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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Odric, Master Tactician
Legendary Creature — Human Soldier
First strike
Whenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
jozef on
A New Dawn for the Humankind 2.0
1 month ago
Some creatures to consider:
Angel of Glory's Rise, Bounty Agent, Champion of the Parish, Silk, Web Weaver, Giant Killer, Mikaeus, the Lunarch, Thalia's Lieutenant, Thraben Doomsayer, Verge Rangers, Guide of Souls, Devout Chaplain, Archetype of Courage, Odric, Master Tactician, Timeless Witness, Haliya, Guided by Light, Ulvenwald Tracker, Cosmogrand Zenith, Metallic Mimic
Other spells to think about:
Flawless Maneuver, Increasing Devotion, Door of Destinies, Herald's Horn![]()
SaberTech on Naya tricks
4 months ago
Yeah, I was a bit confused about what you were asking for because spells like Guided Strike that are used to influence combat situations are what are typically called "combat tricks". I didn't clue in that you might have meant meant creatures with combat related triggered abilities until after I had already posted.
In naya colours, some creatures with notable combat related abilities include:
(3 or less mana) - Ragavan, Nimble Pilferer, Arabella, Abandoned Doll, Jacked Rabbit, Kellan, Daring Traveler, Phelia, Exuberant Shepherd, Syr Faren, the Hengehammer, Tilonalli's Summoner, Arni Metalbrow, Breeches, Eager Pillager, Combat Celebrant, Adeline, Resplendent Cathar, Brimaz, King of Oreskos, Laelia, the Blade Reforged, Mirri, Weatherlight Duelist
, Ogre Battlecaster, Phlage, Titan of Fire's Fury, Anim Pakal, Thousandth Moon.
(Over 3 mana) Odric, Lunarch Marshal, Odric, Master Tactician, Hero of Bladehold, Ilharg, the Raze-Boar, Kogla, the Titan Ape, Aurelia, the Warleader.
Honestly, there are a ton of useful options that I didn't list. It all depends on what sort of deck you want to build.
Voodoo_Gremlin on
Human Commander Test
8 months ago
You may want to add some creature-based ramp. Noble Hierarch and Avacyn's Pilgrim do a good Llanowar Elves impression. Katilda, Dawnhart Prime lets all your creatures tap for mana, the final ability works with your current game plan and protection from werewolves is niche but can come up.
Ruinous Intrusion serves a purpose. The +1/+1 counters are relevant to your strategy and it's too damn expensive. Naturalize isn't flashy but it does what you want at half the cmc. If you want to exile two artifacts or enchantments at 4 cmc then go with Return to Dust.
For the two mana dorks I'd take out Wyrm's Crossing Patrol and Dragon Sniper.
For Katilda, Dawnhart Prime I'd take out Odric, Master Tactician. I've played him in the past and the juice of his ability is not worth the squeeze.
Belfore on
1 year ago
Satyr Nyx-Smith, God-Favored General,Heliod, God of the Sun, Elemental Mastery, Goblinslide,Mirror March, Rite of the Raging Storm,Opalescence. Just some of the enchantmant , token oriented things I can think of that aren't on your list. you might also consider the keyword Battalion (very similar to your commander's abilities but if you are liking Battalion you should consider Odric, Master Tactician. I would also say take a second look at Baeloth since forcing your opponents to swing at each other can still activate your commander's abilities I think it makes an interesting fit for the deck.
Kracco on
Infinite mana, tokens, damage, draw.. you choose!
2 years ago
Thank you NV_1980, I didn't know Mirri, I admit that it has an amazing sinergy. It reminds me of Odric, Master Tactician but it's cheaper and has incredible value defending. In general, however, I tend to win at turn 5-6 pretty consistently because what matters is whether I can create an unstoppable horde or not. So even a 3 mana creature generally means being 1 turn slower. I will play with it and let you know however, because it's powerful. It could potentially replace Toski, Bearer of Secrets as it also does not play into the swarm dynamics (but it does help with speed). On Aura Shards: it's a great card and I used it for most of my previous iterations and it still makes the deck occasionally. In general however, I tend to be faster than most and because I do not base my strategy on any single card or large creature, I can generally deal with most enchantments. Until they pull a blood moon on turn 2 and I want to cry :) Definitly in the balance.
Apokalypsi on
Wide Ol' Soldier Boys
2 years ago
Check out Odric, Lunarch Marshal and Odric, Master Tactician. Both soldiers and both help control combat.
treeforcorvus on
You "lose" the game
2 years ago
Looking pretty good! After some playtesting, I have more thoughts. Your landbase is pretty slow, and with 31 lands your deck wants a little more efficiency. Replace:
- Sandsteppe Citadel with Krosan Verge.
- Jungle Shrine with Mossfire Valley.
- Sandsteppe Citadel with Sungrass Prairie.
- Nomad Outpost with Shadowblood Ridge.
- Commander's Sphere with Chromatic Lantern: consider that each of the newer tri-lands cycle for 3 anyways, which means you have ~5 chromatic-lantern cost draws and cycling can't be conventionally countered.
You've got a pretty trim list now, but I still have some suggestions.
First off, you need more ramp. Warrior's Oath looks good, but since it can't be searched by Sunforger, you're better off with ramp. I strongly recommend Tempt with Discovery, which is one of the most powerful land-search cards for a multicolor deck using green: You get any land, and then if any opponents search for lands you get that many more of any land.
Although Black Market Connections is superb, you might find more utility in Rites of Flourishing or Elven Chorus.
Djeru and Hazoret looks great, but since you're only running 16-17 other Legendary creatures excluding your commander, the odds will be 20%-25%. Not great. Consider the power of being able to flicker your commander in & out of play, allowing it to re-position targets: Ephemerate is cheap, or Eerie Interlude can protect your creatures from Wrath spells, but both spells can also be fetched with Sunforger, which improves your deck synergy.
Odric, Master Tactician looks good on paper, but he's much better when a deck is built around him. Here are 4 better options:
- Brutal Hordechief. Since you run no wraths, this is damn good.
- Triumph of the Hordes: Game finisher!!
- Glory -protection allows your creatures to connect, and you can survive wrath cards.
- Filth + Urborg, Tomb of Yawgmoth gets unblockable creatures. If you go this route, replace Warrior's Oath with Crop Rotation.
Crow_Umbra on
2 years ago
It looks like you have two copies of Odric, Lunarch Marshal, but I'm guessing you meant to run Odric, Master Tactician as the second?
I'd recommend checking out Flowering of the White Tree, Rising of the Day as some helpful anthems, as well as Minas Tirith as another utility land. The new Lord of the Rings set has lots of Legends matter support, more so intended for the Ringbearer mechanic, but is gas for Shanid, Dihada, and other Legends matter commanders.
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