Control Magic

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Uncommon
Eternal Masters (EMA) Rare
Vintage Masters (VMA) Rare
Duel Decks: Jace vs Vraska (DDM) Uncommon
Commander 2013 (C13) Uncommon
Masters Edition IV (ME4) Rare
Battle Royale Box Set (BRB) Uncommon
Fourth Edition (4ED) Uncommon
Revised Edition (3ED) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all

Control Magic

Enchantment — Aura

Enchant creature

You control enchanted creature.

Price & Acquistion Set Price Alerts

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Control Magic Discussion

Qolorful on Men of Low Moral Fiber (Pirates)

5 days ago

I think this style of deck could be fun if you added more of a pirating theme than a pirate theme. "All of your creatures are belong to me" type deal. Admiral Brass already steals people's cards when you hit with a lot of pirates, so you really could take that and run. Captivating Crew is the first pirate that comes to mind for that, but you also have flavorful cards like Blatant Thievery and you have other Control Magic effects available to you, as well as other fun cards like Slave of Bolas and Insurrection effects. You already have quite a few cards that are good for that strategy, so it might be fun. Also, with Arcane Adaptation you can run other non-pirates more freely and still get brass' triggers, such as Gonti, Lord of Luxury. One last idea is cards to take peoples' spells, such as Insidious Will, or Praetor's Grasp? I think it could be fun, though your current list still looks pretty solid

cdkime on Blue/Black Vampire

6 days ago

Control Magic is strictly better than Mind Control as it costs less to cast. Might be worth making that substitution.

greyninja on Any Suggestions for Mardu Draw ...

6 days ago

@StopShot is right about Homeward Path and Humble Defector. The Humble Defector stays tapped as he's passed from player to player. He only becomes untapped at the beginning of a turn or if an ability makes it so

Also, even if he does become untapped; he does not have haste. Two cards to reference would be Control Magic and Act of Treason. Notice how the red card specifically mentions untapping and granting haste. A creature which is stolen via Control Magic or taken back with Homeward Path cannot attack or utilize it's abilities the turn it comes under your control

Anywho, as to the original question, have you included Tymna the Weaver in the deck? She has a rare ability for orzhov creatures

Also, I use Isochron Scepter and Tainted Pact as an engine in one of my decks. Neither card is specifically in the deck to be used with the other, but when they are paired together it's music to my ears. I wouldn't suggest running Isochron Scepter unless you have 10-15+ relevant instants to use with it. Nobody likes dead draws

Above all, have fun!

NV_1980 on Most Underplayed Commander!

1 week ago

Cool deck; though with a budget constraint that's slightly higher, I think it can be improved upon. Cards I'd add, would be some additional steal-creatures like Empress Galina, Memnarch and Roil Elemental. I think cards like Control Magic and Mind Control should also be in here (and Treachery, if you can get one).

Next I'd add some cheaper (in terms of CMC), more effective card draw options like Ponder, Preordain and Rhystic Study.

Also, I'd try make this deck even more reactionary than it already is by adding cards like Teferi, Mage of Zhalfir, Leyline of Anticipation and/or Vedalken Orrery. Make people afraid to attack you by stealing attackers from them (or your allies).

Last, but not least, I think Blade of Selves would look absolutely brutal on Keiga.

Cards I'd remove to make room for all of this: mostly cards that are either less powerful than some of the ones I just mentioned OR cards that do the same thing but have a higher CMC. Some examples: Saheeli's Artistry, Tempt with Reflections, Vesuvan Shapeshifter, Vizier of Many Faces, Curse of Verbosity and Mulldrifter.

Happy gaming!

Grixis776 on Nicol Bolas Wannabe

1 week ago

SynergyBuild Thank you for the suggestions. However i intend to torture my opponents with cruel spells that not only remove their threats but also allow me to gain benefits from them with cards such as Slave of Bolas,Tribute to Hunger,Control Magic etc. I would like to keep pillowfort cards to a minimum but i will keep them in mind.

Yesterday on Official missing/incorrect card/token thread

1 month ago

I was updating my inventory and there seem to be an awful lot of cards that are missing their Commander Anthology printings here.

Printings not found: Anger (CMT), Arcane Denial (CMT), Bathe in Light (CMT), Boros Guildmage (CMT), Borrowing 100,000 Arrows (CMT), Cleansing Beam (CMT), Congregate (CMT), Control Magic (CMT), Curse of Inertia (CMT), Curse of Predation (CMT), Curse of the Forsaken (CMT), Darksteel Mutation (CMT), Death by Dragons (CMT), Deceiver Exarch (CMT), Diabolic Tutor (CMT), Diviner Spirit (CMT), Dragon Whelp (CMT), Duergar Hedge-Mage (CMT), Evincar's Justice (CMT), Furnace Whelp (CMT), Gwyllion Hedge-Mage (CMT), Hada Spy Patrol (CMT), Krosan Grip (CMT), Leafdrake Roost (CMT), Leonin Bladetrap (CMT), Lightkeeper of Emeria (CMT), Mortify (CMT), Mother of Runes (CMT), Oni of Wild Places (CMT), Orim's Thunder (CMT), Orzhov Guildmage (CMT), Path to Exile (CMT), Pilgrim's Eye (CMT), Presence of Gond (CMT), Pyrohemia (CMT), Razorjaw Oni (CMT), Restore (CMT), Return to Dust (CMT), Selesnya Charm (CMT), Selesnya Guildmage (CMT), Serra Angel (CMT), Shattered Angel (CMT), Skyward Eye Prophets (CMT), Soul Snare (CMT), Stonecloaker (CMT), Sulfurous Blast (CMT), Swiftfoot Boots (CMT), Sylvan Reclamation (CMT), Syphon Flesh (CMT), Syphon Mind (CMT), Terminate (CMT), Thornwind Faeries (CMT), Thunderstaff (CMT), Vow of Duty (CMT), Vow of Lightning (CMT), Vow of Malice (CMT), Wash Out (CMT), Winged Coatl (CMT), Wonder (CMT), Wrecking Ball (CMT).

dccrook27 on Medomai Master Rewind

1 month ago

@Pal00ka, I'm not necessarily looking for feedback on the deck as a whole, more on like a couple of card choices. I've noticed that it's pretty easy for my opponents to win against me if they have a way to take control of Medomai. To combat this, I've been pondering whether to include cards like Control Magic or Cytoplast Manipulator to get him back. I guess my questions are: do these seem like good choices for this? Is there something better? Should one or both of these be on a sideboard?

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