Copy Artifact


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Masters Edition IV Rare
Revised Edition Rare
Unlimited Edition Rare
Collector's Edition Rare
International Collector's Edition Rare
Limited Edition Beta Rare
Limited Edition Alpha Rare

Combos Browse all

Related Questions

Copy Artifact


You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 3%

4.53 TIX $4.41 Foil

Isle of Cards

$16.49 Paper


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Copy Artifact Discussion

rhystictutor on Nobody Plays Magic

4 hours ago

Oops, I meant to include Sands of Time next to Stasis. Also, Copy Enchantment and Copy Artifact so you can double down on some of your shenanigans.

merrowMania on Scepter Control

3 days ago

The deck looks interesting!
Initial thought: Is Bloom Tender really worthwhile as a 2 drop ramp piece when you only have 3 blue permanents (excluding Drake and Copy Artifact) and 3 black permanents (plus Tasigur)?

VesuvanDoppelbanger on Sygg, Dimir Copycat

2 weeks ago

Fun build, if you wanna lose friends! (Just kidding) +1.

Control Magic, Copy Artifact, Copy Enchantment, Followed Footsteps, and the more pricey Bribery would do well here.

goblinguiderevealpls on Politics Schmolitics

2 weeks ago

For a wheel deck you don't run a lot of wheels,

Is this a French list? I can't help but notice the large amount of permission and spot removal, but a lack of board wipes (which are very important for multiplayer spell decks

I would run more wheels and more global wipes, And cut spells that are only good on your commander like Glistening Oil and Helm of the Ghastlord

What I learned from my years of playing nekusar is that a wheel deck works best when it functions without nekusar and he is simply a bonus, as you are mostly spells,you want the deck to function by itself, And if you took nekusar out of the picture (also common cuz of how common creature removal Is, and after a few casts he gets pricy) then cards like Curiosity, Helm of the Ghastlord, and Glistening Oil become obsolete when you can simply cast a game changer like Evacuation,Cyclonic Rift, Blasphemous Act, Damnation or Toxic Deluge, resolve an Underworld Dreams Dream Halls or Liliana's Caress and chain of wheels for lethal

I would recommend more hard wheels for efficiency, such as Reforge the Soul, Dark Deal, Winds of Change, Windfall as well as ways to copy Memory Jar and Teferi's Puzzle Box as well as any mana rocks such as Copy Artifact, Goblin Welder, Phyrexian Metamorph and Sculpting Steel.

I'd also run more 0 cost artifacts for wheel value such as Mox Opal Mox Diamond Chrome Mox Lotus Bloom Lotus Petal and if you're not on a budget,Lion's Eye Diamond

ClockworkSwordfish on Zur's Spectral Horde

3 weeks ago

Izzet Charm? I think you might mean something else!

Other suggestions: since your deck is all about discard, you might sometimes find it loses a lot of punch when your opponent runs out of cards. A couple ways to make him draw (on your turn, so you can make him discard them again) might be wise - Master of the Feast and Trade Secrets are good examples. Even though Zur is just a support character in the deck, you should probably include even a piece or two of removal that he can pull when you absolutely need them, especially considering Quarantine Field doesn't do anything if he grabs it. Darksteel Mutation, Prison Term and Imprisoned in the Moon are good, versatile options. Also, you might like having access to Necropotence or Animate Dead in case you make your opponent discard a fat creature. Copy Enchantment can serve as another Megrim or Propaganda if you need one, and Copy Artifact is great for hitching a ride on an opponent's cards. I also find Athreos, God of Passage is good in creature-heavy Zur decks.

Good luck with the deck! It's nice seeing an original take on Zur.

Frank_Glascock on Paradox Scepter Storm: cEDH Primer

4 weeks ago

Lilbrudder, can you go over the rationale behind the changes from Yagmoth's Engine to this decklist? For example, I assume Copy Artifact was omitted because it can be situational.

It would be of great benefit to me to learn which of the interactive cards was your last to include. So, if I wanted to add Lim-Dul's Vault, the weakest removal card could be taken out of the list.

How much of BarbeChenue's experiences in the tournament shaped the transition from the Yagmoth's Engine list to this more interactive list?

Your percentage of counterspell backup in your combo turns was around 15-20% with Yagmoth's Engine. Did you find that was to inconsistent outside of gold fishing?

Lilbrudder on Toy Shop of Terrors

1 month ago

Copy Artifact is a great card. I would also strongly suggest Talisman of Dominance and Talisman of Progress. Without adequate ramp, esper will get overrun by decks with green. Board wipes only do so much to mitigate that.

Nevyn4 on rafiq of the solo

1 month ago

Cards i think will make this deck broken Scythe of the Wretched to steal the chump blockers, Blade of Selves to smack the other players, General's Kabuto will let you hit them without loosing your creature, Kusari-Gama will let you murder the fields, Masterwork of Ingenuity, Copy Artifact, Mirrorworks,and Sculpting Steel will let you copy any if you want more, Pennon Blade is another Sigil of Valor. These are other equipments i would consider. Also if you really want to be mean Worldslayer

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