|Commander / EDH||Legal|
Printings View all
|2011 Core Set||Uncommon|
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Creature — Beast
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
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Garruk's Packleader Discussion
1 week ago
Hey there fellow Kamahl player! A few suggestions for your deck to help out.
Wild Beastmaster and/or Cultivator of Blades - These 2 let you essentially double whatever you do with kamahl for no mana, leaving some extra mana open for instants, or to use during your second mainphase
If your budget allows for it, Nykthos, Shrine to Nyx is a HUGE mana boost.
Nacatl War-Pride - This is personally one of my favorite cards and is amazing with Kamahl. You can turn their lands into creatures and they either have to block and lose lands, or you get a bunch of unblockable 3/3's that you can pump up with kamahl for ridiculous damage.
Another budget pending card would be Garruk, Primal Hunter - He's the best planeswalker to pair with kamahl in my opinion. pumps out 3/3's for his +1, gets you card advantage, and makes 6/6's for his ultimate.
It's looking great for an awesome budget, If you ever want to chat Kamahl, hit me up. Here's a link to my deck for more inspiration: Om nom Trample. Good luck!
1 week ago
Multani, Maro-Sorcerer - CMC isn't too prohibitive, he is difficult to remove (shroud)... With Selvala as commander he probably will fetch you 20 mana, any color as soon as he hits the field
Otherwise, green has a good amount of cards/creatures like Elemental Bond, Drumhunter, Garruk's Packleader, Primordial Sage where you draw for each power-creature cast, I've effectively stormed some people pretty good with that strategy.
Frontier Siege can turn all your beefcakes into removal spells.
4 weeks ago
I used to have a Mayael deck, and I love the Wurm Tribal concept. I've got some suggestions for you, these will be just some of the stuff I'm thinking of, if you want more suggestions, just ask.
Illusionist's Bracers pretty much speaks for itself. Doubling up on Mayael's ability makes her twice as good.
Scroll Rack is not only an amazing card in general, but also can be used to put a power 5+ creature in your hand on top of your library while throwing away any unwanted cards permanently with Mayael's ability.
BONUS: While Mayael's Aria isn't technically synergistic with your commander, it's a serious flavor-win and works super well in one of these decks.
Bloom Tender is particularly strong with a 3color/3mana commander, puts you at 6 mana on turn 3, and then you can start activating Mayael starting on turn 4.
Selvala, Heart of the Wilds ramps pretty damn well but can also double as draw condition. The symmetricality of her draw ability is usually a non-issue in a deck with this many huge creatures.
Mimic Vat makes sure you will never be without a creature to play for as long as it stays around. It's especially fun to do to your opponents' creatures.
Colfenor's Urn is about as obscure as playable cards get. If you wrath with this out, you'll get all your stuff back at the end of turn.
1 month ago
legomanalec I asked on reddit for help also and another guy said the Urza lands should be taken out too. So I was going to remove them, I actually was going to put Exploration into the deck but I saw that it wasn't legal in Modern, unless what I saw was wrong? That's why Explore actually ended up in there haha. Which creatures would you recommend I sacrifice to introduce more lower drops? I was going to (after the advice I got on reddit) play 4 Kalonian Tusker and 4 Leatherback Baloth and take out Garruk's Packleader and Garruk's Companion and try and take out a couple of the bigger ones while adding more copies of one or two of them.
1 month ago
If multiple permanents enter at the same time, they do not see eachother for the purposes of how they enter (Clones can't clone other creatures entering, lands don't count eachother), but they do trigger eachother for ETB effects (Valakut can trigger off mountains entering at the same time, Garruk's Packleader sees power 3 creatures enter at the same time). In this case, Canopy Vista's ability effects how it enters, so it does not see the basic land(s) entering at the same time as it.
1 month ago
NIce. May i give you some ideas?
1 month ago
For my taste, you have too many cards that benefit your opponents just as much as they help you. Archangel of Strife could be Thunderfoot Baloth or Elesh Norn, Grand Cenobite. Borderland Explorer could be Sylvan Ranger or Borderland Ranger or Civic Wayfinder. Ghirapur Orrery and Rites of Flourishing could be virtually any card draw engines that helps only you: Drumhunter, Garruk's Packleader, Magus of the Library, Primordial Sage, Mind's Eye, Seer's Sundial, and Staff of Nin all come to mind. Collective Voyage could be Cultivate or Nissa's Pilgrimage.
The next problem is that you are light on land. I use less land than most people, and you are at least 2 lands short for me, probably more like 3-4. And two of your lands don't produce any mana, meaning you would need even more. You could replace Evolving Wilds with Naya Panorama or Krosan Verge, or just add them at the expense of a creature or enchantment. You have all sorts of conditional taplands and Grand Coliseum, so replacing one of them with (or just adding) Jungle Shrine doesn't seem like a bad idea.
You are also light on spot removal, a trap I have fallen into more than once. Terastodon would probably have a home in your creature mix, and Fade into Antiquity, Krosan Grip, or even just Naturalize would not be a waste of space.