|Commander / EDH||Legal|
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|Masters Edition IV (ME4)||Rare|
|Revised Edition (3ED)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
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Copy Artifact Discussion
1 day ago
I'm back! Sorry I already upvoted but I think I have a few suggestions that'll help you!
You said your "playgroup has adapted to the speed of the deck by hitting any dork or rock that I play to slow me down. That approach has found some considerable success." So I'd suggest Shapers' Sanctuary to help prevent that. If they want to slow you down, they'll have to pay with serious card disadvantage! Keeps your curve low at only .
Hope the Sanctuary helps!
1 week ago
Yawgmoth's Will is basically just a strictly better Past in Flames with Kess, especially since it's not red. Also, Mana Flare could be good as a ritual effect during a combo turn, and to generate mana with "free" spells. Another great finisher that is often run alongside dramatic scepter is Copy Artifact with Swan Song, which gives you infinite bird tokens by stacking copies of swan song on top of one another.
1 week ago
1 week ago
You can even tap in response to the Sands ability, but yes, it forces them to tap for everything they want open, and if you can punish that... Also there is the forced tap every other turn. Copy Artifact on it instead punishes them for tapping anything at all. Throw in a Mesmeric Orb to really capitalize on the effect or just punish your opponent for tapping anything at all.
1 week ago
Hey, so I thought a little about the deck. Instead of efficient combos let's stick to the sillier ones, focusing on intruder alarm.
You are in very bad colors for tapping dorks, and the stonybrook/drowner combo is only tutorable by black. I'd suggest more artifact and instant focused combos that still require several pieces to set up, and are pretty cheesy.
To Arms! to draw your deck
Intruder Alarm with token generation, such as
Warping Wail for infinite scions/mana (and some other useful modes)
A very fun combo sometimes used in Cedh is to have an Isochron Scepter imprinted with Dramatic Reversal, then playing a Copy Artifact imprinting a Swan Song, then playing some spell and infinitely countering it with swan song while it's on the stack to generate infinite 2/2 birds. Phyrexian Metamorph is a backup copier.
It looks like you are intentionally avoiding them, but I'd still look into the cheaper artifact and spell tutors to help assemble your combos easier. You are playing a tutor in the command zone, after all.
Regardless of the combos you choose to use, I'd include some cheap interaction and card advantage like the above comment suggests. The land count is also very high, I would cut down to 33 max. You can use some cheaper artifacts. Without mentioning the broken ones, you could stand to add Talisman of Progress, Talisman of Dominance, and Fellwar Stone. The 3cmc ones are typically pretty bad, but you could add Coalition Relic.
Hope that helps, good luck!
3 weeks ago
I'm 95% positive that Keranos, God of Storms is the default best Izzet control commander. You're probably going to be looking at a Blue Moon-esque prison build utilizing Blood Moon, Back to Basics, Frozen AEther, etc.
@Arcaneful You'll have to be more verbose regarding a big finisher and what power level you want your deck to be. What I can tell you is that the default best way to win with Keranos is either utilize Paradox Engine or Dramatic Reversal + Isochron Scepter depending on who you're talking to, but including both in your deck can't possibly hurt. I mean, I guess you can also do the whole swan army thing for the lolz because you're probably running Swan Song anyway and Copy Artifact is just sweet, sweet utility.
1 month ago
I understood what i've said about High Tide, but as i don't have all the good islands (old dual), i see High Tide more like a ritual than win condition. Paradox Engine on the other hand hurts in Ad Nauseam, however it has proven its value for getting me to storm faster and getting out of stax locks such as taxes and etb tapped.
I Know it is kind of win more, however its consistency and power make me fit it into the deck.
Please let me know your thoughts on this.