal Guardian Celestial Ancient and Yavimaya Enchantress seem pretty bad in particular. I dont understand the +1/+1 theme you have here, you only have 20 creatures.
I would add Crush Contraband and or Return to Dust . Beast Within and Swords to Plowshares are also no brainers. Three Dreams is another solid one, it can search for pumps like Eldrazi Conscription and even pseudo-removal like Control Magic or Faith's Fetters
1 month ago
You can swap Revoke Existence for Cyclonic Rift Divination probably isn’t too necessary since you have cards that offer better draw value. I think with your commander and how it’s ability works you may not need Control Magic I also think Oblivion Ring is something that isn’t all too necessary when your main goal is to steal your opponents stuff.
1 month ago
This is not garbage. This is "let's-throw-stuff-together" good stuff! It is fun and looks amazing to play against, albeit annoying. I would totally pay to see the look on your group's faces. You should totally add Blatant Thievery , Control Magic and Mind Control .
1 month ago
Hi thom-le and thanks for your kind words!
I've also had a look at your deck and compared it to mine, and they are indeed very similar. I particularly like your inclusion of Enhanced Surveillance , so much so that I'm considering adding it to my deck. The extra surveil on Lazav, combined with the ability to protect our graveyard at instant speed and for free, makes for a really handy tool. Your suggestion of cutting some lands is also something to be considered, although I like to have as much mana as possible with this deck to transform Lazav multiple times.
As far as your specific suggestions are concerned, they are all appropriate. However, with all the draw/discard I have included in the deck, I never find myself casting my creatures. They hit the graveyard by just being discarded, without ever hitting the battlefield. As a result, High Market isn't that necessary and Hibernation Sliver would be slightly worse than Cavern Harpy . If I could afford an extra colourless source, however, the Market would be an easy include due to its great utility (e.g., saving your commander from a Control Magic -type of effect). Mesmeric Orb is something I'm a little hesitant about, due to the random nature of self-milling. You could end up discarding something you need. Pact of Negation is a counterspell I really like, so I will be testing it for sure.
I have a couple of questions regarding some of your card choices, but I will be asking them on your own thread. Thanks again and let me know about any significant changes in your list, because I'm really interested in your ideas. Cheers!
1 month ago
I think I know the answers but I just want to make sure. 1 - If I control a theros's god like Heliod, God of the Sun (And he is a creature in my control) and my opponent steals him with Control Magic , or something like that. Will heliod become a enchantment without if my opponent don't have the devotion and return to me? 2 - Is there anyway of my opponent just "steal" my Gods permanently? Even with Homeward Path in the battlefield?
2 months ago
You cast Control Magic , targeting an opponent's creature. Willbreaker 's ability triggers and goes on the stack. Willbreaker 's ability resolves first, and you gain control of the creature until Willbreaker leaves the battlefield.
If you lose control of Control Magic , while Willbreaker is in play, you will still control the creature until Willbreaker leaves play. If Willbreaker leaves play first, you will still control the creature until Control Magic no longer enchants the creature.
You will target the creature triggering Willbreaker . It resolves and the creature is now under your control. At this time, you do not have control over the auras and equipment attached to it.
It is still the same object, so Fumble will resolve and bounce the creature to its owner's hand (not you). You will gain control of the auras and equipment attached to that creature.
You target X creatures. Willbreaker will resolve, and you will gain control of those creatures. Curse of the Swine will resolve and exile those creatures. You will get 2/2 green Boar creatures, as you controlled the creatures at the time of Curse of the Swine 's resolution.
2 months ago
How does Willbreaker affect the following spells;
Control Magic Fizz?
Curse of the Swine I get pig Tokens?
Control Magic occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%