Aid from the Cowl

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Aid from the Cowl

Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

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Aid from the Cowl Discussion

Rex_JB24 on W/G Overwhelming Wurms

8 hours ago

You might be able to take some inspiration from Saffron Olive's latest list on MTGgoldfish. It is a Naya ramp deck focused on generating value from Aid from the Cowl, which combos with Trove of Temptation.

TheRoflCoptr on Bongo Bongo would be Proud

1 day ago

I was thinking more along the lines of cards like Mulch, Benefaction of Rhonas, and Harrow with Crucible of Worlds or Ramunap Excavator or Splendid Reclamation to sift through the deck faster and potentially abuse some land hate.

some other ideas: Vraska, Relic Seeker, Aid from the Cowl, Aetherworks Marvel, Vindictive Lich, Caustic Caterpillar, Victimize, Champion of Rhonas.

FacundoLopez on Meren of Clan Nel Toth

1 week ago

I should change Wild Pair with Aid from the Cowl, Doom Blade with Reanimate. And i also recommend some cards like Animate Dead, Mikaeus, the Unhallowed and Protean Hulk.

bushido_man96 on Kruphix Tron

1 month ago

If you're looking for a spot for Aid from the Cowl, perhaps you could take out Essence Warden, unless lifegain is an essential element of the deck, but that doesn't appear to be the case. I'd also say you should try to work Deadeye Navigator into the mix, too, especially to make Aid from the Cowl work when you want it to.

Do you find yourself discarding a lot of land? With Kruphix in the board, it shouldn't be an issue. Is there a specific reason you want to run Splendid Reclamation?

SaifurCommander on Advertise your COMMANDER deck!

1 month ago

So, here's my favorite deck, and I'm looking for a way to work in Aid from the Cowl and Splendid Reclamation, to get back some lands from time to time. I'm also always willing to take other suggestions.


Kruphix Tron

Commander / EDH* SaifurCommander

SCORE: 7 | 14 COMMENTS | 549 VIEWS | IN 1 FOLDER


Bassmaster on Meren sacrifice

1 month ago

I have a similar deck using Kresh the Bloodbraided. I normally just play casual so I don't know how competitive these will be. I love utilizing cards like Act of Treason, Limits of Solidarity, or even better Kari Zev's Expertise to use my opponents creatures for my sacrificing needs. Gain control then use a sac engine like Bontu the Glorified to get rid of their stuff while making my board state better.

I also utilize Aid from the Cowl a ton in that deck and it might be helpful for you as well.

+1 from me for a great start!

N_ on N_

1 month ago

Alright I took a look.

I'll give you a list of cards I would remove and a list of cards to be considered.

Remove:

Admonition angel - hell no they get their stuff back immediately

BAneslayer

myth realized

mana bloom

skybind - I might have missed why it is in there?

wildest dreams

elvish mystic/avacyn's pilgrim - unless you are hoping to combo off in 5 turns or less I have found these little 1 mana makers to be useless, especially since your commander ramps

oran reef hydra

selvala - unless it's your general or group hug I would try to refrain giving decks card draw

Yavimaya Elder

I feel like your deck doesn't need more than karametra and the 3-5 other ramp spells. Your commander is always there and is indestructible so I feel like the cards I mentioned for removal could be swapped for stronger cards for mid-late game play.

Options!

Avacyn .... It's avacyn

Angel of Serenity - if it dies the opponents stuff goes back into hand instead of battlefield or you can get cards back from your graveyard if you exile creatures from your graveyard.

Emeria Angel is a not bad option for land fall

Rishkar's Expertise

Selvala, Heart of the Wilds

Tooth and Nail

Those were already in your maybe board and good options

Here's a bunch of ideas haha. Your deck looks like a mix of enchants and creatures mainly with some token stuff. It's mostly green, sorry

Seasons Past - better than wildest dreams

Hooded Hydra - mana sync with secondary value

Sylvan Reclamation

Krosan Grip

Ezuri's Predation

Gelatinous Genesis - Late game mana sync

Grove of the Guardian

Emeria, The Sky Ruin - getting 7 plains should be easy

Reliquary Tower

Sunpetal Grove

Dauntless Escort

Elesh Norn, Grand Cenobite

Garruk's Packleader - I didn't see how many guys with 3 or over you have

Giant Adephage

Hydra Broodmaster

Hydra Omnivore

Oracle of Mul Daya - expensive but she is good

Asceticism

Aura Shards - better in token decks but you don't have much removal

Elemental Bond

Luminarch Ascension

Martyr's Bond

Primeval Bounty

Privileged Position

Sandwurm Convergence

Glare of Subdual - better in token decks

Beastmaster Ascension

Genesis Wave - late game win con?

Bear Umbra - a form of ramp

Akroma's Memorial

Vigor - expensive but strong

Into the Wilds - since you like your ramp so much haha

Darien, King of Kjeldor - don't touch me!

Return to Dust

Storm Herd

Lifeblood Hydra - beater plus lifegain and card draw on death

Pathbreaker Ibex - it is an Overwhelming Stampede on a stick

Stonehoof Chieftain

Temur Sabertooth - send cheapies back to hand and recast for more lands or to abuse other ETB

Greater Good - might be ok, works better with power 5+

Greenwarden of Murasa - more recursion

Primordial Hydra - always scary

Aid from the Cowl - It might work with all your perms?

Pollenbright Wings

Scute Mob - Scute Mob. And Scute Mob.

Siege Behemoth

Selfless Spirit

Cathars' Crusade

Odric, Lunarch Marshal - if your commander is out attacking creatures get indestructible

Aura Mutation

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