Garruk's Packleader

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2019 (C19) Uncommon
Magic 2015 (M15) Uncommon
Magic 2013 (M13) Uncommon
2011 Core Set (M11) Uncommon

Combos Browse all

Garruk's Packleader

Creature — Beast

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

Browse Alters

Garruk's Packleader Discussion

ANoyola on Kadena’s Morph Fuckery

3 weeks ago

I love the tech! I'm trying to build something like this, I didn't think of Temur Sabertooth , Equilibrium and the Roaring Primadox for bounce!

Have you considered Muraganda Petroglyphs as a buff for the facedowns? I'm adding Triumph of the Hordes to mine.

I'm also considering The Great Henge and Garruk's Packleader

SirPorkOfLoin on Primal Genesis - Upgraded Token Aggro *WIP*

1 month ago

Hey multimedia, thank you for all the suggestions and tips! I really like that combo with Mirror Entity and Atla Palani, Nest Tender . Definitely a busted interaction but if I can manage to pop that off it would give me a crazy advantage in my groups meta, so I'll definitely play with that idea.

Just to clarify a few things, I own all of the lands and 90% of the remaining cards in the maybe board so maintaining budget value isn't much of a concern right now. A lot of the cards, particularly the lands, have already been set aside to rotate in as we play through the league. Each week we can change 1-4 cards in our decks based on placing within the most recent league match(1st place:+2 cards, 2nd place:+3 cards, 3rd/4th:+4 cards).

You raise some valid points with several cards like Splinter Twin, Omnath and Iroas. I was thinking of subbing one of them for Protean Hulk as that could also help tutor creatures to the board like Godo, Aurelia etc. It would also work well with your Mirror Entity suggestion since the other players might not be so inclined to killing the Protean Hulk . To further enable this kind of combo, Fierce Empath , Congregation at Dawn and Eladamri's Call would be solid additions to pop the Hulk or other bigger creatures earlier I think. I'll definitely be playing around with these ideas!

I would like to keep Panharmonicon in the deck, at least for now, to help amp up etb triggers from cards like Ghired, Garruk's Packleader , Armada Wurm , Avenger of Zendikar , Angel of Sanctions etc. Having access to double rhinos from Ghired hitting the board has definitely helped me out a few times in previous matches, but it would also enable other cards that I've been wanting to add to the deck.

Eldrazi Displacer is another card I'll be playing around with in my next few play tests. I've been having trouble protecting my commander because the guys I play with don't really appreciate the rhino party... So Ghired gets sent back to the command zone pretty quickly in our matches haha. I also have Cloudshift set aside for this purpose though I hadn't placed it in the maybe board just yet.

But yes I agree, these precons really need some tuning for the mana base. I've been putting it off but my next changes will be swapping out lands to further optimize it and hopefully speed things up a little more. Once again, thank you so much for the suggestions! If you have any other ideas please don't hesitate to share. Cheers!

TypicalTimmy on How to build better decks

2 months ago

I know The Professor has some videos up. On the road so I can't link them now.

Also posting because interesting thread is interesting.

What I can say is this: I generally go for 34 - 38 lands depending on curve, and I always do 8x stones.

  • Sol Ring
  • Thought Vessel
  • Arcane Signet
  • Mindstone
  • Fellwar Stone

The next three depend on how many colors I run. If I am running a Guild deck, such as Rakdos, I'll do;

  • Rakdos Signet
  • Manalith
  • Commander's Sphere

If I am running a Shard it Wedge, like Esper, I'll do;

  • Orzhov Signet
  • Dimir Signet
  • Azorius Signet

I also try to get 5 - 7 draw engines. I want permanents that draw on triggers, such as Garruk's Packleader and Greed . I prefer repeatability over one-time-use like Harmonize . Another great overlooked one is Thopter Spy Network . I've seen many players forget about the second half, myself included.

I also look for about 6 - 8 disruptions. This could be anything from a Planeswalker that can kill a target, a Path to Exile , or even just boardwipes such as Damnation .

I try to avoid cards that benefit my opponent at all costs, such as Anvil of Bogardan , but that's just my style. Ultimately this is a game to be won. I try to limit my aid to others as much as possible, so that politics are stronger when needed.

This means I have accounted for 53 - 61 cards accounted for in all decks. Minus the Commander, this leaves 46 - 38 cards left over to find synergy and make combos with.

But that's just how I play.

Sillynx on gruul smash

2 months ago

You probably want more card draw effects on creatures to really get your engine going. I'd recommend adding stuff like Beast Whisperer , Primordial Sage , Garruk's Packleader , perhaps also Drumhunter and Ohran Frostfang ( Keeper of Fables instead of the Frostfang if you're on a tight budget)

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Garruk's Packleader occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.21%