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So i originally built a breed lethality +1/+1 upgrade, but it didn't have the teeth i wanted out of such a solid commander. So I've decided that I am going to take her another direction and use infect. I realize that i will likely catch a lot of hate and any politics i try to play will be for nothing.

That being said, If I invest in this deck it needs to be able to hold it's own and win under harsh circumstances. We generally play 4 pod or bigger, and unless slivers or something equally as threatening is being played i expect some degree of arch enemy treatment at least until the board becomes something players can't ignore.

Problems I am facing right now

  1. My mana base is still shaky. It is my first 4 color deck, and i hate spending a ton of money on lands but if you could help me out there i would appreciate it.

  2. It lacks speed, possibly stemming from the mana issue but even when i end up in good colors i don't always have a play. How can i adjust it to get my feet under me quicker?

  3. General lack of experience with this strat. I haven't played infect on paper since i had a mono green infect deck for casual 60 card back in the day using the swarmlord as the cornerstone. So if i am missing something solid and obvious kindly point it out.

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91% Casual

Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

28 - 0 Rares

23 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Phyrexian Insect 1/1 G, Saproling 1/1 G
Folders infect exoskeleton, INFECT COMMANDER
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