All permanents are artifacts in addition to their other types.
All cards that aren't on the battlefield, spells, and permanents are colourless.
Players may spend mana as though it were mana of any colour.
|Want (5)||broy777 , Xona , futureprimitive , Wizzed_Soup , jecder|
Combos Browse all
- Basalt Monolith + Kurkesh, Onakke Ancient + Mycosynth Lattice
- March of the Machines + Mycosynth Lattice
- Darksteel Forge + Mycosynth Lattice + Nevinyrral's Disk
- Energy Flux + Mycosynth Lattice
- Aura of Silence + Mycosynth Lattice
- Mycosynth Lattice + Saheeli, the Gifted + Tawnos, Urza's Apprentice
- Mycosynth Lattice + Rings of Brighthearth + Saheeli, the Gifted
- Basalt Monolith + Dross Scorpion + Dross Scorpion + Ethersworn Adjudicator + Mycosynth Lattice
- Mycosynth Lattice + Shatter
- Academy Ruins + Filigree Sages + Mycosynth Lattice
|Commander / EDH||Legal|
Mycosynth Lattice occurrence in decks from the last year
Latest Decks as Commander
Mycosynth Lattice Discussion
2 days ago
4 days ago
Assuming this deck is consistent enough to ruin everything and they actually decide to ban something, what would it be? I feel like they wouldn't want to ban Tibalt's Trickery, just like they banned Mycosynth Lattice over Karn, the Great Creator. So maybe one of the dumb ramp things, either Simian Spirit Guide, Chancellor of the Tangle, or Gemstone Caverns. I think the land and Simian are also unlikely because other decks use those. I also play All Spells so that would make me sad. Maybe they ban the Chancellor? One of those things to make it less consistent.
6 days ago
A couple of questions - Am I missing something? Doesn't Zo-zu affect you as well? Do you have a plan for avoiding the damage, or are you just going to take it and pay the pot (it is a good cause after all)? (Orbs of Warding or Urza's Armor might help?) Ruination would take out all of your snow-covered lands (they count as basic lands), although I see you can play them from the graveyard (taking repeat damage from Zo-zu). Watch out for Heartless Hidetsugu and Dictate of the Twin Gods together. Once I accidentally took out the whole table, myself included, with that one (forgot I didn't have Gisela, Blade of Goldnight out). It only works if you are at an odd life total, and no one else is, or you have a way to do 1 damage to them (which you surely will). Mycosynth Lattice is a non-bo with Blood Moon (although great with Vandalblast.) So I don't have a lot of specific advice, but just a few things to keep in mind. Good luck, and thanks for supporting such a great cause!
2 weeks ago
How bout these? Illusionist's Bracers, Kuldotha Forgemaster, Knollspine Dragon, Sandstone Oracle, Buried Ruin, Kyren Negotiations, Honor-Worn Shaku, Curse of Opulence, Mycosynth Lattice, Unwinding Clock, Hair-Strung Koto
4 weeks ago
I would give my left arm to make door to nothingness viability.
Luckily I can put away the hacksaw because this looks pretty dang good.
Ramos was my first thought for the commander to do it. I also flirted with the idea of Jodah, Archmage Eternal +Mycosynth Lattice + Omnath, Locus of Mana and running mostly forest and enchants like Fertile Ground and Abundant Growth / Wild Growth etc, but Ramos' instant 10 mana is perfect with Door to Nothingness, can't get around it.
4 weeks ago
I am confused by this deck, for I do not understand its purpose. To start with, you have some some demons - big, expensive demons - and a small amount of ramp to help get them out eventually but I don't see any real synergy or payoff beyond Liliana's Contract. Many of these, as well as cards like Severed Strands, have abilities that require sacrificing other creatures but you have almost no token producers to make fodder and your other creatures seem to have been chosen to be useful when they're still alive. I would think about adding in more cheap things, preferably with a death trigger (low CMC is good for Citadel too) and maybe even Grave Pact effects if you take this further. These could replace things like Gifted Aetherborn (you have no vampire synergy and if you just want Deathtouch Foulmire Knight does that and more). Might be worth checking out some of the Rakdos Sacrifice staples such as Demon's Disciple, Village Rites and Archfiend's Vessel. Not having Rune-Scarred Demon is pretty strange too. Finally I think some of your other spells can just be upgraded: for the same price as Murder you could have Hero's Downfall/Murderous Rider or one more gives you the excellent Eat to Extinction; In Garruk's Wake is so expensive you'll usually wish you had a straight Damnation or Kindred Dominance while Beacon of Unrest gives you some more options and is reusable when compared to other spells. I wouldn't bother with Desecrated Tomb at all - design is great but at the end of the day it costs three and the return on it is a singular 1/1 when you resurrect something. This will not win you a game of commander. On the subject of reanimation, if that's one of your main lines then graveyard stockers such as Buried Alive are vital. While I quite like the look of the deck I would think about which aspects you like about it most (controlling opponents, value sacrifice, reanimation, casting big demons etc) and focus on just two or three of these. This will make your deck increasingly consistent and harder to disrupt as you'll have more redundancy. Hope that helps!
Oh and don't play Karn. You need him in the 99 to access that sideboard (which doesn't exist in EDH, so check with playgroup before you play that btw) and even then you'll probably only ever get one activation. If those cards are strong enough to be in your deck, and I see none which combo with with the rest of it beyond being good like the swords, then make room for them there. Do you honestly think that any opponent will allow you to untap with a Karn after they see you fetch Mycosynth Lattice? No, they'll kill him and leave you with a card that does absolutely nothing for you as you have no "artifacts matters" strategies and in fact might benefit them by being able to tap lands for other colours, something of no use to you in mono-black. I run him in a Karn, Silver Golem deck that is specifically focussed on artifacts but even there it's all about the static and I only play him when I think he'll survive. The "sideboard" he can fetch is the set of Kaldra pieces and Argentum Armor for flavour which I mainly keep on hand to swap out for the harsher stax cards.
1 month ago
You know what would be really cool?...