Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.
|Want (2)||dude40608 , pjr_239|
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|Commander / EDH||Legal|
Psychic Strike occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Psychic Strike Discussion
2 weeks ago
2 weeks ago
3 weeks ago
Nosema You wrote: "Hey, Thank you so much for responding. It was really helpful and I am close to finishing the deck but I REALLY like the idea of the Duskmantle Guildmage and Mindcrank combo. I was wondering whats the best way to trigger that. like the cheapest/easiest way for your opponents to all discard a card? Also do you try to play both at the same time or play 1 and then the other and risk it being destroyed? Thanks again!"
One strategy is to improve the mill technique. If you are playing different Counterspells than Didn't Say Please, Thought Collapse, Psychic Strike could be possible additions. Maybe consider Psychic Corrosion, Memory Erosion or Jace's Erasure, but I think those Enchantments are not in the theme of the deck.. Grisly Spectacle is better as a removal with mill, Jace's Archivist helps also the Notion Thief + Whispering Madness -combo. Pilfered Plans is card draw with mill.. so you have a nice pool of cards to choose from.
Another way is to get the Discard-Theme. Very annoying but also very effective. You still may play Windfall, Dark Deal and all those cards with such an effect. Painful Quandary is awesome but creates hate. A special combo could be High Market + Howltooth Hollow + Mindslicer if you are going deeper and deeper in the theme. Bottomless Pit, Oppression are fantastic cards. Bloodchief Ascension is so good for gaining life in the discard strategy, just think of this one.
In my opinion you play both cards, but you need some Counterspells in your hand. And you should have enough mana available..
1 month ago
I see your case on Transmute, and it’s a strong argument. I won’t say no :)
I mentioned some expensive cards in case you’re looking to upgrade in the future, but they are by no means important right now when Plague Wind works well too.
As far as your Q1 goes, counter spells for less than 3cmc will always be stronger because you can hold less mana in reserve. However, I like Psychic Strike because it doesn’t require double of the same mana type, making it easier to cast even if it is more cmc. I do prefer a hard counter all type over, say, Swan Song that only targets specific types, but Negate will do a lot of work even if it can’t hit creatures. It has the added benefit of not needing double mana again. I think it’s more of a preference. Having the OG Counterspell though is probably still a good idea. If you’re looking at 3cmc counters, though, always get one with an added effect - Dissolve > Cancel
1 month ago
I had a Phenax deck and it was super fun to play. Mine was a bit more turtle-y than yours, so I ran a suite of walls like Glacial Wall, Wall of Junk, and Guardians of Meletis. Equip those bad boys with Slagwurm Armor and you got yourself a milling machine and defense. There’s a ton of blue and colorless walls out there with ridiculous toughness that pair well with Phenax and give you pretty awesome blockers that let you just mill someone for 20+ at their end step if they dare attack you.
You also open up protection such as Crawlspace, Propaganda, Collective Restraint, and Koskun Falls. If you go that route. Phenax wants your creatures to tap to mill, which is why I liked walls, but swarm decks prove to be a problem, which is why I like these cards in my deck.
Otherwise, good combos in a deck like this that I enjoy was Notion Thief + Teferi's Puzzle Box so that opponents can never have cards, And Bloodchief Ascension since you’re running Mindcrank for infinite mill and damage. And Fraying Sanity could mean instant death to one person.
I really like the interaction Necrotic Ooze has with mill decks, and same with Grimoire of the Dead. Psychic Strike is a good milling counterspell with the added benefit of not needing double blue to cast.
1 month ago
I have some suggestions Drown in the Loch, Drowned Secrets, Psychic Strike and Merfolk Secretkeeper all seem great. I have a hunch that replacing all the creatures and artifacts with the third and fourth copies of Mind Sculpt, Dream Twist, Tome Scour and Thought Scour would probably raise the power level slightly without costing you too much.
3 months ago
Good luck making mill work in the format!
5 months ago
Adds: Kokusho, the Evening Star, Ravenous Chupacabra, Go for the Throat, Hero's Downfall, Murder, Snuff Out, Solemn Simulacrum, Sidisi, Undead Vizier, Crux of Fate, Baleful Strix, Rapid Hybridization, Disallow, Negate, Beacon of Unrest, Rise of the Dark Realms (if you still have one), Ashnod's Altar, Hedron Archive, Gray Merchant of Asphodel, Buried Alive, Read the Bones, Deep Analysis, Night's Whisper, Swan Song, Meteor Golem, Living Death, Wayfarer's Bauble, Razaketh, the Foulblooded, Illusionist's Bracers, Training Grounds
Cuts: Body Double, Clone, Consuming Aberration, Necropolis Regent, Phenax, God of Deception, Sire of Stagnation, Stitcher Geralf, Syr Konrad, the Grim, Wrexial, the Risen Deep, Dire Undercurrents, Propaganda, Steal Enchantment, Blustersquall, Countersquall, Grisly Spectacle, Psychic Strike, Pull from Tomorrow, Sinister Sabotage, Thought Collapse, Undermine, In Garruk's Wake, Kindred Dominance, Psychic Drain, Time Warp