Artifact Creature — Construct
, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
|Have (2)||metalmagic ,|
|Want (5)||Pato_Preto , Zhixx , Voolfina , backpack69 , Orzhov202|
Printings View all
|Double Masters (2XM)||Rare|
|Scars of Mirrodin (SOM)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Kuldotha Forgemaster Discussion
2 weeks ago
So you might think if adding even more mana rocks like Mind Stone, Thran Dynamo, Hedron Archive, Worn Powerstone, Blinkmoth Urn, Everflowing Chalice, Gilded Lotus, Palladium Myr, or Iron Myr. You should be ramping as much as possible, you could even consider Extraplanar Lens if budget is no concern. You could consider cards like Myr Retriever, Goblin Welder, Buried Ruin, Goblin Engineer, Junk Diver, purphorous, bronze-blooded or Daretti, Scrap Savant to bring artifacts back from the graveyard. You could consider Mystic Forge, Planar Bridge, or Kuldotha Forgemaster for getting artifacts out of your deck and onto the battlefield. Darksteel Forge, Soul of New Phyrexia, or Eldrazi Monument so you're killing your artifacts only when you want to. Unwinding Clock it's good if you combine it with flash from Shimmer Myr or Vedalken Orrery. Ugin, the Ineffable or Foundry Inspector to reduce the casting cost of your artifacts without affecting the cmc. You could go full ham on some big artifact creatures like Myr Battlesphere, Meteor Golem, Duplicant, Ancient Stone Idol, Mycosynth Golem, Darksteel Colossus, Blightsteel Colossus, Platinum Angel, or Platinum Emperion just to name a few. Other ideas might be Hellkite Tyrant to steal your opponents artifacts Mycosynth Lattice to turn your non-artifacts into artifacts, Illusionist's Bracers or Kurkesh, Onakke Ancient to copy bosh's abilities, Swiftfoot Boots and/or Lightning Greaves to protect your big guy, Voltaic Key or Manifold Key to untap your rocks, or Mind's Eye or incidental card draw. Some lands to think about are Myriad Landscape, Darksteel Citadel, and Phyrexia's Core but not much else.
As per suggestions to take out : Catalyst Elemental, Destructive Digger, Forge Armor, Walking Atlas, Nahiri's Wrath, Wily Goblin (use Dockside Extortionist), Azor's Gateway Flip, Furious Rise, Generator Servant, Pirate's Pillage, Scarecrone, Filigree Familiar just to name a few.
I would like to start by saying I'm not trying to say your deck is bad, just trying to give you a lot of ideas to go off of and pointing out things that don't really go with the theme of the deck, which is ramp super hard, drop a bunch of big threats, drop bosh and kill opponents. Secondly, I am not a competitive deck builder by any means, I just use the data I have and suggest the things I like. I actually like seeing gosh in the command zone.
3 weeks ago
Thank you for the comments and suggestions DemonDragonJ, JRaynor, and delofan! I’m looking into making some of the suggested updates, and I appreciate you all taking the time to comment on this deck. I just play tested this build for the first time yesterday, with mixed results. I ultimately won, but I felt clumsy playing the deck. It’s not a strategy or deck type that I’m used to, and I feel like I could’ve made better decisions. If any of you have suggestions as to how you’d play this deck, I’d be eternally grateful! The land situation still needs resolving for sure, but luckily I had no mana issues in this particular game. I also cut Saheeli Rai as she felt slower and less synergistic than the other Saheelis... and replaced her with Kuldotha Forgemaster. I need better removal for sure, and some graveyard hate too (considering Tormod's Crypt), but for now I’d appreciate some general tips on gameplay. Thanks again!
4 weeks ago
Metalworker I know it's expensive, but in an artifact deck this guy gives you huge ramp.
Dross Scorpion helps a lot at untapping your stuff, especially when running sacrificial strategies.
Consider Daretti, Ingenious Iconoclast, he gives great targeted removal and more.
I have more suggestions I can throw your way if you're interested, but it partly comes down to whether or not you're interested in combos or not.
I also see that your description list includes cards that aren't in the deck.
1 month ago
Hey there, fellow Construct tribal player. Here are some cards I think this list could benefit from:
I'm taking a fair amount of deck changes from your list, though. So thanks for that.
1 month ago
Sorry if you already have any of these and I missed them. Chief of the Foundry - good if you have a bunch of thopters Merchant's Dockhand - Can be a good use for random artifacts later in the game Mindless Automaton - discard outlet to put big things in yard to bring back + can sac itself to be brought back Kuldotha Forgemaster - tutor + sac outlet
10 months ago
I hadn't thought of using those for swapping tokens for actual permanents; definitely a clever use after all.
I just personally don't like trading in the board state I've built deliberately for something that might be good, but ultimately random.
As for Kuldotha Forgemaster , it's not as difficult to activate as you might expect. With Pia and Kiran Nalaar , Myr Battlesphere , or Genesis Chamber you should have plenty of artifacts to sac to it; although in a pinch you can sacrifice any baubles or artifact lands instead.
One thing I haven't seen a lot of people doing is using Treasure tokens as a means of tutoring with Forgemaster, or to recur artifacts from the graveyard with Daretti, Scrap Savant , Goblin Welder , etc. I've only ever managed to pull it off once though, with Dockside Extortionist . I just wish there was more support for Treasure in mono-red. The cards that DO exist are pretty underwhelming when compared to Pitiless Plunderer or Revel in Riches .
Blade of Selves will change your life. There are soooooo many good creatures you can equip it to. My favorite is probably Myr Battlesphere since you can stack the triggers in such a way that you're able to tap all the Myr generated by the copies in order to pump the original Battlesphere (the copies enter the battlefield already attacking, and as such won't trigger effects that require you to DECLARE them as attackers).
10 months ago
10 months ago
Hey, good budget version of Saheeli. Interesting concept using X spells rather than more big colorless creatures.
Since you're trying to win with X cost instant/soceries then consider adding Mystical Tutor as one of the expensive price cards? Could cut Planar Bridge for it? Bridge is fine to cheat onto the battlefield, but still need to activate it's ability which is a lot. Cards that can recur Mystical such as Mystic Sanctuary and Mystic Retrieval could be added use Mystical again.
Consider adding other budget artifacts or cards that have interaction with artifacts? Cards to consider adding:
- Ash Barrens
- Buried Ruin
- Talisman of Creativity
- Everflowing Chalice
- Prismatic Lens
- Skullclamp : Servos are 1/1s.
- Foundry Inspector
- Kuldotha Forgemaster
- Goblin Welder
Talisman, Chalice and Lens are other budget two drop mana artifacts which are helpful to ramp into four drop Saheeli. Forgemaster and Welder are good when you have a repeatable source of 1/1 Servos. Being able to sac a Servo(s) to cheat a better artifact onto the battlefield. Forgemaster for it's comparable price can do a lot more than Master of Etherium . Because Servos are 1/1s then this makes Skullclamp repeatable draw which is good with Crawler. Skullclamp because you're trying to win with Crawler can do more for the comparable price than Mirage Mirror .
Cards to consider cutting:
- Izzet Cluestone
- Izzet Locket
- Prototype Portal
- Planar Bridge
- Mirage Mirror
- Master of Etherium
- Darksteel Juggernaut
- Metalwork Colossus
- Hellkite Igniter
Good luck with your deck.