|Commander / EDH||Legal|
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|Modern Masters 2015 Edition||Common|
|Duel Decks: Ajani vs. Nicol Bolas||Common|
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Return target creature to its owner's hand. Its controller loses 1 life.
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Vapor Snag Discussion
3 days ago
Actually I using Pongify and Rapid Hybridization on my own creatures with makes them big very fast. It basic strategy of this deck conception. Casting those spells on enemy creatures of course makes this deck slower, but also gets rid of big threat like infinite combos (on creatures) etc.
For more hate on tokens or annoying permaments I also have Echoing Truth in sideboard. It's more than Vapor Snag, but it also more flexible and powerful and it's the same CMC slot as counter spells I using which makes it more comfortable to use and more difficult for opponents to predict.
I had Avatar of the Resolute in earlier conception of this deck, extremaly based on +1/+1 counters and trigering Evolve, but now I have not enough Evolve creatures to make it works.
With Boon Satyr game is nearly ended with him on board. Elusive Krasis is slow in compere to him. Zero power at the beggining, no flash ability to cast him eventually instead casting counter spell or something. Of course Elusive Krasis can grow and it's unblockabe, but it's still oriented on late game.
Shambleshark is good. I was thinking about putting him on deck, but finally I took Plaxmanta instead for some extra protection, and it works well.
Zameck Guildmage is the hardest choise. Warriors' Lesson works well in term of drawing cards, but I have a little efect that makes my undying creatures repetable. I must make several tests to decide what to do about him.
3 days ago
Avatar of the Resolute could be quite big in this deck
Zameck Guildmage can take counters off your undying creatures to draw a card and keep them coming back from the graveyard.
1 week ago
definitely Unsummon, Negate is also good. Pull Vapor Snag onto the sideboard and move 2 remand to the side as well. I don't play much blue so I don't know of much artifact hate specific to blue, but otherwise Disperse is good for all permanents. Sideboard is no place for creatures such as Phantasmal Bear. Cut down on the metamorph to 2 as 4 mana is a lot for a sideboard card, similar to Kira, as the effects do not stack. Hurkylls can also maybe be cut down to 3 as that takes up almost 1/3 of your sideboard.
1 week ago
You need a solid mill base before you add any control.
4x Shriekhorn- You can use this right away,Or wait to use it with Fraying Sanity for better results.
4x Mind Sculpt
4x Tome Scour
3x Archive Trap + 3x Ghost Quarter
3x Fraying Sanity
Then you add your control cards. The counters and bounces you've chosen, have better alternatives. I suggest 4x Unsummon. It's more aggro brother, Vapor Snag's lifeloss ability doesn't do you much good for this deck. And I would cut down to 2x Winds of Rebuke.
Start there, I think you'll find this will speed up the deck a helluvalot.
on Show Time
1 week ago
Does Show and Tell and/or Eureka ever backfire? Also, wouldn't some protection in the form of bouncing permanents (Vapor Snag) or creature destruction (Path to Exile) be worthwhile being that you're going to be giving your opponent something? Maybe even hand manipulation to take out whatever could be detrimental.
1 week ago
Seems pretty creature heavy given what you're shooting for, I think. Take advantage of the blue with some bounce and/or counter (Mana Leak, Syncopate, Vapor Snag, another Cyclonic Rift). I would pick the Niv-Mizzet, the Firemind over dracogenius if you're wanting to do things with card draw and maybe some Faithless Looting, Desperate Ravings, or Dangerous Wager, maybe Browbeat or Reforge the Soul . Kiln Fiend and Nivix Cyclops are killer, especially with a few Artful Dodge, which has that nice flashback. Maybe drop the Wee Dragonauts since you've already got a playset of Stormchaser Mage and the 2 Enigma Drake. Maybe cut down on the number of Bloodwater Entity and replace them with instants or sorceries. It's nice to pull from the graveyard, I like Mystic Retrieval for that since the flashback means I don't feel bad about discarding it.
I realize I just wrote a lot. I'm currently working on converting my vintage Izzet to modern so these are things I've been thinking about recently anyways. Hope at least a little bit of this is helpful.
1 week ago
And lastly some solid black zombie creatures that also fit ur pick from their grave theme :Sepulchral Primordial, Sheoldred, Whispering One, Sower of Temptation, Geth, Lord of the Vault, and maybe Avatar of Woe or Royal Assassin or Glen Elendra Liege
2 weeks ago
I have been brewing different takes on reanimator (most private) and playing against myself using another deck on this site, most decks didn't make the cut due to being incosistent. In my opinion the main problem of reanimator is the prevalence of blue in the format and bounce spells like Vapor Snag. If at least your crusher died you could exhume it back, having it in your han on turn 3 is bad, really bad. That is why the for latest iteration of this archetype I moved over to golgari Tortured Existence using Songs of the Damned and drege/Pit Keeper to relentlessly place little guys into the battlefield. I have more cretures than they have removal/bounce/counters so in the end the board is mine. Crypt Rats help wrath away boards and players and Gnaw to the Bone makes sure there is no chance for an aggro deck to kill before I have everything set up to win.
My personal recomendation is that you brew the deck however you prefer but forego that many big eldrazi. Gurmag Angler has great synergy with discard and fetch-lite lands like Ash Barrens or Terramorphic Expanse. It also dodges doom-blade which is nice. If you splash blue you can have Striped Riverwinder which dodges targeted removal and happily jumps into your graveyard on command. In Rackdos colors you have Horror of the Broken Lands with synergy for discard Ingot Chewer for affinity and some other fatty with cycling or evoke I don't remember. Personaly I would also drop cathartic reunion as the heavy control meta makes it read "discard 3 cards including a card named cathartic reunion and spend 2 mana to bait a counterspel". Also if you are running red and discard for your reanimator list Dragon Breath can easily make you win a turn earlier and dodge all that pesky sorcery speed removal and letting your oponents untap.
Have fun with the deck, I would be very interested to see where this takes you as I haven't tried brewing Rakdos reanimator...yet.