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[CMR] Rebbec and Glacian: Thran Ingenuity

Commander / EDH Artifact Artificer Partner Tokens WU (Azorius)

KBK7101

Maybeboard


Updated - 4/16/21

Proxies - 0

Sleeves - Dragon Shield Matte (Silver)

Deck Box - Ultimate Guard 100 (Clear)/Ultimate Guard 40 (Blue) (for tokens)

Playmat - Ultra Pro : Dominaria - Karn, Scion of Urza

Hello and welcome to the first (public) Commander/EDH deck, featuring the two of the main characters from the Thran novel, Rebbec and Glacian! I've been playing Magic for about two years now, with about a year and a half of that being mainly Commander. I was getting ready to start visting local game stores when the pandemic hit last year. Because of that, I've only ever played Magic at home with my brothers using various commander decks that I thought were interesting/they would find interesting. This is the first commander deck I've decided to make public because I think that the pairing of Glacian and Rebbec is one that hasn't been explored all that much and deserves more attention. While there may be more powerful commanders out there, I think uniqueness is a key factor to Commander and these two have a lot to offer even with their built in setbacks. I'm trying to find that nebulous middle ground between "casual" and "competitive" with this deck, powerlevel-wise. Also, this deck may not necessarily be "budget" (another nebulous term), please do not recommend overly expensive cards such as Lion's Eye Diamond . They are far out of my price range. With all that being said, let's get into the deck!

***Note : All of the card choices made for this deck came from a VERY lengthy search of artifact related cards on Scryfall.

***Second note : Finally managed to get a copy of The Thran novel for cheap. Been wanting to read this book since reading through the rest of the Artifacts cycle early last year, but could never find an affordable copy... until now! Book was amazing. Rebbec and Glacian both have their flaws but are really interesting characters. Watching Yawgmoth's rise was equal parts terrifying and inspiring. If you are interested in the characters or how it ties into Urza's story, try and find a copy on eBay or Amazon. The book gives much more insight into the characters than a wiki page ever could. It's definitely worth the read!

CUSTOM CATEGORIES FEATURES CARDS IN MULTIPLE LOCATIONS. THEY ARE NOT DUPLICATES. DECK CONTAINS 100 CARDS.

Rebbec, Architect of Ascension provides artifacts you control with protection from mana costs matching artifacts you control. Having some like Sol Ring , Arcane Signet and Commander Sphere out will give your artifacts protection from anything that costs 1-3 mana. This means that your artifacts are protected from basically all targeted removal and are also usually unblockable. The downside to this is that they will also have protection from YOUR spells and effects as well. Because of that, the deck it only runs protection effects to keep her and Glacian (or another legendary creature) alive such as Liquimetal Coating and Silverskin Armor .

Glacian, Powerstone Engineer provides us with the ability to filter through an insane amount of cards to choose the one that best fits the situation. Try to think of this deck as a Golgari deck masquerading in Azorius colors, almost. There are plenty of ways to return things from the graveyard to your hand, but the main win condition here (aside from unblockable artifacts swinging left and right) is going to be Mirrodin Besieged . With a board full of mana rocks or tokens, Glacian can get the 15 artifacts in the graveyard needed for player removal at a terrifying pace.

Sai, Master Thopterist , Artificer's Assistant , Traxos, Scourge of Kroog , Vedalken Archmage , Teshar, Ancestor's Apostle are all major players as they trigger with artifact casts.

Foundry Inspector , Solemn Simulacrum , Etherium Sculptor , Jhoira's Familiar for mana reduction/ramp. Geode Golem is a special standout in that regard as any combat damage he deals lets you case either Rebbec or Glacian for free! This will usually be Glacian as be is a bit overcosted to be perfectly honest.

Meteor Golem , Duplicant and Steel Hellkite for removal.

Treasure Mage , Tribute Mage and Trophy Mage all tutor for specific CMC artifacts. Tribute is best used to find ramp or commander protection in the form of Liquimetal Coating or Silverskin Armor . Treasure is mainly for removal in the forms of Meteor Golem and Steel Hellkite . Arcum Dagsson lets you tutor for any artifact after sacrificing an artifact. Most useful for finding a specific CMC you need protection from at that moment.

Emry, Lurker of the Loch and Scrap Trawler for recovery.

Wurmcoil Engine is big, has some great keywords and makes tokens upon death. Great card all around.

Raff Capashen, Ship's Mage and Shimmer Myr to give artifacts flash (Raff also gives your commanders flash!).

These are all mostly self explanatory as they are either card draw, recovery or removal.

Mirrodin Besieged is the deck's main win condition. Churn through the deck with Glacian to find it, cast it when the graveyard is full and put the game on a short clock. Idyllic Tutor will also help find it.

Mechanized Production is the deck's secondary win condition. Enchant any artifact and wait for eight or more tokens with the same name to wrap things up quick or throw it onto something with an ETB (such as Meteor Golem ) to accrue major value. Note, the enchanted artifact does NOT need to be the one that has the same name as eight other artifacts. You could enchant literally any artifact and then win if you have a thopter token army.

Thopter Spy Network and Efficient Construction are token generators. The Antiquities War turns all noncreature artifacts into 5/5 creatures and can close out games if timed right.

Mainly mana ramp. Mystic Forge is another way to give artifacts flash and can help filter through some unwanted topdeck cards if necessary. Retrofitter Foundry is very versatile. Mind's Eye lets you draw lots of cards. Forsaken Monument is amazing for ramp. Thran Foundry for graveyard protection. Lux Cannon , Dispeller's Capsule and Scourglass for removal. Unwinding Clock helps with ramp and helps by giving us pseudo-vigilance to our artifact creatures. It also pairs really well with Glacian, provided he's equipped with Silverskin Armor or the target of Liquimetal Coating . Rings of Brighthearth offers another way to copy Glacian's ability. Other artifacts were chosen in part due to their mana costs as we want as many differently costed artifacts on the field so Rebbec gives us the most value.

A work in progress. Most relevant Azorius colored lands are included, minus fetches. I own some fetchlands, and would not be averse to putting in something like Windswept Heath or Flooded Strand . I don't think they're terribly necessary for two color decks, but would not be opposed to putting in one or two depending on feedback.

vs. Muldrotha vs. Atla Palani, Nest Tender (dinosaur tribal)

L

First game with the deck played just earlier today. Struggled a bit early due to lack of land drops but managed to come back and make a stupid amount of tokens that ended up being incredible blockers thanks to Rebbec. Only managed one Glacian trigger before he was removed. Eventually was trampled to death by a dinosaur stampede. Went pretty well overall, just needed some more removal (only had one all game).

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vs. Korvold, Fae-Cursed King vs. Kalamax, the Stormsire

W

Started out really slow (again) but this ended but being a blessing in disguise as Kalamax and Korvold were going at it with me waiting in the shadows. Once Kalamax got knocked out, I played a Mechanized Production onto Meteor Golem followed by a Sculpting Steel copying the same Meteor Golem next turn. With Rebbec out, my board was basically untouchable and I grinded the Korvold deck out with the Meteor Golem copies for the deck's first win! Liquimetal Coating is amazing with Rebbec out is some amazing protection. Glacian had Neurok Stealthsuit equipped and was helping to filter through the deck to find the CMCs I needed protection from. Really happy with how this game turned out.

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vs. Syr Konrad, the Grim (self mill) vs. Progenitus (Theros gods tribal)

L

Started off really well by having multiple artifact cost reducers and some artifact ramp. Had Mechanized Production in hand early and drew into Mirrodin Besieged . Decided to veer more towards artifact swarm and chose Mirran on Mirrodin Besieged . Theros deck started off slow but finally started to gain steam while I was flooding the board with artifacts. That was when Syr Konrad, the Grim met Mindcrank with Planar Void to back it up and it was over from there. Still happy with how this deck played out, though.

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vs. Atla Palani, Nest Tender (dinosaur tribal) vs. Tuvasa the Sunlit (merfolk tribal)

W

Atla Palani was a no show the whole game. Drew into maybe like five lands total. Tuvasa was the exact opposite and seemingly only drew lands for the majority of the game. I managed to flood the board with artifacts again and actually managed to win with Mirrodin Besieged thanks to a bunch of artifacts and Glacian, Powerstone Engineer . Game wasn't the best, though, as we missed a few triggers. Nothing that would've changed the outcome, though.

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vs. The Ur-Dragon (Legendary dragon tribal) vs. Vilis, Broker of Blood

W

Ur-Dragon never really got a chance to get going as he was knocked out on like turn four by the Vilis player using Archfiend Vessel and Hatred . He dumped 39 life into it and knocked him down to 1 and then made him Sign in Blood . Absolutely brutal. Luckily, I managed to remove Vilis himself the first two times he was played, while waiting for Mirrodin Besieged to do it's thing. Mono-black being bad at removing enchantments meant I just had to play defense until the magic number was hit and that was game. Vilis, Broker of Blood is a TERRIFYING commander and I highly recommend him. His card draw is INSANE. Watch any of MTGMuddstah's commander gameplay videos with him and you'll see what I mean.

Maybeboard is a random leftover pile from artifact research that might eventually make their way into the deck or were in the deck previously.

Card draw can be an issue in some games. Would Rhystic Study or Mystic Remora be good additions to help smooth things out? It's not a very big issue so far, as Glacian lets us filter through the top to find the stuff we want, but some recommendations one another one or two sources of card draw would be nice.

I think that's everything. Thoughts, ideas and recommendations are welcome and please keep in mind that I haven't played against anyone outside of my own house. lol

Thanks!!

Suggestions

Updates Add

OUT - Commander's Sphere, Dismantling Blow, Traxos Scourge of Kroog

IN - Dispeller's Capsule, Duplicant, Rings of Brighthearth

Comments

77% Casual

23% Competitive

Top Ranked
Date added 2 months
Last updated 2 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

43 - 0 Rares

23 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.47
Tokens Copy Clone, 4/4 Construct, 1/1 Servo, 1/1 Thopter, 1/1 Myr, 3/3 Wurm, 3/3 Wurm, 0/0 Construct
Folders 1 - My Decks
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