Aid from the Cowl
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
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Aid from the Cowl Discussion
2 weeks ago
Trick creatures into play:
Animal Magnetism, Aid from the Cowl, Briarbridge Patrol, Call of the Wild, Defense of the Heart, Gamekeeper, Foster, Hibernation's End, Lure of Prey, Lurking Predators, Oath of Druids, Reincarnation, Rishkar's Expertise, Selvala's Stampede, Zoologist and Wild Pair
4 weeks ago
Hey there, I have a few suggestions:
Phyrexian Reclamation to replace/supplement Vampiric Rites. Why get a random card from your deck when you can get exactly what you need from your graveyard? Other interesting card draw/tutor/recycle cards for you to consider are Survival of the Fittest, Oversold Cemetery (very good for you, I think!), Fauna Shaman, and Evolutionary Leap.
Cards that care about how many creatures are in your graveyard or all graveyards, such as Golgari Grave-Troll, Nighthowler, Lord of Extinction (counts all cards), and especially Jarad, Golgari Lich Lord, who is also a sacrifice outlet AND has built-in recursion.
Eternal Witness, which is a really great card in pretty much any green deck.
4 weeks ago
Slight upgrade of your lands
Enchantments that aren't pump but will help I think
1 month ago
@Leumas: Thanks for the suggestions and the compliment!
Glissa, the Traitor: I love the concept, and someday I will get around to building a deck with her as commander. I ran her and Goblin Welder in earlier stages of this deck, but they had very little impact.
Tamiyo's Journal: Tried it, it's too slow on its own. I almost always ended up saccing the Clues for cards or for the Brothers' ability.
Ulvenwald Mysteries: You're right, it provides all relevant permanent types. But the "nontoken" part always throws me off, as most creatures that die on my side are tokens. I'll test it, maybe it surprises me...
Aid from the Cowl: After thinking about it for a while, I really don't know how well this would do in here, so I'll test it.
1 month ago
What about Glissa, the Traitor and Ulvenwald Mysteries + Tamiyo's Journal. Glissa synergies well with your artifacts and Ulvenwald Mysteries provides all of the relevant types while also providing a source of draw. Tamiyo's Journal works well with the aforementioned card but is less impactful for its cost. Also Aid from the Cowl is a great card that helps to get around certain locks while advancing your board state. Overall love the thought you've put into this sweet deck.
2 months ago
So if you're looking to improve this revolt deck, you need to make it a bit more constant. I would start with getting the Greenwheel Liberator up to 4. I would also add Unbridled Growth as another 4 of. You go turn 1 Growth or Renegade Map into a turn two 4\3 Liberator. Also, even if you have to play the Liberator on turn 2 without revolt, you can block with him, have him die, and then get him back with the Renegade Rallier. That's good value.
Also, if you can, I would try and get some Tireless Tracker in here. He gives you clues which can trigger your revolt as you draw a card.
If you like playing the tusker, than I would recommend the Armorcraft Judge. He combos really well with him, but also if you add the previous the Liberator and the Tracker, both of those guys get counters so you could just play him without the tusker and draw cards from them.
Some more removal would also go a long way to helping the deck. Declaration in Stone would be an excellent option if it's available. There are tons of token builds cropping up recently with the Anointed Procession. Also, Stasis Snare and Cast Out are good choices.
If you want to go big, you can play Aid from the Cowl. Playing anything for free is great.
I really like the Revolt mechanic. I have my own g\w build so I know this can be fun.
I hope this helps.
2 months ago
Is the 'no rares' rule still a thing here? Because otherwise Aid from the Cowl seems very powerful here.
No matter what, a +1 from me. The more i see from your decks, the more i like your way of deck building.
2 months ago
I like you deck concept (+1'd for the idea), but it looks like it can still use a lot of work.
For starters, if your goal is to emerge into the Eldrazi, I think you want more targets to sac than to emerge. At the very least, I think your strategy would call for a full 4x Treasure Keeper. maybe by dropping one boar and one octopus.
I like the idea of Aid from the Cowl, but it's very disappointing in action. For example, you forfeit the cast triggers of both the Decimator and the Deep-Fiend, at which point a better deck option is Aetherwind Basker. I would recommend you consider as options to replace Aid:
Glimmer of Genius for both card filtering and advantage
Nissa, Vital Force slots nicely into the same curve spot as Aid with more flexibility and consistency.
Lifecrafter's Bestiary gives you some card filtering, and makes your little mana dorks more useful when you draw a card as they enter
Lastly, I just wanted to point out a couple additional options for mana dorks that can work nicely in this deck; you have a good selection already. All you have to do is figure out how many, and what proportion of each. I might consider swapping out the Servants, as I find it hard to keep them charged with energy consistently (although swapping in Glimmer for Aid would help there).
Beastcaller Savant can help speed out your other mana dorks and emerges, although I would probably not consider him for your deck. He is such an easy target for removal, especially with Walking Ballista lurking in so many decks.