Warrior's Oath

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Warrior's Oath

Sorcery

Take an extra turn after this one. At the end of that turn, you lose the game.

Leif-The-Lucky on Elsha, Threefold Master

1 year ago

Hi capwner. All good, friend! I can't fix the graphical error until the commander is officially spoiled and added by TappedOut. :)

22 lands is definitely slim, but in testing, it's kept consistency high without issues—though I agree it's riskier than most builds. Mox Diamond might be cuttable.

Seize the Day and Waves of Aggression are great, but I’m more inclined toward Alchemist's Gambit, Chance for Glory, Last Chance, or Warrior's Oath since my monks have summoning sickness and they're cheaper CMC. That said, I’ll have to test them all—your suggestions could be strong!

Appreciate the input, and thanks for the discussion!

TheDeckMaker2300 on An Abundance of Ways to Win

1 year ago

Hello saw your Reddit comment on universal includes

I think I got more options for ya (note: may not agree with the list)

  1. Brudiclad, Telchor Engineer - makes creatures that’s also artifacts and can turns everything into the right token for a win con in play creatures or artifacts (particuarlly mechanized production or revel in riches)

  2. Fain, the Broker - not the best idea but has a few catergories for the wincons especially the part for untapping him to do some again

  3. Planewide Celebration - that’s another utility knife along with Titania's command, counters, lifegain, and tokens (heck the tokens even help with “Happily ever after”) and a bonus it regrowth's stuff you lose, second bonus is you have bolas in your deck so that can get him to the magic number for the ultimate

  4. Master of Ceremonies or/and Gluntch, the Bestower - both the same upkeep for the rhino and endstep for the jellyfish you once again get nearly all the ctaergories

  5. This is a honorable mention Kibo, Uktabi Prince - you got a Titan artifact removal for making this monkey grow and makes bananas that fit the bill for lifegain and artifacts (it’s honroable because if maskwood was in your deck it gives counters to all the creatures while in play)

Oh and the ultima package not in your deck they help every…single…one of your wincons because they shortcut to the upkeep to trigger a wincon you got fulfilled to instantly win. And what are those?

  1. Obeka, Splitter of Seconds
  2. Shadow of the Second Sun
  3. Sphinx of the Second Sun

And pretty much “Extra turn” spells in general but the ones to point the fingers at are the cheapest mana value 1. Last Chance 2. Final Fortune 3. Warrior's Oath 4. Chance for Glory 5. Savor the Moment (this is the safest one)

treeforcorvus on You "lose" the game

3 years ago

Looking pretty good! After some playtesting, I have more thoughts. Your landbase is pretty slow, and with 31 lands your deck wants a little more efficiency. Replace:

You've got a pretty trim list now, but I still have some suggestions.

First off, you need more ramp. Warrior's Oath looks good, but since it can't be searched by Sunforger, you're better off with ramp. I strongly recommend Tempt with Discovery, which is one of the most powerful land-search cards for a multicolor deck using green: You get any land, and then if any opponents search for lands you get that many more of any land.

Although Black Market Connections is superb, you might find more utility in Rites of Flourishing or Elven Chorus.

Djeru and Hazoret looks great, but since you're only running 16-17 other Legendary creatures excluding your commander, the odds will be 20%-25%. Not great. Consider the power of being able to flicker your commander in & out of play, allowing it to re-position targets: Ephemerate is cheap, or Eerie Interlude can protect your creatures from Wrath spells, but both spells can also be fetched with Sunforger, which improves your deck synergy.

Odric, Master Tactician looks good on paper, but he's much better when a deck is built around him. Here are 4 better options:

lothshteth on Obeka, Brute Chronologist

4 years ago

lcarl3035, looks like I forgot to put Warrior's Oath in after the recent reprint, thanks! But yeah, I'm one of those degenerates that refuses to play with Sol Ring.

lcarl3035 on Obeka, Brute Chronologist

4 years ago

I love this deck idea. I would also add Warrior's Oath, though. Also why don't you have the classic Sol Ring in this deck?

Jett2112 on Speak "friend" and Enter [PRIMER]

4 years ago

Try using Sudden Substitution targeting your own Glorious End, Warrior's Oath, or Alchemist's Gambit to exchange with an opponents creature to give them one final turn to win or lose. Its not perfect because you can only ever get one opponent with this but the split second makes it a useful interaction outside the combo too.

Hi_diddly_ho_neighbor on Double Masters 2022 Predictions and …

4 years ago

Sorry for the double post, I actually think the "scarcity" reprints in this set like Imperial Seal and Warrior's Oath that traditionally drop considerably in price after a reprint won't see a huge drop like Grim Tutor did. Grim Tutor was in a set that saw a normal print run, but the supply of DM2022 is so scarce, not many new cards will make it into circulation. This set mostly feels like a social experiment to see how much they can push the pricing and still make money. I whole-heartedly want to see this set tank and fail hard, but sadly the larger MTG community will eat this set up. The only way for WotC to reduce my cynicism on this set (not that my opinion matters) is to announce a second print run.

Jett2112 on Obeka the Thyminator

4 years ago

Maybe try Sudden Substitution. You can cast it targeting your Glorious End and an opponents creature to give them their last turn. Also that kinda works with Alchemist's Gambit, Last Chance, Warrior's Oath and Final Fortune if they cant win with the extra turn.

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