Hedron Crab

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Uncommon

Combos Browse all

Hedron Crab

Creature — Crab

Landfall — Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

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Hedron Crab Discussion

Torchess on Run Of The Mill

1 week ago

I don't normally comment but I see someone else also loves the idea of edh mill :)

IMO in commander spells that are targeted like Fraying Sanity or Curse of the Bloody Tome are worse than global effects like Memory Erosion. It doesn't matter if it's 1v1 commander, but anything in a group setting makes them worse. Stuff like Hedron Crab and Curse of the Bloody Tome can too slow for 100 card decks. You're not guaranteed to play them early and by the time you mill 10 or 20 cards they'll have their commander and some other nonsense to just end the game. Some people play Kozilek, Butcher of Truth so milling them out is impossible without Leyline of the Void

Even if you're all into mill, some board wipes like Black Sun's Zenith or Killing Wave can really save you.

Some cards which might help are Ashen Powder Whispering Madness Soul Manipulation Dissipation Field Quest for Ancient Secrets Avatar of Woe Body Double Consuming Aberration Guiltfeeder Nighthowler Sepulchral Primordial Wrexial, the Risen Deep Entreat the Dead Wight of Precinct Six

if you're into zombies you can use Arcane Adaptation + Undead Alchemist + Waste Not

Pikobyte on Greed: Trip to Podalicious Value Town Baby!

1 week ago

This does look like a pretty solid list. I don’t know your meta, but I would cut some ramp for utility and protection. Curator's Ward, Diplomatic Immunity and Bear Umbra are nice protection pieces.

Also some cards that have value when dying have proved to be very helpful. Night Incarnate is a great card to punish token decks. Aura Thief and Mindslicer both offer incredible value. The thief steals all enchantments ruining pillow fort and mana doubling strategies for your opponents. The mindslicer is the bane of every control and combo deck and isn’t that big of a thing for you. Both of them are nice rattlesnakes against boardwipes too. Finally Mesmeric Orb is broken af here. Fills your grave and annoys your opponents to death. Hedron Crab would be a nice option to mill yourself or to nullify top of library tutors end of turn if you keep a fetchland open for that case.

Actually I can’t see a real weakness in your deck, but if you like a more mean and control-type of playstyle you may like the suggestions.

wallisface on Mill Deck

1 week ago

I think you’ll want to figure out whether your intention with this deck is to make some swole creatures, or mill your opponent - because you can’t do both without being really inefficient.

Either way you want to go, ditch all your existing instants (though keep Thought Scour) - they’re all far too slow and don’t give you a big enough payoff for the mana you’re spending. The amount they mill is negligible whether you’re making big creatures or milling, so just go for better killspells/counters instead of these slow ones.

So, if you’re wanting to make swole creatures, ditch all the instants except for Scour, and instead invest those slots for cheap counterspells (to protect your dudes) and cheap kill spells (to not protect your opponents). Stuff like Mana Leak, and Doom Blade

If you’re wanting to be straight up mill, again ditch all the instants except Scour, but also ditch all the creatures. Then try to include inyour deck a mix of: Hedron Crab, Glimpse the Unthinkable, Mind Funeral, Fraying Sanity, Crypt Incursion. I see you might be on a budget so hoefully not too many if these options break the bank. At the very least make those sorceries you have 4-ofs.

For further reference, here’s my existing mill deck (going down the mill route): http://tappedout.net/mtg-decks/21-05-17-tsunami/

loricatuslupus on Pattern Recognition #84 - I ...

3 weeks ago

I love landfall. I made an entire Modern deck built around Retreat to Coralhelm + Ruin Ghost plus Retreat to Hagra, Jaddi Offshoot, Lotus Cobra and Cliffhaven Vampire. It was a beautiful thing, and I enjoyed the "land matters" theme so much that eventually I split it into two Commander decks: Noyan Dar and the Gitrog Monster. I think that unfortunately Boza is right that it becomes too easy to abuse early on low CMC creatures that het out early (coughHedron Crabcough) - it's like getting a free spell from doing what you would anyway!

echojunge on Blue Black Mill

4 weeks ago

Hi DRmagic2017

The idea is that Hedron Crab sports a great early game with Terramorphic Expanse and Evolving Wilds so when they kill him it generates value for Manic Scribe.

And I will definitely consider Archive Trap in combo with Ghost Quarter! Thanks!

kamarupa on legend of the draw/mil deck

4 weeks ago

I think if you are going to draw a lot of cards, you're going to need more mana. I think Kiora's Follower is probably about as good as you can get playing budget Simic. I suggest running 6 or more mana dorks.

A few spells to consider:

Unblockable: Invisible Stalker, Silhana Ledgewalker

Mill: Jace's Erasure, Tome Scour, Manic Scribe, Hedron Crab

Draw Card/Tutor: Harmonize, Temple Bell

Removal: Imprisoned in the Moon, Pongify, Beast Within, Lignify

Land: Reliquary Tower, Buried Ruin

Non-Combat Damage: Throne of the God-Pharaoh

dyphon on Lazav and the mindless win

4 weeks ago

I recognise chart a course seems appealing at first but way too slow at the end of the day. I will make the first change now:

-4 Chart a Course
+4 Inquisition of Kozilek

Also if I had fetchlands the Hedron Crab plan could be more appealing...

Turn 1: Land + Hedron Crab
Turn 2: Land + Lazav, the Multifarious (3-4 card milled at minimum)
Turn 3: Land + Training Grounds (6-7 cards milled at minimum)

or

Turn 1: Land + Training Grounds
Turn 2: Land + Lazav, the Multifarious (1 card mill at most)
Turn 3: Hedron Crab + Land (3-4 card milled at minimum)

Darth_Savage on Modern Mill

4 weeks ago

Hi NRscarecrow, some of the best advice regarding a mill deck is to think of it like a burn deck, except instead of 20 life you need to burn through 50+. The other way to look at mill is as a combo deck, you have both components of a potent mill combo Mindcrank and Duskmantle Guildmage. Mill decks also normally feature Hedron Crab and Mesmeric Orb simply due to the efficiency these cards offer.

On the subject of efficiency your mana curve is hurting you. Take a look at the following: jacobwmtg deck, obviously, but also Competitive Modern Mill by Peisistratos and Competitive UB mill modern (2018) by SentinelElf2711. Notice that while these decks share plenty of cards they also share a mana curve form, they have far more one and two drops than you do, meaning they have more early plays.

Hope this is of help, good luck brewing your deck.

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