Drowned Secrets

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Drowned Secrets

Enchantment

Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard.

NallexJr on Blue/Black Budget Mill

4 weeks ago

Balaam__ I appreciate your help with the formatting! It looks and works a bunch better now that those links are hoverable. I've been looking at sideboard options, and ways to make the deck flow a little better. Especially surrounding Chronic Flooding and Drowned Secrets, as they don't seem to flow as well as I'd like them to after doing a ton of playtesting. Any ideas are more than welcome!

Apollo_Paladin on Sea of Attrition [Arena] [V2]

2 months ago

Interesting take on mill +1

Some Food for Thought:

  • Either Witness Protection or Stasis Field is a pretty easy upgrade to make over Ichthyomorphosis, less mana cost. (there's other 2-mana Blue auras along this line as well with other benefits: Eaten by Piranhas with Flash for example)

  • Spark Double won't let you copy opponent's creatures, but might be better for you than Undercover Operative since it'd let you copy & keep multiple Bruvacs in play. Otherwise, Metamorphic Alteration lets you copy opponent's stuff as well as your own for half the CMC of the Operative, you just need a creature already in play (not a big issue with your build from the looks of it)

  • I'm assuming Diamond Mare is in here because mono-red just won't go away in the queue, but if this is a best-of-3 deck, Drowned Secrets would offer a lot more synergy with the rest of your deck for the 2CMC slot (in games where the reliable lifegain isn't as important).

  • Finally and Most Obviously, the 1 Fraying Sanity you have there too should be in the deck - ideally a couple more copies since they stack (yeah, I know, rare wildcards ugh - assuming this is why it's only 1x)

Catch you on Arena sometime

TheoryCrafter on Mill

2 months ago

From the looks of this deck you've done a good job with mana efficiency.

Also, its important to remember the color identity rule. I'm a little spotty on multi-colored lands, but Nihil Spellbomb and Simic Locket could be seen as a violation of the rule.

With Bruvac as your commander, redundancy in instant win plays is important. Which is why I recommend adding Cut Your Losses and Fleet Swallower.

You've done good putting in cards that mill each opponent. This will help get around spells and abilities that give your opponents hexproof. With all the draw spells, may I recommend adding Psychic Corrosion? This will mill each opponent as you draw. In fact, if you add Jace's Archivist it will not only feed into Psychic Corrosion, but Fraying Sanity as well. In which case you may also want to consider adding Mystic Redaction to your deck.

Also, with your desire for Counter spells, you may want to look for spots for Countermand, Didn't Say Please, and Thought Collapse. While you cannot counter a card like Carnage Tyrant, you can still target the spell and force the spell's controller to mill.

At this stage keep Into the Roil in your deck for as long as you can. Outside of counter spells, this will be your best defense against Wheel of Sun and Moon. May I also suggest Nevinyrral's Disk? Not only is it another way to deal with Wheel of Sun and Moon, but also serves as a board wipe.

Also, I'd highly recommend Drowned Secrets since you're running a mono blue deck.

If at some point you choose to shift some of your deck towards more creatures, may I recommend Persistent Petitioners? With Bruvac also being an advisor, you can give him something to do other than sit around and be a target. And at 3 toughness, each copy can buy you some time against a battlefield of 4/4 tramplers. It would also give you the added bonus of giving your commander some protection from spells that would cause it to goad.

I hope this helps. Thank you for reading me out. Happy Hunting!

Apollo_Paladin on Sea of Attrition [Arena] [Beta]

3 months ago

I don't think Hullbreaker Horror is doing much for you here. He's way too high a mana cost to just have floating around in a 22 mana deck that has no mana ramp or some way to cheat him into play or reduce his cost.

I'd look at more mill-based stuff like Fraying Sanity, Tasha's Hideous Laughter (though, this doesn't work with Fraying Sanity - important note), Drowned Secrets, or things of that nature.

Hope this helps! Add me on Arena if you ever want to deck tech or run some test games (info on my profile).

DarkKiridon on A Little Off The Top

5 months ago

Drowned Catacomb or better. No guildgates. Merfolk Windrobber, Hedron Crab Could use fetch lands with this. Mind Sculpt, Shadowmage Infiltrator ? Curse of the Bloody Tome or Drowned Secrets, Psychic Drain ? Psychic Strike for countering possibly.

Honestly think you have too many 5 drops. So many better and cheaper options.

ET_ASH1228 on Redacted Sanity

1 year ago

i was going to make a mill deck but decided against it but here are some cards that might work in your deck and maybe look into the planeswalker jace Hedron Crab, Ashiok, Sculptor of Fears, and Brain Freeze with it being a mono-blue deck Drowned Secrets and Sanity Grinding would work for milling

Ninjew42 on spark ashiok mill

1 year ago

Need more draw if your going to run Sphinx's Tutelage.
I recommend Narset, Parter of Veils in place of Ashiok, Dream Render but DO keep her in the SB, she does have value.
Drowned Secrets is a must for mill as it adds value to every cast.
The rest of it looks solid.

grendalos on

1 year ago

I know this isn't a mill deck but you could run a couple of Drowned Secrets just to tempo out your opponent by making them mill. Another good cheap card that I am a personal fan of is Chasm Skulker it can grow and give creatures.

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