Encroaching Mycosynth

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Encroaching Mycosynth

Artifact

Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.

TheoryCrafter on Doubling Walkers

5 months ago

Have you considered Encroaching Mycosynth? Just like Mycosynth Lattice, It will make all your permanents artifacts, but with the added bonus of making it so in all zones. This could help you retrieve a card from exile with Karn, the Great Creator or increase your mana production with Metalworker.

I would strongly urge you to find a spot, if you can, for Tezzeret, Master of the Bridge. Especially if you choose to add Encroaching Mycosynth.

To make room, my suggestion would be to move some of your artifacts to your sideboard and take advantage of Karn's -2. Blightsteel Colossus and Darksteel Colossus would be my picks. I'd also add to the sideboard Darksteel Forge.

If you choose to add Darksteel Forge to the Sideboard, May I suggest any combination of Lazotep Plating and Padeem, Consul of Innovation? This will make your deck immune to a lot of board wipes.

As for ramp, you may want to consider replacing all your copies of Search for Tomorrow with either Rampant Growth or Emergent Sequence and Sylvan Scrying with Nissa, Steward of Elements.

I hope this helps. Thank you for reading me out. Happy Hunting!

TheoryCrafter on Oops all planeswalkers

5 months ago

No words of mine can express the level of awe I am in right now of your hard-core commitment.

If your play circle allows wishboard beyond companions, my suggestion would be to Add Karn, the Great Creator to your deck. Its second ability will allow you to lock down opponents with Mycosynth Lattice or even retrieve your Planeswalkers from exile with Encroaching Mycosynth or give an opportunity to win with Commander damage using Luxior, Giada's Gift. Since a wish board is not part of an opening deck it gets around the companion limitation.

If at some point you choose to add more Uncommon Planeswalkers may I suggest Kasmina, Enigma Sage?

I hope these help. Happy Hunting!

TheDeckMaker2300 on An Abundance of Ways to Win

6 months ago

Your welcome hey even got some honorable mentions

Cayth, Famed Mechanist - another trifecta for catergories artifact creatures and +1/+1 counters

Kami of Whispered Hopes or/and Accomplished Alchemist — they are mana dorks for the counters and lifegain catergory kami has way more advantage since it has a hardening scales effect

And without explanation ten other honorable mentions 1. Fathom Mage 2. Pollywog Prodigy 3. Jan Jansen, Chaos Crafter 4. Chasm Skulker 5. Mycoloth 6. The Goose Mother (brief: second hydroid Krasiss) 7. Shadrix Silverquill 8. Winding Constrictor 9. Archangel of Thune

Gonna cheat on thr last one with three but they all do the same thing for Hellkite/production

  1. Ygra, Eater of All/Mycosynth Lattice/Encroaching Mycosynth

Coward_Token on Duskmourn

8 months ago

I wish Secret Arcade also affected cards outside of the battlefield/stack, like Encroaching Mycosynth does

Nicolbolas1990 on Commander think tank

1 year ago

My default commander is muldratha and inturn I've collected tons of graveyard/etb/recursion effects to compliment. From Time Sieve with several enablers Pentavus Myr Battlesphere Thopter Assembly Encroaching Mycosynth & Unctus, Grand Metatect, Horseshoe Crab, Paradise Mantle, Viridian Longbow but I'd include combos like gitrog and Dakmor Salvage because they enable strong combos and can work in combination with other peices like Crystal Vein or Dryad Arbor . Slime foot was also one of my original homebrew ing commander's finding a handful of cheeky combos that allowed him to swing well above his projected power level as well being a utility peice for mid and drawn out games. Plus has become a wincon on its own on occasion. Beledros is listed mainly cause of his ability would just make him a automatic solid choice.

wallisface on Would Encroaching Mycosynth make Aura …

1 year ago

Yes you would be able to, as Encroaching Mycosynth makes them artifacts, and Dance of the Manse allows you to return artifacts.

303.4f If an Aura is entering the battlefield under a player’s control by any means other than by resolving as an Aura spell, and the effect putting it onto the battlefield doesn’t specify the object or player the Aura will enchant, that player chooses what it will enchant as the Aura enters the battlefield. The player must choose a legal object or player according to the Aura’s enchant ability and any other applicable effects.

If there’s nothing legal for those auras to enchant, they’s remain in the grave. I believe is us true even if Dance of the Manse would have them additionally be creatures.

Actually - just never let the aura also be a creature, or you’ll kill it:

An Aura that's also a creature can't enchant anything. If this occurs somehow, the Aura becomes unattached, then is put into its owner's graveyard. (These are state-based actions. See rule 704.)

wallisface on Dance of the Manse and …

1 year ago

No, the targets have to be legal when you put it on the stack, which they won’t be. Even ignoring that problem, Dance of the Manse returns everything at the same time, so there’d be no window for those graveyard cards to see Encroaching Mycosynth in play and be able to act on that

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