Vapor Snag


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
Duel Decks: Ajani vs. Nicol Bolas (DDH) Common
New Phyrexia (NPH) Common

Combos Browse all

Vapor Snag


Return target creature to its owner's hand. Its controller loses 1 life.

Vapor Snag Discussion

Kjartan on Izzet 1.0

2 days ago

I would cut the Ral, all 3x Unsummon s, 1x Dive Down and both Murmering Mystics

With your 7 open spots, I would add 4 Thought Scour , 1x Magmatic Sinkhole , 1x Vapor Snag , 1x Saheeli, Sublime Artificer

And if you ever get your hands on some fetches, I would cut a second Dive Down for a second Magmatic Sinkhole

Icbrgr on First deck in a while!

1 month ago

I think rather than use a simic ETB sub theme with Selkie Hedge-Mage / Man-o'-War and Snap if you were to go "all-in" on Shorecrasher Mimic with lots of draw provided with Cold-Eyed Selkie (which you can put counters on) and Spreading Seas you can ultimately speed up your games via unblockable/huge fish... maybe consider Vapor Snag for clearing away blockers?

kamarupa on Budget(ish) Modern Elemental Tribal

1 month ago

With 3 colors, it will be harder for you to decide what to cut than it will to find means of dealing with big creatures. I suggest you start adding responses to you sideboard for starters, and after a bit of testing, you can work an appropriate number of copies into your mainboard. 31 is a lot of creatures. You can probably afford to cut up to 6 and still be pretty creature heavy.

With blue, you can 1) counterspell threats with budget stuff like Mana Leak , Essence Scatter , etc. You should try to choose such a spell on effectiveness and versatility. 2) bounce threats back to opponent's hands after they lose summoning sickness with things like Vapor Snag , or Void Snare . These options are easier to cheaper to cast, but aren't as permanent. Similar and more fun, there's stuff like Turn to Frog and Polymorphist's Jest which can be very effective after opponent's Declare Attackers phase. 3) Fight their creatures with stuff like Prey Upon . This option is great if you have a creature with deathtouch. 4) Destroy their creature (or anything else) with Beast Within . There's also Pongify , but that's less useful and more pricey. 5) Enchant their creatures into non-threats with stuff like Lignify or Imprisoned in the Moon .

There's also always Fog , which can set you up for lethal backswing and shouldn't be underestimated.

So you have a lot of options.

Wolfpig on Please don't attack. I want peace.

2 months ago

Love the Deck, here are some fun and cheap suggestions that may help you out!

Wall of Denial / Vapor Snag / Celestial Flare / Elite Arcanist / Righteousness / Spell Snare / Godhead of Awe / Silence / Detention Sphere / Journey to Nowhere / Preordain / Jace, the Living Guildpact / Deputy of Detention / Invocation of Saint Traft / Unsettled Mariner / Oblivion Ring /

These are all great budget options that can replace a lot of your cards that already do the same, but for a higher cost. these kind of decks its vital to stall till you can drop bombs for a win. Good looking deck, hope it helps!

Caerwyn on 'The Popsicle' Mono Blue Tempo

2 months ago

The biggest flaw I see in this deck is the lack of consistency. For the most part, you want to focus on running many 4 copies of most cards (perhaps 2-3 if they have a higher mana cost).

Starting with cards that can win you the game:

Thing in the Ice  Flip, which you have one copy of, is a rather potent card that has strong synergy with the remainder of your deck. It comes down early, where it is a good blocker, and then clears way to attack for a large amount of damage fairly quickly. I'd consider running four copies of it.

Delver of Secrets  Flip is another great card in a spellslinging deck, being able to swing for 3 evasive damage on turn 2.

Frankly, that's about all you need in the way of creatures, unless you want to spring for the powerful, yet pricey Snapcaster Mage . The rest of your deck should be filled with cheap, easy-to-cast spells, so you can stall out the game and transform your Thing in the Ice.

To that end: 4x Opt is a must, as well as 4x Serum Visions for even further card draw. Rune Snag , Mana Leak , and Remand are all solid options for counters in Modern. Archmage's Charm and Cryptic Command are both good for having 2-3 copies of, though you don't want to run a full 4, since you would rather not draw them on turns 1 and 2. Vapor Snag and Unsummon are decent tempo cards, though they're a bit more effective in a deck with more creatures.

For cuts, I would get rid of any conditional counterspell or counterspell with a CMC of 3 or more, other than those outlined above, and any tempo card that does not cost 1. Then I would cut the creatures down to those outlined above.

Alternatively, you could go for a more midrange Blue deck with a greater reliance on creatures. I can provide some suggestions for that strategy, if that is the path you wish to go down.

RNR_Gaming on Elemental Landfall

2 months ago

Its lacking in the interaction department. You may want to add something in like Vapor Snag to make it easier to attack or replay elementals with good etbs. Modern is very fast and you're gunna have to think about how to beat tron and blue white. Control. You're not off to a bad start but play test against the decks I just mentioned and see what works and what doesn't.

NoopyNolife on UR Wizards Prowess

2 months ago

Hey plusARGON! Thank you! I don't know. It's worth a try for sure, but like Wizard's Retort , I think it's awkward to keep 3 mana. Especially because we don't aim to get more than 3 lands on the board, I'm skeptical of its performance.

That being said, I could see it replacing the Lightning Stormkin in a slightly slower variant. I'd then swap a Titan's Strength for an island and perhaps both Twisted Image s for Vapor Snag or some form of counterspells.

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Vapor Snag occurrence in decks from the last year


All decks: 0.13%

Blue: 4.81%

Commander / EDH:

All decks: 0.0%