Memory Erosion

Memory Erosion

Enchantment

Whenever an opponent casts a spell, that player puts the top two cards of his or her library into their graveyard.

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Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
MTG: Commander (CMD) Rare
Shards of Alara (ALA) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Memory Erosion occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Memory Erosion Discussion

thom-le on Circu, Dimir Lobotomist

2 weeks ago

Nosema You wrote: "Hey, Thank you so much for responding. It was really helpful and I am close to finishing the deck but I REALLY like the idea of the Duskmantle Guildmage and Mindcrank combo. I was wondering whats the best way to trigger that. like the cheapest/easiest way for your opponents to all discard a card? Also do you try to play both at the same time or play 1 and then the other and risk it being destroyed? Thanks again!"

One strategy is to improve the mill technique. If you are playing different Counterspells than Didn't Say Please, Thought Collapse, Psychic Strike could be possible additions. Maybe consider Psychic Corrosion, Memory Erosion or Jace's Erasure, but I think those Enchantments are not in the theme of the deck.. Grisly Spectacle is better as a removal with mill, Jace's Archivist helps also the Notion Thief + Whispering Madness -combo. Pilfered Plans is card draw with mill.. so you have a nice pool of cards to choose from.

Another way is to get the Discard-Theme. Very annoying but also very effective. You still may play Windfall, Dark Deal and all those cards with such an effect. Painful Quandary is awesome but creates hate. A special combo could be High Market + Howltooth Hollow + Mindslicer if you are going deeper and deeper in the theme. Bottomless Pit, Oppression are fantastic cards. Bloodchief Ascension is so good for gaining life in the discard strategy, just think of this one.

In my opinion you play both cards, but you need some Counterspells in your hand. And you should have enough mana available..

jdwork on Mill-drotha

3 weeks ago

Hey robcastpwnz, thanks for the thoughts! I have to admit, I have made a few changes to the deck and haven't updated this page, so I'll get on that soon (Cut Memory Erosion and a couple others I believe).

Syr Konrad, the Grim does seem like a good fit in most Mill decks, I'll make some room for him.

I decided on on Seal of Doom over Executioner's Capsule for two reasons, main one being that it is an enchantment rather than an artifact (for diversity of permanents playable with Muldrotha each turn), and the other reason being that it has no activation cost (even though it's more expensive from the yard, I often find myself tapping out during my turn).

Plaguecrafter has crazy good value with Muldrotha, but didn't get me toward Mill any faster.

Metachemist on Wrexial Kempo

3 weeks ago

Duskmantle Guildmage is an auto win con against one player with Mindcrank on the board. Or a complete table wipe with Dakra Mystic if all three are on the board.

Memory Erosion is already in the deck but I do like the look of Psychic Corrosion

Trepanation Blade never seems to hit more than 3-4 cards due to deck building trends, I'd be more inclined to put in Shadowspear if I was gonna put another piece of 'tron tech in.

Geth, Lord of the Vault is pretty cool but I like the Thief and the Specter over him just due to their low CMC, 3 is a lot more attainable than 6.

Tormod's Crypt probably wouldn't be a bad idea but I've got a bit of a rep for always running it as a "pet" card so I was trying to avoid it so as not to be predictable. Elixir of Immortality is a classic and I'll probably play test it.

I think you're correct about Fraying Sanity it's not bad a closer but honestly I've got the Commander kill win con built in as a late game closer as it stands. Fact or Fiction is a tough one, if nothing else it always creates tension at the table and can lead to good politicking but I think there are better options for sure.

Archaeomancer was left on the cutting room floor due to barely having a dozen viable targets for it. I'd rather spend the 4 mana elsewhere, especially in a deck with no bounce/ETB abuse

Sphinx's Tutelage now that has some solid potential, especially as another infinite mana dump that leads to crushing the whole table.

Thanks for the suggestions!

greatdevourer on Wrexial Kempo

3 weeks ago

Here are my thoughts:

Out: Thief of Sanity, Nightveil Specter, Duskmantle Guildmage, Fact or Fiction, Fraying Sanity
The Thief of Sanity and Nightveil Specter both require combat damage to get the effect and you have a lot of other creatures doing the same things. I know it is a theme of the deck, and I'm not saying to take both of them out, but consider one or both depending on the other cards recommended. Duskmantle Guildmage requires a lot of mana and just feels kinda weak. Fact or Fiction is a good card but I think you would be better served with other options. Fraying Sanity only targets a specific player and you have no way to reset. I know it allows you to target "that player" but something just feels off about it.

Consider: Geth, Lord of the Vault, Archaeomancer, Psychic Corrosion, Memory Erosion, Sphinx's Tutelage, Tormod's Crypt, Trepanation Blade and Elixir of Immortality.

Let me know what you think.

Valius on Drawing Dead

1 month ago

Mirko Vosk isn’t all that great unless he can connect with the opponent. You’ll do more mill with your walls than you will with him. Replace him with Avatar of Woe

Sire of Stagnation isn’t really on theme here, and is expensive. You’re better off with Lord of the Void or Ulamog, the Ceaseless Hunger if you’re looking for an impactful creature, but I’d probably choose Geth, Lord of the Vault or Oona, Queen of the Fae since they’re more on flavor and are good mana sinks if needed.

You have very little spot removal, Hero's Downfall , Doomblade etc, so be careful there. Also, Black has access to Plague Wind In Garruk's Wake and even Mutilate , and you definitely should be running Cyclonic Rift over Aether Gale . Board wipes are important, and you’ll have the largest toughness to survive those “all creatures get -x/-x” effects, so make use of them - Toxic Deluge would probably be the absolute best.

There’s good equipment to increase toughness, like Slagwurm Armor and Accorder's Shield , and Illusionist's Bracers on a mortivor or nighthowler is potentially deadly.

Don’t forget about Laboratory Maniac , because you can mill yourself.

All those cards that mill opponents when you draw a card are taking away from other cards you need unless you’re drawing a ton of cards in a turn. Notion Thief and Teferi's Puzzle Box is the absolute best combo for dimir (imho) and pairs well with those cards, but a lack of Howling Mine like effects makes these cards less relevant to the mill from your walls. Memory Erosion will just do you more work.

Tutoring is important if you’re running combo, so don’t forget Diabolic Tutor or other expensive ones if you feel like buying them.

Bojuka Bog .

Dimir-doppleganger and Lazav, Dimir Mastermind are kind of must haves to make use of opponents’ big beefies and eldrazi (if any).

Biggest thing is just remember you’re trying to mill a billion at a time, not little bits here and there. If a card isn’t milling a ton, replace it with something else that’s more impactful. Combo pieces are nice, but without tutoring they’re unreliable.

Card I think are a MUST HAVE, though, are definitely Necrotic Ooze , Lazav, Dimir Mastermind , Cyclonic Rift , propoganda, Crawlspace , and Bloodchief Ascension . At least find space for those.

triproberts12 on Drawing Dead

1 month ago

Paradox Engine is amazing, which is why it was banned from the format about a year ago. Memory Erosion is probably the best quality mill card, although Altar of the Brood is good for being a turn-1 play. I think Ashiok, Dream Render and Sir Konrad, the Grim are a pretty solid alternate win-con, though, especially if you were to throw Crumbling Sanctuary in.

Funkydiscogod on Azorius Control Enchantments

5 months ago

First, Propaganda is not modern legal.

Consider replacing Path to Exile and Oust with Porphyry Nodes , Oppressive Rays or Guard Duty .

In testing my Enduring Ideal deck, I found Perplexing Chimera has been an all star: it gives the opponent a useless 3/3 in exchange for any spell that might get them out of the lock, but that's a totally different style of deck. I think for your style deck, you would probably want Hall of Heliod's Generosity , and Lunar Force to lock them down while you mill them out with your Psychic Corrosion . You might also want Sphinx's Tutelage , Jace's Erasure or Memory Erosion to speed it up.

Also, find space for Honden of Seeing Winds and Honden of Cleansing Fire , at least one each.

DemMeowsephs on

5 months ago

Thank you, for actually having the fetch land ( Polluted Delta ) nobody else has them. As for cards to add, I would consider the following: Consuming Aberration , Fleet Swallower , Traumatize , maybe a Mindcrank if you have more creatures or 2+ opponents. Memory Erosion is nice too. BTW, I'm getting all these cards from https://edhrec.com/themes/mill, it's an amazing site and I use it for all my commander decks. Otherwise, pretty good deck!

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