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Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.
Round 3 Results (Part 3):
Sorry, guys. I screwed up. I did this match shortly after the last update before this, and recorded the result, but somehow lost the writups for games 2 and 3.
G1: Millington uses Thoughtseize and Psychic Strike to hose Cemetary early, preventing his reanimators from getting the chance to do their thing. Ashiok, Nightmare Weaver hits and countermagic keeps him alive. A borrowed Desecration Demon beats Cemetary down for the win.
Dr.Millington, How May I Help You? wins 2-1
G1: Grinny gets an early Psychatog , and manages to survive quite a bit of removal with it's abilities and countermagic. Black bounces back by playing a pair of Desecration Demon s and nuking Grinny's hand with Hymn to Tourach . Grinny runs out of removal and sacrifices his creatures to stall. He doesn't draw any more removal, however, and is defeated.
G2: Both players kill any creatures the other plays. Black's Phyrexian Arena helps sift through his deck, but threatens to kill him during the long stalemate. Finally, Black draws Corrupt , hits Grinny with Hymn to Tourach , making him discard 2 counterspells. He then Corrupts for 10, throws down Desecration Demon , and beats Grinny down for the win.
G1: A great deal of nothing is done early, first because neither player plays anything, then because Standard 1 hardcasts Force of Will to stop anything Standard 2 does. Eventually, Standard 1 gets AEtherling out. Standard can neither remove nor outrace it and succumbs.
G2: Nothing exciting happens for about 20 turns thanks to Standard 1's countermagic. Finally, he lands AEtherling and beats down Standard 2 for the win.
Ye Olde Standard wins 2-0
The Top 8:
I would toss in some Mizzium Mortars and drop the Read the Bones for Opportunity , I would also go with Psychic Strike rather than Counterflux , and I would drop 1 Haunted Plate Mail for a Thassa, God of the Sea , and the Viper's Kiss for Thoughtseize if you can afford it.
try blue devotion with 4x each of Psychic Strike , Nykthos, Shrine to Nyx , Mind Grind , and Jace, Memory Adept . I'm Running 4x each Judge's Familiar , Tidebinder Mage , Frostburn Weird , Nightveil Specter and Master of Waves . The B/U shock land and scry lands are all the B mana you need.
Lastnight, using Nykthos, I was able to mind Grind for 14 lands on turn 5...
Hey, cool deck. Not sure what testing will teach you, but my guess is that you will find that you kill them faster than you mill them lol.
-2 Essence Scatter
+1 Hero's Downfall
This is because Essence Scatter is usually a dead card vs control. There aren't too many creatures with ETB effects (i.e. when ___ Enters The Battlefield) atm and you don't want to have to leave up 2 mana to counter a creature they may not even play. You already have 3 Psychic Strike so this will put you at 4 total counters. Most importantly, Downfall deals with Planeswalkers.
+1 Thassa, God of the Sea
+1 Nightveil Specter
So, it comes down to which you want to finish them off with. I actually think the Aberration is a better choice because it dodges enemy Doom Blades. Yes you can blink out the Ling to dodge everything but you're not likely going to get 7 lands (6 to cast, 1 to protect). On the other hand, you really want the Specter because it's card advantage if it connects (and it probably will since you're removing their blockers). Also, you want Thassa's unblockable ability for the Aberrations and also herself.
-1 Mind Grind
-1 Breaking / Entering
+1 Consuming Aberration
Don't play Mind Grind lol. It's cute. But it's only cute. Instead, play a fat ass in Aberration and then another spell. Also, Breaking is bad.. It's only good cuz of Abberation but then why not just Jace right? You don't REALLY need to mill them 8 cards on turn 2 right? And in some cases, it helps them (like the green/black deck). Instead, you should just get rid of their threats since you don't have any good plays on turns 1 and 2 anyways. Plus it's nice to see what they have in their hand later on.
+3 Frostburn Weird
This one is more of an idea than a suggestion. Maybe the extra devotion helps Thassa get online? I'm not sure. Maybe you don't care if Thassa becomes a creature. There's a lot of things to consider. Like since you have Specter giving you 3, Thassa giving you 1, you only need 1 more. But maybe you want the early attacks vs a control deck or the extra toughness vs an aggro deck. Or maybe you just want to scry. This one needs to be tested.
2 Essence Scatter
1 Mind Grind
1 Breaking / Entering
1 Hero's Downfall
1 Doom Blade
1 Thassa, God of the Sea
1 Nightveil Specter
1 Consuming Aberration
|Avg. draft pick||6.34|
|Avg. cube pick||3.15|
|Commander / EDH||Legal|