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Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.
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Psychic Strike Discussion
1 week ago
Psychic Strike is one more a-ok counter magic for mill deck.Also, I wonder why no hand disruption? A couple of Thoughtseize in the side board could be useful I believe, even with Surgical Extraction in the deck.
Anw, really nice deck, was thinking about working on sth similar. ;)
1 week ago
unless summary dismissal is a meta choice than you can try Countermand.
2nd suggestion is adding black - which allows Glimpse the Unthinkable, Mind Funeral, Pilfered Plans, Psychic Strike, and Induce Paranoia which adds more efficient milling spells and some control and card draw.
The key to winning mill is the same as burn - SPEED, but unlike burn you have to do it 3x faster since libraries are 60 cards instead of 20 life. I play a "mono blue" with the win cons of Archive Trap+Sanity Grinding, but my deck takes advantage of using the Shadowmore/Eventide Avatars Overbeing of Myth, Godhead of Awe, Dominus of Fealty and lots of UU/UUU spells (Counterspell, Cryptic Command, Wistful Selkie, Plumeveil. Usually when I hit on turn 3 it is for 20 - 26 cards and can finish up by turn 4 or 5.
Maybe drop the Sphinx of the Final Word, Doorkeeper + defender package, and most of your spells. I like the Manic Scribe + Archaeomancer + Displace as a causal combo in multiplayer, but its too slow for Modern.
1 week ago
So if you want to abuse Kolaghan's effect, the best idea: go to modern. Psychic Strike, Hedron Crab, Paranoid Delusions (maybe throw something unblockable in there), Consuming Aberration, Mirko Vosk, Mind Drinker, there's a bunch of awesome stuff.
3 weeks ago
Witchbane Orb and Leyline of Sanctity as well as any other cards that give a player hexproof are quite a thorn in this deck's side. Luckily, cards like Mesmeric Orb, Memory Erosion and even Psychic Strike are safe from cards like this since they don't target opponents. You do bring up a valid point as cards like these are quite bothersome. Into the Roil seems like a nice 2 of that could replace 2x Mind Funeral in the side deck. I will try this out!
1 month ago
Heres a list of modern legal Mill spells that I dont think you have listed in your deck.
To make a decent mill deck youll definitely need to splash black as the most efficient cards for mill are Dimir cards.
Youll also want to use Fetch and Shock lands like Watery Grave and Polluted Delta if you want to attempt competitive level play. I would recommend not doing that though because mill is very inefficient against the meta decks in modern and is considered by most to be too slow.
Hope that helps!
1 month ago
Does anyone else here have any feedback about this deck? I would be very interested to learn what people think of it.
2 months ago
Traumatize is always a fun card to play
Hope this helps!
2 months ago
First pass at cuts.
Ankle Shanker, Baleful Strix, Bloodbraid Elf, Cromat, Daxos of Meletis, Dimir Doppelganger, Edric, Spymaster of Trest, Enigma Sphinx, Etherium-Horn Sorcerer, Giltspire Avenger, Harmonic Sliver, Jenara, Asura of War, Juniper Order Ranger, Knight of New Alara, Kresh the Bloodbraided, Lightning Angel, Madrush Cyclops, Magister Sphinx, Mantis Rider, Master Biomancer, Mystic Snake, O-Kagachi, Vengeful Kami, Oloro, Ageless Ascetic, Pharika's Mender, Progenitor Mimic, Progenitus, Qasali Pridemage, Rubinia Soulsinger, Ruhan of the Fomori, Samut, Voice of Dissent, Shadowmage Infiltrator, Sharuum the Hegemon, Solemn Simulacrum, Stoic Angel, Surrak Dragonclaw, The Mimeoplasm, Thraximundar, Transguild Courier, Vulturous Zombie, Wall of Denial, Wasitora, Nekoru Queen, Witch-Maw Nephilim
Ajani, Mentor of Heroes, Bant Charm, Behemoth Sledge, Catch / Release, Citanul Flute, Counterflux, Crackling Doom, Crime/Punishment, Crosis's Charm, Cruel Ultimatum, Darksteel Ingot, Dreadbore, Dromar's Charm, Erratic Portal, Esper Charm, Expedition Map, Fellwar Stone, Fist of Suns, Flying Crane Technique, Fractured Identity, Ghirapur Orrery, Golgari Charm, Helm of Awakening, Hindering Light, Hunting Grounds, Mortify, Obzedat's Aid, Panharmonicon, Plasm Capture, Prophetic Bolt, Psychic Strike, Rakdos Charm, Render Silent, Signal the Clans, Spinal Embrace, Terminate, Unscythe, Killer of Kings, Utter End, Voidslime
This leaves you with 114 cards. Though I didn't really consider curve when I made these cuts so I don't know what will happen to that. Regardless, this would be my first pass at cuts.