Mycosynth Lattice

Mycosynth Lattice

Artifact

All permanents are artifacts in addition to their other types.

All cards that aren't on the battlefield, spells, and permanents are colourless.

Players may spend mana as though it were mana of any colour.

Latest Decks as Commander

Mycosynth Lattice Discussion

ObIviom on Your Favorite Plays

3 days ago

One of my favorite plays of all time, I was playing with my friends, I had this super sick Memnarch deck, Most games I would slam down double, triple mana, and use that to combo off, well this was one of those games. I landed Planar Bridge and Unwinding Clock, tutored out a Mycosynth Lattice, and Padeem, Consul of Innovation and was feeling really good, hard to stop me at this point. So then I tried to tutor out Darksteel Forge to really make it impossible to stop my reign of terror. My friend responded with a well timed Emergence Zone activation into Vandalblast. My heart sunk sooo hard. My mind was racing, how could I get out of this? Well, That game had tons of interaction, I think i spent all off my counterspells already. I had no clue, So I counted all of my cards in graveyard, and thankfully, Since i knew my deck really well, I knew I had one more counterspell left. I managed to dig really hard with instant speed cantrips, to find my last counterspell, Arcane Denial.

I had dug down to the last few cards in my deck, I had finite mana, finiite spells, and just a dream, and I managed to get it. It was absolutely beautiful, and my playgroup still talks about it years later.

More recently, I was playing cEDH and was against a Grolnok, the Omnivore deck, I landed a Dauthi Voidwalker to keep the frog from activating a Hermit Druid they had, that player managed to bounce the Dauthi next turn, and activated the Druid. Everybody thought we were dead to Thassa's Oracle, but I pulled out my secret weapon. Scout's Warning to flash in Dauthi Voidwalker, to steal the frog's entire deck, just to use a Command Tower with a void counter on it, as my last land needed to win with Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top

viewtifulstyle on Breya's Thopter Factory

3 days ago

I'm trying to get away from the stagnant combo-Breya and try some fresh stuff with her too. Really liking the concept here. I'm more going towards Myr because I think they're cool, so I don't know if Myr Turbine would fit your needs. Heavily recommend Mycosynth Lattice and Krark-Clan Ironworks. Both are incredible cards, and can change the game just by drawing them.

Anyway, neat concept I'm gonna steal some ideas from you. :)

Profet93 on Kozilek's "No" Button

4 days ago

+1 , be sure to let me know what you think of each suggestion and combo

Forsaken Monument + Basalt = Infinite colorless mana

Rings of Brighthearth + Basalt Monolith + Top = Infinite colorless mana, draw and cast your entire deck.

Everflowing Chalice + voltaic key + rings = Infinite colorless mana

Predator flaship is too costly for removal.

Imagine.... Mycosynth Lattice + Blinkmoth urn + clock of omens

Voltaic Construct + Metalworker = Infinite colorless mana

Mystic Forge + cloudkey/Semblance Anvil/ugin ineffable + top = Draw your entire deck

Mindslaver - Because, why not have fun by tutoring their necopotence and kill themselves :P With rings, take 2 turns for the price of 1!

SpammyV on Technically not infinite combos

1 week ago

It depends. Usually when I talk about two-card combos in decks I mean both infinites and things that decide the game then and there. Technically the game can continue after you resolve Mycosynth Lattice and Vandalblast but there's not really a point in sticking around. Same with Pact and Oracle.

But I'm a little looser when it comes to good battlecruiser cards ending the game. If you have enough lands that Avenger+Craterhoof is oppressively game ending I'd like to see the list, but otherwise the tokens need a turn to stick around. It's why I'm pretty high on Insurrection, if Insurrection wins a game because there's enough power on the board to kill everyone but it's all stalled, then the game is probably dragging and Insurrection just ends a game everyone is emotionally finished playing. The game does have to end but if it ends and people don't think they had enough impact that shuffling up was worth it, that's a problem.

It's probably fuzzy but for me it's about speed, consistency, and interaction points. The more things that have to stick around for a turn, are expensive, and/or can only be stopped with a counterspell the more I like them. I enjoy Commander games that are more battlecruiser Magic when people can all have a chance to feel like they had an impact.

EVEN-ELITE on Causing a Table Flip during cEDH with Fblthp

3 weeks ago

This deck looks bonkers! Might I suggest sideboarding Mycosynth Lattice in order to completely shut down opponents with Karn?

SaberTech on Land Destruction EDH

1 month ago

I think that you should replace Burning Sands with Zealous Conscripts since the Sands conflicts with Kiki-Jiki and adding the Conscripts gives you a potential combo win condition.

You could also run Karn, the Great Creator to combo with Mycosynth Lattice, locking down your opponents' lands and mana rocks. You could possibly replace Tectonic Instability for Karn.

You probably need some more card draw too, although it's kind of hard to find efficient fits. Endless Atlas is pretty good but doesn't work as well alongside the spells that also destroy your own lands. Mazemind Tome helps but can only be activated a few times. Chandra's Regulator is card filtering.

Dangerwillrobinson79 on The Artifact Appreciation Society & Fan Club

1 month ago

Plus 1 for a cool build! I too have an affinity for artifacts. I built my artifact deck with Mycosynth Lattice so I could change everything into an artifact, then keep it indestructible with Darksteel Forge. Then, I use Master Transmuter to swap out the big cost cards like my colossus for a land. There's some other cool interactions as well especially if you feel like turning everything into dust with a disk and then swinging your indestructible army for the win. This Breya deck is getting better. Cheers!

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