Garruk's Packleader

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Frontier Legal

Printings View all

Set Rarity
Magic 2015 Uncommon
Magic 2013 Uncommon
2011 Core Set Uncommon

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Related Questions

Garruk's Packleader

Creature — Beast

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

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Garruk's Packleader Discussion

golgarigirl on

2 weeks ago

I would say, if you're going critters plus burn, I would start with Cryptolith Rite, Ashnod's Altar and Burn at the Stake as go-to spells that are (at least relatively) inexpensive pickups.

Buff them with Bow of Nylea, Soul of Theros, Ogre Battledriver, Gahiji, Honored One, Iroas, God of Victory, and Second Harvest.

And further advantage can be taken to draw cards and kill things with Perilous Forays, Mentor of the Meek, Garruk's Packleader, Impact Tremors, Warstorm Surge, and Bygone Bishop.

From there, add a little ramp, and make a bunch of tokens, maybe add a little populate for seasoning, and go!

Hi_diddly_ho_neighbor on Mr. Grumpy

3 weeks ago

Thanks GoldenDiggle, I appreciate the comment. I originally had Stalking Vengeance included when the deck was in its infancy, but took it out. I'll have to revisit that idea as it would be nice for another damage dealer besides Omnath and Goblin Bombardment for my dying creatures.

I completely forgot about Elemental Bond, I'll have to try it. In past decks Garruk's Packleader has underwhelmed since it draws so much removal hate, but the tougher to remove enchantment could prove to be more durable and thus profitable.

hardhitta71194 on

3 weeks ago

Didn't even think about that. It's in there because he already had the card. I'll replace it with something. I think he has a Soul of the Harvest he could put in. Garruk's Packleader would be nice though.

Thanks for the comment! You too man!

The7thBobba on

3 weeks ago

Looks nice and easily grasped! Soul swallower is a bit of a dud. As the deck looks right now, delirium is highly unlikely to trigger :)I'd toss in Soul of the Harvest or Garruk's Packleader for some drawpower :) have a splendid day!

GoldenDiggle on Mr. Grumpy

3 weeks ago

Deck looks good! I have always wanted to build Omnath. You build him very similar to my old list!! I think you make good use of Abundance and Soulblast both fit well here!

Have you considered Elemental Bond and Garruk's Packleader? They synergize with ramp and let you fill your hand per land ETB.

Stalking Vengeance also has a desireable effect, but its not an Elemental, so it may not pique your interest.

+1! If you find money in your budget, you should try to get one of those omissions that you have!

joecool1299 on First time commander! Open to all suggestions!

3 weeks ago

I don't know if Commander is the best place to start if you are new to magic. Build some regular decks or buy the planeswalker decks or even go to a game store and play a prerelease. Commander is a complicated format for a complicated game. You can start here if you want but it you find it gives you a giant headache. It might be smart to try some other format.

I think your deck is fine for playing with your friends, looks like a lot of fun. I bring up stuff that you can add to your deck once you know you like the format and wanna take your deck to the next level.

So first off, you need a Sol Ring. Sol Ring will go in every deck you ever build. It's nuts, it's cheap, and everybody runs one.

Along these same lines, Eternal Witness, Greenwarden of Murasa, Harmonize, Beast Within, Desert Twister, Hedron Archive, Lightning Greaves. These cards will be good in any green deck you build. That should be the goal when adding cards. look for cards that you could use win other decks.

One of the best tools for doing this is EDHREC.com. It takes all the decks in the entirety of Tappedout and shows you the most popular best cards for you commander. Here's a page for cards that are in a lot of Hydra decks

Secondly, Making lots of mana and drawing lots of cards is something that you need a lot of. And for mana, you're doing great, although a Kodama's Reach and Cultivate will do wonders for you. Ramp that doesn't cost a lot of mana is good.

You could use more means of drawing cards. Magic is about using your resources more efficiently against your opponents. So if you generally have more Resources, you will win more often (In theory)

Concentrate, Opportunity, Foresee, Garruk's Packleader, Shamanic Revelation, Primordial Sage, Bident of Thassa, Fathom Mage

You have a lot of options, even more if you go No budget, Rhystic Study and Consecrated Sphinx are absurd cards in the format. And they are cards that allow you do thew broken stuff.

Finally Commander is a top heavy format. What I mean is the format is most often about trying to play the most powerful, game ending stuff, in the fastest amount of time.

This means that most decks need to have a couple cards that, if not answered will win you the game.

This does not just mean giant creatures like Kozilek, Butcher of Truth or Blightsteel Colossus although it can mean it.

You want cards that, in the right situation can explode and do massive damage.

Overrun or Overwhelming Stampede will let you attack for a ton. Archetype of Imagination can give your whole team evasion. Soul of the Harvest let you draw so many cards, you'll have answers for everything. Look for effects like this.

Finally, look for stuff that makes you happy. Magic is about having fun and if you find that tweaks that made your deck better made it less fun. Cut it. Change it. Keep it as is. Do what you have fun doing.

Enjoy the format!

(PS, If anybody thinks I royally screwed up what the format is about, feel free to correct me, I simply stated what I would do)

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