Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- Weird ruling on multiple ETBs going off at the same time
- River Kelpie second ability
- A ton of questions involving Vibrating Sphere
- Does Panharmonicon's ability still work with creatures that need to enter the battlefield from a particular zone? Also what are some replacement effects that are unaffected by Panharmonicon?
- Does card:River Kelpie + card:Spark Double + card:Viscera Seer|Sac Outlet combo?
Creature — Beast
Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature is put into the graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
5 months ago
It may seem janky, but many of the sagas work well in Muldrotha
2 of the above are recurring board wipes
Perpetual Timepiece for protection and more mill
Jeweled Lotus Is helpful for casting/recasting Muldrotha
Some other combos you could consider:
Mikaeus, the Unhallowed and Melira, Sylvok Outcast combo well with persist creatures like River Kelpie, Woodfall Primus, Glen Elendra Archmage, Putrid Goblin, and Puppeteer Clique as infinite sac targets.
Melira also works with Devoted Druid for infinite mana
7 months ago
Always wanted to make something with this dude but I never knew what to do. This strange pile of cards is beyond interesting. It's a cohesive strategy with focus. Inexpensive but it gives off competitive vibes.
Your maybe board:
Temporal Trespass YES.
River Kelpie fits the commander and strategy so well.
Everything else I was indifferent about but I have never piloted this list so you would know better than I.
I'm just going to spitball some cards that came to mind that might fit your unique deck design:
Forbid a reusable hard counter that feeds your discard/graveyard strategy.
Long-Term Plans my favorite blue tutor.
Deserted Temple more versatile Minamo.
10 months ago
Thank you for the suggestions ClockworkSwordfish. I do like River Kelpie a bit more, mostly because it can trigger off of other people's stuff, and isn't as dependent on my own triggers like Secrets of the Dead. I used Secrets of the Dead for a bit in a Vadrok, Apex of Thunder build I used to run, but it felt too inconsistent.
Progenitor Mimic is pretty cool. I used to run it in an Adrix and Nev, Twincasters deck I had. I think I might've had it in an early version of Brokkos, but removed it because I wanted to keep my Creature CMC peak at 5. I didn't really want many other creatures competing with Brokkos in terms of CMC.
10 months ago
If you're planning to replay Brokkos from your graveyard a few times over the course of a game, then River Kelpie (and maybe Secrets of the Dead?) could be a handy source of card advantage. Also note that the Kelpie triggers on any player bringing stuff back from the graveyard, so he could really be a windfall depending on your meta.
I also can't help but wonder how crazy a Progenitor Mimic could get in such a build.
10 months ago
Thanks for commenting, Lord_of_Cardboard!
This deck would do exceptionally well against a Kroxa, Titan of Death's Hunger deck. This is for the same reason that cards like Jace's Archivist do so well in the deck: if you have have Muldrotha on the battlefield, any cards you discard might as well still be in your hand cause you can simply replay them from your graveyard. If anything, an opposing Kroxa player is almost helping you by disrupting your other opponents' hands.
As for a budget version of the deck, here's some advice on budget options and replacements. Just note that this is advice specific to my Muldrotha deck, i.e., advice for the big mana and big X-spell strategy. If you'd rather play a more typical creature-based, swing-to-kill type deck, there may be better Muldrotha lists to look at.
The mana base makes up a large portion of the deck's budget, and I would leave that mostly up to your own discretion. Just keep in mind that fetch lands like Evolving Wilds and slow fetches like Bad River are good for being replayed every turn with Muldrotha. Also, for a budget version of the deck, it's important to run more basics than I do since you'll probably need to fetch more with your ramp. Cycle lands like Lonely Sandbar, Tranquil Thicket, and Barren Moor are fantastic, especially with Life from the Loam. Some other good options:
Which brings me to another point: if I had to pick one somewhat expensive card that's worth putting in a budget Muldrotha deck, it's this one. It's a one-card value engine, giving you card draw, mill, and lands. And depending on what utility lands you choose to run, it can do a whole lot more. And if you're worried about Kroxa in your meta, Life from the Loam is a great counter to it, allowing you to fill your hand with lands to discard.
Now to address key cards for the deck's "big mana" strategy. Important cards for generating a lot of mana include Urborg, Tomb of Yawgmoth, Cabal Coffers, Dryad of the Ilysian Grove, Crypt Ghast, and Nyxbloom Ancient. You could just replace these cards with normal ramp; casting X-spells for X=10 is still good and easy to accomplish without these cards. If that's unsatisfying for you, you could consider options like Zendikar Resurgent and Mana Reflection. Unfortunately there aren't many great cheap options for producing a lot of mana. This is an important part of the deck though, so it's up to you if it's worth spending some extra money on it.
To avoid this comment being any more lengthy than it already is, here's an extensive list of some budget alternatives for the deck. The great thing about Muldrotha is that being able to replay removal makes a lot of sub-par removal actually pretty good, so it's pretty budget friendly.
Win-Conditions: What's in the deck isn't too expensive, but here's some cheaper options.
- Mass Manipulation
- Gelatinous Genesis
- Mind Grind
- Hydra Broodmaster
- Other hydras (there's lots of them)
- Plaguecrafter / Demon's Disciple
- Seal of Doom / Shriekmaw / Executioner's Capsule
- Night Incarnate
- Outland Liberator Flip
- Thrashing Brontodon
- Kenrith's Transformation / Frogify / Kasmina's Transmutation
- Vraska the Unseen / Ob Nixilis Reignited
- Sidisi's Faithful
Draw / Mill:
- Vessel of Nascency
- Satyr Wayfinder
- Tatyova, Benthic Druid
- Mirror-Mad Phantasm
- Dreamborn Muse
- River Kelpie
- Witching Well
- Courier's Capsule
- Omen of the Sea
- Fact or Fiction
- Forgotten Creation
- Kiora, Master of the Depths
- Springbloom Druid
- Burnished Hart
- Dawntreader Elk
- Diligent Farmhand
- Kodama's Reach
- Wayfarer's Bauble
- Font of Fertility
- Omen of the Hunt
- Yavimaya Elder
- Kiora, the Crashing Wave
Control and other good stuff:
- Zur's Weirding
- Siren Stormtamer
- Drown in the Loch
- Elephant Grass
- Scribe of the Mindful
- Malakir Rebirth Flip
- Raven's Crime
- Malevolent Hermit Flip
- Energy Flux
- Other counterspells
If you have any other questions about budget options, let me know. I'm always happy to help!
1 year ago
things that have been a no-go so far based off what I wanna do and or rules:
1 year ago
I love this build! Grimgrin zombie tribal that evolved into combo was my first commander deck, and it’s great to see it getting attention. Have you considered Puppeteer Clique, or River Kelpie as additional persist combos with Mikaeus, the Unhallowed? Additionally Phyrexian Altar or Ashnod's Altar can provide you with infinite mana combos while also creating some redundancy in case someone deals with grimgrin.
1 year ago
I think you'd like these: River Kelpie, Dispeller's Capsule, Alharu, Solemn Ritualist, Scrapyard Recombiner, Scrap Trawler, Teshar, Ancestor's Apostle, Inventors' Fair, Grateful Apparition, Thrummingbird