|Commander / EDH||Legal|
Printings View all
|Masters Edition IV (ME4)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
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Copy Artifact Discussion
1 week ago
The Rules Q&A is more for rules questions than "how do I make X work" questions. EDH Deck Help is probably the more appropriate place.
Having said that, Sakashima the Impostor and Lazav, Dimir Mastermind are the only copy cards that don't copy the name. Lazav, Dimir Mastermind doesn't help in this scenario since its entire mechanic is just unsuited for what you are wanting to do. This leaves the only other way to have two helms initially to be Mirror Gallery and any of the Copy Artifact effects at any time or Clone effects after you make it a creature. I suppose you could also do exactly Copy Artifact and Opalescence and then equip the original to the enchantment.
2 weeks ago
Nice deck. I do have a few suggestions though.
First, a few mana rocks... Pentad Prism is really good here, ramps 2 colored mana and only costs 2, I prefer this over Darksteel Ingot (3 cost rocks that only add 1 mana don't belong here). Basalt Monolith is another possibility, I prefer it over Worn Powerstone due to entering untapped (granted I run both). I also run Copy Artifact as a more versatile 2 cost mana rock.
And I'll end with the low-hanging fruit... Nexus of Fate needs a spot.
Anyways, feel free to check out my Narset deck. Feedback, upvotes, and/or ideas are appreciated. Narset, American Beauty
3 weeks ago
In commander, there are a lot of great politics cards that you can use to help/hinder your opponents and play mind games. Game Plan is a great card for this. Also Standstill. Also never underestimate the political power of Telepathy in a multiplayer game.
Cards like Diplomatic Immunity will help keep your commander/wincons alive.
Cards like Freed from the Real offer scary combo potential.
Hope this helps! :)
1 month ago
1 month ago
shadow63 Its a good suggestion! I like Master of Etherium, and he actually was in a previous version of this deck. He's like the most solid blue auto add artifact. My problem atm is I have so many artifacts I want to play with, and Master of Etheriumis a little one note (smash when you have a lot of artifacts). What I'm currently mulling over is, taking out Metallic Mimic because it does't work very well with the Cauldron, and replacing it with another 2/3/4 converted mana cost card. Not sure if I want it to be a Copy Artifact or Animation Module, or even something I haven't seen/been suggested before!
1 month ago
rockleemyhero, sorry for the late reply! Thank you so much for the feedback!
As Foretold is absolute MONEY. Especially if I can get it out T1-2?! Unbelievable, however- huge source of hate. People know how good it is, and go for it. Sorcerous Spyglass has been great for me too, since someone in my playgroup runs Chain-Veil Teferi lol
Here are some of the cards you suggested being considered at this time; Smoke, Ponder & Preordain, Fellwar Stone as a replacement for Thought Vessel, Kindred Discovery -- this one is particularly interesting and I'm shocked I overlooked it! (Probably on mana cost alone I erroneously vetoed it)
It's funny you mention Copy Artifact... that card has to be the most expensive card I never get to use lol You'd think in cEDH that there's always some artifact for grabs, but I swear I've never played that card for value... Don't think I'll be adding it back in, sorry.
Check back in to see which updates make the list! Feel free to copy, share and use the list! Thanks so much!
1 month ago
Ok, I made a few changes and am happy with them so far. Please take a look and share your thoughts and comments :)
Bonds of Mortality now in, replacing Cyclonic Rift, now out. Wait! - Please hear me out! I do realize that Cyclonic Rift is one of the best board wipe cards in the game currently. Cyclonic Rift is a one sided board wipe that hits takes all permanents that I don't control, leaving me poised for the win! I have two other board wipes with Nevinyrral's Disk and Pernicious Deed. I can only cast Cyclonic Rift once, however in this deck all the other cards listed below can be cast multiple times each thanks to my girl Muldrotha, the Gravetide! So, the obvious upside is that Bonds of Mortality allows me to deal with hexproof and indestructible creatures on a much more regular basis. I already have heavy creature hate, non-artifact and non-black creature spot removal with Shriekmaw. I make my opponents sacrifice a creature at the beginning of their upkeep with Sheoldred, Whispering One. My opponents sacrifice a creature whenever any of my creatures die thanks to Dictate of Erebos and Grave Pact. Everyone sacrifices a creature whenever I cast Fleshbag Marauder. I also obnoxiously make all of my opponents sacrifice all except for two of their creatures in each of their own end steps thanks to Archfiend of Depravity. I have have artifact and enchantment spot removal with Seal of Primordium.
Death's Presence now in, replacing Exsanguinate, now out. First off I still have Gray Merchant of Asphodel in the deck so redundancy for the win. A high CMC card traded for a high CMC card and I think that the ongoing benefits I will get from Death's Presence is greater than the one shot use of Exsanguinate. I have compensated for the loss of life gain by adding in Zuran Orb as below. The obvious advantage that adding this card provides is granting my creatures the potential to become insanely powerful. As my creatures start to die either because of what my opponents are doing or because that is a part of my game plan, the result is the same: Death's Presence begins giving out +1/+1 counters! To top it all off i should be able to basically move them around from creature to creature as the game progresses.
Rite of Passage now in, replacing Copy Enchantment, now out. I am very fond of Rite of Passage as I think that my opponents will need to carefully consider their attacks against me as if any of my creatures survive the fight, they will get bigger and bigger each time.
1 month ago
Hey Hey. So much stuff.
Yeah, I don't know what else to say about Cartouche of Ambition. It's very good in a competitive metagame. I don't know too much about playing this deck against non-competitive lists, but I'm pretty sure you'd have to change a bunch of things, since some stuff just gets way worse (like Counterbalance).
Re: Battlebond. @chowkaze, I think if Inner Demon had been 3CMC we'd have had something. But otherwise, I haven't seen anything that's really good. There's some kind of warrior that's a bad Dark Confidant, right? I don't think it's good enough.
@crstisalie: Well, amulet of safekeeping is like the bad part of Solitary Confinement. I'm sometimes happy to have the "untargetable" clause of solitary confinement, but it doesn't do that much. It sometimes stops a discard spell or an edict effect (which aren't even good); the most likely thing is to stop someone from targetting you with Carpet of Flowers. But that's not worth a card on its own.
@Nicolascolau: Yeah, metamorphic alteration is a strong card, but it's probably not as good as Imprisoned in the Moon. There's probably some trickery that can go on tho, so like Copy Enchantment or Copy Artifact it might be sort of a fringe card that you could flex in.