Memory Sluice

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Common

Combos Browse all

Memory Sluice

Sorcery

Target player puts the top four cards of his or her library into his or her graveyard.

Conspire (As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Price & Acquistion Set Price Alerts

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Memory Sluice Discussion

MrManlyMagikarp on Wait, Mill What Now?

4 days ago

Hey, I saw all the comments you got so I'll make this short. I run a mono blue mill based more around Sphinx's Tutelage and drawing but I still have some suggestions. Jace, Memory Adept and Jace Beleren are both great planeswalkers on the cheap. If you want strong spell mill I'd suggest Tome Scour and Memory Sluice, and lastly i know they deck is not at all based around creatures but I like to have some dudes just in case I'm fighting an aggro deck. For this I'd say Fog Bank and Guard Gomazoa as well as maybe a Belltower Sphinx

Icbrgr on Silent Aberration

1 week ago

@Murphy77 Thanks for the suggestions! I have an appreciation for Fraying Sanity as it basically Doubles the net mill throughout the game; However this particular mill deck is not a turbo-mill brew. Im still working on my description.... but basically this Mill style is meant to be more of a control/slower playstyle. The creatures are more about defending than anything and meant to bottleneck the field; and spot removal for opponents with bigger creatures. when it comes to Memory Sluice its a nice early play especially and the hybrid mana is very appealing because its easy to cast in many situations. in the later game it can double in mill effectiveness which is nice for when Silent Arbiter is in play and the extra creatures for blocking/attacking are not needed. Trepanation Blade/Mindcrank are fun but the success of piloting this deck lies with defense/attrition... If i am swinging with creatures then combat damage is probably gonna be enough to win no matter what... and Jace's Phantasm is the only evasive creatures but a chump block is a chump block either way whether the opponents has an army of Storm Crows or Elite Vanguard. As far as my flex slots are concerned for match-ups in the event that aggro isnt a problem and Silent Arbiter got Sideboarded for Trepanation Blade then the overall effectiveness of both Wight of Precinct Six and the blade are reduced because then the opponent likely has less creatures for wright to feed on and more lands in the deck.

Murphy77 on Silent Aberration

1 week ago

If you are going to attack with Wight of Precinct Six, equipping it with Trepanation Blade could be fun. Would Fraying Sanity not do more in the long run than Memory Sluice?

Edzew on Budget U/B Mill

2 weeks ago

for a sideboard i would have at least one Tormod's Crypt i would also change out either the Phantasm or nighthawks for 4 Fog Bank they make great blockers Guard Gomazoa are also good for blocking.

I personally have had to dump black from my mill deck, i found that it really slowed down the deck and in modern games you need speed, you don't have much time to wait for mana. it really killed me back in the day when i cut black out, but it really improved the deck and made it much faster.

some good cheap sorcerys for mill that i use are Memory Sluice , Mind Sculpt & Tome Scour and i would go 4 on the Dream Twist

also if you can get some Hedron Crab those are really good too, they are not too expensive so they could still be a part of a Budget deck.

if you do stay black another card that might be good for a sideboard or even main board is Dash Hopes (black counter), or even Darkness (black fog) though that last one is getting up there in price so it might be a bit outside of the budget theme

The7thBobba on Millton, Massachusetts

2 months ago

looks great :9 have you considered Memory Sluice?

Stay frosty!

Mccriggles on Goodbye Library

5 months ago

And I'd definitly add Thought Scour and maybe Memory Sluice

PickleNutz on The Mill is ILL

9 months ago

I feel like Aggro and Mid-Range decks arent going to be controlled enough for this deck to consistently win, but you might have a solid deck against Tron or Living End decks of you can keep their lands off the field through mill.

Heres some suggestions I think would work for you...

It isnt as efficient as some other choices but provides a solid turn one mill spell that can be paid for by either mana in the deck. I think it may be an important card for this deck because you dont have a solid turn one mill spell.

This is a one of card for the deck but essentially wins games.

This is a great way to control an opponents land, which is really important for mill.

She cant be Fatal pushed, abrupt decayed, Lightning bolted, etc. its a fat body creature with built in removal for two mana. Maybe a good sideboard, maybe a good main board.

A board wipe and alternate win condition for mill all in one. Also an early game blocker that avoids Bolts.

I dont think milk is quite competitive in modern at the moment, but it certainly can win some matchups and it is really fun to play. Good luck! If you take it out for a spin at FNM I would like to see how you do.

CynicalCzech on Pauper Millfolk

10 months ago

I appreciate the feedback, although don't agree with all your criticism. Yeah, it's not a tier 1 deck, but that's not the point. That said, given how unusual milling is in the pauper meta, and since quite a few top decks rely on combos or having specific cards available, the mill can frustrate the opponent and even sneak away a few wins.

Re. speed: I think it's fast enough. Memory Sluice or Tome Scour on turn 1 combined with Mind Sculpt on turn 2 results in 11-12 cards milled from the opponent's deck. And if you are able to mill out some important combo pieces you get ahead. Does it work every time? No. But when it does, it sure is satisfying.

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