Archive Trap

Archive Trap

Instant — Trap

If an opponent searched his or her library this turn, you may pay {{0}} rather than pay Archive Trap's mana cost.

Target opponent puts the top thirteen cards of his or her library into his or her graveyard.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Archive Trap occurrence in decks from the last year


All decks: 0.07%

Commander / EDH:

All decks: 0.0%

Archive Trap Discussion

shadow63 on Devouring Darkness

2 weeks ago

If you want to go mill I'd go with Hedron Crab and Iceberg Cancrix and Archive Trap

xSKINCOLLECTORx on Ub modern mill

1 month ago

No Path to Exile or Ghost Quarter? How do you set off Archive Trap on your own?

Kaja3 on Competitive Modern Mill

2 months ago

I can see Shelldock Isle being particularly deadly if it has an Archive Trap stored as a powerful finish to an opponent, especially if you have a Breaking or better in your hand. If you can force your opponent to search their library, then other mill cards should damage them beyond recovery. As for stuff like Emrakul, the Aeons Torn, as long as you can reliably exile them while they're in the library, they're harmless, as very few cards can recover cards that were exiled by other things. Any Emrakuls in an opponent's hand are much easier to deal with, as more cards exist that can deal with those.

Rasaru on Drawing Dead

2 months ago

Valius, alechodgin23, king-saproling, triproberts12, gingerthewritingdog

Just made my first big edit to the deck and would appreciate your thoughts! Also, if you don't mind, please upvote my deck when you have a quick moment!


  1. Dark Deal , replaced by Archive Trap
  2. Sphere of the Suns , replaced by Sol Ring
  3. Mirko Vosk, Mind Drinker , replaced by Jace, Memory Adept
  4. Jester's Cap , replaced by Sadistic Sacrament
  5. Dreamborn Muse , replaced by Hedron Crab
  6. Whispering Madness , replaced by Glimpse the Unthinkable
  7. Thought Collapse , replaced by Drown in the Loch
  8. Relic of Progenitus , replaced by Soul-Guide Lantern
  9. Sky Diamond , replaced by Fellwar Stone

Asgeren on Lazav Graveyard <3

2 months ago

UPDATE - I'm now showing the multiplayer deck as the main deck, since that's what EDH is all about. I also removed "Steal effects" like Gilded Drake , since I don't want to go in that direction after all. I dropped some of the more expensive cards to keep cost reasonable, and loved finding Scheming Symmetry - tutor for a card, then when opponent does the same, hit them with Archive Trap or other mill effect! Maybe even tricking them into finding their baddest beasty - brilliant!

ManaEhMano on ▷ BUDGET MonoBlue Devotion MILL! ◁ 【GRN!!】

2 months ago

BoneclockHarmony I am going to build this for an upcoming tournament and I believe these changes could help. I am going -1 Island and -1 Shelldock Isle for +2 Mystic Sanctuary so I can bring back a Cryptic Command or Archive Trap to take control if needed. I am also going to try +1 Archmage's Charm in place of -1 Visions of Beyond as a way to get a bit of additional versatility if card draw isn't necessary. I think this can also help in specific matches against Death's Shadow , Champion of the Parish , Monastery Swiftspear , Aether Vial , or Chalice of the Void . For the sideboard I am also thinking of swapping Negate for Essence Scatter depending on how the meta changes.

INoob5430 on Library Burn

2 months ago

Definitely all good suggestions for improvements, however, I am trying to keep this within a 40$ budget, which I probably should have clarified in the description. However, if you have the money for the upgrades and you want to build this deck, go for it.

Visions of Beyond Instead of Into the Story .

Add Field of Ruin and possibly Ghost Quarter and replace something with Archive Trap .

Fraying Sanity instead of Drowned Secrets .

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