|Commander / EDH||Legal|
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|Modern Masters 2015 Edition (MM2)||Common|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Common|
|New Phyrexia (NPH)||Common|
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Return target creature to its owner's hand. Its controller loses 1 life.
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Vapor Snag Discussion
7 hours ago
Here's how I would start on a midrange blue deck with focus on your favourite sphinx. I tried not to bring any cards that only allow for looking at the topcard, and apart from that just quality blue dudes. Plan for the deck is to stay alive (and it might need more and better stay-alive cards) until some kind of card machine starts rolling - either Magus of the Future og sphinx + top-deck-spying.
Creatures - 18
Spells - 20
Lands - 22
2 days ago
It really should only get included if you were to use more Instants/Sorceries. He isn't all that hard to flip, but since you currently only have 13 Instants/Sorceries, it could take several turns. Granted, your deck is good at stalling out games, so you have time. But maybe go up to 16-18 by adding cards like Vapor Snag or Exhaustion? Definitely not sure what should go there, just some ideas.
4 days ago
As I want to use the enchantments for cipher I don't think ninjas will play a good part on this deck, in fact, I have considered removing my own. This "bounce" for my own creatures don't combine well with the cipher. Same goes for Vapor Snag And as the basis is for unblockable creatures I don't think faeries will make a good deal. (I have to say I love faeries and that's been a difficult choice to keep them out...)
Diabolic Edict maybe for a future sideboard?
5 days ago
I understand that you're playing Vapor Snag. But 1 extra Harbinger of the tides or Merfolk Trickster is much better. I have played a lot with Vapor Snag and is in my view worthless. Or play an extra Spell Pierce. You have too little board control over your Merfolk.
I'm a huge fan of our master of all waves, Master of Waves! But 4 Mainboard is not worth the effort. I play 2x Master of Waves in my sideboard. I have too many matches lost because they played a simple non-Red removal on my Master of Waves and have lost the matchup. That is why my tip, consider take the Master into your sideboard and run another 4-drop or 3-drop for example Watertrap Weaver. The best Merfolk player has the card also played and has had a great success! So this is not just a tip from me, but also of them!
You need more counter needed in main Board, Kira, Great Glass-Spinner and Kopala, Warden of Waves are both 1 time needed, Vapor Snag modify them by another Merfolk or an extra Spell Pierce. And you have to look at your sideboard and Master of Waves in your mainboard.
BTW @dylanyad, I've seen how you react towards other people. They're here to help you and you snatched them quite a lot. This is a tip because I'm playing like 16 years Merfolk now. Since that the hype of playing Merfolk. I'was playing it already. So take these tips ;)! You can consider what you want or not.
1 week ago
1 week ago
Hey Witherfang71,thanks for your suggestions! I like the idea of your friend, but this goes a lot into the combo-direction and I just selled Ad Nauseam, cause the combo-stuff is not my favourite way to play.I already own Vapor Snag. Isochron Scepter and Clout of the Dominus are looking good!
1 week ago
Remand I could try again, I like having something a little more final and not just a tempo build. I also thought about running 3 or 4 Mana Leak but its just so often dead late game I'd have to have some way to get rid of it, like a 3rd Search for Azcanta Flip.
Porphyry Nodes is for aggro, but I might not need them if I were to run more early game counterspells. Another option I suppose is to just run a bunch of boardwipes and use Vapor Snag to bounce stuff until I have enough mana to play one. Rest in Peace really shuts down a lot of decks so it would be nice to have three in the sideboard.
1 week ago
Honestly in your build I would cut down on all the Gideons in favor of more early game interaction. I've always found 4 wraths to be the right number.
More catch all counters will help against humans, and then wraths are your best bet. They can do annoying stuff late game like double Mantis Rider but stopping an early game Kitesail Freebooter can be the difference between a win and a loss.