Hi all! I have a mill deck that I play casual with friends and it used to work great but now I think I've messed it up and no matter what I change it doesn't seem to work very well anymore. So I'm looking for help :)Here is the deck and a few cards I have in the sideboard but if you think something would work well that you don't see here let me know.Thanks guys:)
Sideboard1xAshiok, Nightmare Weaver 1xJace, the Living Guildpact 1xJace, Architect of Thought 1xParallel Thoughts 1xConsuming Aberration 1xSleep 1xFated Infatuation 3xMind Grind 1xAltar of Dementia 3xMindcrank 4xEssence Harvest 1xMimeofacture
thanks for the suggestions! I'll replace Countermand with Psychic Strike . I also want to replace Geralf's Mindcrusher , and Consuming Aberration seems to be a good substitute, but I also found out that Mirko Vosk, Mind Drinker and Lazav, Dimir Mastermind can really be good adds. Which one do you think is the better? :)
I have put a TON work into my EDH Grimgrin zombie tribal deck.
It wrecks 1 v 1 matches, so consider these cards.Tried to keep to the zombies but, I have put in a few skeletons. They combo with Grimgrin such as Mortus Strider
, Tenacious Dead
, and Reassembling Skeleton
provide a renewable food source for him. Combined with Death Baron
they can even become nice renewable chump blockers.
As for zombies, Cemetery Reaper can stop someone's graveyard shenanigans and give you food for Grimgrin at the same time. Zombie Master is totally worth it even just for what it does for Grimgrin. Your entire army now has B: regenerate this creature. (AND consider the power of: + )
Cackling Counterpart -ing an undead war chief is huge. Those big guys that buff your zombies are always nicer in pairs. Evil Twin does that too, as well as being able to copy, then kill an opponents creature.
Mikaeus, the Unhallowed means you can sac any creature to grimgrin and it pops right back for free.
Havengul Lich is amazing. (Did you catch that? ANY graveyard... Muhahahahaha!!!!)
My deck has way more blue control in it as well as black removal than this one. Basic blue counterspells mean I can protect my hard built army, and prevent that huge enchantment, creature, or boardwipe, that's gunna hit the board late game. Countersquall
, Psychic Strike
, and Soul Manipulation
are a few of the harder to find blue and black control cards. Black kill cards and tutors are pretty commonly known.. I have a few in my deck. Oh! Diabolic Vision
has saved my bacon more than once.
And then, to terrify you opponent, Dralnu, Lich Lord makes it all haunt em again. (Do not play him if your opponent is running red burn spells. Otherwise, he kicks some serious a**)
combos so well with Grimgrin, or, can make that indestructible blocker your opponent has worthless.
is in my deck simply so that all my blue control becomes ridiculously cheap, and rooftop storm can be kicked out earlier.
is worth a look.
And since you are planning on sacrificing a lot of critters. (I see grave pact and dictate of erebos there) why not draw a card while yur at it!? Dark Prophecy let's ya do that, and the life loss in edh is negligible.
An finally, Lim-Dul the Necromancer lets you take that fattie you killed when Grimgrin attacked, put it under your control, AND turn it into a zombie! (Which, hopefully by now is a VERY GOOD thing in your army) (I might also go with Grave Betrayal rather than zombie apocalypse... Nice thing is: like lim dul, it changes the creature type to avoid conflict with Call to the Grave . Just sayin)
Hope I gave you some ideas! Peace bro!
i'd suggest Psychic Strike over Countermand since it's not very easy to leave 4 mana open for Countermand on your opponent's turn. Consuming Aberration is a very good miller/killer (especially with all the flashbacks provided by drainu) so if you could fit that in there, i think he would do well.
I agree with the above poster on Cheaper creatures. I would go as far to say you are running a bit over on land and control spells. 24 is high for a deck that is going to contain 4-8x draw options.
But I just got through with U/B budget infect control deck. All still fresh in my mind.
So here goes: all just friendly opinion
Card draw: Think Twice is just bad. Two cards for 5 mana is inefficient. I used to swear by it but realize now it's not good.
11 Islands is high. You can cut one for sure.
4x Dissolve is a lot of Double blue and missing even one spell is going to kill you.
I like to run 3 of the big spells.
Dispel is great - keep them.
Just going to make one suggestion.
And if you run into Stupid Tron decks. It's not going to help you get rid of their broken creatures anyway.
Devour Flesh is a good budget option to get rid of Bogles, Scouts, Pro black and Stalker.
Creatures - my favorite is Vampire Nighthawk
Tidehollow Strix is cool.
Dimir Charm if used situational is actually really good to. Just with some trickery around your draw or whatever.
|Avg. draft pick||6.34|
|Avg. cube pick||3.18|
|Commander / EDH||Legal|