Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.
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Psychic Strike Discussion
3 days ago
having more diverse permanents may help, such as Wight of Precinct Six, or Hedron Crab for creatures, for artifacts Sands of Delirium and Grindclock are good. Some other good spells I could suggest would be Psychic Strike for hard counter with mill in addition, and I personally use Psychic Spiral for a restock + mill
3 days ago
If your just getting into modern, here's my take to help you play a mill deck with a sideboard for the format modern.
Game 1 is full throttle wincon. Put enough disruption in to get the job done as fast as possible to see what you're up against. The sideboard is used to fill in defensive holes games 2&3. Mill catds shouldn't be included in the SB, they don't help you. You need to buy more time to make the deck work.
That being said, you need to drop from the SB the following:
These cards are too expensive and do too little, too late.
Visions of Beyond- (you already have 3 in MB)
I would suggest MB your Crypt Incursions, as well. These have done SO.MUCH for me, and many decks have a hard time coming back from your lifegain.
Consider for your SB, going Esper. Add like 5 plains, a couple Ethereal Haze, Darkness, Ghostly Prison (for go-wide decks) or Holy Day, to stop combat damage. Perhaps some Path to Exile to set up a free Archive Trap trigger. Seek can proactively find and remove GY reshufflers like the Eldrazi titans (Emerakul, Ulamog), and artifacts/enchantments like Leyline of Sanctity, Elixir of Immortality, and Wheel of Sun and Moon. Alternatively, you
6 days ago
Greetings! Like the deck you have and the advice you gave me for mine. Only things I'd change are the following:
3). Glasses of Urza --> something else, but if you need it for the flavor win, that's all good in my book :)
Thanks again for the advice GmT! Any questions on my reasoning, let me know. Take care.
1 week ago
Hey dude, this is absolutely definitely not a bad deck for a beginner brewer. It does seem a lot more focused on creating and sacrificing zombies than milling opponents though. Have you already bought these cards? If not, I can try to suggest some budget alternatives if you'd prefer.
Vampiric Tutor is another nice cheap tutor for fetching Phenax or the likes out of the deck if you'd like. If you do want to go more down the milling route, then I can recommend a few good cards. Mind Funeral, Mind Grind, Increasing Confusion and Traumatize are some classics, and Keening Stone isn't so useful at the start but can completely remove an opponent's library later on if you've already put some work into milling them. Jace, Memory Adept also has a really annoying 0 ability and some card draw in his +1 if you need it. Fascination is also pretty neat.
Undead Alchemist is a great card in a zombie mill deck, and Lich Lord of Unx is pretty neat too. Szadek, Lord of Secrets isn't initially a zombie but puts in some work if the opponents have no flying creatures.
1 week ago
you will lose pretty quickly, so maybe add more creatures?
put in Duskmantle Guildmage.
switch Psychic Strike with a proper mill card ( perhaps Glimpse the Unthinkable) and put in as many fetch lands a possible within budget (but keep basics in the deck so you can fetch them) for Hedron Crab
2 weeks ago
Hey there! if you want some additional counter/removal something like Psychic Strike is a pretty decent budget card. Counters and mills at the same time. Supreme Will is a popular card running in standard, so obtaining one would be pretty easy. For on the spot removal, Path to Exile, Swords to Plowshares, or Complete Disregard would be right up your alley. Hope this helps!
3 weeks ago
1: May I suggest replacing Psychic Strike with Render Silent? In my experience, adding to an opponent's graveyard can sometimes turn out in the opponent's favor. On the other hand, nobody really like's being told "no spells for you".
2: Rings of Brighthearth can not copy mana producing abilities. The only non-planeswalker cards in your current list are Deadeye Navigator (the copy might as well have no effect), Jace, Vryn's Prodigy Flip (you should only need to use it once, ever), and Lighthouse Chronologist (+1 counter for x2 mana).
2.5: As much as I like the rings, in this deck they would just be a cheaper-but-limited The Chain Veil.
3 weeks ago
TDK: OMG, i know its stupid but had to comment on how great of a suggestion cutting Chromatic Lantern for Phyrexian Altar is, just wow. Opens up combos and still serves the mana purpose, just thumbs up man.
VexenX : First of all, congratulations on the best zombie EDH deck on tappedout, you deserve it for putting this much work into it :) And i am also going to build one zombie deck with scarab god, it might be an exact copy of this deck, why mess with the formula ;). Love the amount of zombies, not to many but not to few, great token abilities, not only clean 2/2 zombies but zombie token with abilities :D And can win without its commander which is so nice to be able to do either through draining life, milling or just smash them in the face with zombies.
Now on your recent update.
First of all Phyrexian Altar, im glad to see you adding it soon, it goes so well with Gravecrawler and unlocks so many combos, most have already been posted but my list is over 20 combos with the two of them, crazy. And with The Scarab God Scry ability, you will find those two so freaking fast.
Chromatic Lantern out for Damnation: Agree, Not that useful in 2 colours, you will rarely start with mono coloured mana in your hand. Damnation is a great boardwipe, and there should always be included board wipes in EDH decks, and as you mention it fills the grave. There is still the Zombie friendly board wipe with Noxious Ghoul you could consider if you think about replacing a zombie.
Overseer of the Damned out for Fleshbag Marauder: Sad to see Overseer of the Damned go, it such a good card, but because of the CMC it just doesn't work. It is very expensive and not a zombie which also takes it a bit down. Fleshbag Marauder on the other hand is a zombie, removes more than Overseer of the Damned on the enter the battlefield effect, even though you dont get to choose, but playing it early will not often give other players a choice :)
Risen Executioner out for Undead Alchemist: Great swap. Risen Executioner as you say is the most expensive and worst lord. Completely agree on the arguments about Undead Alchemist, if only the exile had just let them stay in the graveyeard it would have been nuts. But it is still powering up your commanders triggered ability which seem more mana friendly than the activated ability, and a bit more healthy for you being one step ahead in both life total and knowing what you will be getting from your topdeck the next several turns. And if somebody removes it for the life drain effect, oh no what will i do with my 20 zombie tokens...swing.
Nim Deathmantle out for Gempalm Polluter: Yeah, the mana needed for Nim Deathmantle always seemed to high for me, awesome effect but for 6 mana there are better things to use the mana on. Gempalm Polluter seems really good, if only for its cycling its still amazing it can be a instant target player dies :)
Psychic Strike out for Rewind: I would say strictly better counterspell, great swap. Nice having four mana open, and it will also be able to generate an extra mana with Dimir Aqueduct or if you included Temple of the False God could in a rare instance generate 2 more mana :)
Dictate of Erebos out for Curtains' Call: Seems like a fine swap, more removal is always good, and Dictate of Erebos always seems like a little to expensive and you already have the same effect with Grave Pact.
4 mana for the ability = 1 trigger (4 mana total)
+2 additional trigger = 2 triggers (6 mana total)
+2 additional trigger = 3 triggers (8 mana total)
+2 additional trigger = 4 triggers (10 mana total)
+2 additional trigger = 5 triggers (12 mana total)
+2 additional trigger = 6 triggers (14 mana total)
4 mana for ability + extra trigger = 2 triggers (4 mana total)
4 mana for ability + extra trigger = 4 triggers (8 mana total)
4 mana for ability + extra trigger = 6 triggers (12 mana total
But yeah, great swaps :)
My last considerations is Noxious Ghoul for the zombie friendly board wipe.
Phyrexian Altar which you are going to include, which is good :D
Yeah, thats all i got, great deck, thanks for the appreciation of the suggestions, really nice to see one appreciating them :)