|Commander / EDH||Legal|
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|Magic 2015 (M15)||Uncommon|
|Magic 2013 (M13)||Uncommon|
|2011 Core Set (M11)||Uncommon|
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Creature — Beast
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
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Garruk's Packleader Discussion
1 week ago
Good day, Triggerbolt. I have arrived to make your deck better. Here are some suggestions:
For card draw, Prime Speaker Zegana, Pull from Tomorrow, Bident of Thassa, Blue Sun's Zenith, Consecrated Sphinx, Nezahal, Primal Tide, Garruk's Packleader, Rishkar's Expertise, Zendikar Resurgent, Biomantic Mastery, Shaman of the Great Hunt, and Tishana, Voice of Thunder.
Cards to take out: Permeating Mass, Reef Worm, Soul of the Harvest, Phyrexian Ingester, Majestic Myriarch, Lifespring Druid, Grand Warlord Radha, Engulfing Slagwurm, Druid of the Cowl, Urban Burgeoning, Mind's Dilation, Kefnet's Last Word, Saheeli's Artistry, Fog, and Harrow.
1 week ago
4 weeks ago
I enjoy the idea of your deck but as was stated in the past ramp could be very important for this deck my suggestions for additions would be Vorinclex, Voice of Hunger, he slows your opponents and speeds you up, you are also lacking a bit of draw to refill so some good cards for you to look into with this deck would be Abzan Beastmaster, Drumhunter, Elemental Bond, Garruk's Packleader, Lifecrafter's Bestiary, Rishkar's Expertise, Soul of the Harvest, Triumph of Ferocity you can pick which ones you like.
also drop the sliver and pick up Aura Shards it is a huge target for enchantment hate but it can be very explosive
1 month ago
Ok, since it's closer to modern, I'll suggest only cards that could fit that format
But, first of all, why don't you reduce your deck up to 60 cards?
Now, since your goal is to get big creatures on the battlefield, why don't you add things like Ghalta, Primal Hunger, Steel Leaf Champion, Rhonas the Indomitable, Thragtusk, Acidic Slime, Craterhoof Behemoth, Gigantosaurus, Primeval Titan, Worldspine Wurm, Thrun, the Last Troll?
I've also seen that you have some creatures that require 2/3 specifical mana, so why not some Nykthos, Shrine to Nyx instead of the Urza's Lands?
Cards I personally don't like from this deck:
Garruk's Packleader, already said
Last thing: since you already have big creatures in your deck, what's the purpose of instant and sorceries that just make them bigger? I'd personally add usefull instants like Vines of Vastwood or Blossoming Defense
1 month ago
I adore Trostani, Selesnya's Voice as a commander. This was one of my own first "good" commander decks and can be made very powerful on a pretty low budget. I'll name off some of the best cards for the deck here.
Phyrexian Processor: This is just stupid good. Wait until you have 8 open mana and your commander in play. Cast this card, and once it resolves pay almost all of your life into it (leave just enough not to get burnt out at instant speed, just in case). Then immediately activate the ability, generating a massive token and gaining back all the life you just spent instantly. You now have access to a 30+/30+ token that you can populate or generate a new one from the artifact every turn, gaining you a ton of life as well. Congrats, you pretty much can't die to combat damage except from commanders anymore.
Angelic Accord / Crested Sunmare : Gain life from something, make a token with a nice keyword at the end of the turn and gain extra life. Populate that token during your opponent's turn to gain more life, and get another token from this card at the end of that turn as well. This should churn out about 2 good tokens between each of your turns not including what you get from populating, quickly getting out of hand.
Darien, King of Kjeldor: Whenever you get hit, you get that many tokens. Whenever you make tokens, you gain life equal to their toughness. You now can not take damage unless it kills you in a single hit, and people running into you anyways gains you tokens.
Storm Herd: I'm usually in the camp of "Go tall tokens" with Trostani, but this card is the exception. Nothing ends a game like 40+ flying tokens and doubling your life total.
Aetherflux Reservoir: It's a good idea to have a backup win strategy, especially if you have any turbo-fog or other pillow fort decks in your meta. Pay 50 life to kill an opponent if very doable with Trostani.
Ajani Goldmane: Gaining a couple life isn't a threat. Making your tokens bigger and vigilant is situationally good, but isn't why we're here. Getting to 6 loyalty ang generating a token that's power and toughness fluxuates with your life total means you get to double your life total and the power/toughness of all these tokens every time you populate. Just try to fly under the radar before that.
Rootborn Defenses: Get an extra populate trigger, but more importantly save yourself from a board wipe. Keep your big tokens in play, and kill everyone in a single shot while the shields are down.
2 months ago
As Madcookie pointed out, it is actually a triggered ability.
The card Garruk's Packleader has a very similar ability with one exception:
- Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
If it weren’t for the ’another’ in the description, it would have triggered on itself.
Another way to look at it is a card like Gray Merchant of Asphodel, which has:
- When Gray Merchant of Asphodel enters the battlefield...
In your hypothetical case, a creature with:
- Whenever a creature enters the battlefield, you draw a card.
...is looking for a creature entering the battlefield, in which case the creature itself meets those requirements.
So yes, it should trigger on entering the battlefield itself.
2 months ago
Your list looks decent for a start actually. A couple of things I would recommend cutting are Fist of Suns, because it only saves you mana for Dragons that cost 7 mana or more (because Ur-Dragon already gives -1), and Tainted Strike because it won't kill a player in a single attack because you need 10 infect damage to kill and none of your creatures can deal 9 damage, except Atarka with double strike, and maybe Ramos. Maybe also Warstorm Surge since the cost is quite high, compared to Sarkhan's Unsealing.
A bit more ramp would help. Skyshroud Claim gives you untapped Forests, which is great if you have lands that are Forests and another type, e.g. Cinder Glade and Canopy Vista. Other ramp that adds good mana for its cost are Overgrowth, Thran Dynamo, Gilded Lotus, and Coalition Relic.
You could add some cheaper Dragons to attack earlier, like Thunderbreak Regent, Territorial Hellkite, Verix Bladewing, and Phantasmal Dragon. Hellkite Tyrant has a useful effect. Among the bigger ones in your maybeboard, Broodmother, Intet, Scourge of the Throne, and Yosei could be helpful.
A bit more card draw would also help, like Temur Ascendancy which also gives haste, Elemental Bond, Garruk's Packleader, and Vanquisher's Banner. Defense of the Heart is always good if you own a copy.
2 months ago
Hour of Promise or Pir's Whim in place of Solemn Simulacrum. Horn of Greed for land-based card draw. Skullclamp could let you draw from the small tokens. Garruk's Packleader and Elemental Bond let you draw from the big ones. Deathreap Ritual and Smothering Abomination lets you draw from sacrificing tokens. Shamanic Revelation draws lots of cards and gains you life. Symbiotic Deployment works too.
Sporemound makes tokens from landfall and goes infinite with Life and Limb. Dunes of the Dead and Gods' Eye, Gate to the Reikai are lands that make tokens when they are sacrificed. Helm of the Host is great when equipped to creatures that make tokens. Blade of Selves might work too. Nacatl War-Pride is really strong with token doublers.
Growing Rites of Itlimoc Flip, Mana Echoes, and Xenagos, the Reveler will generate a lot of mana from tokens. Druids' Repository adds mana when they attack, and Pitiless Plunderer adds mana when they die.