Kuldotha Forgemaster

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Vintage Legal

Kuldotha Forgemaster

Artifact Creature — Construct

, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.

InrolamJr on A fistful of Myr [Urtet, Remains of Memnarch]

3 days ago

I’ve been working on a list on my side: 22-01-23-eKY-myr The list is not final

Some interesting cards for the deck:

Other Utilities: Alibou, Ancient Witness and Karn, Living Legacy Both let you go some damage or removal while helping you ramp or scry your deck

ElderCheese on Mind taking with Memnarch

1 month ago

Profet93 I am going through some of the suggestions you offered. Staff of Domination was there to draw the deck when I had infinite colorless but I rarely used it. Kuldotha Forgemaster is not my favorite card in this deck, sometimes it pays off but normally it does very little... I'm just terrified of not having tutors without black. Extraplanar Lens Normally gets played when it wins me the game lol so it done some work believe it or not. I'm debating some of the nastier combos you suggested. I also found Gemstone Array in my collection which is not a great card but it could help to convert colorless mana into blue mana.

SufferFromEDHD on Alibou, Ancient Witness to the Artificial Sickness

1 month ago

Pageofheart

Kuldotha Forgemaster can be degenerately powerful. Low cost artifacts, artifact tokens and artifact lands make it a well oiled machine.

Flavuss on Myrtron

1 month ago

lagotripha You're absolutely right , sometimes It feels like the hand or the board is missing the bigpayoff. I thought about adding some green but I'd love to stick with the colorless , at least for a couple of months to try to figure it out how to make the list work decently. The Idea behind this , and feel free to correct my point of view, is to have a few big threats to drop using the lands but still being able to play around the tribal synergies of the little creatures if im out of big threats or tronlands , so that the deck could be played even with an aggro/token style without relying purely on the big hitters. The cards in the list are the ones I currently own and I was considering to maybe remove one Myr Superion , oneMyr Reservoir and one Myr Turbine . The first to avoid being stuck with an hand that dont let me cast the creature the other two to avoid too much redundancy. Kuldotha Forgemaster is a card I'm considering to make easier to play the big payoff but I was afraid that It could've been to much paired with Myr Turbine and Inventors' Fair considering that the only ''real'' big payoff I have is the Myr Battlesphere

As a good big payoff Im considering Myr Incubator too , that theorically seems to have good synergies with the way i want to deck to go. It could thin the deck , let me swarm with tokens and help the Myr Turbine to search the deck for the Myr I need. Lodestone Myr could also benefit from that card. Mimic Vat Is a card I'd love to try with the deck but I dont know how really could improve it ( maybe I just love that thing ahah) Bonders' Enclave is another card I'm thinking of . Genesis Chamber too but for now I think is a bit risky for how the deck is built. By the way thank you for your time , i'll appreciate any advice you would give me :)

lagotripha on Myrtron

1 month ago

I like this idea, but I feel like it needs some draw power and big payoffs - a couple playtests and I was sitting on lands and myr without a big 'this is how I win the game'.

I think the biggest thing would be leaning into green for Winding Way. It would let you grab myrs for the myr gameplan or grab tronlands in the top cards of your library, as well as opening up Ancient Stirrings which finds every card in your deck.

Icon of Ancestry / Brass Herald offers this kind of effect at a higher cmc but colourless.

The difference between 'big mana' tron myr rather than more 'artifacts cost less' myr is that it changes combo options - Myr Retriever loops and Heartless Summoning isn't going to do well. You need some big artifacts that stick and turn your myr into big threats - the myr tribal artifacts only do sorta okay at this, but they're a little light on synergy with each other.

If you want big winning combos, its more likely to be Kuldotha Forgemaster type cards that grab a big artifact threat - most of which would be lore appropriate.

I've had fun with Trading Post in these lists, alongside Myr Sire/Genesis Chamber to create a 'value until your opponent runs out of cards' style, but it does need the myr to be able to trade efficiently.

Trying to stick something like Vanquisher's Banner then play your entire deck, or run things like Thoughtcast, Lead the Stampede or Thought Monitor (with the artifact taplands) are all neat options but would take a lot bigger changes. A slow list built around using myr as mana dorks, artifact lands and Storage Matrix has some potential too, but all these options are getting further away from what the list currently is.

Have fun, and good luck with the playtesting.

Pageofheart on Alibou, Ancient Witness to the Artificial Sickness

2 months ago

I really like your Alibou list! It's a fair chunk different than mine, but my guess is that we play is fairly different metas. My playgroup doesn't do stax too much, so i've stayed away from them in my build. It's cool to see a deck list that utilizes cards like Ethersworn Canonist and Lodestone Golem. Sands of Time looks chaotic as hell, and pretty synergistic with Alibou.

Also, the infect win conditions are fun. Grafted Exoskeleton is terrifying on Alibou.

I like seeing the graveyard interactions in the deck, I ended up cutting a lot of that from my deck as it doesn't directly synergize with Alibou, but Scrap Trawler, Goblin Welder and Sun Titan can do wonderful things together.

I have a question somewhat unrelated to this deck, I have an Imotekh the Stormlord deck which does a lot of artifact graveyard shennanigans and runs Kuldotha Forgemaster. How has that card played out for you? I've found it a little slow sometimes, but it also looks like it can do insane things. What makes for a good artifact shell around Kuldotha?

Evool on Jhoira Artifacts

3 months ago

Revision; removed wasteful cards, added synergy. Urza's Mine, Urza's Power Plant, Ashnods alter, Kuldotha Forgemaster to name a few. Can't help but feel something missing. Definitely looking into better board wipe, more removal just don't know what I want to remove.

Grind on False Gods

3 months ago

cool deck!!!
have you considered Kuldotha Forgemaster? maybe over blight herder
or what about Unstable Obelisk possibly over lux cannon.
have you considered Chromatic Orrery over dreamstone hedron? ramping from 6 to 9 is good, but ramping from 7 to 12 is great!
anyway just some thoughts, cheers and have fun.

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