Psychic Strike


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Gatecrash Common

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Related Questions

Psychic Strike


Counter target spell. Its controller puts the top two cards of his or her library into his or her graveyard.

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Psychic Strike Discussion

foster21999 on Vampiric Mill

1 day ago

Psychic Strike is, a surprisingly good counterspell. Not only does it counter, but it also mills. Szadek, Lord of Secrets may seem good, but it comes out turn 7 and even then only mills for 5, (Tome Scour does this for 1). Duskmantle Guildmage is another one of those mana intensive cards where casting spell instead of activating an ability might have been a better idea.

I love when people put their own spin on a strategy. Good job so far.

One last thing: I realize that you wish to keep it budget, but Glimpse the Unthinkable is an amazing card (which is why is costs so much).

kenfl24 on To the Grave! (Help speed)

3 weeks ago

Psychic Strike will definitely go in if I decide to add counter spells. I like Wall of Frost I'm not sure what to take out to make room for it though. I'll think about it.

landofMordor on Hellish Walls

1 month ago

I like your combo so far -- I'm glad you have enough fun with MTG to build around cards you love. Have you considered Thing in the Ice  Flip? It's got 4 toughness, which is helpful with Phenax, and even though he'd bounce your creatures on the flip, it's an excellent way to stall out opponents, get rid of tokens, etc. Wall of Frost is another great option, since mill strategies are essentially just "avoid dying for longer than you should" and tapping down your opponent would be crucial to the success of that.

I would also be remiss if I didn't suggest Sphinx's Tutelage in conjunction with Dictate of Kruphix. Also, the more UB spells you play, the more effective Circu will be, so I'd up Psychic Strike to 4, or at least try to minimize the amount of mono-colored spells in your deck.

I prefer mono-blue mill, myself, but feel free to check out my deck Mill 'Em & Kill 'Em ($30 Budget) to check out generically good (and fairly cheap) U mill cards. Best of luck!

plusmental on

1 month ago

Psychic Strike is strictly better Countermand

Runeroads on Dimir Diciples of Phenax, Deception & Duplication

1 month ago

So after some thought I think if you are going to use Phenax, God of Deception we need to tweak your deck. I think since Phenax, God of Deception does your milling for you mill cards might be something you do not need.

So I think the following cards can be replaced Dimir Charm, Psychic Spiral, Trepanation Blade, Mind Grind, Jace's Archivist, and Traumatize. You could straight up replace all of these with counter magic, mana ramp, and/or card draw.

Other cards that do not pull there weight are Tamiyo's Journal, Memory Plunder, and Identity Thief. I make the following recommendations:

Desertion for Psychic Spiral counter magic and control magic
Sygg, River Cutthroat for Tamiyo's Journal more potential card draw and 2 devotion
Thousand-Year Elixir for Trepanation Blade more mill, haste for activations, and at worst vigilance for a creature for 3.
Psychic Strike for Memory Plunder mill and counters
Freed from the Real for Identity Thief same devotion more value
Pemmin's Aura for Dimir Charm protection, mill, shenanigans
Traumatize for Intellectual Offering politics, mill, card draw
Tree of Perdition for Jace's Archivist win??

ChampionWiggles on Dimir Mill Deck (U/B)

1 month ago

I have Psychic Strike for counter magic, in case my opponent happens to throw out something REALLY nasty. I'm not a fan of Memory Lapse, since it puts the card back on top of the opponent's library. I agree removal spells would be useful, but I'm wondering if having global removal would work better (things like Biting Rain, etc). What would you suggest replacing in the main board for Sphinx's Tutelage?

I completely forgot about Visions of Beyond. I definitely agree that would work better than Take Inventory. As for the fetch shock lands...I'm a little iffy on that. Both because of price and because those lands require paying life to throw out. If I'm not running creatures, then I'm under the impression I need every point of life I can keep hold of. Drowned Catacomb would be a good choice. I'm a bit iffy on Thought Scour. It's nice that it cantrips, but with it's mill count being so low and this deck focusing on milling ASAP, I'm just wondering if it'd be a good fit. I suppose if I had Sphinx's Tutelage already out when I threw it down, it'd raise the value of what it mills.

Lazav, Dimir Mastermind would fit well with the deck, I'm just worried he'd show up a bit too late in the game and he is a bit spendy. By turn 4, I SHOULD have the opponent pretty close to being milled (ideally).

Jace's Phantasm is already in my side board and is a good chump blocker (or even attacker if opponent can't block fliers). Between turns 1-3, you'll get a 5/5 flier for 1.

I might consider Mind Grind for Thought Scour, since Mind Funeral does a better effect for cheaper mana and those "mill till X land" cards can either be big hits or miss. I don't think I could get Delerium to trigger with Manic Scribe as the deck is now. I'll have plenty of Instants and Sorceries in my graveyard and even lands with Evolving Wilds, Terramorphic Expanse and Ghost Quarter, but that 4th card to get Delerium to trigger might be a little harder. I guess it depends on if my opponent kills any creatures I throw out or if I throw in creatures period.

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