Psychic Strike


Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.

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Psychic Strike Discussion

Bengernaut on Millhouse

1 week ago

Also, I'm looking to add 3 more Undead Alchemist at least 2 Lich Lord of Unx and 2 Cemetery Reaper and I would like to replace Countermand with Psychic Strike

However, it's hard to get my hands on them here so it may take some time.

Twanicus on Competitive Modern Mill

2 weeks ago

In blue just bounce the Leyline of Sanctity then counter it on its way back down. If they opening hand-play it, then they cant recast it till turn four anyway. Psychic Strike , Mana Leak , Rune Snag ...

Pabooney on Burning Books

2 weeks ago

Psychic Strike , Dissolve and Dissipate are all straight up upgrades to Cancel . Also you might want to add Breaking / Entering for utility and efficiency.

death_puppit18 on Mind Taking! EDH Multiplayer Mill

3 weeks ago

I would suggest Psychic Strike as a good counter spell for this deck.

VicSad on Bug Beatdown

3 weeks ago

Seems quite good, but Dissolve is definitely better then Psychic Strike

GPaps22 on Mill of the Dead

3 weeks ago

MagnusMTG - yeah, I feel the same way about Thought Scour and Psychic Strike . Mind Grind is it's own late game finisher, but, if I had more, I'd switch them out for Jace, Memory Adept . I'm starting to play around with other cards and once I playtest the deck out, I'll update everything.

MagnusMTG on Brain in a Blender

3 weeks ago

After some testing, this mills pretty hard. Hedron Crab with fetch lands is a boss. Archive Trap against opponents using fetch lands (or falling for the Ghost Quarter trap) is pinnacle of efficiency. Jace, Memory Adept probably isn't necessary, but I've won games with him.

With 8 counters (Psychic Strike and Mana Leak ) and 2 board wipes (Damnation ), one can stay reasonable safe while the milling is going on.

Try it out, let me know what you think, offer suggestions.

MagnusMTG on Mill of the Dead

3 weeks ago

You're right about Archive Trap being situational - that's why I recommend it for the sideboard; however, I put together a similar deck and tested it with Archive Trap in the mainboard and it always had a use. Everyone who plays Modern uses fetchlands or some other tutors to pull out their combo cards. Library searching is very common.

Jace is only a 5-mana Glimpse if you use him once, which might win you the game. Again, I can only speak from my experience. I won a game because I milled the opponent down with Archive Trap, Hedron Crab, Mind Funeral, and all the rest, and when I played Jace, my opponent only had 9 cards left. The point is that if you've gone long enough into the game to have 5 mana available, having a permanent Glimpse in planeswalker form that you can use each turn is valuable.

To me, Thought Scour , Mind Grind , and Psychic Drain are more expensive mana-wise than they are worth.

Other sideboard options I've found useful are Crypt Incursion and Damnation against creature-heavy aggro decks.

Psychic Strike is also a must for me, since I know I'll need to counter some spells. (Remand and Mana Leak are good options too) Price

Low Avg High Foil
$0.04 $0.18 $0.78 $0.99
Color(s) Black Blue
Cost 1UB
Converted cost 3
Avg. draft pick 6.34
Avg. cube pick 3.18


Format Legality
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Gatecrash Common


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