Roadside Reliquary

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Roadside Reliquary

Land

: Add .

, , Sacrifice Roadside Reliquary: Draw a card if your control an artifact. Draw a card if you control an enchantment.

Niko9 on Skrelv's Toxic Masculinity

4 months ago

Deck looks really fun, and as somebody who runs a mono white deck a lot, this list looks awesome : )

I have a few suggestions, just because you were asking about making this as competitive as possible.

You could probably get away with running more utility lands, stuff like War Room or Roadside Reliquary are nice when you just need to draw something, and I like Blast Zone a ton because it's always something you can sink some mana into and when it goes off it's amazing. Treasure Vault can be kinda similar where you can sac a little efficiency and get an amazing turn.

Dowsing Dagger  Flip is a great equip and you have lots of attacking and evasive creatures, so might be awesome.

Concerted Effort could be an absolute bomb, giving all your guys double strike, flying, or protection. Effort and Mother of Runes are so great together.

For max cometitiveness, I think about a Phyrexian Dreadnought and Tocatli Honor Guard or Hushwing Gryff package, just because dreadnaught is such a crazy toxic target, and honor guard can even be tutored off Pyre of Heroes and Mother of Runes or Alaborn Zealot. Zealot also works well with protection because you can pro her from her own destruction, and really, worst case she is just a 1mana protection from attacks. It's a convoluted combo for sure, and I'd only do it because I have a few dreadnaught copies from back in the day, he is way too expensive now : ) Also, things like Hushbringer can just be great stax pieces on their own.

Duelist's Heritage might work well with toxic

And I really like Crashing Drawbridge in any attack focused deck, just for the haste, but sometimes to have a big butt blocker too.

DWM024 on Poggers

1 year ago

Being able to run Emeria, the Sky Ruin is one of the few perks of mono-white, you should try to increase the number of plains you have to be able to consistently get emeria active. you can prolly just replace these with basics

  • Terrain Generator - you dont really have the card draw to support this
  • Command Tower - effectively just a plains that doesnt count towards emeria, replace with basic
  • Kabira Crossroads - slow tapland that isnt worth its effect, replace with basic
  • Karoo - This land sucks, replace with a basic
  • New Benalia - a one off scry trigger is iffy for the slow land, rely more on repeatable effects like Path of Ancestry
  • Reliquary Tower - I'm not sure mono white has the card draw to justify this slot
  • Roadside Reliquary - colorless sac land for a one off draw can really fuck you over early in the game

random stuff

Niko9 on What am I missing?

2 years ago

If you need more card draw and if you feel like the mana base is good enough for filtering, you could maybe add some draw into the land slot. Things like War Room or Roadside Reliquary or even Cryptic Caves and the horizon lands (I don't remember if there is a rakdos one or not), but those could maybe help a little. And you could always go into Necropotence where you are almost guaranteed to hit your win con : )

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