Creature — Beast
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
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Garruk's Packleader Discussion
18 hours ago
Burgeoning has been suggested, and it is a good card for this type of deck. I think you should check out Exploration as well, it is well worth it. A Khalni Heart Expedition can be easily procc'd on the same turn it is played, netting you 2 more elementals (and lands) that turn.
Sporemound gives more tokens per land, but they are not strong or elementals. Perilous Forays, Purphoros, God of the Forge, and Warstorm Surge still make use of them. (as well as Barrage of Expendables)
Walking Atlas is a great way to cheat extra lands into play. Azusa, Lost but Seeking seems worth the $30 to put into this deck. A great synergy card with any and all ramp you have would be Stone-Seeder Hierophant, allowing you to untap a land for each one that comes into play, this is a combo piece that will let you play your whole hand.
One of the coolest win-cons I can think of for this deck is Soulblast. After swinging, hit one opponent really really hard, and blast the others for damage with Omnath.
Now, if you want to play lands, you need to draw lands. You already have Elemental Bond, but you should look for Garruk's Packleader, Horn of Greed and possibly even Keen Sense and Snake Umbra to put on Omnath for bonus card draw.
Best of luck!
1 week ago
Otherwise very good. +1'd
2 weeks ago
Thanks so much for taking the time to add these great suggestions. I'll definitely consider the Deepfathom Skulker. That's for sure on theme, although I would have to consider Edric, Spymaster of Trest for that slot as well. The other Coastal Piracy effects I think I would have to pass on, as they are not themselves creatures. The exception for Zendikar Resurgent is the double mana.
Wolfbriar Elemental is sticking for now simply because I can still multi-kick it if he is cast for free. He is also a great spell to use Gaea's Cradle on. I can also still find Dryad Arbor with Chord of Calling as I cast it for free, and the flexibility of Chord fits my play style. Brutalizer Exarch has some nice synergy, but it's a card I've found underwhelming. I do have Somberwald Sage in here, but I agree, I think that's a must-have.
I definitely know the Warstorm Surge and Vicious Shadows ideas as well, but for my play style, I try to cut out as many non-essential non-creature spells as I can. I do have the Goblin Bombardment and it has been enough for now, although that again is a feel thing and suits my play style, not to mention being a beautiful old-art foil.
The one thing I kind of liked about Garruk's Packleader is the synergy with Primeval Bounty but I am considering cutting Primeval Bounty as well as Rampaging Baloths for being slightly underwhelming for me. Mogg War Marshal I could never cut, however, as that card is an absolute beast with Earthcraft and Skullclamp. I also need early plays, and it contributes a lot more than it seems like it would. Mogg War Marshal will probably be in every single EDH deck I build where it's allowed. Shaman of the Great Hunt feels uncuttable to me. It does everything I'm looking for by providing a threat, a token boost and an easy way to draw lots of cards.
I am excited to check out your build! I will report any thoughts! I appreciate your suggestions. I had not previously known about the Deepfathom Skulker and it's definitely a consideration.
4 weeks ago
Primordial Sage was in an early build but was removed for Gyre Sage, Garruk's Packleader is a probable replacement for visionary. , highly appreciate the suggestion, the existence of that card totally slipped me, will for sure make room.
4 weeks ago
Oh-- jeshwa, for your draw concerns, I would recommend just including plenty of may effects. Neither of these colors are fantastic for draw, but in addition to the other cards you have here like Soul of the Harvest, you should be able to make good use of Garruk's Packleader and Primordial Sage. Unfortunately, the stuff on the lower end of the curve, like Elemental Bond and Wall of Blossoms, are not may effects.
1 month ago
- Vorinclex, Voice of Hunger (Still in casual group, and he tended to drag on games and make players feel bad more than helping. Will likely be added in again later with Hall of Gemstone)
- Primordial Hydra (I wanted to like this card. The issue was that I needed to either go big or go home with him. Most of my deck does this, but he was literally a dead drop unless I played him late game. Early game painted a huge target on my face, despite him not being a super-nasty creature. Late game, I'd much rather pump the mana into Polukranos, World Eater or Hydra Broodmaster. He also died to Genesis Wave, another downside)
- Caller of the Pack (Might be taken out later. Myriad is underperforming)
- Ezuri's Predation (This card is just stupid good. Combined with Garruk's Packleader, it can be a draw spell. Combined with Thunderfoot Baloth, it's almost certainly a boardwipe. Add in Paleoloth to the Baloth and it's a mass Regrowth. Even on its own, late game it's an instant army. I've rarely been unhappy to draw this.)
Looking to put in:
1 month ago
1 month ago
Also you might want to try Hall of Gemstone it is glorious of your group has people playing multicolor decks, it also prevent people from casting spells in your turn unless they want to cast green spells and the best thing of all you can cast spells in their turn with flash using your mana stockpile.
you don't need Sylvan Caryatid or Karametra's Acolyte. Skarrg Goliath ends up a dead card to other and tthere are better ways to give omnath trample.here is my decklist, it is missing some powerhouse stuff like cradle but maybe you can get some ideas out of it.Unlimited mana